Commit Graph

23091 Commits

Author SHA1 Message Date
Lioncash 50a15b7484 VideoCommon/NetPlayChatUI: Take std::string by value in AppendChat()
Given we're simply storing the std::string into a deque. We can emplace
it and move it. Completely avoiding copies with the current usage of the
function.
2019-05-29 06:12:29 -04:00
Lioncash 08223bad9f VideoCommon/NetPlayChatUI: Set member variable within the constructor initializer list
Member variables should be initialized within the constructor
initializer list if possible.
2019-05-29 06:09:49 -04:00
Lioncash 4d2e0c7b48 UICommon/ResourcePack/Manager: Resolve use-after-move in Add()
The pack is already has its validity checked at the beginning of the
function, so we don't need to check this again after inserting it.

Also resolves a use-after-move case.
2019-05-28 17:40:28 -04:00
Lioncash b4470ad4c2 UICommon/GameFile: Make COVER_URL a plain C string
Same behavior but doesn't take up 8 bytes in the executable to store a
pointer. While we're at it, move it into an anonymous namespace within
the UICommon namespace.
2019-05-28 07:27:41 -04:00
Lioncash 8229ada922 UICommon/GameFile: Remove unused includes
Nothing within the source file makes use of anything in those includes,
so they can be removed.
2019-05-28 07:27:41 -04:00
Lioncash 80786cd295 UICommon/GameFile: Remove unnecessary value() calls in DownloadDefaultCover()
We already check ahead of time if the optional contains a value within
it before accessing it, so we don't need to use the throwing value()
accessor. We can just directly use operator->
2019-05-28 07:27:41 -04:00
Lioncash ab0892e5a5 UICommon/GameFile: Deduplicate string paths where applicable
Rather than construct strings twice, we can just construct it once and
reuse it. While we're at it, we can move variables closer to where
they're actually used within DownloadDefaultCover()
2019-05-28 07:27:35 -04:00
Lioncash 27ecb93b32 UICommon/GameFile: Remove unnecessary initializers
All of the standardized types have constructors that will automatically
initialize them, so the explicit initializers are redundant.
2019-05-28 07:00:15 -04:00
Lioncash 56faf750be UICommon/GameFile: std::move std::string argument in constructor
Allows for calling code to move the argument into the constructor,
avoiding a copy.
2019-05-28 06:57:48 -04:00
Lioncash 8e65869484 UICommon/GameFile: Default no-arg constructor and destructor within the cpp file
A GameFile instance contains quite a lot of non-trivial types, so
default construction and destruction in the same translation unit.
2019-05-28 05:53:40 -04:00
Lioncash 49ca31467d UICommon/GameFile: Use in-class initializers where applicable
Allows deduplicating code within the constructor initializer list.
2019-05-28 05:51:51 -04:00
Léo Lam 800d875faa
Merge pull request #8127 from lioncash/resource
UICommon/ResourcePack: Minor cleanup
2019-05-27 23:05:10 +02:00
Léo Lam 256c9375c9 Move libusb utilities to LibusbUtils
* Simplifies libusb context usage and allows us to set options for
all contexts easily. Notably, this lets us enable usbdk support
in libusb, which is now opt-in in the latest version.

* Moves the libusb config descriptor wrapper class to LibusbUtils too
since that could easily be reused.

* Moves device listing to LibusbUtils too and add a lock around it
as some libusb backends are not thread safe.

* Consequences: only a single context and a single event handling
thread is used now, which is more efficient.
2019-05-27 20:09:55 +02:00
Lioncash f07cf9ebab UICommon/ResourcePack: Allow ReadCurrentFileUnlimited() to read into any contiguous container
This allows the same code to be used to read into a std::string, which
allows for eliminating the vector->string transfer when reading the
manifest file.

A ContiguousContainer is a concept that includes std::array,
std::string, and std::vector.
2019-05-27 13:29:40 -04:00
Lioncash 5c4d3f55da UICommon/Manager: Remove unused std::string variable in Remove() 2019-05-27 13:09:21 -04:00
Léo Lam 42de5b9a10
Merge pull request #8126 from lioncash/todo
Core/GCMemcard: Remove obsolete TODO
2019-05-27 19:04:06 +02:00
Léo Lam 525c65dd19
Merge pull request #8125 from lioncash/verify
DiscIO/VolumeVerifier: Make use of unused variable (+ minor other changes)
2019-05-27 19:03:13 +02:00
Lioncash 41cda6fe6d UICommon/ResourcePack: Use ScopeGuards to manage closing files
Makes it way harder to introduce resource leaks, and plugs the existing
resource leaks in the constructor and Install() where the file wouldn't
be closed in some error cases.
2019-05-27 13:02:04 -04:00
Lioncash 157a305507 UICommon/ResourcePack: Deduplicate string construction
A few cases duplicate the string patch creation, which is kind of
wasteful. We can just construct the string once.
2019-05-27 12:45:23 -04:00
Lioncash a22cc615a9 UICommon/ResourcePack: Remove unnecessary resizes
We can simply construct the containers with the desired size in these
cases.
2019-05-27 12:37:46 -04:00
Lioncash 57701cd988 UICommon/ResourcePack: Make TEXTURE_PATH a regular array
Same behavior, only it doesn't unnecessarily store a pointer in the
executable. While we're at it, make it constexpr and move it into the
namespace.
2019-05-27 12:33:50 -04:00
Lioncash b2b5b01eda Core/GCMemcard: Remove obsolete TODO
Now that we assume C++17, the in-file definition of the std::array can
be removed. This is all that's necessary, as constexpr used on a static
member variable implies inline (and so, automatically has C++17's static
inline behavior).
2019-05-27 11:48:38 -04:00
Lioncash d220e33862 DiscIO/VolumeVerifier: Make no-argument overload of GetBiggestUsedOffset() const
The overload taking a partition is already a const member function, so
this one can be turned into one as well.
2019-05-27 10:40:41 -04:00
Lioncash bf6948c1d4 DiscIO/VolumeVerifier: Use structured bindings where applicable
Allows providing better names than "first" or "second".
2019-05-27 10:40:38 -04:00
Lioncash fa57396e97 DiscIO/VolumeVerifier: In-class initialize members where applicable
Removes redundant initializers from the constructor and provides
initializers for all members that don't already have one for consistency
(and deterministic initial state).
2019-05-27 10:40:17 -04:00
Lioncash 52eb2d0d82 DiscIO/VolumeVerifier: Default destructor within the cpp file
Given the volume verifier has quite a few non-trivial object within it,
it's best to default the destructor within the cpp file to prevent
inlining complex destruction logic elsewhere, while also making it nicer
if a forward-declared type is ever used in a member variable.
2019-05-27 10:19:51 -04:00
Lioncash 0ccaa2b5d6 DiscIO/VolumeVerifier: Take std::string by value in AddProblem()
This allows both std::moving into the function and moving the parameter
from within the function, potentially avoiding an unnecessary copy.
2019-05-27 10:17:11 -04:00
Lioncash a1f77fd14b DiscIO/VolumeVerifier: Make use of unused variable in CheckMisc()
This variable wasn't being utilized when comments indicate that it
probably should be.
2019-05-27 10:09:55 -04:00
Lioncash ab2adfb0a7 Common/HttpRequest: Simplify cURL initialization
std::call_once is guaranteed to execute the given callable object
exactly once. This guarantee holds even if the function is called
concurrently from several threads.

Given that, we can replace the mutex and boolean flag with
std::call_once and a std::once_flag to perform the same behavior.
2019-05-27 09:46:57 -04:00
Lioncash b15f595130 Common/HttpRequest: Avoid unnecessary copies in loop in Fetch()
Previously, every entry pair within the map would be copied. The reason
for this is subtle.

A std::map's internal entry type is defined as:

std::pair<const Key, Value>

but the loop was declaring it as:

std::pair<Key, Value>

These two types aren't synonymous with one another and so the compiler
is required to always perform a copy.

Using structured bindings avoids this (as would plain auto or correcting
the explicit type), while also allowing the use of more appropriate
names compared to first and second.
2019-05-27 09:36:31 -04:00
Lioncash 8dc8cf8019 Common/HttpRequest: std::move callback in constructor
std::function is allowed to heap allocate in order to hold any necessary
bound data in order to execute properly (e.g. lambdas with captures), so
this avoids unnecessary reallocating.
2019-05-27 09:26:28 -04:00
Pokechu22 69d9d9f87a Also free when initialization fails, and move to end 2019-05-26 19:59:29 -07:00
Pokechu22 19fb3bb4fe DX11: Fix access violation on closing dolphin 2019-05-26 15:01:05 -07:00
Léo Lam f92c17e76f
Merge pull request #7799 from Tilka/mapping
DolphinQt/Mapping: red = error, don't flash
2019-05-26 18:10:06 +02:00
Tillmann Karras 2195ef30f3 DolphinQt/Mapping: red = error, don't flash 2019-05-26 17:59:30 +02:00
Roland Munsil 4ce7079098 CheatsManager: Improve performance of searching & add input validation
The previous implementation of cheat search would reconvert the input
string for every single memory value. Now we do it once and construct
a comparison lambda which we pass to the search code.

In addition, I also added input validation. So, for example, if you've
selected Decimal input and you try to compare against "FF",
it won't search and will instead let the user know they've entered an
invalid value. Similar logic for if you enter "1.2" in a search for
bytes. Before, it would just use 0 if it failed to convert the value.
2019-05-26 17:32:48 +02:00
Admiral H. Curtiss 15abb1c92d GCMemcardDirectory: Improve logic for which files are loaded into the virtual memory card.
- Files for the current game are now guaranteed to be loaded, space and validity permitting.
- Avoid showing PanicAlerts for every problem encountered, most of them aren't really important enough and will probably just annoy the user.
- And for the only error the user will definitely care about, when the save of the game they're trying to play fails to load, show an imgui message instead.
2019-05-25 21:51:36 +02:00
Admiral H. Curtiss 5af05f6714 GCMemcard/GCIFile: Implement LoadHeader(). 2019-05-25 21:49:09 +02:00
Admiral H. Curtiss 884af05589 GCMemcardDirectory: Move GCIFile class to its own file. 2019-05-25 21:49:09 +02:00
8times9 00855552e9 Qt/MenuBar: Reorder Tools menu 2019-05-25 20:22:52 +02:00
Léo Lam edf988b465
Merge pull request #8019 from AdmiralCurtiss/gcmemcard-header-cleanup
GCMemcard: A little cleanup.
2019-05-25 19:20:43 +02:00
Admiral H. Curtiss e390fd0f4e GCMemcard: Remove unused ability of ImportGci() to write a GCI file to disk. 2019-05-25 17:58:05 +02:00
Admiral H. Curtiss 018572018e GCMemcard: Dismantle the global return value enum into a few function specific enum classes. 2019-05-25 17:58:05 +02:00
Admiral H. Curtiss d09303683c GCMemcard: Convert a few enums into constexprs. 2019-05-25 17:58:05 +02:00
Admiral H. Curtiss cbc5acb8cd GCMemcard: Get rid of stray signed length in ImportGciInternal(). 2019-05-25 17:58:05 +02:00
Admiral H. Curtiss 2d38364410 GCMemcard: Remove memsets that don't do anything in GCMemcard::Format(). 2019-05-25 17:58:05 +02:00
Admiral H. Curtiss 88a0773309 GCMemcard: Rewrite checksum calculation without undefined behavior. 2019-05-25 17:58:05 +02:00
Admiral H. Curtiss fcd75841ca GCMemcard: Rewrite Header::CalculateSerial() without undefined behavior. 2019-05-25 17:58:05 +02:00
Léo Lam 5fb56505b2
Merge pull request #8109 from leoetlino/ios-usb-fixes
IOS: USB fixes
2019-05-24 22:03:46 +02:00
Léo Lam 6dd0fe21f2 IOS/USB: Claim all interfaces ahead-of-time
To avoid having to claim/release interfaces all the time, and having to
trigger interface changes from several places, all interfaces are now
claimed ahead of time.

This commit also makes us avoid changing the active interface when it's
not necessary.

Changing the active interface has side effects such as resetting the
active alternate setting -- which is extremely undesirable because it
would require the emulated software to change the alternate setting
again, which isn't supposed to be necessary at all.

This fixes Your Shape, which submits isochronous transfers on an
endpoint that only exists in alt setting 6 right after submitting
control transfers (which would have reset to alt setting 0 prior to
this fix).
2019-05-24 20:47:46 +02:00
Léo Lam e07b514b62
Merge pull request #8115 from booto/powerpc_pvr
PowerPC: Add Broadway's PVR (retail Wii)
2019-05-24 14:51:06 +02:00
Léo Lam 9373bc3aa9
Merge pull request #8102 from dreamsyntax/debug-mousefix
Qt/Debugger CodeWidget navigation unification
2019-05-24 14:49:05 +02:00
dreamsyntax e06a62d9d1 Qt: Fix CodeWidget navigation
Changed itemSelectionChanged and itemClicked signal to itemPressed in CodeWidget.
Holding mouse down and moving will only travel up/down the stack one time.
This fixes the common occurrence of unintentionally traveling deeper down the stack or higher up the callstack than intended.
2019-05-24 14:39:15 +02:00
Léo Lam 6eb7c525b2
Merge pull request #7801 from GerbilSoft/feature/Discord-PPCTitleChanged
Update Discord rich presence when the PPC title changes
2019-05-24 14:30:52 +02:00
David Korth 8417c78b7a Update Discord rich presence when the title changes
This allows us to update the rich presence description if a channel
is launched from the Wii Menu. It also handles other PPC title
launches, e.g. Smash Bros. Masterpieces.

Host.h: Added Host_TitleChanged().

DolphinNoGUI/MainNoGUI.cpp: Implemented Host_TitleChanged().
DolphinQt/Host.cpp: Implemented Host_TitleChanged().

Android/jni/MainAndroid.cpp: Stubbed Host_TitleChanged().
DSPTool/StubHost.cpp: Stubbed Host_TitleChanged().
UnitTests/StubHost.cpp: Stubbed Host_TitleChanged().
2019-05-24 14:12:48 +02:00
booto 27cb407ecf PowerPC: Add Broadway's PVR (retail Wii) 2019-05-23 19:56:41 -04:00
Léo Lam 702344ba9c
Merge pull request #8105 from 8times9/render-window
Qt/InterfacePane: Rename "In-Game" to "Render Window"
2019-05-23 13:06:36 +02:00
Léo Lam 617747e905
Merge pull request #8113 from lioncash/ini-key
Common/IniFile: Simplify Set()
2019-05-23 12:15:30 +02:00
Léo Lam 67c2aa0701
Merge pull request #8114 from lioncash/ini-line
IniFile: Prevent potential out-of-bounds access in ParseLine()
2019-05-23 12:12:41 +02:00
Lioncash 2ae370fc37 IniFile: Prevent potential out-of-bounds access in ParseLine()
While current usages of ParseLine aren't problematic, this is still a
public function that can be used for other purposes. Essentially makes
the function handle potential external inputs a little nicer.
2019-05-22 21:09:11 -04:00
Lioncash 869acb96c6 Common/IniFile: Simplify Set()
We can just utilize map's insert_or_assign() function and check the
return value to determine whether or not we need to insert the key into
the keys_order vector.
2019-05-22 20:58:49 -04:00
Connor McLaughlin 68877c52d1
Merge pull request #8027 from MerryMage/MOVAPS
Jit64: Prefer MOVAPS where possible
2019-05-22 15:05:17 +10:00
Léo Lam 2b44e1b851 IOS/USB: Fix initial device scan
Even though libusb is supposed to be thread-safe, in practice
it's not (at least on Windows); getting a list of devices from two
different threads can result in libusb crashes. This is easily
fixed by waiting for the scan thread to complete scanning instead
of running the scan on the CPU thread.

This also fixes an issue that I had overlooked in the initial
implementation: IOS interfaces such as OH0 are sometimes opened
every frame, in which case we were doing a full device scan every
single frame on the CPU thread!
2019-05-21 19:07:30 +02:00
Léo Lam b274a054a9 IOS/VEN: Read cancel endpoint correctly
Fixes an embarrassing bug that made the implementation utterly useless.

This fixes Your Shape hanging on shutdown. The game was waiting for an
interrupt transfer to be cancelled, and Dolphin wasn't cancelling
transfers on the correct endpoint.
2019-05-21 19:07:30 +02:00
Léo Lam d7e23d71f8 IOS/VEN: Return -4 when no transfer was cancelled
Simple accuracy fix.
2019-05-21 19:07:30 +02:00
Léo Lam 4c6ef81291 IOS/USB: Verify that isochronous req buffer size is consistent
To catch possible bugs.
2019-05-21 19:07:30 +02:00
Léo Lam a6da38d75d IOS/USB: Fix TransferCommand length type
The total buffer size for isochronous transfers should be a u32,
not a u16. It is easy to hit the bug with devices such as cameras,
which require larger buffers.

This fixes Your Shape.

This also fixes the length type for bulk and interrupt transfers,
which should be u32 as that's what IOS supports. I'm not sure why
I made them u16... probably because OH0 uses u16 for most lengths...
2019-05-21 19:07:30 +02:00
Léo Lam 5226d6103a IOS/USB: Add debug logging for all transfers
This makes debugging USB issues easier.
2019-05-21 19:07:29 +02:00
Léo Lam 57fbf1cd6e
Merge pull request #8107 from lioncash/string
DolphinQt/AboutDialog: Remove unnecessary QStringLiteral
2019-05-21 18:44:37 +02:00
Lioncash 1d22e50899 Core/Boot/Boot: Amend use-after-move cases in GenerateFromFile()
In terms of order of operations, the move would occur first before the
construction of the relevant reader would occur. However, given the
local variable 'path' was declared const, this bug actually wouldn't
occur, as std::move on a const variable does nothing (in a non-mutable
context), resulting in a copy instead, masking this issue.

Given this is a bug waiting to happen, we correct the code.
2019-05-21 08:44:29 -04:00
Lioncash ae329b7b1b DolphinQt/AboutDialog: Remove unnecessary QStringLiteral
QStrings automatically initialize to an empty string by default, making
this unnecessary.
2019-05-21 07:13:14 -04:00
Léo Lam e2c769a9c5
Merge pull request #7992 from artemist/centering
ControllerEmu: Add support for setting the center of a ReshapableInput
2019-05-20 18:29:31 +02:00
Léo Lam d2c7a6f239
Merge pull request #8094 from leoetlino/log-type-names
Qt/LogConfigWidget: Show log type short names
2019-05-20 18:27:57 +02:00
Artemis Tosini 4bbbd02de7
ControllerEmu: Do not change center when closing window 2019-05-19 16:55:29 +00:00
8times9 ba3b59fd18 Qt/InterfacePane: Rename In-Game to Render Window 2019-05-18 16:01:38 -05:00
Artemis Tosini e5683988c0
ControllerEmu: Zero the center of a ReshapableInput when calibrating 2019-05-18 19:32:48 +00:00
Artemis Tosini 99cf9a57fc
Draw center when calibrating and remove constant
This adds the center to the calibration menu when it is nonzero.
It also refactors CENTER_COLOR to be a function, similar to other colors
after an earlier commit.
2019-05-18 18:36:28 +00:00
Artemis Tosini 49e46c8aff
ControllerEmu: Add support for setting the center of a ReshapableInput
This is useful in far out-of-calibration controllers, such as the
Switch Pro controller. This also adds support for configuring the center
in the Mapping widget.
2019-05-18 14:45:16 +00:00
Admiral H. Curtiss 6e04e4dd6a GCMemcard: DEntry: Move code out of header. 2019-05-18 15:44:38 +02:00
Admiral H. Curtiss 17da22a84f GCMemcard: GCMBlock: Move code out of header. 2019-05-18 15:44:38 +02:00
Admiral H. Curtiss e4094d9d2d GCMemcard: BlockAlloc: Move code out of header, fix naming conventions. 2019-05-18 15:44:38 +02:00
Admiral H. Curtiss 4b46f71b3c GCMemcard: Header: Move code out of header, fix naming conventions. 2019-05-18 15:44:38 +02:00
Admiral H. Curtiss 0052b313d6 GCMemcard: Directory: Move code out of header, add some boundary checks, fix naming conventions. 2019-05-18 15:44:38 +02:00
Léo Lam d3c4d278e2
Merge pull request #8077 from leoetlino/debugger-valign
Qt/Debugger: Fix register cell text vertical alignment
2019-05-17 20:17:52 +02:00
spycrab 481b7cd085 DolphinQt/CMake: Fix Gettext not getting run on Windows 2019-05-15 19:19:16 +02:00
spycrab bdd37c4dbc DolphinQt/CMake: Copy files as a post build step 2019-05-15 19:19:15 +02:00
spycrab ec734065db
Merge pull request #8087 from spycrab/cmake_win2019
Support CMake on Windows
2019-05-14 21:07:26 +02:00
Vincent Cunningham b35c58451a
Clear existing GCPad state 2019-05-14 03:33:29 -04:00
Connor McLaughlin 0ab41717a4
Merge pull request #8095 from leoetlino/audio-race
Fix a race condition when shutting down audio stream
2019-05-12 15:18:36 +10:00
Connor McLaughlin 707266aeed
Merge pull request #8069 from iwubcode/passive_support
VideoCommon: Implement passive stereoscopic 3D
2019-05-12 15:15:34 +10:00
spycrab ba83cec6fb Qt/CMake: Support MSVC w/ external CMake 2019-05-12 00:44:02 +02:00
spycrab c8795f799e Core/CMake: Silence some warnings 2019-05-12 00:44:02 +02:00
spycrab 1121a04718 DolphinQt/CMake: Silence some warnings 2019-05-12 00:44:01 +02:00
spycrab 199c0943a4 DolphinQt/CMake: Building on Windows 2019-05-12 00:05:10 +02:00
spycrab 6cef70c182 VideoBackends/D3D: Fix CMakeLists.txt 2019-05-12 00:05:09 +02:00
spycrab b5160ec685 Common/CMake: Fix Windows build 2019-05-12 00:05:08 +02:00
TryTwo 86d1e6cd7e Qt/Debugger: Improve Code View
* Use font based sizing for row height. Fits more rows on screen.
* Adds whitespace for better formatting and minimum column width.
  Helps prevent frequent resizing while scrolling.
2019-05-11 17:48:49 +02:00
Léo Lam 7c46497f04 Fix a race condition when shutting down audio stream
The main EmuThread (in Core) is responsible for both initialising the
audio stream and shutting it down properly.

When the core is shutting down (when state is State::PowerDown), it is
possible that the CPU or CPU-GPU thread and the UI thread will both
try to stop the audio stream at the same time, which is an issue
because some audio backends such as cubeb are not thread-safe.

This commit prevents the race from ever happening in the first place
by removing the call to AudioCommon::SetSoundStreamRunning from
CPU::RunAdjacentSystems, which is actually completely unnecessary when
shutting down because Core::EmuThread is going to stop the stream and
perform more cleanup anyway.

Should fix https://bugs.dolphin-emu.org/issues/11722
2019-05-11 16:36:42 +02:00
Léo Lam 453c1d4170 Qt/LogConfigWidget: Show log type short names
Makes it easier for users to determine which option they need to
enable/disable as log messages only show the short name.
2019-05-11 16:05:22 +02:00
Miksel12 ee8226cc1b Set Cubeb as default on Windows
Cubeb and Xaudio2 are identical in features while Cubeb has lower
latency and is still actively being worked on.
2019-05-11 14:22:03 +02:00
Léo Lam 2f89a50318
Merge pull request #7778 from jordan-woyak/wheel-accel-brake
SI/GCSteeringWheel: Allow simultaneous use of accelerator and brake.
2019-05-11 12:24:19 +02:00
Léo Lam 57743637de
Merge pull request #8088 from Pokechu22/modal-control-mapping
Allow interacting with the render window while configuring controllers
2019-05-11 10:45:28 +02:00
Léo Lam e35ccd5a9a
Merge pull request #8091 from leoetlino/traversal-chrono
TraversalServer: use C++ <chrono> instead of gettimeofday
2019-05-11 10:44:49 +02:00
Anthony 3ab06dcd02
Merge pull request #8016 from jordan-woyak/emu-wm-ir-rename
WiimoteEmu/DolphinQt: Rename "IR" to "Point" and eliminate redundant Forward/Backward actions.
2019-05-10 19:16:40 -07:00
Anthony 46561cc242
Merge pull request #8092 from leoetlino/double-switcheroo
Core/AddressSpace & Qt/Debugger: Fix parameter order mixup
2019-05-10 19:11:01 -07:00
Anthony e66d25312e
Merge pull request #8090 from stenzek/video-buffer-reset
CommandProcessor: Don't reset the video buffer when FIFO distance is changed
2019-05-10 19:10:39 -07:00
Léo Lam e66547d6e5 Qt: Fix AddressSpace::WriteXXX parameter order mixup 2019-05-11 00:16:27 +02:00
Léo Lam d00711b34f AddressSpace: Fix PowerPC::HostWrite_XXX parameter order mixup 2019-05-11 00:15:15 +02:00
Jordan Woyak f74f49383c SI/GCSteeringWheel: Allow simultaneous use of accelerator and brake. 2019-05-10 17:11:43 -05:00
Michael M 916a97b869 TraversalServer: use C++ <chrono> instead of gettimeofday 2019-05-10 21:33:26 +02:00
Pokechu22 7c80fcde53 Allow interacting with the render window while configuring controllers
WindowModal allows alt+tabing to the render window, but prohibits interaction
with parent windows (controller settings window and the main dolphin window).
2019-05-10 11:27:36 -07:00
Léo Lam e7bc86881d
Merge pull request #8056 from JosJuice/more-enums-to-constexpr
Turn more enum constants into constexpr
2019-05-10 18:52:52 +02:00
Stenzek 3e29fdb4a7 CommandProcessor: Don't reset the video buffer when FIFO distance is changed
This prevents partially-processed commands from being lost when switching buffers.
2019-05-11 00:31:37 +10:00
Léo Lam 672e8d78c6
Merge pull request #7994 from faxx1080/qt_adddebuglog
DolphinQt: Add debug log option in GUI for debug builds
2019-05-10 15:33:33 +02:00
JosJuice 8e2277e1f2 Turn more enum constants into constexpr
https://bugs.dolphin-emu.org/issues/11692#note-7
2019-05-10 15:04:16 +02:00
Léo Lam 123bbbca2c
Merge pull request #8073 from vladfi1/re-frame-mw
Bring back MemoryWatcher, but without CoreTiming
2019-05-10 14:55:27 +02:00
weihuoya e98f43d2af bbox minor fx 2019-05-09 17:30:17 +08:00
Jordan Woyak 374585f128 WiimoteEmu/DolphinQt: Rename "IR" to "Point" and eliminate redundant Forward/Backward mappings. 2019-05-08 20:27:41 -05:00
spycrab c7dcba1c5f WinUpdater: Add CMakeLists.txt 2019-05-08 23:59:04 +02:00
spycrab f1fae37a81 DolphinQt/CMake: Don't build SignalDaemon on Windows 2019-05-08 21:10:41 +02:00
spycrab 967252dded IOS/FS/Filesystem: Work around macro problem 2019-05-08 21:06:17 +02:00
spycrab 12a26453e9 InputCommon/ControlGroup.h: Add missing include 2019-05-08 21:03:11 +02:00
spycrab 7eaece8814 InputCommon/Device.cpp: Add missing include 2019-05-08 21:02:26 +02:00
spycrab 98d808ab71 InputCommon/DInput.h: Add missing include 2019-05-08 21:01:46 +02:00
spycrab 5625baa32c UICommon/VideoUtils.cpp: Add missing include 2019-05-08 21:00:23 +02:00
spycrab 35f7abfe76 VideoBackends/D3DCommon: Fix linking against self 2019-05-08 20:59:15 +02:00
Léo Lam 1030dec340 DolphinQt: Use LogTypes::LOG_LEVELS instead of magic numbers
Also gets rid of two unnecessary casts.
2019-05-08 14:54:30 +02:00
Frank 57c64e57ef DolphinQt: Add debug log option in GUI for debug builds 2019-05-08 14:47:34 +02:00
Vlad Firoiu 239af3cdf9 Step MemoryWatcher at end of each video frame. 2019-05-08 11:20:59 +01:00
Léo Lam 6607d9512f
Merge pull request #8081 from jordan-woyak/structured-binding
DolphinQt: Use a structured binding.
2019-05-08 10:37:15 +02:00
Jordan Woyak 0de6b5f7fa WiimoteEmu: Implement "Drawsome" tablet. 2019-05-07 18:07:24 -05:00
JosJuice 91f5d577cc
Merge pull request #8084 from leoetlino/wiisave-sign
WiiSave: Fix save signing
2019-05-07 14:43:50 +02:00
Léo Lam 2740ff9a9d WiiSave: Fix save signing
The system menu is passing the SHA1 hash of the save data to ES
to sign, not the save data itself.

Fixes save import in the System Menu for saves that were exported
by Dolphin.
2019-05-07 01:09:48 +02:00
Jordan Woyak f055d37346 WiimoteEmu: Add game quirk report for reading of EXT/IR input directly, which will fail with TAS/NetPlay. 2019-05-06 15:36:05 -05:00
Jordan Woyak 6ebd35d511 DolphinQt: Use a structured binding. 2019-05-06 15:33:57 -05:00
Techjar ff972e3673 Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
Vlad Firoiu f4d950f4e2 Revert "Core: Remove MemoryWatcher"
This reverts commit 0c02e77eee.
2019-05-05 21:43:45 +01:00
JosJuice bb1ed46753 Use [[fallthrough]] in DiscExtractor
This was missed in PR 6273 because the fallthrough was added to
DiscExtractor after that PR was created.
2019-05-05 10:35:45 +02:00
Léo Lam db159ec8bf Qt/Debugger: Vertically align text in register cells
Looks better with the text vertically aligned.
2019-05-05 10:30:22 +02:00
iwubcode c513bb5309 VideoCommon: Implement passive stereoscopic 3D 2019-05-04 22:58:00 -05:00
Léo Lam ab9ece9bca Replace MathUtil::Clamp with std::clamp 2019-05-04 23:12:17 +02:00
Léo Lam 6f84984b7b Use attribute [[fallthrough]] 2019-05-04 23:04:18 +02:00
Léo Lam cb168f22d6 Replace custom UNUSED macro with [[maybe_unused]] 2019-05-04 23:04:18 +02:00
Léo Lam 04c8201c32 Enable C++17
All supported platforms now have easy access to a compiler with C++17
support.

C++17 potentially allows for some nice cleanups and removes the need
for standard library backports (optional/variant).

See discussion at https://dolp.in/pr6264#discussion_r158134178
2019-05-04 23:04:18 +02:00
Léo Lam 99a4ca8de7
Merge pull request #7839 from ShFil119/impr/redundant
Remove redundant initialization
2019-05-04 22:50:51 +02:00
Léo Lam afa46aaf43
Merge pull request #7887 from lioncash/hid
DolphinQt/Debugger/RegisterColumn: Add HID registers to the register pane
2019-05-04 22:33:45 +02:00
Léo Lam 623b37d928
Merge pull request #8053 from jordan-woyak/profile-dropdown-fix
DolphinQt: Profile combobox fixes.
2019-05-04 21:37:06 +02:00
Connor McLaughlin 184f334158
Merge pull request #8074 from Qyriad/fixes/set-user-dir-properly
UICommon: Properly set user dir if ./user is a file (not a directory)
2019-05-04 16:15:00 +10:00
Techjar 1dd8263375 Qt/NetPlayDialog: Fix checksum menu being visible for everyone
The wrong function was used to attempt to hide the menu. Non-hosts will
segfault upon trying to use it as they don't have a server instance.
2019-05-04 01:54:57 -04:00
Mikaela Szekely 8fe7e271f3
UICommon: Properly set user dir if ./user is a file (not a directory) 2019-05-03 23:30:50 -06:00