2009-07-05 04:29:00 +00:00
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// Copyright (C) 2003-2009 Dolphin Project.
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2008-12-08 05:25:12 +00:00
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <wx/msgdlg.h>
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#include <vector>
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#include <string>
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2009-01-07 02:59:19 +00:00
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#include "Common.h" // Common
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#include "pluginspecs_wiimote.h"
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#include "StringUtil.h" // For ArrayToString
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2008-12-08 05:25:12 +00:00
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#include "wiimote_hid.h"
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2009-01-29 08:35:29 +00:00
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#include "main.h"
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2009-01-07 02:59:19 +00:00
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#include "EmuMain.h"
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2008-12-08 05:25:12 +00:00
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#include "EmuSubroutines.h"
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#include "EmuDefinitions.h"
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2009-01-07 02:59:19 +00:00
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#include "Config.h" // For g_Config
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2008-12-08 05:25:12 +00:00
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extern SWiimoteInitialize g_WiimoteInitialize;
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namespace WiiMoteEmu
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{
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2009-01-29 08:35:29 +00:00
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// Recorded movements
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2009-02-01 13:01:50 +00:00
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// Variables: 0 = Wiimote, 1 = Nunchuck
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2009-02-03 00:59:26 +00:00
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int g_RecordingPlaying[3]; //g_RecordingPlaying[0] = -1; g_RecordingPlaying[1] = -1;
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int g_RecordingCounter[3]; //g_RecordingCounter[0] = 0; g_RecordingCounter[1] = 0;
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int g_RecordingPoint[3]; //g_RecordingPoint[0] = 0; g_RecordingPoint[1] = 0;
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double g_RecordingStart[3]; //g_RecordingStart[0] = 0; g_RecordingStart[1] = 0;
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double g_RecordingCurrentTime[3]; //g_RecordingCurrentTime[0] = 0; g_RecordingCurrentTime[1] = 0;
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2009-01-29 08:35:29 +00:00
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2009-02-20 13:14:23 +00:00
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/* Convert from -350 to -3.5 g. The Nunchuck gravity size is 51 compared to the 26 to 28 for the Wiimote.
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So the maximum g values are higher for the Wiimote. */
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int G2Accelerometer(int _G, int XYZ, int Wm)
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2009-02-20 09:57:17 +00:00
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{
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float G = (float)_G / 100.0;
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float Neutral, OneG, Accelerometer;
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switch(XYZ)
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{
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2009-02-20 13:14:23 +00:00
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case 0: // X
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if(Wm == WM_RECORDING_WIIMOTE)
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{
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OneG = (float)g_wm.cal_g.x;
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Neutral = (float)g_wm.cal_zero.x;
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}
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else
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{
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OneG = (float)g_nu.cal_g.x;
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Neutral = (float)g_nu.cal_zero.x;
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}
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2009-02-20 09:57:17 +00:00
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break;
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2009-02-20 13:14:23 +00:00
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case 1: // Y
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if(Wm == WM_RECORDING_WIIMOTE)
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{
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OneG = (float)g_wm.cal_g.y;
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Neutral = (float)g_wm.cal_zero.y;
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}
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else
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{
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OneG = (float)g_nu.cal_g.y;
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Neutral = (float)g_nu.cal_zero.y;
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}
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2009-02-20 09:57:17 +00:00
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break;
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2009-02-20 13:14:23 +00:00
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case 2: // Z
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if(Wm == WM_RECORDING_WIIMOTE)
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{
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OneG = (float)g_wm.cal_g.z;
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Neutral = (float)g_wm.cal_zero.z;
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}
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else
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{
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OneG = (float)g_nu.cal_g.z;
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Neutral = (float)g_nu.cal_zero.z;
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}
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2009-02-20 09:57:17 +00:00
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break;
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default: PanicAlert("There is a syntax error in a function that is calling G2Accelerometer(%i, %i)", _G, XYZ);
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}
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Accelerometer = Neutral + (OneG * G);
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2009-02-20 13:14:23 +00:00
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int Return = (int)Accelerometer;
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// Logging
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2009-03-18 17:17:58 +00:00
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//INFO_LOG(CONSOLE, "G2Accelerometer():%f %f %f %f\n", Neutral, OneG, G, Accelerometer);
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2009-02-20 13:14:23 +00:00
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// Boundaries
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if (Return > 255) Return = 255;
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if (Return < 0) Return = 0;
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return Return;
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2009-02-20 09:57:17 +00:00
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}
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2009-02-03 00:59:26 +00:00
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template<class IRReportType>
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bool RecordingPlayAccIR(u8 &_x, u8 &_y, u8 &_z, IRReportType &_IR, int Wm)
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2009-01-29 08:35:29 +00:00
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{
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2009-02-14 19:36:25 +00:00
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// Check if the recording is on
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if (g_RecordingPlaying[Wm] == -1) return false;
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2009-01-29 08:35:29 +00:00
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// Return if the list is empty
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2009-02-01 13:01:50 +00:00
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if(VRecording.at(g_RecordingPlaying[Wm]).Recording.size() == 0)
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2009-01-29 08:35:29 +00:00
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{
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2009-02-01 13:01:50 +00:00
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g_RecordingPlaying[Wm] = -1;
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2009-03-18 17:17:58 +00:00
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INFO_LOG(CONSOLE, "Empty\n\n");
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2009-02-03 00:59:26 +00:00
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return false;
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2009-01-29 08:35:29 +00:00
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}
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// Return if the playback speed is unset
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2009-02-01 13:01:50 +00:00
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if(VRecording.at(g_RecordingPlaying[Wm]).PlaybackSpeed < 0)
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2009-01-29 08:35:29 +00:00
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{
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2009-03-18 17:17:58 +00:00
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INFO_LOG(CONSOLE, "PlaybackSpeed empty: %i\n\n", g_RecordingPlaying[Wm]);
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2009-02-01 13:01:50 +00:00
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g_RecordingPlaying[Wm] = -1;
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2009-02-03 00:59:26 +00:00
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return false;
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}
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// Get IR bytes
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int IRBytes = VRecording.at(g_RecordingPlaying[Wm]).IRBytes;
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// Return if the IR mode is wrong
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if (Wm == WM_RECORDING_IR
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&& ( (IRBytes == 12 && !(g_ReportingMode == 0x33))
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|| (IRBytes == 10 && !(g_ReportingMode == 0x36 || g_ReportingMode == 0x37))
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)
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)
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{
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2009-03-18 17:17:58 +00:00
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INFO_LOG(CONSOLE, "Wrong IR mode: %i\n\n", g_RecordingPlaying[Wm]);
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2009-02-03 00:59:26 +00:00
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g_RecordingPlaying[Wm] = -1;
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return false;
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2009-01-29 08:35:29 +00:00
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}
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// Get starting time
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2009-02-01 13:01:50 +00:00
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if(g_RecordingCounter[Wm] == 0)
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{
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2009-03-18 17:17:58 +00:00
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INFO_LOG(CONSOLE, "\n\nBegin: %i\n", Wm);
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2009-02-01 13:01:50 +00:00
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g_RecordingStart[Wm] = GetDoubleTime();
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}
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2009-01-29 08:35:29 +00:00
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// Get current time
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2009-02-01 13:01:50 +00:00
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g_RecordingCurrentTime[Wm] = GetDoubleTime() - g_RecordingStart[Wm];
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2009-01-29 08:35:29 +00:00
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// Modify the current time
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2009-02-01 13:01:50 +00:00
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g_RecordingCurrentTime[Wm] *= ((25.0 + (double)VRecording.at(g_RecordingPlaying[Wm]).PlaybackSpeed * 25.0) / 100.0);
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2009-01-29 08:35:29 +00:00
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// Select reading
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2009-02-28 01:26:56 +00:00
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for (int i = 0; i < (int)VRecording.at(g_RecordingPlaying[Wm]).Recording.size(); i++)
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2009-02-01 13:01:50 +00:00
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if (VRecording.at(g_RecordingPlaying[Wm]).Recording.at(i).Time > g_RecordingCurrentTime[Wm])
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2009-01-29 08:35:29 +00:00
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{
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2009-02-01 13:01:50 +00:00
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g_RecordingPoint[Wm] = i;
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2009-01-29 08:35:29 +00:00
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break; // Break loop
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}
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// Return if we are at the end of the list
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2009-02-01 13:01:50 +00:00
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if(g_RecordingCurrentTime[Wm] >=
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VRecording.at(g_RecordingPlaying[Wm]).Recording.at(
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VRecording.at(g_RecordingPlaying[Wm]).Recording.size() - 1).Time)
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2009-02-14 01:15:35 +00:00
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// Or if we are playing back all observations regardless of time
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//g_RecordingPoint[Wm] = g_RecordingCounter[Wm];
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//if (g_RecordingPoint[Wm] >= VRecording.at(g_RecordingPlaying[Wm]).Recording.size())
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2009-01-29 08:35:29 +00:00
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{
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2009-02-01 13:01:50 +00:00
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g_RecordingCounter[Wm] = 0;
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g_RecordingPlaying[Wm] = -1;
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g_RecordingStart[Wm] = 0;
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g_RecordingCurrentTime[Wm] = 0;
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2009-03-18 17:17:58 +00:00
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INFO_LOG(CONSOLE, "End: %i\n\n", Wm);
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2009-02-03 00:59:26 +00:00
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return false;
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2009-01-29 08:35:29 +00:00
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}
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2009-02-14 01:15:35 +00:00
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// Update accelerometer values
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2009-02-20 13:14:23 +00:00
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_x = G2Accelerometer(VRecording.at(g_RecordingPlaying[Wm]).Recording.at(g_RecordingPoint[Wm]).x, 0, Wm);
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_y = G2Accelerometer(VRecording.at(g_RecordingPlaying[Wm]).Recording.at(g_RecordingPoint[Wm]).y, 1, Wm);
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_z = G2Accelerometer(VRecording.at(g_RecordingPlaying[Wm]).Recording.at(g_RecordingPoint[Wm]).z, 2, Wm);
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2009-02-14 01:15:35 +00:00
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// Update IR values
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2009-02-03 00:59:26 +00:00
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if(Wm == WM_RECORDING_IR) memcpy(&_IR, VRecording.at(g_RecordingPlaying[Wm]).Recording.at(g_RecordingPoint[Wm]).IR, IRBytes);
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2009-01-29 08:35:29 +00:00
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2009-02-01 13:01:50 +00:00
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if (g_DebugAccelerometer)
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{
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2009-02-14 01:15:35 +00:00
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//Console::ClearScreen();
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2009-03-18 17:17:58 +00:00
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INFO_LOG(CONSOLE, "Current time: [%i / %i] %f %f\n",
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2009-02-14 01:15:35 +00:00
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g_RecordingPoint[Wm], VRecording.at(g_RecordingPlaying[Wm]).Recording.size(),
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VRecording.at(g_RecordingPlaying[Wm]).Recording.at(g_RecordingPoint[Wm]).Time, g_RecordingCurrentTime[Wm]
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2009-02-01 13:01:50 +00:00
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);
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2009-03-18 17:17:58 +00:00
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INFO_LOG(CONSOLE, "Accel x, y, z: %03u %03u %03u\n", _x, _y, _z);
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2009-02-01 13:01:50 +00:00
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}
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2009-03-18 17:17:58 +00:00
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//INFO_LOG(CONSOLE, "Accel x, y, z: %03u %03u %03u\n", _x, _y, _z);
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2009-01-29 08:35:29 +00:00
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2009-02-01 13:01:50 +00:00
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g_RecordingCounter[Wm]++;
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2009-02-03 00:59:26 +00:00
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return true;
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}
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/* Because the playback is neatly controlled by RecordingPlayAccIR() we use these functions to be able to
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use RecordingPlayAccIR() for both accelerometer and IR recordings */
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bool RecordingPlay(u8 &_x, u8 &_y, u8 &_z, int Wm)
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{
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wm_ir_basic IR;
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return RecordingPlayAccIR(_x, _y, _z, IR, Wm);
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}
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template<class IRReportType>
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bool RecordingPlayIR(IRReportType &_IR)
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{
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u8 x, y, z;
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return RecordingPlayAccIR(x, y, z, _IR, 2);
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2009-01-29 08:35:29 +00:00
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}
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2009-02-14 19:36:25 +00:00
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// Return true if this particual numerical key is pressed
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bool IsNumericalKeyPressed(int _Key)
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2009-01-29 08:35:29 +00:00
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{
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2009-02-15 05:43:48 +00:00
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#ifdef _WIN32
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2009-02-14 19:36:25 +00:00
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// Check which key it is
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std::string TmpKey = StringFromFormat("%i", _Key);
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if(GetAsyncKeyState(TmpKey[0]))
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return true;
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else
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// That numerical key is pressed
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return false;
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2009-02-15 05:43:48 +00:00
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#else
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// TODO linux port
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return false;
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#endif
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2009-02-14 19:36:25 +00:00
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}
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2009-01-29 08:35:29 +00:00
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2009-02-14 19:36:25 +00:00
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// Check if a switch is pressed
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bool IsSwitchPressed(int _Key)
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{
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2009-02-15 05:43:48 +00:00
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#ifdef _WIN32
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2009-02-14 19:36:25 +00:00
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// Check if that switch is pressed
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switch (_Key)
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2009-01-29 08:35:29 +00:00
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{
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2009-02-14 19:36:25 +00:00
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case 0: if (GetAsyncKeyState(VK_SHIFT)) return true;
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case 1: if (GetAsyncKeyState(VK_CONTROL)) return true;
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case 2: if (GetAsyncKeyState(VK_MENU)) return true;
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2009-01-29 08:35:29 +00:00
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}
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2009-02-14 19:36:25 +00:00
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// That switch was not pressed
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return false;
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2009-02-15 05:43:48 +00:00
|
|
|
|
#else
|
|
|
|
|
// TODO linux port
|
|
|
|
|
return false;
|
|
|
|
|
#endif
|
2009-02-14 19:36:25 +00:00
|
|
|
|
}
|
2009-01-29 08:35:29 +00:00
|
|
|
|
|
2009-02-14 19:36:25 +00:00
|
|
|
|
// Check if we should start the playback of a recording. Once it has been started it can currently
|
|
|
|
|
// not be stopped, it will always run to the end of the recording.
|
|
|
|
|
int RecordingCheckKeys(int WmNuIr)
|
|
|
|
|
{
|
|
|
|
|
#ifdef _WIN32
|
2009-03-18 17:17:58 +00:00
|
|
|
|
//INFO_LOG(CONSOLE, "RecordingCheckKeys: %i\n", Wiimote);
|
2009-01-29 08:35:29 +00:00
|
|
|
|
|
|
|
|
|
// Check if we have a HotKey match
|
|
|
|
|
bool Match = false;
|
2009-02-14 19:36:25 +00:00
|
|
|
|
int Recording = -1;
|
2009-01-29 08:35:29 +00:00
|
|
|
|
for(int i = 0; i < RECORDING_ROWS; i++)
|
|
|
|
|
{
|
2009-02-14 19:36:25 +00:00
|
|
|
|
// Check all ten numerical keys
|
|
|
|
|
for(int j = 0; j < 10; j++)
|
2009-01-29 08:51:23 +00:00
|
|
|
|
{
|
2009-02-14 19:36:25 +00:00
|
|
|
|
if ((VRecording.at(i).HotKeyWiimote == j && WmNuIr == 0 && IsNumericalKeyPressed(j)
|
|
|
|
|
|| VRecording.at(i).HotKeyNunchuck == j && WmNuIr == 1 && IsNumericalKeyPressed(j)
|
|
|
|
|
|| VRecording.at(i).HotKeyIR == j && WmNuIr == 2 && IsNumericalKeyPressed(j))
|
|
|
|
|
&& (IsSwitchPressed(VRecording.at(i).HotKeySwitch) || VRecording.at(i).HotKeySwitch == 3))
|
|
|
|
|
{
|
2009-03-18 17:17:58 +00:00
|
|
|
|
//INFO_LOG(CONSOLE, "Match: %i %i\n", i, Key);
|
2009-02-14 19:36:25 +00:00
|
|
|
|
Match = true;
|
|
|
|
|
Recording = i;
|
|
|
|
|
break;
|
|
|
|
|
}
|
2009-01-29 08:51:23 +00:00
|
|
|
|
}
|
2009-01-29 08:35:29 +00:00
|
|
|
|
}
|
|
|
|
|
|
2009-02-14 19:36:25 +00:00
|
|
|
|
|
|
|
|
|
|
2009-01-29 08:35:29 +00:00
|
|
|
|
// Return nothing if we don't have a match
|
|
|
|
|
if (!Match) return -1;
|
|
|
|
|
|
|
|
|
|
// Return the match
|
2009-02-14 19:36:25 +00:00
|
|
|
|
return Recording;
|
2009-01-29 08:35:29 +00:00
|
|
|
|
#else
|
|
|
|
|
return -1;
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2008-12-08 05:25:12 +00:00
|
|
|
|
// Subroutines
|
|
|
|
|
|
|
|
|
|
|
2009-02-15 22:23:59 +00:00
|
|
|
|
// Multi System Input Status Check
|
|
|
|
|
int IsKey(int Key)
|
|
|
|
|
{
|
|
|
|
|
#ifdef _WIN32
|
2009-07-08 07:16:26 +00:00
|
|
|
|
if (Key == g_Wiimote_kbd.SHAKE)
|
|
|
|
|
return GetAsyncKeyState(PadMapping[0].Wm.keyForControls[Key - g_Wiimote_kbd.A]) || GetAsyncKeyState(VK_MBUTTON);
|
|
|
|
|
if (g_Wiimote_kbd.A <= Key && Key <= g_Wiimote_kbd.PITCH_R)
|
|
|
|
|
{
|
|
|
|
|
return GetAsyncKeyState(PadMapping[0].Wm.keyForControls[Key - g_Wiimote_kbd.A]);
|
|
|
|
|
}
|
|
|
|
|
if (g_NunchuckExt.Z <= Key && Key <= g_NunchuckExt.SHAKE)
|
|
|
|
|
{
|
|
|
|
|
return GetAsyncKeyState(PadMapping[0].Nc.keyForControls[Key - g_NunchuckExt.Z]);
|
|
|
|
|
}
|
|
|
|
|
if (g_ClassicContExt.A <= Key && Key <= g_ClassicContExt.Rd)
|
|
|
|
|
{
|
|
|
|
|
return GetAsyncKeyState(PadMapping[0].Cc.keyForControls[Key - g_ClassicContExt.A]);
|
|
|
|
|
}
|
|
|
|
|
if (g_GH3Ext.Green <= Key && Key <= g_GH3Ext.StrumDown)
|
|
|
|
|
{
|
|
|
|
|
return GetAsyncKeyState(PadMapping[0].GH3c.keyForControls[Key - g_GH3Ext.Green]);
|
|
|
|
|
}
|
|
|
|
|
|
2009-02-15 22:23:59 +00:00
|
|
|
|
switch(Key)
|
|
|
|
|
{
|
|
|
|
|
// Wiimote
|
2009-07-08 07:16:26 +00:00
|
|
|
|
case g_Wiimote_kbd.MA:
|
|
|
|
|
return GetAsyncKeyState(VK_LBUTTON);
|
|
|
|
|
case g_Wiimote_kbd.MB:
|
|
|
|
|
return GetAsyncKeyState(VK_RBUTTON);
|
2009-02-15 22:23:59 +00:00
|
|
|
|
// This should not happen
|
2009-07-08 07:16:26 +00:00
|
|
|
|
default:
|
|
|
|
|
PanicAlert("There is syntax error in a function that is calling IsKey(%i)", Key);
|
|
|
|
|
return false;
|
2009-02-15 22:23:59 +00:00
|
|
|
|
}
|
2009-07-08 07:16:26 +00:00
|
|
|
|
|
2009-02-15 22:23:59 +00:00
|
|
|
|
#else
|
2009-04-01 20:37:18 +00:00
|
|
|
|
return false;
|
2009-02-15 22:23:59 +00:00
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2009-01-28 16:09:08 +00:00
|
|
|
|
// Wiimote core buttons
|
2008-12-08 05:25:12 +00:00
|
|
|
|
void FillReportInfo(wm_core& _core)
|
|
|
|
|
{
|
2009-01-28 16:09:08 +00:00
|
|
|
|
/* This has to be filled with zeroes (and not for example 0xff) because when no buttons are pressed the
|
2009-01-07 02:59:19 +00:00
|
|
|
|
value is 00 00 */
|
2008-12-08 05:25:12 +00:00
|
|
|
|
memset(&_core, 0x00, sizeof(wm_core));
|
|
|
|
|
|
2009-02-01 15:40:13 +00:00
|
|
|
|
// Check that Dolphin is in focus
|
|
|
|
|
if (!IsFocus()) return;
|
|
|
|
|
|
2009-01-31 01:18:57 +00:00
|
|
|
|
// Check the mouse position. Don't allow mouse clicks from outside the window.
|
|
|
|
|
float x, y; GetMousePos(x, y);
|
|
|
|
|
bool InsideScreen = !(x < 0 || x > 1 || y < 0 || y > 1);
|
|
|
|
|
|
2009-01-07 02:59:19 +00:00
|
|
|
|
// Allow both mouse buttons and keyboard to press a and b
|
2009-07-04 07:28:48 +00:00
|
|
|
|
if((IsKey(g_Wiimote_kbd.MA) && InsideScreen) || IsKey(g_Wiimote_kbd.A))
|
2008-12-08 05:25:12 +00:00
|
|
|
|
_core.a = 1;
|
2009-07-04 07:28:48 +00:00
|
|
|
|
if((IsKey(g_Wiimote_kbd.MB) && InsideScreen) || IsKey(g_Wiimote_kbd.B))
|
2008-12-08 05:25:12 +00:00
|
|
|
|
_core.b = 1;
|
|
|
|
|
|
2009-07-04 07:28:48 +00:00
|
|
|
|
_core.one = IsKey(g_Wiimote_kbd.ONE) ? 1 : 0;
|
|
|
|
|
_core.two = IsKey(g_Wiimote_kbd.TWO) ? 1 : 0;
|
|
|
|
|
_core.plus = IsKey(g_Wiimote_kbd.P) ? 1 : 0;
|
|
|
|
|
_core.minus = IsKey(g_Wiimote_kbd.M) ? 1 : 0;
|
|
|
|
|
_core.home = IsKey(g_Wiimote_kbd.H) ? 1 : 0;
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
2009-01-28 16:09:08 +00:00
|
|
|
|
/* Sideways controls (for example for Wario Land) if the Wiimote is intended to be held sideways */
|
2008-12-08 05:25:12 +00:00
|
|
|
|
if(g_Config.bSidewaysDPad)
|
|
|
|
|
{
|
2009-07-04 07:28:48 +00:00
|
|
|
|
_core.left = IsKey(g_Wiimote_kbd.D) ? 1 : 0;
|
|
|
|
|
_core.up = IsKey(g_Wiimote_kbd.L) ? 1 : 0;
|
|
|
|
|
_core.right = IsKey(g_Wiimote_kbd.U) ? 1 : 0;
|
|
|
|
|
_core.down = IsKey(g_Wiimote_kbd.R) ? 1 : 0;
|
2008-12-08 05:25:12 +00:00
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
2009-07-04 07:28:48 +00:00
|
|
|
|
_core.left = IsKey(g_Wiimote_kbd.L) ? 1 : 0;
|
|
|
|
|
_core.up = IsKey(g_Wiimote_kbd.U) ? 1 : 0;
|
|
|
|
|
_core.right = IsKey(g_Wiimote_kbd.R) ? 1 : 0;
|
|
|
|
|
_core.down = IsKey(g_Wiimote_kbd.D) ? 1 : 0;
|
2008-12-08 05:25:12 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2009-01-28 16:09:08 +00:00
|
|
|
|
|
|
|
|
|
// Wiimote accelerometer
|
2009-07-05 05:59:03 +00:00
|
|
|
|
/* The accelerometer x, y and z values range from 0x00 to 0xff with the default
|
|
|
|
|
netural values being [y = 0x84, x = 0x84, z = 0x9f] according to a
|
|
|
|
|
source. The extremes are 0x00 for (-) and 0xff for (+). It's important that
|
|
|
|
|
all values are not 0x80, the mouse pointer can disappear from the screen
|
|
|
|
|
permanently then, until z is adjusted back. This is because the game detects
|
2009-02-15 22:23:59 +00:00
|
|
|
|
a steep pitch of the Wiimote then. */
|
2009-02-10 17:25:08 +00:00
|
|
|
|
|
|
|
|
|
|
2009-07-05 05:59:03 +00:00
|
|
|
|
// Global declarations for FillReportAcc: These variables are global so they
|
|
|
|
|
//can be changed during debugging int A = 0, B = 128, C = 64; // for debugging
|
|
|
|
|
//int a = 1, b = 1, c = 2, d = -2; // for debugging int consoleDisplay = 0;
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
2009-02-10 17:25:08 +00:00
|
|
|
|
// For all functions
|
2009-02-12 08:46:48 +00:00
|
|
|
|
u8 g_x, g_y, g_z, g_X, g_Y, g_Z;
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
2009-02-14 01:15:35 +00:00
|
|
|
|
// For the shake function, 0 = Wiimote, 1 = Nunchuck
|
|
|
|
|
int Shake[] = {-1, -1};
|
2009-02-01 13:01:50 +00:00
|
|
|
|
|
2009-02-10 17:25:08 +00:00
|
|
|
|
// For the tilt function, the size of this list determines how fast Y returns to its neutral value
|
|
|
|
|
std::vector<u8> yhist(15, 0); float KbDegree;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Single shake of Wiimote while holding it sideways (Wario Land pound ground)
|
2009-02-14 01:15:35 +00:00
|
|
|
|
void SingleShake(u8 &_y, u8 &_z, int i)
|
2009-02-10 17:25:08 +00:00
|
|
|
|
{
|
2009-02-10 18:46:39 +00:00
|
|
|
|
#ifdef _WIN32
|
2009-02-14 01:15:35 +00:00
|
|
|
|
// Shake Wiimote with S, Nunchuck with D
|
2009-07-04 07:28:48 +00:00
|
|
|
|
if((i == 0 && IsKey(g_Wiimote_kbd.SHAKE)) || (i == 1 && IsKey(g_NunchuckExt.SHAKE)))
|
2009-01-29 08:35:29 +00:00
|
|
|
|
{
|
2009-02-10 17:25:08 +00:00
|
|
|
|
_z = 0;
|
|
|
|
|
_y = 0;
|
2009-02-14 01:15:35 +00:00
|
|
|
|
Shake[i] = 2;
|
2009-01-29 08:35:29 +00:00
|
|
|
|
}
|
2009-02-14 01:15:35 +00:00
|
|
|
|
else if(Shake[i] == 2)
|
2009-01-29 08:35:29 +00:00
|
|
|
|
{
|
2009-02-14 01:15:35 +00:00
|
|
|
|
// This works regardless of calibration, in Wario Land
|
2009-02-20 13:14:23 +00:00
|
|
|
|
_z = g_wm.cal_zero.z - 2;
|
2009-02-10 17:25:08 +00:00
|
|
|
|
_y = 0;
|
2009-02-14 01:15:35 +00:00
|
|
|
|
Shake[i] = 1;
|
2009-02-10 17:25:08 +00:00
|
|
|
|
}
|
2009-02-14 01:15:35 +00:00
|
|
|
|
else if(Shake[i] == 1)
|
2009-02-10 17:25:08 +00:00
|
|
|
|
{
|
2009-02-14 01:15:35 +00:00
|
|
|
|
Shake[i] = -1;
|
2009-02-01 15:40:13 +00:00
|
|
|
|
}
|
2009-02-10 18:46:39 +00:00
|
|
|
|
#endif
|
2009-03-18 17:17:58 +00:00
|
|
|
|
//if (Shake[i] > -1) INFO_LOG(CONSOLE, "Shake: %i\n", Shake[i]);
|
2009-02-10 17:25:08 +00:00
|
|
|
|
}
|
2009-02-01 15:40:13 +00:00
|
|
|
|
|
2009-02-12 08:46:48 +00:00
|
|
|
|
|
2009-07-05 05:59:03 +00:00
|
|
|
|
/* Tilting Wiimote with gamepad. We can guess that the game will calculate a
|
|
|
|
|
Wiimote pitch and use it as a measure of the tilting of the Wiimote. We are
|
|
|
|
|
interested in this tilting range 90<EFBFBD> to -90<EFBFBD> */
|
2009-02-12 08:46:48 +00:00
|
|
|
|
void TiltWiimoteGamepad(float &Roll, float &Pitch)
|
2009-02-10 17:25:08 +00:00
|
|
|
|
{
|
2009-02-10 20:20:52 +00:00
|
|
|
|
// Return if we have no pads
|
|
|
|
|
if (NumGoodPads == 0) return;
|
|
|
|
|
|
2009-02-15 02:01:43 +00:00
|
|
|
|
// This has to be changed if multiple Wiimotes are to be supported later
|
2009-02-10 17:25:08 +00:00
|
|
|
|
const int Page = 0;
|
|
|
|
|
|
2009-07-05 05:59:03 +00:00
|
|
|
|
/* Adjust the pad state values, including a downscaling from the original
|
|
|
|
|
0x8000 size values to 0x80. The only reason we do this is that the code
|
|
|
|
|
below crrently assume that the range is 0 to 255 for all axes. If we
|
|
|
|
|
lose any precision by doing this we could consider not doing this
|
|
|
|
|
adjustment. And instead for example upsize the XInput trigger from 0x80
|
|
|
|
|
to 0x8000. */
|
2009-02-15 02:01:43 +00:00
|
|
|
|
int _Lx, _Ly, _Rx, _Ry, _Tl, _Tr;
|
|
|
|
|
PadStateAdjustments(_Lx, _Ly, _Rx, _Ry, _Tl, _Tr);
|
|
|
|
|
float Lx = (float)_Lx;
|
|
|
|
|
float Ly = (float)_Ly;
|
|
|
|
|
float Rx = (float)_Rx;
|
|
|
|
|
float Ry = (float)_Ry;
|
|
|
|
|
float Tl = (float)_Tl;
|
|
|
|
|
float Tr = (float)_Tr;
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
2009-02-10 17:25:08 +00:00
|
|
|
|
// Save the Range in degrees, 45<34> and 90<39> are good values in some games
|
2009-02-12 08:46:48 +00:00
|
|
|
|
float RollRange = (float)g_Config.Trigger.Range.Roll;
|
|
|
|
|
float PitchRange = (float)g_Config.Trigger.Range.Pitch;
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
2009-02-12 16:43:35 +00:00
|
|
|
|
// The trigger currently only controls pitch
|
2009-02-15 02:01:43 +00:00
|
|
|
|
if (g_Config.Trigger.Type == g_Config.Trigger.TRIGGER)
|
2008-12-08 05:25:12 +00:00
|
|
|
|
{
|
2009-02-10 17:25:08 +00:00
|
|
|
|
// Make the range the same dimension as the analog stick
|
|
|
|
|
Tl = Tl / 2;
|
|
|
|
|
Tr = Tr / 2;
|
2009-02-12 16:43:35 +00:00
|
|
|
|
// Invert
|
|
|
|
|
if (PadMapping[Page].bPitchInvert) { Tl = -Tl; Tr = -Tr; }
|
|
|
|
|
// The final value
|
2009-02-15 02:01:43 +00:00
|
|
|
|
Pitch = Tl * (PitchRange / 128.0)
|
|
|
|
|
- Tr * (PitchRange / 128.0);
|
2008-12-08 05:25:12 +00:00
|
|
|
|
}
|
2009-02-10 17:25:08 +00:00
|
|
|
|
|
2009-07-05 05:59:03 +00:00
|
|
|
|
/* For the analog stick roll us by default set to the X-axis, pitch is by
|
|
|
|
|
default set to the Y-axis. By changing the axis mapping and the invert
|
|
|
|
|
options this can be altered in any way */
|
2009-02-15 02:01:43 +00:00
|
|
|
|
else if (g_Config.Trigger.Type == g_Config.Trigger.ANALOG1)
|
2008-12-08 05:25:12 +00:00
|
|
|
|
{
|
2009-02-10 17:25:08 +00:00
|
|
|
|
// Adjust the trigger to go between negative and positive values
|
2009-02-15 02:01:43 +00:00
|
|
|
|
Lx = Lx - 128.0;
|
|
|
|
|
Ly = Ly - 128.0;
|
2009-02-12 16:43:35 +00:00
|
|
|
|
// Invert
|
|
|
|
|
if (PadMapping[Page].bRollInvert) Lx = -Lx; // else Tr = -Tr;
|
|
|
|
|
if (PadMapping[Page].bPitchInvert) Ly = -Ly; // else Tr = -Tr;
|
2009-02-10 17:25:08 +00:00
|
|
|
|
// Produce the final value
|
2009-02-15 02:01:43 +00:00
|
|
|
|
Roll = Lx * (RollRange / 128.0);
|
|
|
|
|
Pitch = Ly * (PitchRange / 128.0);
|
2008-12-08 05:25:12 +00:00
|
|
|
|
}
|
2009-02-14 13:03:21 +00:00
|
|
|
|
// Otherwise we are using ANALOG2
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
// Adjust the trigger to go between negative and positive values
|
2009-02-15 02:01:43 +00:00
|
|
|
|
Rx = Rx - 128.0;
|
|
|
|
|
Ry = Ry - 128.0;
|
2009-02-14 13:03:21 +00:00
|
|
|
|
// Invert
|
|
|
|
|
if (PadMapping[Page].bRollInvert) Rx = -Rx; // else Tr = -Tr;
|
|
|
|
|
if (PadMapping[Page].bPitchInvert) Ry = -Ry; // else Tr = -Tr;
|
|
|
|
|
// Produce the final value
|
2009-02-15 02:01:43 +00:00
|
|
|
|
Roll = Rx * (RollRange / 128.0);
|
|
|
|
|
Pitch = Ry * (PitchRange / 128.0);
|
2009-02-14 13:03:21 +00:00
|
|
|
|
}
|
2009-02-10 17:25:08 +00:00
|
|
|
|
|
2009-02-11 10:47:50 +00:00
|
|
|
|
// Adjustment to prevent a slightly to high angle
|
2009-02-12 08:46:48 +00:00
|
|
|
|
if (Pitch >= PitchRange) Pitch = PitchRange - 0.1;
|
|
|
|
|
if (Roll >= RollRange) Roll = RollRange - 0.1;
|
2009-02-10 17:25:08 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2009-02-12 08:46:48 +00:00
|
|
|
|
// Tilting Wiimote with keyboard
|
|
|
|
|
void TiltWiimoteKeyboard(float &Roll, float &Pitch)
|
2009-02-10 17:25:08 +00:00
|
|
|
|
{
|
|
|
|
|
#ifdef _WIN32
|
2009-07-04 07:28:48 +00:00
|
|
|
|
if(IsKey(g_Wiimote_kbd.PITCH_L))
|
2008-12-08 05:25:12 +00:00
|
|
|
|
{
|
2009-02-10 17:25:08 +00:00
|
|
|
|
// Stop at the upper end of the range
|
2009-02-16 09:25:22 +00:00
|
|
|
|
if(KbDegree < g_Config.Trigger.Range.Pitch)
|
2009-02-10 17:25:08 +00:00
|
|
|
|
KbDegree += 3; // aim left
|
2008-12-08 05:25:12 +00:00
|
|
|
|
}
|
2009-07-04 07:28:48 +00:00
|
|
|
|
else if(IsKey(g_Wiimote_kbd.PITCH_R))
|
2008-12-08 05:25:12 +00:00
|
|
|
|
{
|
2009-02-10 17:25:08 +00:00
|
|
|
|
// Stop at the lower end of the range
|
2009-02-16 09:25:22 +00:00
|
|
|
|
if(KbDegree > -g_Config.Trigger.Range.Pitch)
|
2009-02-10 17:25:08 +00:00
|
|
|
|
KbDegree -= 3; // aim right
|
2008-12-08 05:25:12 +00:00
|
|
|
|
}
|
|
|
|
|
|
2009-02-10 17:25:08 +00:00
|
|
|
|
// Check for inactivity in the tilting, the Y value will be reset after ten inactive updates
|
2009-02-14 01:15:35 +00:00
|
|
|
|
// Check for activity
|
2008-12-08 05:25:12 +00:00
|
|
|
|
yhist[yhist.size() - 1] = (
|
2009-07-04 07:28:48 +00:00
|
|
|
|
IsKey(g_Wiimote_kbd.PITCH_L)
|
|
|
|
|
||IsKey(g_Wiimote_kbd.PITCH_R)
|
2008-12-08 05:25:12 +00:00
|
|
|
|
);
|
2009-02-10 17:25:08 +00:00
|
|
|
|
|
|
|
|
|
// Move all items back, and check if any of them are true
|
|
|
|
|
bool ypressed = false;
|
|
|
|
|
for (int i = 1; i < (int)yhist.size(); i++)
|
2008-12-08 05:25:12 +00:00
|
|
|
|
{
|
|
|
|
|
yhist[i-1] = yhist[i];
|
|
|
|
|
if(yhist[i]) ypressed = true;
|
|
|
|
|
}
|
2009-02-12 08:46:48 +00:00
|
|
|
|
// Tilting was not used a single time, reset the angle to zero
|
2009-02-10 17:25:08 +00:00
|
|
|
|
if(!ypressed)
|
2008-12-08 05:25:12 +00:00
|
|
|
|
{
|
2009-02-12 08:46:48 +00:00
|
|
|
|
KbDegree = 0;
|
2008-12-08 05:25:12 +00:00
|
|
|
|
}
|
2009-02-10 17:25:08 +00:00
|
|
|
|
else
|
|
|
|
|
{
|
2009-02-12 08:46:48 +00:00
|
|
|
|
Pitch = KbDegree;
|
2009-03-18 17:17:58 +00:00
|
|
|
|
//INFO_LOG(CONSOLE, "Degree: %2.1f\n", KbDegree);
|
2009-02-10 17:25:08 +00:00
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
}
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
2009-02-12 08:46:48 +00:00
|
|
|
|
// Tilting Wiimote (Wario Land aiming, Mario Kart steering and other things)
|
|
|
|
|
void Tilt(u8 &_x, u8 &_y, u8 &_z)
|
|
|
|
|
{
|
2009-02-14 01:15:35 +00:00
|
|
|
|
// Ceck if it's on
|
2009-02-15 02:01:43 +00:00
|
|
|
|
if (g_Config.Trigger.Type == g_Config.Trigger.TRIGGER_OFF) return;
|
2009-02-14 01:15:35 +00:00
|
|
|
|
|
2009-02-12 08:46:48 +00:00
|
|
|
|
// Set to zero
|
|
|
|
|
float Roll = 0, Pitch = 0;
|
|
|
|
|
|
|
|
|
|
// Select input method and return the x, y, x values
|
2009-02-15 02:01:43 +00:00
|
|
|
|
if (g_Config.Trigger.Type == g_Config.Trigger.KEYBOARD)
|
2009-02-12 08:46:48 +00:00
|
|
|
|
TiltWiimoteKeyboard(Roll, Pitch);
|
2009-02-15 02:01:43 +00:00
|
|
|
|
else if (g_Config.Trigger.Type == g_Config.Trigger.TRIGGER || g_Config.Trigger.Type == g_Config.Trigger.ANALOG1 || g_Config.Trigger.Type == g_Config.Trigger.ANALOG2)
|
2009-02-12 08:46:48 +00:00
|
|
|
|
TiltWiimoteGamepad(Roll, Pitch);
|
|
|
|
|
|
2009-02-12 16:43:35 +00:00
|
|
|
|
// Adjust angles, it's only needed if both roll and pitch is used together
|
|
|
|
|
if (g_Config.Trigger.Range.Roll != 0 && g_Config.Trigger.Range.Pitch != 0) AdjustAngles(Roll, Pitch);
|
|
|
|
|
|
2009-02-12 08:46:48 +00:00
|
|
|
|
// Calculate the accelerometer value from this tilt angle
|
|
|
|
|
//PitchDegreeToAccelerometer(Roll, Pitch, _x, _y, _z, g_Config.Trigger.Roll, g_Config.Trigger.Pitch);
|
|
|
|
|
PitchDegreeToAccelerometer(Roll, Pitch, _x, _y, _z);
|
|
|
|
|
|
|
|
|
|
if (g_DebugData)
|
|
|
|
|
{
|
2009-03-18 17:17:58 +00:00
|
|
|
|
/*INFO_LOG(CONSOLE, "L:%2.1f R:%2.1f Lx:%2.1f Range:%2.1f Degree:%2.1f L:%i R:%i\n",
|
2009-02-12 08:46:48 +00:00
|
|
|
|
Tl, Tr, Lx, Range, Degree, PadState[Page].Axis.Tl, PadState[Page].Axis.Tr);*/
|
2009-03-18 17:17:58 +00:00
|
|
|
|
/*INFO_LOG(CONSOLE, "Roll:%2.1f Pitch:%2.1f\n", Roll, Pitch);*/
|
2009-02-12 08:46:48 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2009-02-10 17:25:08 +00:00
|
|
|
|
void FillReportAcc(wm_accel& _acc)
|
|
|
|
|
{
|
|
|
|
|
// Recorded movements
|
|
|
|
|
// Check for a playback command
|
|
|
|
|
if(g_RecordingPlaying[0] < 0)
|
|
|
|
|
{
|
|
|
|
|
g_RecordingPlaying[0] = RecordingCheckKeys(0);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
// If the recording reached the end or failed somehow we will not return
|
|
|
|
|
if (RecordingPlay(_acc.x, _acc.y, _acc.z, 0)) return;
|
2009-03-18 17:17:58 +00:00
|
|
|
|
//INFO_LOG(CONSOLE, "X, Y, Z: %u %u %u\n", _acc.x, _acc.y, _acc.z);
|
2009-02-10 17:25:08 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// The default values can change so we need to update them all the time
|
2009-02-20 13:14:23 +00:00
|
|
|
|
g_X = g_wm.cal_zero.x;
|
|
|
|
|
g_Y = g_wm.cal_zero.y;
|
|
|
|
|
g_Z = g_wm.cal_zero.z + g_wm.cal_g.z;
|
2009-02-10 17:25:08 +00:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Check that Dolphin is in focus
|
|
|
|
|
if (!IsFocus())
|
|
|
|
|
{
|
2009-02-12 08:46:48 +00:00
|
|
|
|
_acc.x = g_X;
|
|
|
|
|
_acc.y = g_y;
|
|
|
|
|
_acc.z = g_z;
|
2009-02-10 17:25:08 +00:00
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Wiimote to Gamepad translations
|
2009-02-11 10:30:02 +00:00
|
|
|
|
|
|
|
|
|
// The following functions may or may not update these values
|
2009-02-12 08:46:48 +00:00
|
|
|
|
g_x = g_X;
|
|
|
|
|
g_y = g_Y;
|
|
|
|
|
g_z = g_Z;
|
2009-02-10 17:25:08 +00:00
|
|
|
|
|
|
|
|
|
// Shake the Wiimote
|
2009-02-14 01:15:35 +00:00
|
|
|
|
SingleShake(g_y, g_z, 0);
|
2009-02-10 17:25:08 +00:00
|
|
|
|
|
2009-02-14 01:15:35 +00:00
|
|
|
|
// Tilt Wiimote, allow the shake function to interrupt it
|
|
|
|
|
if (Shake[0] == -1) Tilt(g_x, g_y, g_z);
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
2009-02-11 10:30:02 +00:00
|
|
|
|
// Write final values
|
2009-02-12 08:46:48 +00:00
|
|
|
|
_acc.x = g_x;
|
|
|
|
|
_acc.y = g_y;
|
|
|
|
|
_acc.z = g_z;
|
2009-02-10 17:25:08 +00:00
|
|
|
|
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
|
|
|
|
// Debugging for translating Wiimote to Keyboard (or Gamepad)
|
|
|
|
|
/*
|
|
|
|
|
|
|
|
|
|
// Toogle console display
|
|
|
|
|
if(GetAsyncKeyState('U'))
|
|
|
|
|
{
|
|
|
|
|
if(consoleDisplay < 2)
|
|
|
|
|
consoleDisplay ++;
|
|
|
|
|
else
|
|
|
|
|
consoleDisplay = 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(GetAsyncKeyState('5'))
|
|
|
|
|
A-=1;
|
|
|
|
|
else if(GetAsyncKeyState('6'))
|
|
|
|
|
A+=1;
|
|
|
|
|
if(GetAsyncKeyState('7'))
|
|
|
|
|
B-=1;
|
|
|
|
|
else if(GetAsyncKeyState('8'))
|
|
|
|
|
B+=1;
|
|
|
|
|
if(GetAsyncKeyState('9'))
|
|
|
|
|
C-=1;
|
|
|
|
|
else if(GetAsyncKeyState('0'))
|
|
|
|
|
C+=1;
|
|
|
|
|
|
|
|
|
|
else if(GetAsyncKeyState(VK_NUMPAD3))
|
|
|
|
|
d-=1;
|
|
|
|
|
else if(GetAsyncKeyState(VK_NUMPAD6))
|
|
|
|
|
d+=1;
|
|
|
|
|
else if(GetAsyncKeyState(VK_ADD))
|
|
|
|
|
yhistsize-=1;
|
|
|
|
|
else if(GetAsyncKeyState(VK_SUBTRACT))
|
|
|
|
|
yhistsize+=1;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if(GetAsyncKeyState(VK_INSERT))
|
|
|
|
|
AX-=1;
|
|
|
|
|
else if(GetAsyncKeyState(VK_DELETE))
|
|
|
|
|
AX+=1;
|
|
|
|
|
else if(GetAsyncKeyState(VK_HOME))
|
|
|
|
|
AY-=1;
|
|
|
|
|
else if(GetAsyncKeyState(VK_END))
|
|
|
|
|
AY+=1;
|
|
|
|
|
else if(GetAsyncKeyState(VK_SHIFT))
|
|
|
|
|
AZ-=1;
|
|
|
|
|
else if(GetAsyncKeyState(VK_CONTROL))
|
|
|
|
|
AZ+=1;
|
|
|
|
|
|
|
|
|
|
if(GetAsyncKeyState(VK_NUMPAD1))
|
|
|
|
|
X+=1;
|
|
|
|
|
else if(GetAsyncKeyState(VK_NUMPAD2))
|
|
|
|
|
X-=1;
|
|
|
|
|
if(GetAsyncKeyState(VK_NUMPAD4))
|
|
|
|
|
Y+=1;
|
|
|
|
|
else if(GetAsyncKeyState(VK_NUMPAD5))
|
|
|
|
|
Y-=1;
|
|
|
|
|
if(GetAsyncKeyState(VK_NUMPAD7))
|
|
|
|
|
Z+=1;
|
|
|
|
|
else if(GetAsyncKeyState(VK_NUMPAD8))
|
|
|
|
|
Z-=1;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//if(consoleDisplay == 0)
|
2009-03-18 17:17:58 +00:00
|
|
|
|
INFO_LOG(CONSOLE, "x: %03i | y: %03i | z: %03i | A:%i B:%i C:%i a:%i b:%i c:%i d:%i X:%i Y:%i Z:%i\n",
|
2008-12-08 05:25:12 +00:00
|
|
|
|
_acc.x, _acc.y, _acc.z,
|
|
|
|
|
A, B, C,
|
|
|
|
|
a, b, c, d,
|
|
|
|
|
X, Y, Z
|
|
|
|
|
);
|
2009-03-18 17:17:58 +00:00
|
|
|
|
INFO_LOG(CONSOLE, "x: %03i | y: %03i | z: %03i | X:%i Y:%i Z:%i | AX:%i AY:%i AZ:%i \n",
|
2008-12-08 05:25:12 +00:00
|
|
|
|
_acc.x, _acc.y, _acc.z,
|
|
|
|
|
X, Y, Z,
|
|
|
|
|
AX, AY, AZ
|
|
|
|
|
);*/
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
2009-02-20 03:13:22 +00:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
int Top = TOP, Left = LEFT, Right = RIGHT,
|
|
|
|
|
Bottom = BOTTOM, SensorBarRadius = SENSOR_BAR_RADIUS;
|
|
|
|
|
*/
|
|
|
|
|
|
2009-01-31 01:18:57 +00:00
|
|
|
|
// The extended 12 byte (3 byte per object) reporting
|
2008-12-08 05:25:12 +00:00
|
|
|
|
void FillReportIR(wm_ir_extended& _ir0, wm_ir_extended& _ir1)
|
|
|
|
|
{
|
2009-02-03 00:59:26 +00:00
|
|
|
|
// Recorded movements
|
|
|
|
|
// Check for a playback command
|
|
|
|
|
if(g_RecordingPlaying[2] < 0)
|
|
|
|
|
{
|
|
|
|
|
g_RecordingPlaying[2] = RecordingCheckKeys(2);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
2009-03-18 17:17:58 +00:00
|
|
|
|
//INFO_LOG(CONSOLE, "X, Y, Z: %u %u %u\n", _acc.x, _acc.y, _acc.z);
|
2009-02-03 00:59:26 +00:00
|
|
|
|
if (RecordingPlayIR(_ir0)) return;
|
|
|
|
|
}
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
2009-07-05 05:59:03 +00:00
|
|
|
|
/* Fill with 0xff if empty. The real Wiimote seems to use 0xff when it
|
|
|
|
|
doesn't see a certain point, at least from how WiiMoteReal::SendEvent()
|
|
|
|
|
works. */
|
2009-01-31 01:18:57 +00:00
|
|
|
|
memset(&_ir0, 0xff, sizeof(wm_ir_extended));
|
|
|
|
|
memset(&_ir1, 0xff, sizeof(wm_ir_extended));
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
|
|
|
|
float MouseX, MouseY;
|
|
|
|
|
GetMousePos(MouseX, MouseY);
|
|
|
|
|
|
2009-01-31 01:18:57 +00:00
|
|
|
|
// If we are outside the screen leave the values at 0xff
|
|
|
|
|
if(MouseX > 1 || MouseX < 0 || MouseY > 1 || MouseY < 0) return;
|
|
|
|
|
|
2009-02-20 03:13:22 +00:00
|
|
|
|
// Position calculation
|
|
|
|
|
int y0 = g_Config.iIRTop + (MouseY * g_Config.iIRHeight);
|
|
|
|
|
int y1 = y0;
|
|
|
|
|
// The distance between the x positions are two sensor bar radii
|
|
|
|
|
int x0 = g_Config.iIRLeft + (MouseX * g_Config.iIRWidth) - SENSOR_BAR_RADIUS;
|
|
|
|
|
int x1 = g_Config.iIRLeft + (MouseX * g_Config.iIRWidth) + SENSOR_BAR_RADIUS;
|
2008-12-08 05:25:12 +00:00
|
|
|
|
// Debugging for calibration
|
|
|
|
|
/*
|
2009-02-20 03:13:22 +00:00
|
|
|
|
if(!GetAsyncKeyState(VK_CONTROL) && GetAsyncKeyState(VK_RIGHT))
|
2008-12-08 05:25:12 +00:00
|
|
|
|
Right +=1;
|
2009-02-20 03:13:22 +00:00
|
|
|
|
else if(GetAsyncKeyState(VK_CONTROL) && GetAsyncKeyState(VK_RIGHT))
|
2008-12-08 05:25:12 +00:00
|
|
|
|
Right -=1;
|
2009-02-20 03:13:22 +00:00
|
|
|
|
if(!GetAsyncKeyState(VK_CONTROL) && GetAsyncKeyState(VK_LEFT))
|
2008-12-08 05:25:12 +00:00
|
|
|
|
Left +=1;
|
2009-02-20 03:13:22 +00:00
|
|
|
|
else if(GetAsyncKeyState(VK_CONTROL) && GetAsyncKeyState(VK_LEFT))
|
2008-12-08 05:25:12 +00:00
|
|
|
|
Left -=1;
|
2009-02-20 03:13:22 +00:00
|
|
|
|
if(!GetAsyncKeyState(VK_CONTROL) && GetAsyncKeyState(VK_UP))
|
2008-12-08 05:25:12 +00:00
|
|
|
|
Top += 1;
|
2009-02-20 03:13:22 +00:00
|
|
|
|
else if(GetAsyncKeyState(VK_CONTROL) && GetAsyncKeyState(VK_UP))
|
2008-12-08 05:25:12 +00:00
|
|
|
|
Top -= 1;
|
2009-02-20 03:13:22 +00:00
|
|
|
|
if(!GetAsyncKeyState(VK_CONTROL) && GetAsyncKeyState(VK_DOWN))
|
2008-12-08 05:25:12 +00:00
|
|
|
|
Bottom += 1;
|
2009-02-20 03:13:22 +00:00
|
|
|
|
else if(GetAsyncKeyState(VK_CONTROL) && GetAsyncKeyState(VK_DOWN))
|
2008-12-08 05:25:12 +00:00
|
|
|
|
Bottom -= 1;
|
2009-02-20 03:13:22 +00:00
|
|
|
|
if(!GetAsyncKeyState(VK_CONTROL) && GetAsyncKeyState(VK_NUMPAD0))
|
2008-12-08 05:25:12 +00:00
|
|
|
|
SensorBarRadius += 1;
|
2009-02-20 03:13:22 +00:00
|
|
|
|
else if(GetAsyncKeyState(VK_CONTROL) && GetAsyncKeyState(VK_NUMPAD0))
|
2008-12-08 05:25:12 +00:00
|
|
|
|
SensorBarRadius -= 1;
|
|
|
|
|
|
2009-02-20 03:13:22 +00:00
|
|
|
|
//Console::ClearScreen();
|
2008-12-08 05:25:12 +00:00
|
|
|
|
//if(consoleDisplay == 1)
|
2009-03-18 17:17:58 +00:00
|
|
|
|
INFO_LOG(CONSOLE, "x0:%03i x1:%03i y0:%03i y1:%03i | T:%i L:%i R:%i B:%i S:%i\n",
|
2009-02-20 03:13:22 +00:00
|
|
|
|
x0, x1, y0, y1, Top, Left, Right, Bottom, SensorBarRadius
|
2008-12-08 05:25:12 +00:00
|
|
|
|
);*/
|
2009-02-20 03:13:22 +00:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Converted to IR data
|
|
|
|
|
// The width is 0 to 1023
|
|
|
|
|
// The height is 0 to 767
|
|
|
|
|
x0 = 1023 - x0;
|
|
|
|
|
_ir0.x = x0 & 0xff; _ir0.xHi = x0 >> 8;
|
|
|
|
|
_ir0.y = y0 & 0xff; _ir0.yHi = y0 >> 8;
|
|
|
|
|
// The size can be between 0 and 15 and is probably not important
|
|
|
|
|
_ir0.size = 10;
|
|
|
|
|
|
|
|
|
|
x1 = 1023 - x1;
|
|
|
|
|
_ir1.x = x1 & 0xff; _ir1.xHi = x1 >> 8;
|
|
|
|
|
_ir1.y = y1 & 0xff; _ir1.yHi = y1 >> 8;
|
|
|
|
|
_ir1.size = 10;
|
2008-12-08 05:25:12 +00:00
|
|
|
|
}
|
|
|
|
|
|
2009-02-03 00:59:26 +00:00
|
|
|
|
// The 10 byte reporting used when an extension is connected
|
2008-12-08 05:25:12 +00:00
|
|
|
|
void FillReportIRBasic(wm_ir_basic& _ir0, wm_ir_basic& _ir1)
|
|
|
|
|
{
|
2009-02-20 03:13:22 +00:00
|
|
|
|
|
2009-02-03 00:59:26 +00:00
|
|
|
|
// Recorded movements
|
|
|
|
|
// Check for a playback command
|
|
|
|
|
if(g_RecordingPlaying[2] < 0)
|
|
|
|
|
{
|
|
|
|
|
g_RecordingPlaying[2] = RecordingCheckKeys(2);
|
|
|
|
|
}
|
|
|
|
|
// We are playing back a recording, we don't accept any manual input this time
|
|
|
|
|
else
|
|
|
|
|
{
|
2009-03-18 17:17:58 +00:00
|
|
|
|
//INFO_LOG(CONSOLE, "X, Y, Z: %u %u %u\n", _acc.x, _acc.y, _acc.z);
|
2009-02-03 00:59:26 +00:00
|
|
|
|
if (RecordingPlayIR(_ir0)) return;
|
|
|
|
|
}
|
|
|
|
|
|
2009-01-31 01:18:57 +00:00
|
|
|
|
// Fill with 0xff if empty
|
|
|
|
|
memset(&_ir0, 0xff, sizeof(wm_ir_basic));
|
|
|
|
|
memset(&_ir1, 0xff, sizeof(wm_ir_basic));
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
|
|
|
|
float MouseX, MouseY;
|
|
|
|
|
GetMousePos(MouseX, MouseY);
|
|
|
|
|
|
2009-01-31 01:18:57 +00:00
|
|
|
|
// If we are outside the screen leave the values at 0xff
|
|
|
|
|
if(MouseX > 1 || MouseX < 0 || MouseY > 1 || MouseY < 0) return;
|
|
|
|
|
|
2009-02-20 03:13:22 +00:00
|
|
|
|
int y1 = g_Config.iIRTop + (MouseY * g_Config.iIRHeight);
|
|
|
|
|
int y2 = g_Config.iIRTop + (MouseY * g_Config.iIRHeight);
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
2009-02-20 03:13:22 +00:00
|
|
|
|
int x1 = g_Config.iIRLeft + (MouseX * g_Config.iIRWidth) - SENSOR_BAR_RADIUS;
|
|
|
|
|
int x2 = g_Config.iIRLeft + (MouseX * g_Config.iIRWidth) + SENSOR_BAR_RADIUS;
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
2009-07-05 05:59:03 +00:00
|
|
|
|
/* As with the extented report we settle with emulating two out of four
|
|
|
|
|
possible objects the only difference is that we don't report any size of
|
|
|
|
|
the tracked object here */
|
2008-12-08 05:25:12 +00:00
|
|
|
|
x1 = 1023 - x1;
|
2009-02-20 03:13:22 +00:00
|
|
|
|
_ir0.x1 = x1 & 0xff; _ir0.x1Hi = (x1 >> 8); // we are dealing with 2 bit values here
|
|
|
|
|
_ir0.y1 = y1 & 0xff; _ir0.y1Hi = (y1 >> 8);
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
|
|
|
|
x2 = 1023 - x2;
|
2009-02-20 03:13:22 +00:00
|
|
|
|
_ir0.x2 = x2 & 0xff; _ir0.x2Hi = (x2 >> 8);
|
|
|
|
|
_ir0.y2 = y2 & 0xff; _ir0.y2Hi = (y2 >> 8);
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Debugging for calibration
|
2009-02-03 00:59:26 +00:00
|
|
|
|
/*
|
2008-12-08 05:25:12 +00:00
|
|
|
|
if(GetAsyncKeyState(VK_NUMPAD1))
|
|
|
|
|
Right +=1;
|
|
|
|
|
else if(GetAsyncKeyState(VK_NUMPAD2))
|
|
|
|
|
Right -=1;
|
|
|
|
|
if(GetAsyncKeyState(VK_NUMPAD4))
|
|
|
|
|
Left +=1;
|
|
|
|
|
else if(GetAsyncKeyState(VK_NUMPAD5))
|
|
|
|
|
Left -=1;
|
|
|
|
|
if(GetAsyncKeyState(VK_NUMPAD7))
|
|
|
|
|
Top += 1;
|
|
|
|
|
else if(GetAsyncKeyState(VK_NUMPAD8))
|
|
|
|
|
Top -= 1;
|
|
|
|
|
if(GetAsyncKeyState(VK_NUMPAD6))
|
|
|
|
|
Bottom += 1;
|
|
|
|
|
else if(GetAsyncKeyState(VK_NUMPAD3))
|
|
|
|
|
Bottom -= 1;
|
|
|
|
|
if(GetAsyncKeyState(VK_INSERT))
|
|
|
|
|
SensorBarRadius += 1;
|
|
|
|
|
else if(GetAsyncKeyState(VK_DELETE))
|
|
|
|
|
SensorBarRadius -= 1;
|
2009-02-03 00:59:26 +00:00
|
|
|
|
|
2008-12-08 05:25:12 +00:00
|
|
|
|
//ClearScreen();
|
|
|
|
|
//if(consoleDisplay == 1)
|
|
|
|
|
|
2009-03-18 17:17:58 +00:00
|
|
|
|
INFO_LOG(CONSOLE, "x1:%03i x2:%03i y1:%03i y2:%03i irx1:%02x y1:%02x x2:%02x y2:%02x | T:%i L:%i R:%i B:%i S:%i\n",
|
2008-12-08 05:25:12 +00:00
|
|
|
|
x1, x2, y1, y2, _ir0.x1, _ir0.y1, _ir1.x2, _ir1.y2, Top, Left, Right, Bottom, SensorBarRadius
|
|
|
|
|
);
|
2009-03-18 17:17:58 +00:00
|
|
|
|
INFO_LOG(CONSOLE, "\n");
|
|
|
|
|
INFO_LOG(CONSOLE, "ir0.x1:%02x x1h:%02x x2:%02x x2h:%02x | ir0.y1:%02x y1h:%02x y2:%02x y2h:%02x | ir1.x1:%02x x1h:%02x x2:%02x x2h:%02x | ir1.y1:%02x y1h:%02x y2:%02x y2h:%02x\n",
|
2008-12-08 05:25:12 +00:00
|
|
|
|
_ir0.x1, _ir0.x1Hi, _ir0.x2, _ir0.x2Hi,
|
|
|
|
|
_ir0.y1, _ir0.y1Hi, _ir0.y2, _ir0.y2Hi,
|
|
|
|
|
_ir1.x1, _ir1.x1Hi, _ir1.x2, _ir1.x2Hi,
|
|
|
|
|
_ir1.y1, _ir1.y1Hi, _ir1.y2, _ir1.y2Hi
|
|
|
|
|
);*/
|
2009-02-03 00:59:26 +00:00
|
|
|
|
// ------------------
|
2008-12-08 05:25:12 +00:00
|
|
|
|
}
|
|
|
|
|
|
2009-02-03 00:59:26 +00:00
|
|
|
|
|
|
|
|
|
// Extensions
|
|
|
|
|
|
|
|
|
|
|
2009-07-05 05:59:03 +00:00
|
|
|
|
/* Generate the 6 byte extension report for the Nunchuck, encrypted. The bytes
|
|
|
|
|
are JX JY AX AY AZ BT. */
|
2008-12-08 05:25:12 +00:00
|
|
|
|
void FillReportExtension(wm_extension& _ext)
|
|
|
|
|
{
|
2009-01-29 08:35:29 +00:00
|
|
|
|
// Recorded movements
|
|
|
|
|
// Check for a playback command
|
2009-02-04 06:40:05 +00:00
|
|
|
|
if(g_RecordingPlaying[1] < 0) g_RecordingPlaying[1] = RecordingCheckKeys(1);
|
2009-02-03 00:59:26 +00:00
|
|
|
|
|
2009-02-04 06:40:05 +00:00
|
|
|
|
// We should not play back the accelerometer values
|
|
|
|
|
if (!(g_RecordingPlaying[1] >= 0 && RecordingPlay(_ext.ax, _ext.ay, _ext.az, 1)))
|
2009-01-29 08:35:29 +00:00
|
|
|
|
{
|
2009-02-20 13:14:23 +00:00
|
|
|
|
// Use the neutral values
|
|
|
|
|
_ext.ax = g_nu.cal_zero.x;
|
|
|
|
|
_ext.ay = g_nu.cal_zero.y;
|
|
|
|
|
_ext.az = g_nu.cal_zero.z + g_nu.cal_g.z;
|
2009-01-29 08:35:29 +00:00
|
|
|
|
}
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
2009-02-14 01:15:35 +00:00
|
|
|
|
// Shake the Wiimote
|
|
|
|
|
SingleShake(_ext.ay, _ext.az, 1);
|
|
|
|
|
|
2009-02-03 00:59:26 +00:00
|
|
|
|
// The default joystick and button values unless we use them
|
2009-02-07 03:16:41 +00:00
|
|
|
|
_ext.jx = g_nu.jx.center;
|
|
|
|
|
_ext.jy = g_nu.jy.center;
|
2008-12-08 05:25:12 +00:00
|
|
|
|
_ext.bt = 0x03; // 0x03 means no button pressed, the button is zero active
|
2009-02-03 00:59:26 +00:00
|
|
|
|
|
2009-02-15 02:01:43 +00:00
|
|
|
|
// Update the analog stick
|
|
|
|
|
if (g_Config.Nunchuck.Type == g_Config.Nunchuck.KEYBOARD)
|
|
|
|
|
{
|
|
|
|
|
// Set the max values to the current calibration values
|
2009-07-04 07:28:48 +00:00
|
|
|
|
if(IsKey(g_NunchuckExt.L)) // x
|
2009-02-15 02:01:43 +00:00
|
|
|
|
_ext.jx = g_nu.jx.min;
|
2009-07-04 07:28:48 +00:00
|
|
|
|
if(IsKey(g_NunchuckExt.R))
|
2009-02-15 02:01:43 +00:00
|
|
|
|
_ext.jx = g_nu.jx.max;
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
2009-07-04 07:28:48 +00:00
|
|
|
|
if(IsKey(g_NunchuckExt.D)) // y
|
2009-02-15 02:01:43 +00:00
|
|
|
|
_ext.jy = g_nu.jy.min;
|
2009-07-04 07:28:48 +00:00
|
|
|
|
if(IsKey(g_NunchuckExt.U))
|
2009-02-15 02:01:43 +00:00
|
|
|
|
_ext.jy = g_nu.jy.max;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
// Get adjusted pad state values
|
|
|
|
|
int _Lx, _Ly, _Rx, _Ry, _Tl, _Tr;
|
|
|
|
|
PadStateAdjustments(_Lx, _Ly, _Rx, _Ry, _Tl, _Tr);
|
|
|
|
|
// The Y-axis is inverted
|
|
|
|
|
_Ly = 0xff - _Ly;
|
|
|
|
|
_Ry = 0xff - _Ry;
|
|
|
|
|
|
2009-07-05 05:59:03 +00:00
|
|
|
|
/* This is if we are also using a real Nunchuck that we are sharing the
|
|
|
|
|
calibration with. It's not needed if we are using our default
|
|
|
|
|
values. We adjust the values to the configured range, we even allow
|
|
|
|
|
the center to not be 0x80. */
|
2009-02-15 02:01:43 +00:00
|
|
|
|
if(g_nu.jx.max != 0xff || g_nu.jy.max != 0xff
|
|
|
|
|
|| g_nu.jx.min != 0 || g_nu.jy.min != 0
|
|
|
|
|
|| g_nu.jx.center != 0x80 || g_nu.jy.center != 0x80)
|
|
|
|
|
{
|
|
|
|
|
float Lx = (float)_Lx;
|
|
|
|
|
float Ly = (float)_Ly;
|
|
|
|
|
float Rx = (float)_Rx;
|
|
|
|
|
float Ry = (float)_Ry;
|
2009-07-05 05:59:03 +00:00
|
|
|
|
// float Tl = (float)_Tl;
|
|
|
|
|
// float Tr = (float)_Tr;
|
2009-02-15 02:01:43 +00:00
|
|
|
|
|
|
|
|
|
float XRangePos = (float) (g_nu.jx.max - g_nu.jx.center);
|
|
|
|
|
float XRangeNeg = (float) (g_nu.jx.center - g_nu.jx.min);
|
|
|
|
|
float YRangePos = (float) (g_nu.jy.max - g_nu.jy.center);
|
|
|
|
|
float YRangeNeg = (float) (g_nu.jy.center - g_nu.jy.min);
|
|
|
|
|
if (Lx > 0x80) Lx = Lx * (XRangePos / 128.0);
|
|
|
|
|
if (Lx < 0x80) Lx = Lx * (XRangeNeg / 128.0);
|
|
|
|
|
if (Lx == 0x80) Lx = (float)g_nu.jx.center;
|
|
|
|
|
if (Ly > 0x80) Ly = Ly * (YRangePos / 128.0);
|
|
|
|
|
if (Ly < 0x80) Ly = Ly * (YRangeNeg / 128.0);
|
|
|
|
|
if (Ly == 0x80) Lx = (float)g_nu.jy.center;
|
|
|
|
|
// Boundaries
|
|
|
|
|
_Lx = (int)Lx;
|
|
|
|
|
_Ly = (int)Ly;
|
|
|
|
|
_Rx = (int)Rx;
|
|
|
|
|
_Ry = (int)Ry;
|
|
|
|
|
if (_Lx > 0xff) _Lx = 0xff; if (_Lx < 0) _Lx = 0;
|
|
|
|
|
if (_Rx > 0xff) _Rx = 0xff; if (_Rx < 0) _Rx = 0;
|
|
|
|
|
if (_Ly > 0xff) _Ly = 0xff; if (_Ly < 0) _Ly = 0;
|
|
|
|
|
if (_Ry > 0xff) _Ry = 0xff; if (_Ry < 0) _Ry = 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (g_Config.Nunchuck.Type == g_Config.Nunchuck.ANALOG1)
|
|
|
|
|
{
|
|
|
|
|
_ext.jx = _Lx;
|
|
|
|
|
_ext.jy = _Ly;
|
|
|
|
|
}
|
|
|
|
|
else // ANALOG2
|
|
|
|
|
{
|
|
|
|
|
_ext.jx = _Rx;
|
|
|
|
|
_ext.jy = _Ry;
|
|
|
|
|
}
|
|
|
|
|
}
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
2009-07-04 07:28:48 +00:00
|
|
|
|
if(IsKey(g_NunchuckExt.C))
|
2008-12-08 05:25:12 +00:00
|
|
|
|
_ext.bt = 0x01;
|
2009-07-04 07:28:48 +00:00
|
|
|
|
if(IsKey(g_NunchuckExt.Z))
|
2009-02-07 03:16:41 +00:00
|
|
|
|
_ext.bt = 0x02;
|
2009-07-04 07:28:48 +00:00
|
|
|
|
if(IsKey(g_NunchuckExt.C) && IsKey(g_NunchuckExt.Z))
|
2008-12-08 05:25:12 +00:00
|
|
|
|
_ext.bt = 0x00;
|
|
|
|
|
|
2009-02-07 03:16:41 +00:00
|
|
|
|
/* Here we encrypt the report */
|
2009-01-07 02:59:19 +00:00
|
|
|
|
|
2009-02-07 03:16:41 +00:00
|
|
|
|
// Create a temporary storage for the data
|
|
|
|
|
u8 Tmp[sizeof(_ext)];
|
|
|
|
|
// Clear the array by copying zeroes to it
|
|
|
|
|
memset(Tmp, 0, sizeof(_ext));
|
|
|
|
|
// Copy the data to it
|
|
|
|
|
memcpy(Tmp, &_ext, sizeof(_ext));
|
2008-12-08 05:25:12 +00:00
|
|
|
|
// Encrypt it
|
2009-02-07 03:16:41 +00:00
|
|
|
|
wiimote_encrypt(&g_ExtKey, Tmp, 0x00, sizeof(_ext));
|
|
|
|
|
// Write it back to the struct
|
|
|
|
|
memcpy(&_ext, Tmp, sizeof(_ext));
|
2008-12-08 05:25:12 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/* Generate the 6 byte extension report for the Classic Controller, encrypted.
|
|
|
|
|
The bytes are ... */
|
|
|
|
|
void FillReportClassicExtension(wm_classic_extension& _ext)
|
|
|
|
|
{
|
|
|
|
|
/* These are the default neutral values for the analog triggers and sticks */
|
2009-07-04 07:28:48 +00:00
|
|
|
|
u8 Rx = g_ClassicContCalibration.Rx.center, Ry = g_ClassicContCalibration.Ry.center,
|
|
|
|
|
Lx = g_ClassicContCalibration.Lx.center, Ly = g_ClassicContCalibration.Ly.center,
|
|
|
|
|
lT = g_ClassicContCalibration.Tl.neutral, rT = g_ClassicContCalibration.Tl.neutral;
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
|
|
|
|
_ext.b1.padding = 0x01; // 0x01 means not pressed
|
|
|
|
|
_ext.b1.bRT = 0x01;
|
|
|
|
|
_ext.b1.bP = 0x01;
|
|
|
|
|
_ext.b1.bH = 0x01;
|
|
|
|
|
_ext.b1.bM = 0x01;
|
|
|
|
|
_ext.b1.bLT = 0x01;
|
|
|
|
|
_ext.b1.bdD = 0x01;
|
|
|
|
|
_ext.b1.bdR = 0x01;
|
|
|
|
|
|
|
|
|
|
_ext.b2.bdU = 0x01;
|
|
|
|
|
_ext.b2.bdL = 0x01;
|
|
|
|
|
_ext.b2.bZR = 0x01;
|
|
|
|
|
_ext.b2.bX = 0x01;
|
|
|
|
|
_ext.b2.bA = 0x01;
|
|
|
|
|
_ext.b2.bY = 0x01;
|
|
|
|
|
_ext.b2.bB = 0x01;
|
|
|
|
|
_ext.b2.bZL = 0x01;
|
|
|
|
|
|
2009-02-01 15:40:13 +00:00
|
|
|
|
// Check that Dolphin is in focus
|
2009-02-24 02:40:17 +00:00
|
|
|
|
if (IsFocus())
|
|
|
|
|
{
|
|
|
|
|
/* Left and right analog sticks and analog triggers
|
|
|
|
|
|
|
|
|
|
u8 Lx : 6; // byte 0
|
|
|
|
|
u8 Rx : 2;
|
|
|
|
|
u8 Ly : 6; // byte 1
|
|
|
|
|
u8 Rx2 : 2;
|
|
|
|
|
u8 Ry : 5; // byte 2
|
|
|
|
|
u8 lT : 2;
|
|
|
|
|
u8 Rx3 : 1;
|
|
|
|
|
u8 rT : 5; // byte 3
|
|
|
|
|
u8 lT2 : 3;
|
|
|
|
|
|
|
|
|
|
We use a 200 range (28 to 228) for the left analog stick and a 176 range
|
|
|
|
|
(40 to 216) for the right analog stick to match our calibration values
|
|
|
|
|
in classic_calibration
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
// Update the left analog stick
|
|
|
|
|
if (g_Config.ClassicController.LType == g_Config.ClassicController.KEYBOARD)
|
|
|
|
|
{
|
2009-07-04 07:28:48 +00:00
|
|
|
|
if(IsKey(g_ClassicContExt.Ll)) // Left analog left
|
|
|
|
|
Lx = g_ClassicContCalibration.Lx.min;
|
|
|
|
|
if(IsKey(g_ClassicContExt.Lu)) // up
|
|
|
|
|
Ly = g_ClassicContCalibration.Ly.max;
|
|
|
|
|
if(IsKey(g_ClassicContExt.Lr)) // right
|
|
|
|
|
Lx = g_ClassicContCalibration.Lx.max;
|
|
|
|
|
if(IsKey(g_ClassicContExt.Ld)) // down
|
|
|
|
|
Ly = g_ClassicContCalibration.Ly.min;
|
2009-02-01 15:40:13 +00:00
|
|
|
|
|
2009-02-24 02:40:17 +00:00
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
// Get adjusted pad state values
|
|
|
|
|
int _Lx, _Ly, _Rx, _Ry, _Tl, _Tr;
|
|
|
|
|
PadStateAdjustments(_Lx, _Ly, _Rx, _Ry, _Tl, _Tr);
|
|
|
|
|
// The Y-axis is inverted
|
|
|
|
|
_Ly = 0xff - _Ly;
|
|
|
|
|
_Ry = 0xff - _Ry;
|
|
|
|
|
|
2009-07-05 05:59:03 +00:00
|
|
|
|
/* This is if we are also using a real Classic Controller that we
|
|
|
|
|
are sharing the calibration with. It's not needed if we are
|
|
|
|
|
using our default values. We adjust the values to the configured
|
|
|
|
|
range.
|
2009-02-24 02:40:17 +00:00
|
|
|
|
|
2009-07-05 05:59:03 +00:00
|
|
|
|
Status: Not added, we are not currently sharing the calibration
|
|
|
|
|
with the real Classic Controller
|
2009-02-24 02:40:17 +00:00
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
if (g_Config.ClassicController.LType == g_Config.ClassicController.ANALOG1)
|
|
|
|
|
{
|
|
|
|
|
Lx = _Lx;
|
|
|
|
|
Ly = _Ly;
|
|
|
|
|
}
|
|
|
|
|
else // ANALOG2
|
|
|
|
|
{
|
|
|
|
|
Lx = _Rx;
|
|
|
|
|
Ly = _Ry;
|
|
|
|
|
}
|
|
|
|
|
}
|
2009-02-01 15:40:13 +00:00
|
|
|
|
|
2009-02-24 02:40:17 +00:00
|
|
|
|
// Update the right analog stick
|
|
|
|
|
if (g_Config.ClassicController.RType == g_Config.ClassicController.KEYBOARD)
|
|
|
|
|
{
|
2009-07-04 07:28:48 +00:00
|
|
|
|
if(IsKey(g_ClassicContExt.Rl)) // Right analog left
|
|
|
|
|
Rx = g_ClassicContCalibration.Rx.min;
|
|
|
|
|
if(IsKey(g_ClassicContExt.Ru)) // up
|
|
|
|
|
Ry = g_ClassicContCalibration.Ry.max;
|
|
|
|
|
if(IsKey(g_ClassicContExt.Rr)) // right
|
|
|
|
|
Rx = g_ClassicContCalibration.Rx.max;
|
|
|
|
|
if(IsKey(g_ClassicContExt.Rd)) // down
|
|
|
|
|
Ry = g_ClassicContCalibration.Ry.min;
|
2009-02-24 02:40:17 +00:00
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
// Get adjusted pad state values
|
|
|
|
|
int _Lx, _Ly, _Rx, _Ry, _Tl, _Tr;
|
|
|
|
|
PadStateAdjustments(_Lx, _Ly, _Rx, _Ry, _Tl, _Tr);
|
|
|
|
|
// The Y-axis is inverted
|
|
|
|
|
_Ly = 0xff - _Ly;
|
|
|
|
|
_Ry = 0xff - _Ry;
|
|
|
|
|
|
2009-07-05 05:59:03 +00:00
|
|
|
|
/* This is if we are also using a real Classic Controller that we
|
|
|
|
|
are sharing the calibration with. It's not needed if we are
|
|
|
|
|
using our default values. We adjust the values to the configured
|
|
|
|
|
range.
|
2009-02-24 02:40:17 +00:00
|
|
|
|
|
2009-07-05 05:59:03 +00:00
|
|
|
|
Status: Not added, we are not currently sharing the calibration
|
|
|
|
|
with the real Classic Controller
|
2009-02-24 02:40:17 +00:00
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
if (g_Config.ClassicController.RType == g_Config.ClassicController.ANALOG1)
|
|
|
|
|
{
|
|
|
|
|
Rx = _Lx;
|
|
|
|
|
Ry = _Ly;
|
|
|
|
|
}
|
|
|
|
|
else // ANALOG2
|
|
|
|
|
{
|
|
|
|
|
Rx = _Rx;
|
|
|
|
|
Ry = _Ry;
|
|
|
|
|
}
|
|
|
|
|
}
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
2009-02-24 02:40:17 +00:00
|
|
|
|
// Update the left and right analog triggers
|
|
|
|
|
if (g_Config.ClassicController.TType == g_Config.ClassicController.KEYBOARD)
|
|
|
|
|
{
|
2009-07-04 07:28:48 +00:00
|
|
|
|
if(IsKey(g_ClassicContExt.Tl)) // analog left trigger
|
2009-02-24 02:40:17 +00:00
|
|
|
|
{ _ext.b1.bLT = 0x00; lT = 0x1f; }
|
2009-07-04 07:28:48 +00:00
|
|
|
|
if(IsKey(g_ClassicContExt.Tr)) // analog right trigger
|
2009-02-24 02:40:17 +00:00
|
|
|
|
{ _ext.b1.bRT = 0x00; rT = 0x1f; }
|
|
|
|
|
}
|
|
|
|
|
else // g_Config.ClassicController.TRIGGER
|
|
|
|
|
{
|
|
|
|
|
// Get adjusted pad state values
|
|
|
|
|
int _Lx, _Ly, _Rx, _Ry, _Tl, _Tr;
|
|
|
|
|
PadStateAdjustments(_Lx, _Ly, _Rx, _Ry, _Tl, _Tr);
|
2009-02-15 22:23:59 +00:00
|
|
|
|
|
2009-07-05 05:59:03 +00:00
|
|
|
|
/* This is if we are also using a real Classic Controller that we
|
|
|
|
|
are sharing the calibration with. It's not needed if we are
|
|
|
|
|
using our default values. We adjust the values to the configured
|
|
|
|
|
range.
|
2009-02-24 02:40:17 +00:00
|
|
|
|
|
2009-07-05 05:59:03 +00:00
|
|
|
|
Status: Not added, we are not currently sharing the calibration
|
|
|
|
|
with the real Classic Controller
|
2009-02-24 02:40:17 +00:00
|
|
|
|
*/
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
2009-07-05 05:59:03 +00:00
|
|
|
|
// Check if the trigger is fully pressed, then update the digital
|
|
|
|
|
// trigger values to
|
2009-02-24 02:40:17 +00:00
|
|
|
|
if (_Tl == 0xff) _ext.b1.bLT = 0x00;
|
|
|
|
|
if (_Tr == 0xff) _ext.b1.bRT = 0x00;
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
2009-07-05 05:59:03 +00:00
|
|
|
|
// These can be copied directly, the bitshift further down fix this
|
|
|
|
|
// value to
|
2009-02-24 18:37:53 +00:00
|
|
|
|
lT = _Tl;
|
|
|
|
|
rT = _Tr;
|
2009-02-24 02:40:17 +00:00
|
|
|
|
}
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2009-02-24 02:40:17 +00:00
|
|
|
|
/* D-Pad
|
|
|
|
|
|
2008-12-08 05:25:12 +00:00
|
|
|
|
u8 b1;
|
|
|
|
|
0:
|
2009-02-24 02:40:17 +00:00
|
|
|
|
6: bdD
|
|
|
|
|
7: bdR
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
|
|
|
|
u8 b2;
|
2009-02-24 02:40:17 +00:00
|
|
|
|
0: bdU
|
|
|
|
|
1: bdL
|
|
|
|
|
*/
|
2009-07-04 07:28:48 +00:00
|
|
|
|
if(IsKey(g_ClassicContExt.Dl)) _ext.b2.bdL = 0x00; // Digital left
|
|
|
|
|
if(IsKey(g_ClassicContExt.Du)) _ext.b2.bdU = 0x00; // Up
|
|
|
|
|
if(IsKey(g_ClassicContExt.Dr)) _ext.b1.bdR = 0x00; // Right
|
|
|
|
|
if(IsKey(g_ClassicContExt.Dd)) _ext.b1.bdD = 0x00; // Down
|
2009-02-24 02:40:17 +00:00
|
|
|
|
|
|
|
|
|
/* Buttons
|
|
|
|
|
u8 b1;
|
|
|
|
|
0:
|
|
|
|
|
6: -
|
|
|
|
|
7: -
|
|
|
|
|
|
|
|
|
|
u8 b2;
|
|
|
|
|
0: -
|
|
|
|
|
1: -
|
|
|
|
|
2: bZr
|
|
|
|
|
3: bX
|
|
|
|
|
4: bA
|
|
|
|
|
5: bY
|
|
|
|
|
6: bB
|
|
|
|
|
7: bZl
|
|
|
|
|
*/
|
2009-07-04 07:28:48 +00:00
|
|
|
|
if(IsKey(g_ClassicContExt.A))
|
2009-02-24 02:40:17 +00:00
|
|
|
|
_ext.b2.bA = 0x00;
|
|
|
|
|
|
2009-07-04 07:28:48 +00:00
|
|
|
|
if(IsKey(g_ClassicContExt.B))
|
2009-02-24 02:40:17 +00:00
|
|
|
|
_ext.b2.bB = 0x00;
|
|
|
|
|
|
2009-07-04 07:28:48 +00:00
|
|
|
|
if(IsKey(g_ClassicContExt.Y))
|
2009-02-24 02:40:17 +00:00
|
|
|
|
_ext.b2.bY = 0x00;
|
|
|
|
|
|
2009-07-04 07:28:48 +00:00
|
|
|
|
if(IsKey(g_ClassicContExt.X))
|
2009-02-24 02:40:17 +00:00
|
|
|
|
_ext.b2.bX = 0x00;
|
|
|
|
|
|
2009-07-04 07:28:48 +00:00
|
|
|
|
if(IsKey(g_ClassicContExt.P)) // O instead of P
|
2009-02-24 02:40:17 +00:00
|
|
|
|
_ext.b1.bP = 0x00;
|
|
|
|
|
|
2009-07-04 07:28:48 +00:00
|
|
|
|
if(IsKey(g_ClassicContExt.M)) // N instead of M
|
2009-02-24 02:40:17 +00:00
|
|
|
|
_ext.b1.bM = 0x00;
|
|
|
|
|
|
2009-07-04 07:28:48 +00:00
|
|
|
|
if(IsKey(g_ClassicContExt.H)) // Home button
|
2009-02-24 02:40:17 +00:00
|
|
|
|
_ext.b1.bH = 0x00;
|
|
|
|
|
|
2009-07-04 07:28:48 +00:00
|
|
|
|
if(IsKey(g_ClassicContExt.Zl)) // Digital left trigger
|
2009-02-24 02:40:17 +00:00
|
|
|
|
_ext.b2.bZL = 0x00;
|
|
|
|
|
|
2009-07-04 07:28:48 +00:00
|
|
|
|
if(IsKey(g_ClassicContExt.Zr)) // Digital right trigger
|
2009-02-24 02:40:17 +00:00
|
|
|
|
_ext.b2.bZR = 0x00;
|
|
|
|
|
|
|
|
|
|
// All buttons pressed
|
|
|
|
|
//if(GetAsyncKeyState('C') && GetAsyncKeyState('Z'))
|
|
|
|
|
// { _ext.b2.bA = 0x01; _ext.b2.bB = 0x01; }
|
|
|
|
|
}
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
|
|
|
|
|
2009-02-24 02:40:17 +00:00
|
|
|
|
// Convert data for reporting
|
|
|
|
|
_ext.Lx = (Lx >> 2);
|
|
|
|
|
_ext.Ly = (Ly >> 2);
|
2009-02-24 18:37:53 +00:00
|
|
|
|
// 5 bit to 1 bit
|
|
|
|
|
_ext.Rx = (Rx >> 3) & 0x01;
|
|
|
|
|
// 5 bit to the next 2 bit
|
|
|
|
|
_ext.Rx2 = ((Rx >> 3) >> 1) & 0x03;
|
|
|
|
|
// 5 bit to the next 2 bit
|
|
|
|
|
_ext.Rx3 = ((Rx >> 3) >> 3) & 0x03;
|
|
|
|
|
_ext.Ry = (Ry >> 3);
|
|
|
|
|
|
|
|
|
|
// 5 bit to 3 bit
|
|
|
|
|
_ext.lT = (lT >> 3) & 0x07;
|
|
|
|
|
// 5 bit to the highest two bits
|
|
|
|
|
_ext.lT2 = (lT >> 3) >> 3;
|
2009-02-24 02:40:17 +00:00
|
|
|
|
_ext.rT = (rT >> 3);
|
2009-02-15 22:23:59 +00:00
|
|
|
|
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
2009-02-07 03:16:41 +00:00
|
|
|
|
/* Here we encrypt the report */
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
2009-02-07 03:16:41 +00:00
|
|
|
|
// Create a temporary storage for the data
|
|
|
|
|
u8 Tmp[sizeof(_ext)];
|
|
|
|
|
// Clear the array by copying zeroes to it
|
|
|
|
|
memset(Tmp, 0, sizeof(_ext));
|
|
|
|
|
// Copy the data to it
|
|
|
|
|
memcpy(Tmp, &_ext, sizeof(_ext));
|
2008-12-08 05:25:12 +00:00
|
|
|
|
// Encrypt it
|
2009-02-07 03:16:41 +00:00
|
|
|
|
wiimote_encrypt(&g_ExtKey, Tmp, 0x00, sizeof(_ext));
|
|
|
|
|
// Write it back to the struct
|
|
|
|
|
memcpy(&_ext, Tmp, sizeof(_ext));
|
2008-12-08 05:25:12 +00:00
|
|
|
|
}
|
|
|
|
|
|
2009-07-05 05:59:03 +00:00
|
|
|
|
/* Generate the 6 byte extension report for the GH3 Controller, encrypted.
|
2009-07-04 07:28:48 +00:00
|
|
|
|
The bytes are ... */
|
2009-07-05 05:59:03 +00:00
|
|
|
|
|
2009-07-04 07:28:48 +00:00
|
|
|
|
void FillReportGuitarHero3Extension(wm_GH3_extension& _ext)
|
|
|
|
|
{
|
|
|
|
|
// u8 TB : 5; // not used in GH3
|
|
|
|
|
// u8 WB : 5;
|
|
|
|
|
u8 SX = g_GH3Calibration.Lx.center,
|
|
|
|
|
SY = g_GH3Calibration.Ly.center;
|
|
|
|
|
|
|
|
|
|
_ext.pad1 = 3;
|
|
|
|
|
_ext.pad2 = 3;
|
|
|
|
|
_ext.pad3 = 0;
|
|
|
|
|
_ext.pad4 = 0;
|
|
|
|
|
_ext.pad5 = 3;
|
|
|
|
|
_ext.pad6 = 1;
|
|
|
|
|
_ext.pad7 = 1;
|
|
|
|
|
_ext.pad8 = 1;
|
|
|
|
|
_ext.pad9 = 3;
|
|
|
|
|
|
2009-07-08 07:16:26 +00:00
|
|
|
|
_ext.Plus = 1;
|
|
|
|
|
_ext.Minus = 1;
|
|
|
|
|
_ext.StrumDown = 1;
|
|
|
|
|
_ext.StrumUp = 1;
|
2009-07-18 05:04:36 +00:00
|
|
|
|
_ext.Yellow = 1;
|
|
|
|
|
_ext.Green = 1;
|
|
|
|
|
_ext.Blue = 1;
|
|
|
|
|
_ext.Red = 1;
|
|
|
|
|
_ext.Orange = 1;
|
2009-07-04 07:28:48 +00:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Check that Dolphin is in focus
|
|
|
|
|
if (IsFocus())
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
// Update the left analog stick
|
2009-07-18 05:04:36 +00:00
|
|
|
|
// TODO: Fix using the keyboard for the joystick
|
|
|
|
|
// only seems to work if there is a PanicAlert after setting the value
|
|
|
|
|
/* if (g_Config.GH3Controller.AType == g_Config.GH3Controller.KEYBOARD)
|
2009-07-04 07:28:48 +00:00
|
|
|
|
{
|
2009-07-08 07:16:26 +00:00
|
|
|
|
if(IsKey(g_GH3Ext.Al)) // Left analog left
|
2009-07-04 07:28:48 +00:00
|
|
|
|
_ext.SX = g_GH3Calibration.Lx.min;
|
2009-07-08 07:16:26 +00:00
|
|
|
|
if(IsKey(g_GH3Ext.Au)) // up
|
2009-07-04 07:28:48 +00:00
|
|
|
|
_ext.SY = g_GH3Calibration.Ly.max;
|
2009-07-08 07:16:26 +00:00
|
|
|
|
if(IsKey(g_GH3Ext.Ar)) // right
|
2009-07-04 07:28:48 +00:00
|
|
|
|
_ext.SX = g_GH3Calibration.Lx.max;
|
2009-07-08 07:16:26 +00:00
|
|
|
|
if(IsKey(g_GH3Ext.Ad)) // down
|
2009-07-04 07:28:48 +00:00
|
|
|
|
_ext.SY = g_GH3Calibration.Ly.min;
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
else
|
2009-07-18 05:04:36 +00:00
|
|
|
|
*/ {
|
2009-07-04 07:28:48 +00:00
|
|
|
|
// Get adjusted pad state values
|
2009-07-18 05:04:36 +00:00
|
|
|
|
int _Lx, _Ly, _Rx, _Ry,
|
|
|
|
|
_Tl, _Tr; // Not used
|
|
|
|
|
PadStateAdjustments(_Lx, _Ly, _Rx, _Ry, _Tl, _Tr);
|
2009-07-04 07:28:48 +00:00
|
|
|
|
// The Y-axis is inverted
|
2009-07-18 05:04:36 +00:00
|
|
|
|
_Ly = 0xff - _Ly;
|
|
|
|
|
_Ry = 0xff - _Ry;
|
2009-07-04 07:28:48 +00:00
|
|
|
|
|
|
|
|
|
|
2009-07-18 05:04:36 +00:00
|
|
|
|
if (g_Config.GH3Controller.AType == g_Config.GH3Controller.ANALOG1)
|
2009-07-04 07:28:48 +00:00
|
|
|
|
{
|
2009-07-18 05:04:36 +00:00
|
|
|
|
SX = _Lx;
|
|
|
|
|
SY = _Ly;
|
2009-07-04 07:28:48 +00:00
|
|
|
|
}
|
|
|
|
|
else // ANALOG2
|
|
|
|
|
{
|
2009-07-18 05:04:36 +00:00
|
|
|
|
SX = _Rx;
|
|
|
|
|
SX = _Ry;
|
2009-07-04 07:28:48 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2009-07-18 05:04:36 +00:00
|
|
|
|
if(IsKey(g_GH3Ext.StrumUp)) _ext.StrumUp = 0; // Strum Up
|
|
|
|
|
if(IsKey(g_GH3Ext.StrumDown)) _ext.StrumDown= 0; // Strum Down
|
2009-07-08 07:16:26 +00:00
|
|
|
|
|
|
|
|
|
if(IsKey(g_GH3Ext.Plus))
|
2009-07-18 05:04:36 +00:00
|
|
|
|
_ext.Plus = 0;
|
2009-07-08 07:16:26 +00:00
|
|
|
|
if(IsKey(g_GH3Ext.Minus))
|
2009-07-18 05:04:36 +00:00
|
|
|
|
_ext.Minus = 0;
|
2009-07-08 07:16:26 +00:00
|
|
|
|
|
|
|
|
|
if(IsKey(g_GH3Ext.Yellow))
|
2009-07-18 05:04:36 +00:00
|
|
|
|
_ext.Yellow = 0;
|
2009-07-08 07:16:26 +00:00
|
|
|
|
if(IsKey(g_GH3Ext.Green))
|
2009-07-18 05:04:36 +00:00
|
|
|
|
_ext.Green = 0;
|
2009-07-08 07:16:26 +00:00
|
|
|
|
if(IsKey(g_GH3Ext.Blue))
|
2009-07-18 05:04:36 +00:00
|
|
|
|
_ext.Blue = 0;
|
2009-07-08 07:16:26 +00:00
|
|
|
|
if(IsKey(g_GH3Ext.Red))
|
2009-07-18 05:04:36 +00:00
|
|
|
|
_ext.Red = 0;
|
2009-07-08 07:16:26 +00:00
|
|
|
|
if(IsKey(g_GH3Ext.Orange))
|
2009-07-18 05:04:36 +00:00
|
|
|
|
_ext.Orange = 0;
|
2009-07-04 07:28:48 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Convert data for reporting
|
|
|
|
|
_ext.SX = (SX >> 2);
|
|
|
|
|
_ext.SY = (SY >> 2);
|
|
|
|
|
|
|
|
|
|
/* Here we encrypt the report */
|
|
|
|
|
|
|
|
|
|
// Create a temporary storage for the data
|
|
|
|
|
u8 Tmp[sizeof(_ext)];
|
|
|
|
|
// Clear the array by copying zeroes to it
|
|
|
|
|
memset(Tmp, 0, sizeof(_ext));
|
|
|
|
|
// Copy the data to it
|
|
|
|
|
memcpy(Tmp, &_ext, sizeof(_ext));
|
|
|
|
|
// Encrypt it
|
|
|
|
|
wiimote_encrypt(&g_ExtKey, Tmp, 0x00, sizeof(_ext));
|
|
|
|
|
// Write it back to the struct
|
|
|
|
|
memcpy(&_ext, Tmp, sizeof(_ext));
|
|
|
|
|
|
|
|
|
|
}
|
2008-12-08 05:25:12 +00:00
|
|
|
|
|
|
|
|
|
} // end of namespace
|