Android: Don't let onSettingChanged clobber ConfirmRunnable changes
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de5430b222
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@ -27,8 +27,7 @@ public enum MenuTag
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WIIMOTE_EXTENSION_1("wiimote_extension", 4),
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WIIMOTE_EXTENSION_2("wiimote_extension", 5),
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WIIMOTE_EXTENSION_3("wiimote_extension", 6),
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WIIMOTE_EXTENSION_4("wiimote_extension", 7),
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BLANK("Blank");
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WIIMOTE_EXTENSION_4("wiimote_extension", 7);
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private String tag;
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private int subType = -1;
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@ -105,13 +105,13 @@ public final class SettingsActivity extends AppCompatActivity implements Setting
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@Override
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public void showSettingsFragment(MenuTag menuTag, Bundle extras, boolean addToStack,
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boolean customAnimations, String gameID)
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String gameID)
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{
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FragmentTransaction transaction = getSupportFragmentManager().beginTransaction();
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if (addToStack)
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{
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if (areSystemAnimationsEnabled() && customAnimations)
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if (areSystemAnimationsEnabled())
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{
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transaction.setCustomAnimations(
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R.animator.settings_enter,
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@ -70,7 +70,7 @@ public final class SettingsActivityPresenter
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}
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}
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mView.showSettingsFragment(menuTag, null, false, true, gameId);
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mView.showSettingsFragment(menuTag, null, false, gameId);
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mView.onSettingsFileLoaded(mSettings);
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}
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@ -195,7 +195,7 @@ public final class SettingsActivityPresenter
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{
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Bundle bundle = new Bundle();
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bundle.putInt(SettingsFragmentPresenter.ARG_CONTROLLER_TYPE, value / 6);
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mView.showSettingsFragment(key, bundle, true, true, gameId);
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mView.showSettingsFragment(key, bundle, true, gameId);
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}
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}
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@ -204,7 +204,7 @@ public final class SettingsActivityPresenter
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switch (value)
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{
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case 1:
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mView.showSettingsFragment(menuTag, null, true, true, gameId);
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mView.showSettingsFragment(menuTag, null, true, gameId);
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break;
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case 2:
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@ -219,7 +219,7 @@ public final class SettingsActivityPresenter
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{
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Bundle bundle = new Bundle();
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bundle.putInt(SettingsFragmentPresenter.ARG_CONTROLLER_TYPE, value);
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mView.showSettingsFragment(menuTag, bundle, true, true, gameId);
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mView.showSettingsFragment(menuTag, bundle, true, gameId);
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}
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}
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@ -14,12 +14,10 @@ public interface SettingsActivityView
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/**
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* Show a new SettingsFragment.
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*
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* @param menuTag Identifier for the settings group that should be displayed.
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* @param addToStack Whether or not this fragment should replace a previous one.
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* @param customAnimations Custom animations are used if true while system animations are enabled.
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* @param menuTag Identifier for the settings group that should be displayed.
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* @param addToStack Whether or not this fragment should replace a previous one.
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*/
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void showSettingsFragment(MenuTag menuTag, Bundle extras, boolean addToStack,
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boolean customAnimations, String gameId);
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void showSettingsFragment(MenuTag menuTag, Bundle extras, boolean addToStack, String gameId);
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/**
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* Called by a contained Fragment to get access to the Setting HashMap
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@ -55,6 +55,7 @@ public final class SettingsAdapter extends RecyclerView.Adapter<SettingViewHolde
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implements DialogInterface.OnClickListener, SeekBar.OnSeekBarChangeListener
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{
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private SettingsFragmentView mView;
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private static SettingsFragmentView sView;
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private Context mContext;
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private ArrayList<SettingsItem> mSettings;
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@ -72,6 +73,7 @@ public final class SettingsAdapter extends RecyclerView.Adapter<SettingViewHolde
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public SettingsAdapter(SettingsFragmentView view, Context context)
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{
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mView = view;
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sView = view;
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mContext = context;
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mClickedPosition = -1;
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}
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@ -332,20 +334,32 @@ public final class SettingsAdapter extends RecyclerView.Adapter<SettingViewHolde
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public static void resetPaths()
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{
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NativeLibrary.SetConfig(SettingsFile.FILE_NAME_DOLPHIN + ".ini", Settings.SECTION_INI_CORE,
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SettingsFile.KEY_DEFAULT_ISO, "");
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NativeLibrary.SetConfig(SettingsFile.FILE_NAME_DOLPHIN + ".ini", Settings.SECTION_INI_GENERAL,
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SettingsFile.KEY_NAND_ROOT_PATH, SettingsFragmentPresenter.getDefaultNANDRootPath());
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NativeLibrary.SetConfig(SettingsFile.FILE_NAME_DOLPHIN + ".ini", Settings.SECTION_INI_GENERAL,
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SettingsFile.KEY_DUMP_PATH, SettingsFragmentPresenter.getDefaultDumpPath());
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NativeLibrary.SetConfig(SettingsFile.FILE_NAME_DOLPHIN + ".ini", Settings.SECTION_INI_GENERAL,
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SettingsFile.KEY_LOAD_PATH, SettingsFragmentPresenter.getDefaultLoadPath());
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NativeLibrary.SetConfig(SettingsFile.FILE_NAME_DOLPHIN + ".ini", Settings.SECTION_INI_GENERAL,
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SettingsFile.KEY_RESOURCE_PACK_PATH,
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SettingsFragmentPresenter.getDefaultResourcePackPath());
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NativeLibrary.SetConfig(SettingsFile.FILE_NAME_DOLPHIN + ".ini", Settings.SECTION_INI_GENERAL,
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SettingsFile.KEY_WII_SD_CARD_PATH, SettingsFragmentPresenter.getDefaultSDPath());
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NativeLibrary.ReloadConfig();
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StringSetting defaultISO =
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new StringSetting(SettingsFile.KEY_DEFAULT_ISO, Settings.SECTION_INI_CORE, "");
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StringSetting NANDRootPath =
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new StringSetting(SettingsFile.KEY_NAND_ROOT_PATH, Settings.SECTION_INI_GENERAL,
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SettingsFragmentPresenter.getDefaultNANDRootPath());
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StringSetting dumpPath =
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new StringSetting(SettingsFile.KEY_DUMP_PATH, Settings.SECTION_INI_GENERAL,
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SettingsFragmentPresenter.getDefaultDumpPath());
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StringSetting loadPath =
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new StringSetting(SettingsFile.KEY_LOAD_PATH, Settings.SECTION_INI_GENERAL,
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SettingsFragmentPresenter.getDefaultLoadPath());
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StringSetting resourcePackPath =
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new StringSetting(SettingsFile.KEY_RESOURCE_PACK_PATH, Settings.SECTION_INI_GENERAL,
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SettingsFragmentPresenter.getDefaultResourcePackPath());
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StringSetting sdPath =
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new StringSetting(SettingsFile.KEY_WII_SD_CARD_PATH, Settings.SECTION_INI_GENERAL,
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SettingsFragmentPresenter.getDefaultSDPath());
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sView.putSetting(defaultISO);
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sView.putSetting(NANDRootPath);
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sView.putSetting(dumpPath);
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sView.putSetting(loadPath);
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sView.putSetting(resourcePackPath);
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sView.putSetting(sdPath);
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sView.onSettingChanged();
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}
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@Override
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@ -20,7 +20,6 @@ import org.dolphinemu.dolphinemu.ui.DividerItemDecoration;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Objects;
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public final class SettingsFragment extends Fragment implements SettingsFragmentView
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{
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@ -180,18 +179,7 @@ public final class SettingsFragment extends Fragment implements SettingsFragment
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@Override
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public void loadSubMenu(MenuTag menuKey)
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{
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mActivity
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.showSettingsFragment(menuKey, null, true, true,
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getArguments().getString(ARGUMENT_GAME_ID));
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}
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@Override
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public void reloadSubMenu()
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{
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mActivity
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.showSettingsFragment(MenuTag.BLANK, null, true, false,
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getArguments().getString(ARGUMENT_GAME_ID));
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Objects.requireNonNull(getActivity()).onBackPressed();
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mActivity.showSettingsFragment(menuKey, null, true, getArguments().getString(ARGUMENT_GAME_ID));
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}
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@Override
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@ -197,9 +197,6 @@ public final class SettingsFragmentPresenter
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addStereoSettings(sl);
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break;
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case BLANK:
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break;
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default:
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mView.showToastMessage("Unimplemented menu");
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return;
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@ -353,8 +350,8 @@ public final class SettingsFragmentPresenter
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sl.add(new FilePicker(SettingsFile.FILE_NAME_DOLPHIN, SettingsFile.KEY_WII_SD_CARD_PATH,
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Settings.SECTION_INI_GENERAL, R.string.SD_card_path, 0, getDefaultSDPath(),
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MainPresenter.REQUEST_SD_FILE, wiiSDCardPath));
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sl.add(new ConfirmRunnable(R.string.reset_paths, 0, R.string.reset_paths_confirmation,
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R.string.reset_paths_complete, () -> SettingsAdapter.resetPaths()));
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sl.add(new ConfirmRunnable(R.string.reset_paths, 0, R.string.reset_paths_confirmation, 0,
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SettingsAdapter::resetPaths));
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}
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private void addGameCubeSettings(ArrayList<SettingsItem> sl)
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@ -57,12 +57,6 @@ public interface SettingsFragmentView
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*/
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void loadSubMenu(MenuTag menuKey);
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/**
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* Show a new blank submenu and then immediately back out of it.
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* Useful for updating dynamic setting descriptions.
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*/
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void reloadSubMenu();
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/**
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* Tell the Fragment to tell the containing activity to display a toast message.
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*
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@ -57,7 +57,6 @@ public final class ConfirmRunnableViewHolder extends SettingViewHolder
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{
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String alertTitle = mContext.getString(mItem.getNameId());
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String alertText = mContext.getString(mItem.getAlertText());
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String confirmationText = mContext.getString(mItem.getConfirmationText());
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AlertDialog.Builder builder = new AlertDialog.Builder(mContext)
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.setTitle(alertTitle)
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@ -70,10 +69,13 @@ public final class ConfirmRunnableViewHolder extends SettingViewHolder
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if (mItem.getConfirmationText() > 0)
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{
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String confirmationText = mContext.getString(mItem.getConfirmationText());
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Toast.makeText(mContext, confirmationText, Toast.LENGTH_SHORT).show();
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}
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dialog.dismiss();
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mView.reloadSubMenu();
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// TODO: Remove finish and properly update dynamic settings descriptions.
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mView.getActivity().finish();
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})
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.setNegativeButton("No", (dialog, whichButton) ->
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{
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@ -172,7 +172,6 @@
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<string name="SD_card_path">SD Card Path</string>
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<string name="reset_paths">Reset Paths to Default Settings</string>
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<string name="reset_paths_confirmation">Are you sure you want to reset Paths to default settings?</string>
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<string name="reset_paths_complete">Paths reset</string>
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<!-- Graphics Settings -->
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<string name="graphics_general">General</string>
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