dolphin/Source/Core/InputCommon/ControllerEmu.cpp

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "ControllerEmu.h"
#if defined(HAVE_X11) && HAVE_X11
#include <X11/Xlib.h>
#endif
ControllerEmu::~ControllerEmu()
{
// control groups
std::vector<ControlGroup*>::const_iterator
i = groups.begin(),
e = groups.end();
for (; i!=e; ++i)
delete *i;
}
ControllerEmu::ControlGroup::~ControlGroup()
{
// controls
std::vector<Control*>::const_iterator
ci = controls.begin(),
ce = controls.end();
for (; ci!=ce; ++ci)
delete *ci;
// settings
std::vector<Setting*>::const_iterator
si = settings.begin(),
se = settings.end();
for (; si!=se; ++si)
delete *si;
}
ControllerEmu::Extension::~Extension()
{
// attachments
std::vector<ControllerEmu*>::const_iterator
ai = attachments.begin(),
ae = attachments.end();
for (; ai!=ae; ++ai)
delete *ai;
}
ControllerEmu::ControlGroup::Control::~Control()
{
delete control_ref;
}
void ControllerEmu::UpdateReferences(ControllerInterface& devi)
{
std::vector<ControlGroup*>::const_iterator
i = groups.begin(),
e = groups.end();
for (; i!=e; ++i)
{
std::vector<ControlGroup::Control*>::const_iterator
ci = (*i)->controls.begin(),
ce = (*i)->controls.end();
for (; ci!=ce; ++ci)
devi.UpdateReference((*ci)->control_ref, default_device);
// extension
if (GROUP_TYPE_EXTENSION == (*i)->type)
{
std::vector<ControllerEmu*>::const_iterator
ai = ((Extension*)*i)->attachments.begin(),
ae = ((Extension*)*i)->attachments.end();
for (; ai!=ae; ++ai)
(*ai)->UpdateReferences(devi);
}
}
}
void ControllerEmu::UpdateDefaultDevice()
{
std::vector<ControlGroup*>::const_iterator
i = groups.begin(),
e = groups.end();
for (; i!=e; ++i)
{
//std::vector<ControlGroup::Control*>::const_iterator
//ci = (*i)->controls.begin(),
//ce = (*i)->controls.end();
//for (; ci!=ce; ++ci)
//(*ci)->control_ref->device_qualifier = default_device;
// extension
if (GROUP_TYPE_EXTENSION == (*i)->type)
{
std::vector<ControllerEmu*>::const_iterator
ai = ((Extension*)*i)->attachments.begin(),
ae = ((Extension*)*i)->attachments.end();
for (; ai!=ae; ++ai)
{
(*ai)->default_device = default_device;
(*ai)->UpdateDefaultDevice();
}
}
}
}
void ControllerEmu::ControlGroup::LoadConfig(IniFile::Section *sec, const std::string& defdev, const std::string& base)
{
std::string group(base + name); group += "/";
// settings
std::vector<ControlGroup::Setting*>::const_iterator
si = settings.begin(),
se = settings.end();
for (; si!=se; ++si)
{
sec->Get((group+(*si)->name).c_str(), &(*si)->value, (*si)->default_value*100);
(*si)->value /= 100;
}
// controls
std::vector<ControlGroup::Control*>::const_iterator
ci = controls.begin(),
ce = controls.end();
for (; ci!=ce; ++ci)
{
// control expression
sec->Get((group + (*ci)->name).c_str(), &(*ci)->control_ref->expression, "");
// range
sec->Get((group+(*ci)->name+"/Range").c_str(), &(*ci)->control_ref->range, 100.0f);
(*ci)->control_ref->range /= 100;
}
// extensions
if (GROUP_TYPE_EXTENSION == type)
{
Extension* const ex = ((Extension*)this);
ex->switch_extension = 0;
unsigned int n = 0;
std::string extname;
sec->Get((base + name).c_str(), &extname, "");
std::vector<ControllerEmu*>::const_iterator
ai = ((Extension*)this)->attachments.begin(),
ae = ((Extension*)this)->attachments.end();
for (; ai!=ae; ++ai,++n)
{
(*ai)->default_device.FromString(defdev);
(*ai)->LoadConfig(sec, base + (*ai)->GetName() + "/");
if ((*ai)->GetName() == extname)
ex->switch_extension = n;
}
}
}
void ControllerEmu::LoadConfig(IniFile::Section *sec, const std::string& base)
{
std::string defdev = default_device.ToString();
if (base.empty())
{
sec->Get((base + "Device").c_str(), &defdev, "");
default_device.FromString(defdev);
}
std::vector<ControlGroup*>::const_iterator i = groups.begin(),
e = groups.end();
for (; i!=e; ++i)
(*i)->LoadConfig(sec, defdev, base);
}
void ControllerEmu::ControlGroup::SaveConfig(IniFile::Section *sec, const std::string& defdev, const std::string& base)
{
std::string group(base + name); group += "/";
// settings
std::vector<ControlGroup::Setting*>::const_iterator
si = settings.begin(),
se = settings.end();
for (; si!=se; ++si)
sec->Set((group+(*si)->name).c_str(), (*si)->value*100.0f, (*si)->default_value*100.0f);
// controls
std::vector<ControlGroup::Control*>::const_iterator
ci = controls.begin(),
ce = controls.end();
for (; ci!=ce; ++ci)
{
// control expression
sec->Set((group+(*ci)->name).c_str(), (*ci)->control_ref->expression, "");
// range
sec->Set((group+(*ci)->name+"/Range").c_str(), (*ci)->control_ref->range*100.0f, 100.0f);
}
// extensions
if (GROUP_TYPE_EXTENSION == type)
{
Extension* const ext = ((Extension*)this);
sec->Set((base + name).c_str(), ext->attachments[ext->switch_extension]->GetName(), "None");
std::vector<ControllerEmu*>::const_iterator
ai = ((Extension*)this)->attachments.begin(),
ae = ((Extension*)this)->attachments.end();
for (; ai!=ae; ++ai)
(*ai)->SaveConfig(sec, base + (*ai)->GetName() + "/");
}
}
void ControllerEmu::SaveConfig(IniFile::Section *sec, const std::string& base)
{
const std::string defdev = default_device.ToString();
if (base.empty())
sec->Set((/*std::string(" ") +*/ base + "Device").c_str(), defdev, "");
std::vector<ControlGroup*>::const_iterator i = groups.begin(),
e = groups.end();
for (; i!=e; ++i)
(*i)->SaveConfig(sec, defdev, base);
}
ControllerEmu::AnalogStick::AnalogStick(const char* const _name) : ControlGroup(_name, GROUP_TYPE_STICK)
{
for (auto& named_direction : named_directions)
controls.push_back(new Input(named_direction));
controls.push_back(new Input(_trans("Modifier")));
settings.push_back(new Setting(_trans("Radius"), 0.7f, 0, 100));
settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
settings.push_back(new Setting(_trans("Square Stick"), 0));
}
ControllerEmu::Buttons::Buttons(const char* const _name) : ControlGroup(_name, GROUP_TYPE_BUTTONS)
{
settings.push_back(new Setting(_trans("Threshold"), 0.5f));
}
ControllerEmu::MixedTriggers::MixedTriggers(const char* const _name) : ControlGroup(_name, GROUP_TYPE_MIXED_TRIGGERS)
{
settings.push_back(new Setting(_trans("Threshold"), 0.9f));
}
ControllerEmu::Triggers::Triggers(const char* const _name) : ControlGroup(_name, GROUP_TYPE_TRIGGERS)
{
settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
}
ControllerEmu::Slider::Slider(const char* const _name) : ControlGroup(_name, GROUP_TYPE_SLIDER)
{
controls.push_back(new Input("Left"));
controls.push_back(new Input("Right"));
settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
}
ControllerEmu::Force::Force(const char* const _name) : ControlGroup(_name, GROUP_TYPE_FORCE)
{
memset(m_swing, 0, sizeof(m_swing));
controls.push_back(new Input(_trans("Up")));
controls.push_back(new Input(_trans("Down")));
controls.push_back(new Input(_trans("Left")));
controls.push_back(new Input(_trans("Right")));
controls.push_back(new Input(_trans("Forward")));
controls.push_back(new Input(_trans("Backward")));
settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
}
ControllerEmu::Tilt::Tilt(const char* const _name)
: ControlGroup(_name, GROUP_TYPE_TILT)
{
memset(m_tilt, 0, sizeof(m_tilt));
controls.push_back(new Input("Forward"));
controls.push_back(new Input("Backward"));
controls.push_back(new Input("Left"));
controls.push_back(new Input("Right"));
controls.push_back(new Input(_trans("Modifier")));
settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
settings.push_back(new Setting(_trans("Circle Stick"), 0));
settings.push_back(new Setting(_trans("Angle"), 0.9f, 0, 180));
}
ControllerEmu::Cursor::Cursor(const char* const _name)
: ControlGroup(_name, GROUP_TYPE_CURSOR)
, m_z(0)
{
for (auto& named_direction : named_directions)
controls.push_back(new Input(named_direction));
controls.push_back(new Input("Forward"));
controls.push_back(new Input("Backward"));
controls.push_back(new Input(_trans("Hide")));
settings.push_back(new Setting(_trans("Center"), 0.5f));
settings.push_back(new Setting(_trans("Width"), 0.5f));
settings.push_back(new Setting(_trans("Height"), 0.5f));
}
void ControllerEmu::LoadDefaults(const ControllerInterface &ciface)
{
// load an empty inifile section, clears everything
IniFile::Section sec;
LoadConfig(&sec);
if (ciface.Devices().size())
{
default_device.FromDevice(ciface.Devices()[0]);
UpdateDefaultDevice();
}
}