dolphin/Source/Core/Common/GL/GLInterfaceBase.h

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// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
// Refer to the license.txt file included.
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#pragma once
#include <string>
#include "Common/CommonTypes.h"
enum GLInterfaceMode {
MODE_DETECT = 0,
MODE_OPENGL,
MODE_OPENGLES2,
MODE_OPENGLES3,
};
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class cInterfaceBase
{
protected:
// Window dimensions.
u32 s_backbuffer_width;
u32 s_backbuffer_height;
u32 s_opengl_mode;
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public:
virtual ~cInterfaceBase() {}
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virtual void Swap() {}
virtual void SetMode(u32 mode) { s_opengl_mode = GLInterfaceMode::MODE_OPENGL; }
virtual u32 GetMode() { return s_opengl_mode; }
virtual void* GetFuncAddress(const std::string& name) { return nullptr; }
virtual bool Create(void *window_handle, bool core = true) { return true; }
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virtual bool MakeCurrent() { return true; }
virtual bool ClearCurrent() { return true; }
virtual void Shutdown() {}
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virtual void SwapInterval(int Interval) { }
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virtual u32 GetBackBufferWidth() { return s_backbuffer_width; }
virtual u32 GetBackBufferHeight() { return s_backbuffer_height; }
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virtual void SetBackBufferDimensions(u32 W, u32 H) {s_backbuffer_width = W; s_backbuffer_height = H; }
virtual void Update() { }
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virtual bool PeekMessages() { return false; }
};
extern cInterfaceBase *GLInterface;
// This function has to be defined along the Host_ functions from Core/Host.h.
// Current canonical implementation: DolphinWX/GLInterface/GLInterface.cpp.
cInterfaceBase* HostGL_CreateGLInterface();