JosJuice
c6ee767851
DolphinQt: Run tasks that use progress dialogs on separate threads
2020-04-03 12:53:38 +02:00
Pokechu22
e11a2bda56
Delete properties dialog on close
...
Fixes the game file being locked until Dolphin closes.
2020-04-02 16:14:37 -07:00
JosJuice
163b176bab
Android: Use the newly added style for all dialogs
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For consistency, and in case I missed any cases where not specifing
a theme could lead to a crash on Android TV.
2020-04-02 15:06:34 +02:00
JosJuice
ff0c36b21a
Android: Use the newly added style for the analytics alert too
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See 85ac06a
.
2020-04-02 15:03:39 +02:00
JosJuice
4fd42d994e
Android TV: Fix crash when long pressing a game
...
Also fixes the same crash when accessing the game details
(which only can be accessed after long pressing a game).
The problem was that we were not using a theme that had
an AppCompat theme as a parent.
Unfortunately, the game details dialog uses white on white on
Android TV, and I don't know how to fix this in a clean way.
2020-04-02 15:03:24 +02:00
Stenzek
ff7180cac4
Analytics: Add quirk for mismatched xf/bp texgens/colors
2020-04-02 12:52:16 +10:00
Stenzek
a9c1dcf656
VertexManagerBase: Skip drawing objects with mismatched xf/bp stages
...
Hardware tests have shown that if the number of texgens/channels do not
match, you get garbage rendering. Presumably because the output
registers from the XF stage are fed into the incorrect input registers
for TEV/BP.
Currently, this causes Dolphin to crash/generate invalid shaders with an
assertion failure in the hardware backends. Instead, we log an error.
Perhaps in the future we should just spit out all texgens/colors anyway
from both stages, and let cross-stage optimization take care of DCE'ing
it away. But doing so would require changing the UIDs and invalidating
everyone's shader caches.
2020-04-02 12:51:41 +10:00
Paul Keith
85ac06a57d
Android: Force an AppCompat theme in the analytics AlertDialog
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This fixes a crash on ATV devices, because the the AlertDialog is
from the appcompat class, but the theme derived from the parent
view on ATV devices isn't from AppCompat.
2020-04-01 18:46:57 -05:00
JosJuice
ef778723a2
DolphinQt: Fix the panic alert deadlock (a.k.a. "Question" issue)
2020-03-31 21:00:32 +02:00
Ryan Meredith
a3ff20a5f9
Android: Add Insert SD Card and update description
2020-03-31 14:58:00 -04:00
Sepalani
85cd59c585
HLE: Add more debug functions
2020-03-30 17:46:50 +04:00
Ryan Meredith
fdc9ea6ca0
Set Insert SD Card default value to true
2020-03-30 06:15:17 -04:00
JosJuice
1b97f081b8
Merge pull request #7920 from Ebola16/DISO
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Android: Add Paths to UI
2020-03-29 15:13:27 +02:00
JosJuice
5988d20917
Merge pull request #8698 from howard0su/warning_capture
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Cleanup warnings of -Wunused-lambda-capture
2020-03-26 10:37:33 +01:00
Ryan Meredith
d15d6e70d7
Android: Don't let onSettingChanged clobber ConfirmRunnable changes
2020-03-24 17:08:35 -04:00
Connor McLaughlin
651595c521
Merge pull request #8701 from howard0su/static_wiimote
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Wiimote: Cleanup warnings of -Wmissing-variable-declarations
2020-03-24 23:14:46 +10:00
Jun Su
da223a2271
Cleanup warnings of -Wunused-lambda-capture
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Remove unused lambda captures.
2020-03-24 20:14:10 +08:00
Jun Su
9dec1e9998
use s_ prefix for local variables
2020-03-24 20:13:20 +08:00
Léo Lam
5b10f4b71e
Merge pull request #8673 from JosJuice/preserve-setting-txt
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Boot: Do a better job of preserving certain parts of settings.txt
2020-03-24 10:16:17 +01:00
Léo Lam
584eee818c
Merge pull request #8660 from TheRealPSV/master
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Android: Set up Day/Night mode for system-compatible optional dark theme
2020-03-24 10:03:35 +01:00
Léo Lam
b3ad3c3b07
Merge pull request #8683 from AlexApps99/cmdl
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Parse arguments before Qt
2020-03-24 10:02:24 +01:00
Connor McLaughlin
323bffed01
Merge pull request #8700 from howard0su/add_override
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NoGUI: missing override in PlatformX11
2020-03-24 18:34:48 +10:00
JosJuice
76b97a4183
Merge pull request #8680 from Leseratte10/master
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SettingsHandler: Always decode the whole settings.txt file
2020-03-24 00:21:29 +01:00
JosJuice
aee9c7390d
Merge pull request #8699 from howard0su/cleanup_move
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Cleanup warnings of -Wpessimizing-move
2020-03-23 19:58:13 +01:00
JosJuice
a6d1fe59a3
Merge pull request #8693 from howard0su/warning_xinpu
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InputCommon: cleanup warnings of -Wclass-memaccess
2020-03-23 19:18:08 +01:00
JosJuice
6fab09951b
Merge pull request #8692 from howard0su/warning_unused
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Cleanup warnings of -Wunused-[const]-variable
2020-03-23 19:10:52 +01:00
JosJuice
623a50786d
Merge pull request #8702 from sl1pkn07/Qt5.15
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Fix build with Qt 5.15+
2020-03-23 18:35:09 +01:00
sL1pKn07
4f7ea79ae4
Fix build with Qt 5.15+
2020-03-23 17:58:39 +01:00
Jun Su
0bd6016ad0
Wiimote: Cleanup warnings of -Wmissing-variable-declarations
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While I am here, make g_wiimote_scanner as static as well.
2020-03-23 16:43:21 +08:00
Jun Su
fb7fbb4a7b
NoGUI: missing override keyword GetWindowSystemInfo
2020-03-23 16:35:45 +08:00
Jun Su
964a2e1e70
Cleanup warnings of -Wpessimizing-move
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moving a temporary object prevents copy elision. Remove std::move.
2020-03-23 16:31:15 +08:00
Jun Su
500820b352
Cleanup warnings of -Wunused-const-variable
2020-03-23 16:28:25 +08:00
Jun Su
997cfa49fc
InputCommon: cleanup warnings of -Wclass-memaccess
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Initialize m_state with the default constructor.
2020-03-23 14:26:36 +08:00
Jun Su
7c7a41ecd8
Cleanup warnings of -Wunused-variable
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remove unused variables.
2020-03-23 14:24:27 +08:00
Jun Su
d44c51b30c
DiscIO: cleanup warnings of -Wmaybe-uninitialized
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replace {} with std::nullopt.
2020-03-23 14:14:00 +08:00
JosJuice
de5430b222
Android: Don't use SettingsAdapter's static state in file picker
2020-03-23 00:53:22 -04:00
Ryan Meredith
ccda75f33f
Android: Add Paths to UI
2020-03-22 06:43:35 -04:00
AlexApps99
d6fb0b44d7
Parse arguments before Qt
2020-03-22 17:49:32 +13:00
Admiral H. Curtiss
303b18ddaf
Qt/CodeWidget: Typo in settings key.
2020-03-20 20:51:26 +01:00
Florian Bach
cba4acc54b
SettingsHandler: Always decode the whole settings.txt file
2020-03-20 16:08:25 +01:00
Mat M
9ac28054df
Merge pull request #8678 from JosJuice/setting-txt-code-default
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Boot: Change pre-defined setting.txt CODE values
2020-03-20 02:06:07 -04:00
Silent
4a438db2c9
Qt/GameListModel: Use native separators in File Path column
2020-03-19 18:03:35 +01:00
JosJuice
21d6c0a11a
Boot: Change pre-defined setting.txt CODE values
...
As suggested by
https://github.com/dolphin-emu/dolphin/pull/8673#discussion_r394945753
2020-03-19 13:05:44 +01:00
Parthiv Vora
0ba3f497a7
Android: add lighter accent color for dark mode
2020-03-18 23:57:21 -04:00
Léo Lam
53c34d962d
Merge pull request #8665 from AdmiralCurtiss/debugger_columns
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Qt/CodeViewWidget: Make columns resizable by the user and set sensible defaults.
2020-03-19 01:40:30 +01:00
Admiral H. Curtiss
e8dfb8f78d
Qt/CodeViewWidget: Make columns resizable by the user and set sensible defaults.
2020-03-18 22:27:53 +01:00
Léo Lam
0b91ea28c1
Merge pull request #8677 from JosJuice/comma-operator
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Android/JNI: Remove odd usage of the comma operator
2020-03-18 13:13:16 +01:00
JosJuice
868cc15b71
Android/JNI: Remove odd usage of the comma operator
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This was probably a copypaste mistake of mine.
(env is used as the first argument when calling ToJString.)
2020-03-18 12:37:28 +01:00
Léo Lam
4711b76cc4
Merge pull request #8655 from Techjar/fix-hotkey-groups
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Core/HotkeyManager: Fix group names in config
2020-03-18 12:03:07 +01:00
Léo Lam
bb430fb5a5
Merge pull request #8675 from Pokechu22/disc-update
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Fix Load Wii System Menu not updating after performing a disc update
2020-03-18 11:54:07 +01:00
Léo Lam
d1e8e3e903
Merge pull request #8671 from leoetlino/bt-passthrough-error
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BTReal: Improve error handling for device opening
2020-03-18 11:52:22 +01:00
Pokechu22
c59120f089
Fix Load Wii System Menu not updating after performing a disc update
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For a fresh install, the button was completely disabled even after the disc update; otherwise, the text on it was just out of date.
2020-03-17 19:59:48 -07:00
Jordan Woyak
099e6bfab9
DolphinQt: Fix gyro mapping indicator's "jitter" drawing.
2020-03-17 19:19:58 -05:00
Techjar
ae0c91805c
Core/HotkeyManager: Fix group names in config
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For some reason every button group was shoved into the same config
group called "Keys" which caused buggy behavior once someone tried to
have hotkeys with the same name in different groups. This fixes that,
and converts existing configs to the new group names so they don't get
reset.
2020-03-17 05:42:26 -04:00
Parthiv Vora
5446e7b7d6
Android: Set up Day/Night mode for system-compatible optional dark theme
2020-03-17 01:00:59 -04:00
Léo Lam
0461170363
Merge pull request #8672 from JosJuice/wii-setting-backup
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Back up Wii setting.txt and SYSCONF while emulating
2020-03-16 22:21:15 +01:00
JosJuice
1b844067aa
Back up Wii setting.txt and SYSCONF while emulating
...
When booting a Wii game, Dolphin can overwrite certain settings
in the SYSCONF file, such as turning off PAL60 for NTSC games.
Normally, these settings get reverted at the end of emulation, but
this does not happen if Dolphin crashes or force quits in some other
way. (Personally, I have a tendency to use Visual Studio's Stop
Debugging button, which kills the process...)
Dolphin also overwrites certain values in setting.txt when booting
a Wii game. Unlike with SYSCONF, we currently make no effort to
preserve the original values in this file.
This change fixes both of these problems by copying SYSCONF and
setting.txt to the Backup folder when booting a Wii game, and then
copying them back either when launching Dolphin (in case the
previous run of Dolphin crashed) or when ending emulation.
2020-03-16 21:04:19 +01:00
JosJuice
5f6598f9e9
StringUtil: Add PathToFileName function
2020-03-16 21:03:34 +01:00
Léo Lam
d4085382dc
Merge pull request #8598 from JosJuice/channel-sync-android-tv
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Android: More robust check for whether to sync channels
2020-03-16 20:53:47 +01:00
JosJuice
3614e9fcc2
Boot: Preserve MODEL value in setting.txt
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It doesn't necessarily start with RVL-001.
2020-03-16 20:38:07 +01:00
JosJuice
36c92294df
Boot: Preserve CODE value in setting.txt if it already matches the region
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This is a part of fixing https://bugs.dolphin-emu.org/issues/11930 .
2020-03-16 20:34:40 +01:00
Léo Lam
c86832849a
Merge pull request #8535 from JosJuice/movie-save-detection
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Movie: Make checking for existing GC saves more reliable
2020-03-16 00:19:14 +01:00
JosJuice
cb0fe3fc30
Movie: Make checking for existing GC saves more reliable
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The old code only handled a raw memory card in slot A, not taking
GCI folders into account at all.
2020-03-15 23:56:34 +01:00
Léo Lam
f81c0658c0
Merge pull request #8503 from JosJuice/android-stick-calibration
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Android: Use square stick calibration
2020-03-15 23:42:05 +01:00
Léo Lam
5038ae384b
Merge pull request #8427 from CookiePLMonster/wil-submodule
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Add Windows Implementation Libraries as an external library
2020-03-15 23:28:53 +01:00
Léo Lam
57274cbf91
Merge pull request #8565 from Pokechu22/log-scroll-bar
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Always display the horizontal scroll bar when log word wrap is off
2020-03-15 23:14:23 +01:00
Léo Lam
a66ee4ea42
Merge pull request #8597 from SirMangler/master
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Hotkeys: Toggle Freelook Hotkey
2020-03-15 22:40:51 +01:00
Léo Lam
d9eec2ef04
Merge pull request #8609 from jordan-woyak/separate-hotkey-background-input
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DolphinQt: Give hotkeys their own "background input" setting.
2020-03-15 22:35:49 +01:00
Léo Lam
466c079bf4
Merge pull request #8604 from Techjar/netplay-index-direct
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Core/NetPlayServer: Fix session not being added to index on direct connection type
2020-03-15 22:22:00 +01:00
Léo Lam
73e7f2a839
BTReal: Improve error handling for device opening
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This commit attempts to improve error handling for device opening by
reducing panic alert spam when opening one or several devices fails.
Currently, Dolphin shows a panic alert for every device that we fail
to open, and another panic alert at the end if no usable device was
found. That is certainly a bit excessive -- we should only keep the
very last panic alert (the one that is shown if everything fails)
and we can just put the error for the last device open operation there.
This also changes the PanicAlert to a CriticalAlert to ensure the
message is visible even if the user has disabled regular panic alerts.
The message has also been reworded and should hopefully be clearer.
2020-03-15 22:10:24 +01:00
Léo Lam
d297080f52
Merge pull request #8669 from container1234/mbp
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Breakpoints: Fix crash after clearing all memory breakpoints
2020-03-15 18:40:05 +01:00
Léo Lam
3c1f5c675d
Merge pull request #8628 from iwubcode/texturepack_game_id_file
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VideoCommon: Allow texture folders to be determined by a <gameid>.txt
2020-03-15 18:37:46 +01:00
iwubcode
bba92019dc
VideoCommon: Allow texture folders to be determined by a <gameid>.txt file
2020-03-15 12:34:04 -05:00
Léo Lam
24a01642e0
Merge pull request #8642 from AdmiralCurtiss/debugger_branch_arrows
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Qt/CodeViewWidget: Implement branch arrows.
2020-03-15 16:45:36 +01:00
Admiral H. Curtiss
9c98b659f1
Qt/CodeViewWidget: Indent branch arrows based on free space rather than reserving a full column for each.
2020-03-15 16:14:35 +01:00
Léo Lam
19a46dd67b
Merge pull request #8652 from sonic2kk/qtshortcuts
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Qt: Use Builtin QKeySequence Shortcuts
2020-03-15 15:07:47 +01:00
Léo Lam
4944e4b429
Merge pull request #8647 from jordan-woyak/minor-input-cleanups
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InputCommon: Minor ReshapableInput related cleanups.
2020-03-15 15:06:54 +01:00
Léo Lam
0bf05009d0
Merge pull request #8650 from jordan-woyak/ir-cleanup
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HW/WiimoteEmu: Camera logic cleanups.
2020-03-15 15:04:48 +01:00
Eamonn Rea
cd2cf137ba
Use ZoomIn/ZoomOut QKeySequence in GameList
2020-03-15 14:58:33 +01:00
Eamonn Rea
eda31c782e
Qt: Add Configuration shortcut
2020-03-15 14:58:31 +01:00
Eamonn Rea
b82f54762b
Qt: Use builtin Find and Quit key sequences
2020-03-15 14:58:24 +01:00
Florian Bach
3487e5037e
Fix settings.txt parsing in case of weird line endings
2020-03-15 00:12:19 +01:00
container1234
75a69b1145
Breakpoints: Fix crash after clearing all memory breakpoints
2020-03-14 21:57:09 +09:00
Stenzek
cdb0aa850d
Qt/RenderWidget: Remove fill background functionality
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We no longer need this since the video backend handles clearing the
window, and it fixes MoltenVK with Qt 5.14.
2020-03-11 23:13:45 +10:00
Stenzek
2f016295a6
Core: Render a blank UI frame before booting
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This is related to https://bugs.dolphin-emu.org/issues/10958 which
uses Qt to clear out the window so the game list isn't displayed
while the core is booting. Instead, we use the video backend to
render a black screen, which means Qt doesn't have to flip between
paint engines.
2020-03-11 23:13:18 +10:00
Stenzek
fb947296b0
Vulkan: Pass CAMetalLayer to MoltenVK instead of NSView
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Gets rid of the warning for calling [NSView layer] off the main thread.
2020-03-11 23:11:26 +10:00
Stenzek
a545344268
VideoBackends: Make it possible for PrepareWindow to change the surface
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Again, needed for MoltenVK.
2020-03-11 23:10:30 +10:00
Stenzek
86db015c23
Common: Add a render_window field to WindowSystemInfo
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We need this because we need to pass the layer to MoltenVK, not
the view handle. But the input subsystem still needs the window.
2020-03-11 23:09:30 +10:00
Ryan Meredith
38fa38d424
Android: Add Set as Default ISO to UI
2020-03-11 01:06:32 -04:00
JosJuice
bb7623e3ba
Merge pull request #8659 from Ebola16/Q
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Android: Fix obscured Dolphin version
2020-03-10 20:10:56 +01:00
Admiral H. Curtiss
18127e2554
Qt/CodeViewWidget: Implement branch arrows.
2020-03-07 01:52:53 +01:00
Silent
d1f6f12f78
AudioPane: Do not enable Dolby Pro Logic II quality slider if DPLII is disabled
2020-03-06 21:13:45 +01:00
spycrab
dcaabcac03
Merge pull request #8580 from AlexApps99/master
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DolphinQt: Add "File Path" column to Game Grid
2020-03-06 08:22:44 +01:00
Sergei Trofimovich
879e8364af
Source/Core/Core/DSP/DSPTables.cpp: include <cstdio> for sprintf
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Without included header build fails on gcc-10 as:
```
[ 52%] Building CXX object Source/Core/Core/CMakeFiles/core.dir/DSP/DSPTables.cpp.o
../../../../Source/Core/Core/DSP/DSPTables.cpp: In function 'const char* DSP::pdname(u16)':
../../../../Source/Core/Core/DSP/DSPTables.cpp:492:3: error: 'sprintf' was not declared in this scope
492 | sprintf(tmpstr, "0x%04x", val);
| ^~~~~~~
```
Signed-off-by: Sergei Trofimovich <slyfox@gentoo.org>
2020-03-05 21:20:34 +00:00
Sergei Trofimovich
0478ce72f5
Source/Core/Common/StringUtil.h: include <limits> for std::numeric_limits
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Without included header build fails on gcc-10 as:
```
[ 13%] Building CXX object Source/Core/AudioCommon/CMakeFiles/audiocommon.dir/CubebUtils.cpp.o
In file included from ../../../../Source/Core/AudioCommon/CubebUtils.cpp:13:
../../../../Source/Core/Common/StringUtil.h: In function 'bool TryParse(const string&, T*)':
../../../../Source/Core/Common/StringUtil.h:84:20: error: 'numeric_limits' is not a member of 'std'
84 | if (value < std::numeric_limits<LimitsType>::min() ||
| ^~~~~~~~~~~~~~
```
Signed-off-by: Sergei Trofimovich <slyfox@gentoo.org>
2020-03-05 21:20:34 +00:00
Ryan Meredith
163d9506e8
Android: Fix obscured Dolphin version
2020-03-03 13:19:08 -05:00
AlexApps99
465e7c2521
Used whole path instead of relative path
2020-03-03 11:58:59 +13:00
AlexApps99
7408c388d6
Add path to File Name column of game grid
...
Fixes https://bugs.dolphin-emu.org/issues/10567
2020-03-02 17:38:28 +13:00
Techjar
08c95883e9
Common/IniFile: Add Exists function for section name only
2020-02-29 01:39:36 -05:00
Jordan Woyak
ccdfa43a3e
HW/WiimoteEmu: Fix Classic Controller triggers.
2020-02-26 15:40:58 -06:00