2013-04-18 03:29:41 +00:00
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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2013-01-31 22:11:53 +00:00
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#include "Globals.h"
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#include "GLUtil.h"
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#include "StreamBuffer.h"
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2013-02-02 18:26:29 +00:00
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#include "MemoryUtil.h"
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2013-03-25 14:14:24 +00:00
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#include "Render.h"
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2013-08-26 17:45:19 +00:00
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#include "DriverDetails.h"
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2013-08-27 11:24:23 +00:00
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#include "OnScreenDisplay.h"
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2013-01-31 22:11:53 +00:00
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namespace OGL
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{
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2013-02-01 14:15:25 +00:00
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static const u32 SYNC_POINTS = 16;
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2013-02-02 18:39:26 +00:00
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static const u32 ALIGN_PINNED_MEMORY = 4096;
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2013-02-01 14:15:25 +00:00
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StreamBuffer::StreamBuffer(u32 type, size_t size, StreamType uploadType)
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2013-02-01 16:04:27 +00:00
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: m_uploadtype(uploadType), m_buffertype(type), m_size(size)
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2013-01-31 22:11:53 +00:00
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{
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glGenBuffers(1, &m_buffer);
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2013-10-29 05:23:17 +00:00
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2013-03-25 14:14:24 +00:00
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bool nvidia = !strcmp(g_ogl_config.gl_vendor, "NVIDIA Corporation");
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2013-10-29 05:23:17 +00:00
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2013-03-23 20:37:01 +00:00
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if(m_uploadtype & STREAM_DETECT)
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2013-02-02 18:26:29 +00:00
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{
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2013-08-27 11:24:23 +00:00
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// TODO: move this to InitBackendInfo
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2013-08-29 10:01:34 +00:00
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if(g_ActiveConfig.bHackedBufferUpload && DriverDetails::HasBug(DriverDetails::BUG_BROKENHACKEDBUFFER))
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2013-08-27 11:24:23 +00:00
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{
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OSD::AddMessage("Vertex Streaming Hack isn't supported by your GPU.", 10000);
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g_ActiveConfig.bHackedBufferUpload = false;
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g_Config.bHackedBufferUpload = false;
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}
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2013-10-29 05:23:17 +00:00
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2013-12-27 16:56:03 +00:00
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if (g_ogl_config.bSupportsGLBufferStorage &&
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!(DriverDetails::HasBug(DriverDetails::BUG_BROKENBUFFERSTORAGE) && type == GL_ARRAY_BUFFER) &&
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(m_uploadtype & BUFFERSTORAGE))
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m_uploadtype = BUFFERSTORAGE;
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else if(!g_ogl_config.bSupportsGLBaseVertex && (m_uploadtype & BUFFERSUBDATA)
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2013-10-16 13:46:58 +00:00
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&& !DriverDetails::HasBug(DriverDetails::BUG_BROKENBUFFERSTREAM))
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2013-02-26 22:15:55 +00:00
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m_uploadtype = BUFFERSUBDATA;
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2013-10-16 13:46:58 +00:00
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else if(!g_ogl_config.bSupportsGLBaseVertex && (m_uploadtype & BUFFERDATA))
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m_uploadtype = BUFFERDATA;
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2013-08-27 11:24:23 +00:00
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else if(g_ogl_config.bSupportsGLSync && g_ActiveConfig.bHackedBufferUpload && (m_uploadtype & MAP_AND_RISK))
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2013-02-19 14:51:48 +00:00
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m_uploadtype = MAP_AND_RISK;
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2013-12-28 14:00:44 +00:00
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else if(g_ogl_config.bSupportsGLSync && g_ogl_config.bSupportsGLPinnedMemory &&
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!(DriverDetails::HasBug(DriverDetails::BUG_BROKENPINNEDMEMORY) && type == GL_ELEMENT_ARRAY_BUFFER) &&
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(m_uploadtype & PINNED_MEMORY))
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2013-03-16 09:08:46 +00:00
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m_uploadtype = PINNED_MEMORY;
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2013-03-23 20:37:01 +00:00
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else if(nvidia && (m_uploadtype & BUFFERSUBDATA))
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2013-02-21 20:59:40 +00:00
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m_uploadtype = BUFFERSUBDATA;
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2013-03-25 14:14:24 +00:00
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else if(g_ogl_config.bSupportsGLSync && (m_uploadtype & MAP_AND_SYNC))
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2013-02-21 17:18:44 +00:00
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m_uploadtype = MAP_AND_SYNC;
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2013-10-29 05:23:17 +00:00
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else
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2013-02-19 14:51:48 +00:00
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m_uploadtype = MAP_AND_ORPHAN;
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2013-02-02 18:26:29 +00:00
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}
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2013-10-06 08:12:13 +00:00
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2013-01-31 22:11:53 +00:00
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Init();
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}
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StreamBuffer::~StreamBuffer()
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{
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Shutdown();
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glDeleteBuffers(1, &m_buffer);
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}
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2013-11-14 08:11:40 +00:00
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#define SLOT(x) ((x)*SYNC_POINTS/m_size)
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2013-02-01 15:43:08 +00:00
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2013-02-01 14:15:25 +00:00
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void StreamBuffer::Alloc ( size_t size, u32 stride )
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2013-01-31 22:11:53 +00:00
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{
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2013-02-01 14:15:25 +00:00
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size_t m_iterator_aligned = m_iterator;
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if(m_iterator_aligned && stride) {
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m_iterator_aligned--;
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m_iterator_aligned = m_iterator_aligned - (m_iterator_aligned % stride) + stride;
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2013-01-31 22:11:53 +00:00
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}
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2013-02-01 15:43:08 +00:00
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size_t iter_end = m_iterator_aligned + size;
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2013-10-29 05:23:17 +00:00
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2013-01-31 22:11:53 +00:00
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switch(m_uploadtype) {
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case MAP_AND_ORPHAN:
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2013-02-01 15:43:08 +00:00
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if(iter_end >= m_size) {
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2013-01-31 22:11:53 +00:00
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glBufferData(m_buffertype, m_size, NULL, GL_STREAM_DRAW);
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2013-02-01 14:15:25 +00:00
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m_iterator_aligned = 0;
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}
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break;
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case MAP_AND_SYNC:
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2013-02-01 16:04:27 +00:00
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case PINNED_MEMORY:
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2013-12-27 16:56:03 +00:00
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case BUFFERSTORAGE:
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2013-02-01 15:43:08 +00:00
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// insert waiting slots for used memory
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2013-12-28 11:15:43 +00:00
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for (size_t i = SLOT(m_used_iterator); i < SLOT(m_iterator); i++)
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2013-02-01 15:43:08 +00:00
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{
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fences[i] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
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}
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m_used_iterator = m_iterator;
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2013-10-29 05:23:17 +00:00
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2013-02-01 15:43:08 +00:00
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// wait for new slots to end of buffer
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2013-11-14 08:11:40 +00:00
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for (size_t i = SLOT(m_free_iterator) + 1; i <= SLOT(iter_end) && i < SYNC_POINTS; i++)
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2013-02-01 14:15:25 +00:00
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{
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2013-03-05 15:51:09 +00:00
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glClientWaitSync(fences[i], GL_SYNC_FLUSH_COMMANDS_BIT, GL_TIMEOUT_IGNORED);
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2013-02-01 14:15:25 +00:00
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glDeleteSync(fences[i]);
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}
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2013-02-01 15:43:08 +00:00
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m_free_iterator = iter_end;
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2013-10-29 05:23:17 +00:00
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2013-02-01 15:43:08 +00:00
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// if buffer is full
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2013-12-27 16:56:03 +00:00
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if (iter_end >= m_size) {
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2013-10-29 05:23:17 +00:00
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2013-02-01 15:43:08 +00:00
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// insert waiting slots in unused space at the end of the buffer
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2013-11-14 08:11:40 +00:00
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for (size_t i = SLOT(m_used_iterator); i < SYNC_POINTS; i++)
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{
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2013-02-01 14:15:25 +00:00
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fences[i] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
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2013-11-14 08:11:40 +00:00
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}
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2013-10-29 05:23:17 +00:00
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2013-02-01 15:43:08 +00:00
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// move to the start
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m_used_iterator = m_iterator_aligned = m_iterator = 0; // offset 0 is always aligned
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iter_end = size;
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2013-10-29 05:23:17 +00:00
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2013-02-01 15:43:08 +00:00
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// wait for space at the start
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2013-12-27 16:56:03 +00:00
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for (u32 i = 0; i <= SLOT(iter_end); i++)
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2013-02-01 15:43:08 +00:00
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{
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2013-03-05 15:51:09 +00:00
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glClientWaitSync(fences[i], GL_SYNC_FLUSH_COMMANDS_BIT, GL_TIMEOUT_IGNORED);
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2013-02-01 15:43:08 +00:00
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glDeleteSync(fences[i]);
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}
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m_free_iterator = iter_end;
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2013-01-31 22:11:53 +00:00
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}
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2013-10-29 05:23:17 +00:00
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2013-03-08 09:23:27 +00:00
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break;
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case MAP_AND_RISK:
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if(iter_end >= m_size) {
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m_iterator_aligned = 0;
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}
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2013-02-01 11:30:08 +00:00
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break;
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case BUFFERSUBDATA:
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2013-07-27 00:40:16 +00:00
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case BUFFERDATA:
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2013-02-01 14:15:25 +00:00
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m_iterator_aligned = 0;
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2013-02-01 11:30:08 +00:00
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break;
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2013-02-01 16:04:27 +00:00
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case STREAM_DETECT:
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2013-12-27 16:56:03 +00:00
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case DETECT_MASK: // To shutup compiler warnings
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2013-02-01 16:04:27 +00:00
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break;
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2013-02-01 11:30:08 +00:00
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}
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2013-02-01 14:15:25 +00:00
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m_iterator = m_iterator_aligned;
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2013-02-01 11:30:08 +00:00
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}
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size_t StreamBuffer::Upload ( u8* data, size_t size )
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{
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switch(m_uploadtype) {
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2013-02-01 14:15:25 +00:00
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case MAP_AND_SYNC:
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2013-02-01 11:30:08 +00:00
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case MAP_AND_ORPHAN:
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2013-01-31 22:11:53 +00:00
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pointer = (u8*)glMapBufferRange(m_buffertype, m_iterator, size, GL_MAP_WRITE_BIT | GL_MAP_UNSYNCHRONIZED_BIT);
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if(pointer) {
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memcpy(pointer, data, size);
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glUnmapBuffer(m_buffertype);
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} else {
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2013-03-31 23:10:21 +00:00
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ERROR_LOG(VIDEO, "Buffer mapping failed");
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2013-01-31 22:11:53 +00:00
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}
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break;
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2013-02-01 16:04:27 +00:00
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case PINNED_MEMORY:
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2013-02-04 23:53:14 +00:00
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case MAP_AND_RISK:
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2013-12-27 16:56:03 +00:00
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case BUFFERSTORAGE:
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if (pointer)
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memcpy(pointer + m_iterator, data, size);
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2013-02-01 16:04:27 +00:00
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break;
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2013-02-01 11:30:08 +00:00
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case BUFFERSUBDATA:
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glBufferSubData(m_buffertype, m_iterator, size, data);
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break;
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2013-07-27 00:40:16 +00:00
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case BUFFERDATA:
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glBufferData(m_buffertype, size, data, GL_STREAM_DRAW);
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break;
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2013-02-01 16:04:27 +00:00
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case STREAM_DETECT:
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2013-12-27 16:56:03 +00:00
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case DETECT_MASK: // To shutup compiler warnings
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2013-02-01 16:04:27 +00:00
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break;
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2013-01-31 22:11:53 +00:00
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}
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2013-02-01 15:43:08 +00:00
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size_t ret = m_iterator;
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2013-01-31 22:11:53 +00:00
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m_iterator += size;
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2013-02-01 15:43:08 +00:00
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return ret;
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2013-01-31 22:11:53 +00:00
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}
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void StreamBuffer::Init()
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{
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2013-02-01 16:04:27 +00:00
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m_iterator = 0;
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m_used_iterator = 0;
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m_free_iterator = 0;
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2013-10-29 05:23:17 +00:00
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2013-01-31 22:11:53 +00:00
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switch(m_uploadtype) {
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2013-02-01 14:15:25 +00:00
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case MAP_AND_SYNC:
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fences = new GLsync[SYNC_POINTS];
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for(u32 i=0; i<SYNC_POINTS; i++)
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fences[i] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
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2013-10-29 05:23:17 +00:00
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2013-01-31 22:11:53 +00:00
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case MAP_AND_ORPHAN:
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2013-02-01 11:30:08 +00:00
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case BUFFERSUBDATA:
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2013-01-31 22:11:53 +00:00
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glBindBuffer(m_buffertype, m_buffer);
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glBufferData(m_buffertype, m_size, NULL, GL_STREAM_DRAW);
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break;
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2013-02-01 16:04:27 +00:00
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case PINNED_MEMORY:
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2013-03-16 09:08:46 +00:00
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glGetError(); // errors before this allocation should be ignored
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2013-02-01 16:04:27 +00:00
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fences = new GLsync[SYNC_POINTS];
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for(u32 i=0; i<SYNC_POINTS; i++)
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fences[i] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
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2013-10-29 05:23:17 +00:00
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2013-02-04 19:48:28 +00:00
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pointer = (u8*)AllocateAlignedMemory(ROUND_UP(m_size,ALIGN_PINNED_MEMORY), ALIGN_PINNED_MEMORY );
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2013-02-01 16:04:27 +00:00
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glBindBuffer(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, m_buffer);
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2013-03-16 09:08:46 +00:00
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glBufferData(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, ROUND_UP(m_size,ALIGN_PINNED_MEMORY), pointer, GL_STREAM_COPY);
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2013-02-01 16:04:27 +00:00
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glBindBuffer(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, 0);
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glBindBuffer(m_buffertype, m_buffer);
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2013-10-29 05:23:17 +00:00
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2013-03-16 09:08:46 +00:00
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// on error, switch to another backend. some old catalyst seems to have broken pinned memory support
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if(glGetError() != GL_NO_ERROR) {
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2013-03-31 23:10:21 +00:00
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ERROR_LOG(VIDEO, "Pinned memory detected, but not working. Please report this: %s, %s, %s", g_ogl_config.gl_vendor, g_ogl_config.gl_renderer, g_ogl_config.gl_version);
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2013-03-16 09:08:46 +00:00
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Shutdown();
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m_uploadtype = MAP_AND_SYNC;
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Init();
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}
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2013-02-01 16:04:27 +00:00
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break;
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2013-12-27 16:56:03 +00:00
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case BUFFERSTORAGE:
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glGetError(); // errors before this allocation should be ignored
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fences = new GLsync[SYNC_POINTS];
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for (u32 i = 0; i<SYNC_POINTS; i++)
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fences[i] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
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glBindBuffer(m_buffertype, m_buffer);
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// PERSISTANT_BIT to make sure that the buffer can be used while mapped
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// COHERENT_BIT is set so we don't have to use a MemoryBarrier on write
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2013-12-28 04:58:36 +00:00
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// CLIENT_STORAGE_BIT is set since we access the buffer more frequently on the client side then server side
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2013-12-27 16:56:03 +00:00
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glBufferStorage(m_buffertype, m_size, NULL,
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2013-12-28 04:58:36 +00:00
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GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_COHERENT_BIT | GL_CLIENT_STORAGE_BIT);
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2013-12-27 16:56:03 +00:00
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pointer = (u8*)glMapBufferRange(m_buffertype, 0, m_size,
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GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_COHERENT_BIT);
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if(!pointer)
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ERROR_LOG(VIDEO, "Buffer allocation failed");
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break;
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2013-02-04 23:53:14 +00:00
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case MAP_AND_RISK:
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glBindBuffer(m_buffertype, m_buffer);
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glBufferData(m_buffertype, m_size, NULL, GL_STREAM_DRAW);
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2013-08-19 17:20:10 +00:00
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pointer = (u8*)glMapBufferRange(m_buffertype, 0, m_size, GL_MAP_WRITE_BIT);
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2013-02-04 23:53:14 +00:00
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glUnmapBuffer(m_buffertype);
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2013-02-07 09:34:29 +00:00
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if(!pointer)
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2013-03-31 23:10:21 +00:00
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ERROR_LOG(VIDEO, "Buffer allocation failed");
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2013-07-27 00:40:16 +00:00
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break;
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case BUFFERDATA:
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glBindBuffer(m_buffertype, m_buffer);
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break;
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2013-02-01 16:04:27 +00:00
|
|
|
case STREAM_DETECT:
|
2013-12-27 16:56:03 +00:00
|
|
|
case DETECT_MASK: // To shutup compiler warnings
|
2013-02-01 16:04:27 +00:00
|
|
|
break;
|
2013-01-31 22:11:53 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void StreamBuffer::Shutdown()
|
|
|
|
{
|
|
|
|
switch(m_uploadtype) {
|
2013-02-01 14:15:25 +00:00
|
|
|
case MAP_AND_SYNC:
|
2013-08-29 19:03:48 +00:00
|
|
|
DeleteFences();
|
2013-02-01 14:15:25 +00:00
|
|
|
break;
|
2013-03-08 09:23:27 +00:00
|
|
|
case MAP_AND_RISK:
|
2013-01-31 22:11:53 +00:00
|
|
|
case MAP_AND_ORPHAN:
|
2013-02-01 11:30:08 +00:00
|
|
|
case BUFFERSUBDATA:
|
2013-07-27 00:40:16 +00:00
|
|
|
case BUFFERDATA:
|
2013-01-31 22:11:53 +00:00
|
|
|
break;
|
2013-02-01 16:04:27 +00:00
|
|
|
case PINNED_MEMORY:
|
2013-08-29 19:03:48 +00:00
|
|
|
DeleteFences();
|
2013-02-01 16:04:27 +00:00
|
|
|
glBindBuffer(m_buffertype, 0);
|
|
|
|
glFinish(); // ogl pipeline must be flushed, else this buffer can be in use
|
2013-02-02 18:26:29 +00:00
|
|
|
FreeAlignedMemory(pointer);
|
2013-02-01 16:04:27 +00:00
|
|
|
break;
|
2013-12-27 16:56:03 +00:00
|
|
|
case BUFFERSTORAGE:
|
|
|
|
DeleteFences();
|
|
|
|
glUnmapBuffer(m_buffertype);
|
|
|
|
glBindBuffer(m_buffertype, 0);
|
|
|
|
glFinish(); // ogl pipeline must be flushed, else this buffer can be in use
|
|
|
|
break;
|
2013-02-01 16:04:27 +00:00
|
|
|
case STREAM_DETECT:
|
2013-12-27 16:56:03 +00:00
|
|
|
case DETECT_MASK: // To shutup compiler warnings
|
2013-02-01 16:04:27 +00:00
|
|
|
break;
|
2013-01-31 22:11:53 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2013-08-29 19:03:48 +00:00
|
|
|
void StreamBuffer::DeleteFences()
|
|
|
|
{
|
2013-11-14 08:11:40 +00:00
|
|
|
for (size_t i = SLOT(m_free_iterator) + 1; i < SYNC_POINTS; i++)
|
|
|
|
{
|
2013-08-29 19:03:48 +00:00
|
|
|
glDeleteSync(fences[i]);
|
2013-11-14 08:11:40 +00:00
|
|
|
}
|
|
|
|
for (size_t i = 0; i < SLOT(m_iterator); i++)
|
|
|
|
{
|
2013-08-29 19:03:48 +00:00
|
|
|
glDeleteSync(fences[i]);
|
2013-11-14 08:11:40 +00:00
|
|
|
}
|
2013-08-29 19:03:48 +00:00
|
|
|
delete [] fences;
|
|
|
|
}
|
|
|
|
|
2013-01-31 22:11:53 +00:00
|
|
|
}
|