Missed the video interface files.
This commit is contained in:
parent
b78f5debe6
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// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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||||
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _VIDEOINTERFACE_H_
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#define _VIDEOINTERFACE_H_
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#include "Thread.h"
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#if defined(USE_EGL) && USE_EGL
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#include "VideoInterface/EGL.h"
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#elif defined(USE_WX) && USE_WX
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#include "VideoInterface/WX.h"
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#elif defined(__APPLE__)
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#include "VideoInterface/AGL.h"
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#elif defined(_WIN32)
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#include "VideoInterface/GLW.h"
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#elif defined(HAVE_X11) && HAVE_X11
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#include "VideoInterface/GLX.h"
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#endif
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typedef struct {
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#if defined(USE_EGL) && USE_EGL // This is currently a X11/EGL implementation for desktop
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int screen;
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Display *x_dpy;
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Display *x_evdpy;
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Window win;
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Window parent;
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EGLSurface egl_surf;
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EGLContext egl_ctx;
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EGLDisplay egl_dpy;
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XVisualInfo *vi;
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XSetWindowAttributes attr;
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std::thread xEventThread;
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int x, y;
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unsigned int width, height;
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#elif defined(USE_WX) && USE_WX
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wxGLCanvas *glCanvas;
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wxGLContext *glCtxt;
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wxPanel *panel;
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#elif defined(__APPLE__)
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NSWindow *cocoaWin;
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NSOpenGLContext *cocoaCtx;
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#elif defined(HAVE_X11) && HAVE_X11
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int screen;
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Window win;
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Window parent;
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// dpy used for glx stuff, evdpy for window events etc.
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// evdpy is to be used by XEventThread only
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Display *dpy, *evdpy;
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XVisualInfo *vi;
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GLXContext ctx;
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XSetWindowAttributes attr;
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std::thread xEventThread;
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int x, y;
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unsigned int width, height;
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#endif
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} GLWindow;
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extern cInterfaceBase *GLInterface;
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extern GLWindow GLWin;
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#endif
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// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "VideoConfig.h"
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#include "Host.h"
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#include "RenderBase.h"
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#include "VertexShaderManager.h"
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#include "../GLVideoInterface.h"
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#include "AGL.h"
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void cInterfaceAGL::SwapBuffers()
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{
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[GLWin.cocoaCtx flushBuffer];
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}
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// Show the current FPS
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void cInterfaceAGL::UpdateFPSDisplay(const char *text)
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{
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[GLWin.cocoaWin setTitle: [NSString stringWithUTF8String: text]];
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}
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// Create rendering window.
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// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
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bool cInterfaceAGL::Create(void *&window_handle)
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{
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int _tx, _ty, _twidth, _theight;
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Host_GetRenderWindowSize(_tx, _ty, _twidth, _theight);
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// Control window size and picture scaling
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s_backbuffer_width = _twidth;
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s_backbuffer_height = _theight;
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NSRect size;
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NSUInteger style = NSMiniaturizableWindowMask;
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NSOpenGLPixelFormatAttribute attr[2] = { NSOpenGLPFADoubleBuffer, 0 };
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NSOpenGLPixelFormat *fmt = [[NSOpenGLPixelFormat alloc]
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initWithAttributes: attr];
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if (fmt == nil) {
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ERROR_LOG(VIDEO, "failed to create pixel format");
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return NULL;
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}
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GLWin.cocoaCtx = [[NSOpenGLContext alloc]
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initWithFormat: fmt shareContext: nil];
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[fmt release];
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if (GLWin.cocoaCtx == nil) {
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ERROR_LOG(VIDEO, "failed to create context");
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return NULL;
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}
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if (SConfig::GetInstance().m_LocalCoreStartupParameter.bFullscreen) {
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size = [[NSScreen mainScreen] frame];
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style |= NSBorderlessWindowMask;
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} else {
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size = NSMakeRect(_tx, _ty, _twidth, _theight);
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style |= NSResizableWindowMask | NSTitledWindowMask;
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}
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GLWin.cocoaWin = [[NSWindow alloc] initWithContentRect: size
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styleMask: style backing: NSBackingStoreBuffered defer: NO];
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if (GLWin.cocoaWin == nil) {
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ERROR_LOG(VIDEO, "failed to create window");
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return NULL;
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}
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if (SConfig::GetInstance().m_LocalCoreStartupParameter.bFullscreen) {
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CGDisplayCapture(CGMainDisplayID());
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[GLWin.cocoaWin setLevel: CGShieldingWindowLevel()];
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}
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[GLWin.cocoaCtx setView: [GLWin.cocoaWin contentView]];
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[GLWin.cocoaWin makeKeyAndOrderFront: nil];
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return true;
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}
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bool cInterfaceAGL::MakeCurrent()
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{
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[GLWin.cocoaCtx makeCurrentContext];
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return true;
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}
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// Update window width, size and etc. Called from Render.cpp
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void cInterfaceAGL::Update()
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{
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int width, height;
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width = [[GLWin.cocoaWin contentView] frame].size.width;
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height = [[GLWin.cocoaWin contentView] frame].size.height;
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if (width == s_backbuffer_width && height == s_backbuffer_height)
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return;
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[GLWin.cocoaCtx setView: [GLWin.cocoaWin contentView]];
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[GLWin.cocoaCtx update];
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[GLWin.cocoaCtx makeCurrentContext];
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s_backbuffer_width = width;
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s_backbuffer_height = height;
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}
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// Close backend
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void cInterfaceAGL::Shutdown()
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{
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[GLWin.cocoaWin close];
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[GLWin.cocoaCtx clearDrawable];
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[GLWin.cocoaCtx release];
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}
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// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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||||
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _INTERFACEAGL_H_
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#define _INTERFACEAGL_H_
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#ifdef __APPLE__
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#include <GL/glew.h>
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#import <AppKit/AppKit.h>
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#endif
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#include "InterfaceBase.h"
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class cInterfaceAGL : public cInterfaceBase
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{
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public:
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void SwapBuffers();
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void UpdateFPSDisplay(const char *Text);
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bool CreateWindow(void *&window_handle);
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bool MakeCurrent();
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void Shutdown();
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};
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#endif
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// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "VideoConfig.h"
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#include "Host.h"
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#include "RenderBase.h"
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#include "VertexShaderManager.h"
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#include "../GLVideoInterface.h"
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#include "EGL.h"
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void cInterfaceEGL::CreateXWindow(void)
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{
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Atom wmProtocols[1];
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// Setup window attributes
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GLWin.attr.colormap = XCreateColormap(GLWin.x_evdpy,
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GLWin.parent, GLWin.vi->visual, AllocNone);
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GLWin.attr.event_mask = KeyPressMask | StructureNotifyMask | FocusChangeMask;
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GLWin.attr.background_pixel = BlackPixel(GLWin.x_evdpy, GLWin.screen);
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GLWin.attr.border_pixel = 0;
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// Create the window
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GLWin.win = XCreateWindow(GLWin.x_evdpy, GLWin.parent,
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GLWin.x, GLWin.y, GLWin.width, GLWin.height, 0,
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GLWin.vi->depth, InputOutput, GLWin.vi->visual,
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CWBorderPixel | CWBackPixel | CWColormap | CWEventMask, &GLWin.attr);
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wmProtocols[0] = XInternAtom(GLWin.x_evdpy, "WM_DELETE_WINDOW", True);
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XSetWMProtocols(GLWin.x_evdpy, GLWin.win, wmProtocols, 1);
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XSetStandardProperties(GLWin.x_evdpy, GLWin.win, "GPU", "GPU", None, NULL, 0, NULL);
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XMapRaised(GLWin.x_evdpy, GLWin.win);
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XSync(GLWin.x_evdpy, True);
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GLWin.xEventThread = std::thread(&cInterfaceEGL::XEventThread, this);
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}
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void cInterfaceEGL::DestroyXWindow(void)
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{
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XUnmapWindow(GLWin.x_dpy, GLWin.win);
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GLWin.win = 0;
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if (GLWin.xEventThread.joinable())
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GLWin.xEventThread.join();
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XFreeColormap(GLWin.x_dpy, GLWin.attr.colormap);
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}
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void cInterfaceEGL::XEventThread()
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{
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// Free look variables
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static bool mouseLookEnabled = false;
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static bool mouseMoveEnabled = false;
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static float lastMouse[2];
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while (GLWin.win)
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{
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XEvent event;
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KeySym key;
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for (int num_events = XPending(GLWin.x_evdpy); num_events > 0; num_events--)
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{
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XNextEvent(GLWin.x_evdpy, &event);
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switch(event.type) {
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case KeyPress:
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key = XLookupKeysym((XKeyEvent*)&event, 0);
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switch (key)
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{
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case XK_3:
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OSDChoice = 1;
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// Toggle native resolution
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g_Config.iEFBScale = g_Config.iEFBScale + 1;
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if (g_Config.iEFBScale > 7) g_Config.iEFBScale = 0;
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break;
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case XK_4:
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OSDChoice = 2;
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// Toggle aspect ratio
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g_Config.iAspectRatio = (g_Config.iAspectRatio + 1) & 3;
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break;
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case XK_5:
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OSDChoice = 3;
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// Toggle EFB copy
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if (!g_Config.bEFBCopyEnable || g_Config.bCopyEFBToTexture)
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{
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g_Config.bEFBCopyEnable ^= true;
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g_Config.bCopyEFBToTexture = false;
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}
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else
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{
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g_Config.bCopyEFBToTexture = !g_Config.bCopyEFBToTexture;
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}
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break;
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case XK_6:
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OSDChoice = 4;
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g_Config.bDisableFog = !g_Config.bDisableFog;
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break;
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default:
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break;
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}
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if (g_Config.bFreeLook)
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{
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static float debugSpeed = 1.0f;
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switch (key)
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{
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case XK_parenleft:
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debugSpeed /= 2.0f;
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break;
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case XK_parenright:
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debugSpeed *= 2.0f;
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break;
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case XK_w:
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VertexShaderManager::TranslateView(0.0f, debugSpeed);
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break;
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case XK_s:
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VertexShaderManager::TranslateView(0.0f, -debugSpeed);
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break;
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case XK_a:
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VertexShaderManager::TranslateView(debugSpeed, 0.0f);
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break;
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case XK_d:
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VertexShaderManager::TranslateView(-debugSpeed, 0.0f);
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break;
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case XK_r:
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VertexShaderManager::ResetView();
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break;
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}
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}
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break;
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case ButtonPress:
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if (g_Config.bFreeLook)
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{
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switch (event.xbutton.button)
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{
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case 2: // Middle button
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lastMouse[0] = event.xbutton.x;
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lastMouse[1] = event.xbutton.y;
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mouseMoveEnabled = true;
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break;
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case 3: // Right button
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lastMouse[0] = event.xbutton.x;
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lastMouse[1] = event.xbutton.y;
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mouseLookEnabled = true;
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break;
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}
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}
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break;
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case ButtonRelease:
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if (g_Config.bFreeLook)
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{
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switch (event.xbutton.button)
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{
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case 2: // Middle button
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mouseMoveEnabled = false;
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break;
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case 3: // Right button
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mouseLookEnabled = false;
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break;
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}
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}
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break;
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case MotionNotify:
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if (g_Config.bFreeLook)
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{
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if (mouseLookEnabled)
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{
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VertexShaderManager::RotateView((event.xmotion.x - lastMouse[0]) / 200.0f,
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(event.xmotion.y - lastMouse[1]) / 200.0f);
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lastMouse[0] = event.xmotion.x;
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lastMouse[1] = event.xmotion.y;
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}
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if (mouseMoveEnabled)
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{
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VertexShaderManager::TranslateView((event.xmotion.x - lastMouse[0]) / 50.0f,
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(event.xmotion.y - lastMouse[1]) / 50.0f);
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lastMouse[0] = event.xmotion.x;
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lastMouse[1] = event.xmotion.y;
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}
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}
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break;
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case ConfigureNotify:
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Window winDummy;
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unsigned int borderDummy, depthDummy;
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XGetGeometry(GLWin.x_dpy, GLWin.win, &winDummy, &GLWin.x, &GLWin.y,
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&GLWin.width, &GLWin.height, &borderDummy, &depthDummy);
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s_backbuffer_width = GLWin.width;
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s_backbuffer_height = GLWin.height;
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break;
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case ClientMessage:
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if ((unsigned long) event.xclient.data.l[0] ==
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XInternAtom(GLWin.x_dpy, "WM_DELETE_WINDOW", False))
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Host_Message(WM_USER_STOP);
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if ((unsigned long) event.xclient.data.l[0] ==
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XInternAtom(GLWin.x_dpy, "RESIZE", False))
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XMoveResizeWindow(GLWin.x_dpy, GLWin.win,
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event.xclient.data.l[1], event.xclient.data.l[2],
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event.xclient.data.l[3], event.xclient.data.l[4]);
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break;
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default:
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break;
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}
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}
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Common::SleepCurrentThread(20);
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}
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}
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// Show the current FPS
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void cInterfaceEGL::UpdateFPSDisplay(const char *text)
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{
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XStoreName(GLWin.x_dpy, GLWin.win, text);
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}
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void cInterfaceEGL::SwapBuffers()
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{
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eglSwapBuffers(GLWin.egl_dpy, GLWin.egl_surf);
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}
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// Create rendering window.
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// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
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bool cInterfaceEGL::CreateWindow(void *&window_handle)
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{
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int _tx, _ty, _twidth, _theight;
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Host_GetRenderWindowSize(_tx, _ty, _twidth, _theight);
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// Control window size and picture scaling
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s_backbuffer_width = _twidth;
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s_backbuffer_height = _theight;
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const char *s;
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EGLint egl_major, egl_minor;
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GLWin.x_dpy = XOpenDisplay(NULL);
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if (!GLWin.x_dpy) {
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||||
printf("Error: couldn't open display\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
GLWin.egl_dpy = eglGetDisplay(GLWin.x_dpy);
|
||||
if (!GLWin.egl_dpy) {
|
||||
printf("Error: eglGetDisplay() failed\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!eglInitialize(GLWin.egl_dpy, &egl_major, &egl_minor)) {
|
||||
printf("Error: eglInitialize() failed\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
s = eglQueryString(GLWin.egl_dpy, EGL_VERSION);
|
||||
printf("EGL_VERSION = %s\n", s);
|
||||
|
||||
s = eglQueryString(GLWin.egl_dpy, EGL_VENDOR);
|
||||
printf("EGL_VENDOR = %s\n", s);
|
||||
|
||||
s = eglQueryString(GLWin.egl_dpy, EGL_EXTENSIONS);
|
||||
printf("EGL_EXTENSIONS = %s\n", s);
|
||||
|
||||
s = eglQueryString(GLWin.egl_dpy, EGL_CLIENT_APIS);
|
||||
printf("EGL_CLIENT_APIS = %s\n", s);
|
||||
|
||||
// attributes for a visual in RGBA format with at least
|
||||
// 8 bits per color and a 24 bit depth buffer
|
||||
int attribs[] = {
|
||||
EGL_RED_SIZE, 8,
|
||||
EGL_GREEN_SIZE, 8,
|
||||
EGL_BLUE_SIZE, 8,
|
||||
EGL_DEPTH_SIZE, 24,
|
||||
#ifdef USE_GLES
|
||||
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
|
||||
#else
|
||||
EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
|
||||
#endif
|
||||
EGL_NONE };
|
||||
|
||||
static const EGLint ctx_attribs[] = {
|
||||
#ifdef USE_GLES
|
||||
EGL_CONTEXT_CLIENT_VERSION, 2,
|
||||
#endif
|
||||
EGL_NONE
|
||||
};
|
||||
|
||||
GLWin.x_evdpy = XOpenDisplay(NULL);
|
||||
GLWin.parent = (Window)window_handle;
|
||||
GLWin.screen = DefaultScreen(GLWin.x_dpy);
|
||||
if (GLWin.parent == 0)
|
||||
GLWin.parent = RootWindow(GLWin.x_dpy, GLWin.screen);
|
||||
|
||||
unsigned long mask;
|
||||
XVisualInfo visTemplate;
|
||||
int num_visuals;
|
||||
EGLConfig config;
|
||||
EGLint num_configs;
|
||||
EGLint vid;
|
||||
|
||||
if (!eglChooseConfig( GLWin.egl_dpy, attribs, &config, 1, &num_configs)) {
|
||||
printf("Error: couldn't get an EGL visual config\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if (!eglGetConfigAttrib(GLWin.egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) {
|
||||
printf("Error: eglGetConfigAttrib() failed\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
/* The X window visual must match the EGL config */
|
||||
visTemplate.visualid = vid;
|
||||
GLWin.vi = XGetVisualInfo(GLWin.x_dpy, VisualIDMask, &visTemplate, &num_visuals);
|
||||
if (!GLWin.vi) {
|
||||
printf("Error: couldn't get X visual\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
GLWin.x = _tx;
|
||||
GLWin.y = _ty;
|
||||
GLWin.width = _twidth;
|
||||
GLWin.height = _theight;
|
||||
|
||||
CreateXWindow();
|
||||
#ifdef USE_GLES
|
||||
eglBindAPI(EGL_OPENGL_ES_API);
|
||||
#else
|
||||
eglBindAPI(EGL_OPENGL_API);
|
||||
#endif
|
||||
GLWin.egl_ctx = eglCreateContext(GLWin.egl_dpy, config, EGL_NO_CONTEXT, ctx_attribs );
|
||||
if (!GLWin.egl_ctx) {
|
||||
printf("Error: eglCreateContext failed\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
GLWin.egl_surf = eglCreateWindowSurface(GLWin.egl_dpy, config, GLWin.win, NULL);
|
||||
if (!GLWin.egl_surf) {
|
||||
printf("Error: eglCreateWindowSurface failed\n");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if (!eglMakeCurrent(GLWin.egl_dpy, GLWin.egl_surf, GLWin.egl_surf, GLWin.egl_ctx)) {
|
||||
|
||||
printf("Error: eglMakeCurrent() failed\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
printf("GL_VENDOR: %s\n", glGetString(GL_VENDOR));
|
||||
printf("GL_RENDERER: %s\n", glGetString(GL_RENDERER));
|
||||
printf("GL_VERSION: %s\n", glGetString(GL_VERSION));
|
||||
printf("GL_EXTENSIONS: %s\n", glGetString(GL_EXTENSIONS));
|
||||
/* Set initial projection/viewing transformation.
|
||||
* We can't be sure we'll get a ConfigureNotify event when the window
|
||||
* first appears.
|
||||
*/
|
||||
glViewport(0, 0, (GLint) _twidth, (GLint) _theight);
|
||||
window_handle = (void *)GLWin.win;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool cInterfaceEGL::MakeCurrent()
|
||||
{
|
||||
return eglMakeCurrent(GLWin.egl_dpy, GLWin.egl_surf, GLWin.egl_surf, GLWin.egl_ctx);
|
||||
}
|
||||
// Close backend
|
||||
void cInterfaceEGL::Shutdown()
|
||||
{
|
||||
DestroyXWindow();
|
||||
if (GLWin.egl_ctx && !eglMakeCurrent(GLWin.egl_dpy, GLWin.egl_surf, GLWin.egl_surf, GLWin.egl_ctx))
|
||||
NOTICE_LOG(VIDEO, "Could not release drawing context.");
|
||||
if (GLWin.egl_ctx)
|
||||
{
|
||||
eglDestroyContext(GLWin.egl_dpy, GLWin.egl_ctx);
|
||||
eglDestroySurface(GLWin.egl_dpy, GLWin.egl_surf);
|
||||
eglTerminate(GLWin.egl_dpy);
|
||||
GLWin.egl_ctx = NULL;
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
#ifndef _INTERFACEGLX_H_
|
||||
#define _INTERFACEGLX_H_
|
||||
|
||||
#include <EGL/egl.h>
|
||||
#ifdef USE_GLES
|
||||
#include <GLES2/gl2.h>
|
||||
#else
|
||||
#include <GL/glxew.h>
|
||||
#include <GL/gl.h>
|
||||
#endif
|
||||
#include "InterfaceBase.h"
|
||||
|
||||
class cInterfaceEGL : public cInterfaceBase
|
||||
{
|
||||
private:
|
||||
void CreateXWindow();
|
||||
void DestroyXWindow();
|
||||
void XEventThread();
|
||||
public:
|
||||
void SwapBuffers();
|
||||
void UpdateFPSDisplay(const char *Text);
|
||||
bool CreateWindow(void *&window_handle);
|
||||
bool MakeCurrent();
|
||||
void Shutdown();
|
||||
};
|
||||
#endif
|
||||
|
|
@ -0,0 +1,342 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "VideoConfig.h"
|
||||
#include "Host.h"
|
||||
#include "RenderBase.h"
|
||||
|
||||
#include "VertexShaderManager.h"
|
||||
#include "../GLVideoInterface.h"
|
||||
#include "GLX.h"
|
||||
|
||||
void cInterfaceGLX::CreateXWindow(void)
|
||||
{
|
||||
Atom wmProtocols[1];
|
||||
|
||||
// Setup window attributes
|
||||
GLWin.attr.colormap = XCreateColormap(GLWin.evdpy,
|
||||
GLWin.parent, GLWin.vi->visual, AllocNone);
|
||||
GLWin.attr.event_mask = KeyPressMask | StructureNotifyMask | FocusChangeMask;
|
||||
GLWin.attr.background_pixel = BlackPixel(GLWin.evdpy, GLWin.screen);
|
||||
GLWin.attr.border_pixel = 0;
|
||||
|
||||
// Create the window
|
||||
GLWin.win = XCreateWindow(GLWin.evdpy, GLWin.parent,
|
||||
GLWin.x, GLWin.y, GLWin.width, GLWin.height, 0,
|
||||
GLWin.vi->depth, InputOutput, GLWin.vi->visual,
|
||||
CWBorderPixel | CWBackPixel | CWColormap | CWEventMask, &GLWin.attr);
|
||||
wmProtocols[0] = XInternAtom(GLWin.evdpy, "WM_DELETE_WINDOW", True);
|
||||
XSetWMProtocols(GLWin.evdpy, GLWin.win, wmProtocols, 1);
|
||||
XSetStandardProperties(GLWin.evdpy, GLWin.win, "GPU", "GPU", None, NULL, 0, NULL);
|
||||
XMapRaised(GLWin.evdpy, GLWin.win);
|
||||
XSync(GLWin.evdpy, True);
|
||||
|
||||
GLWin.xEventThread = std::thread(&cInterfaceGLX::XEventThread, this);
|
||||
}
|
||||
|
||||
void cInterfaceGLX::DestroyXWindow(void)
|
||||
{
|
||||
XUnmapWindow(GLWin.dpy, GLWin.win);
|
||||
GLWin.win = 0;
|
||||
if (GLWin.xEventThread.joinable())
|
||||
GLWin.xEventThread.join();
|
||||
XFreeColormap(GLWin.evdpy, GLWin.attr.colormap);
|
||||
}
|
||||
|
||||
void cInterfaceGLX::XEventThread()
|
||||
{
|
||||
// Free look variables
|
||||
static bool mouseLookEnabled = false;
|
||||
static bool mouseMoveEnabled = false;
|
||||
static float lastMouse[2];
|
||||
while (GLWin.win)
|
||||
{
|
||||
XEvent event;
|
||||
KeySym key;
|
||||
for (int num_events = XPending(GLWin.evdpy); num_events > 0; num_events--)
|
||||
{
|
||||
XNextEvent(GLWin.evdpy, &event);
|
||||
switch(event.type) {
|
||||
case KeyPress:
|
||||
key = XLookupKeysym((XKeyEvent*)&event, 0);
|
||||
switch (key)
|
||||
{
|
||||
case XK_3:
|
||||
OSDChoice = 1;
|
||||
// Toggle native resolution
|
||||
g_Config.iEFBScale = g_Config.iEFBScale + 1;
|
||||
if (g_Config.iEFBScale > 7) g_Config.iEFBScale = 0;
|
||||
break;
|
||||
case XK_4:
|
||||
OSDChoice = 2;
|
||||
// Toggle aspect ratio
|
||||
g_Config.iAspectRatio = (g_Config.iAspectRatio + 1) & 3;
|
||||
break;
|
||||
case XK_5:
|
||||
OSDChoice = 3;
|
||||
// Toggle EFB copy
|
||||
if (!g_Config.bEFBCopyEnable || g_Config.bCopyEFBToTexture)
|
||||
{
|
||||
g_Config.bEFBCopyEnable ^= true;
|
||||
g_Config.bCopyEFBToTexture = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
g_Config.bCopyEFBToTexture = !g_Config.bCopyEFBToTexture;
|
||||
}
|
||||
break;
|
||||
case XK_6:
|
||||
OSDChoice = 4;
|
||||
g_Config.bDisableFog = !g_Config.bDisableFog;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if (g_Config.bFreeLook)
|
||||
{
|
||||
static float debugSpeed = 1.0f;
|
||||
switch (key)
|
||||
{
|
||||
case XK_parenleft:
|
||||
debugSpeed /= 2.0f;
|
||||
break;
|
||||
case XK_parenright:
|
||||
debugSpeed *= 2.0f;
|
||||
break;
|
||||
case XK_w:
|
||||
VertexShaderManager::TranslateView(0.0f, debugSpeed);
|
||||
break;
|
||||
case XK_s:
|
||||
VertexShaderManager::TranslateView(0.0f, -debugSpeed);
|
||||
break;
|
||||
case XK_a:
|
||||
VertexShaderManager::TranslateView(debugSpeed, 0.0f);
|
||||
break;
|
||||
case XK_d:
|
||||
VertexShaderManager::TranslateView(-debugSpeed, 0.0f);
|
||||
break;
|
||||
case XK_r:
|
||||
VertexShaderManager::ResetView();
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case ButtonPress:
|
||||
if (g_Config.bFreeLook)
|
||||
{
|
||||
switch (event.xbutton.button)
|
||||
{
|
||||
case 2: // Middle button
|
||||
lastMouse[0] = event.xbutton.x;
|
||||
lastMouse[1] = event.xbutton.y;
|
||||
mouseMoveEnabled = true;
|
||||
break;
|
||||
case 3: // Right button
|
||||
lastMouse[0] = event.xbutton.x;
|
||||
lastMouse[1] = event.xbutton.y;
|
||||
mouseLookEnabled = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case ButtonRelease:
|
||||
if (g_Config.bFreeLook)
|
||||
{
|
||||
switch (event.xbutton.button)
|
||||
{
|
||||
case 2: // Middle button
|
||||
mouseMoveEnabled = false;
|
||||
break;
|
||||
case 3: // Right button
|
||||
mouseLookEnabled = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case MotionNotify:
|
||||
if (g_Config.bFreeLook)
|
||||
{
|
||||
if (mouseLookEnabled)
|
||||
{
|
||||
VertexShaderManager::RotateView((event.xmotion.x - lastMouse[0]) / 200.0f,
|
||||
(event.xmotion.y - lastMouse[1]) / 200.0f);
|
||||
lastMouse[0] = event.xmotion.x;
|
||||
lastMouse[1] = event.xmotion.y;
|
||||
}
|
||||
|
||||
if (mouseMoveEnabled)
|
||||
{
|
||||
VertexShaderManager::TranslateView((event.xmotion.x - lastMouse[0]) / 50.0f,
|
||||
(event.xmotion.y - lastMouse[1]) / 50.0f);
|
||||
lastMouse[0] = event.xmotion.x;
|
||||
lastMouse[1] = event.xmotion.y;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case ConfigureNotify:
|
||||
Window winDummy;
|
||||
unsigned int borderDummy, depthDummy;
|
||||
XGetGeometry(GLWin.evdpy, GLWin.win, &winDummy, &GLWin.x, &GLWin.y,
|
||||
&GLWin.width, &GLWin.height, &borderDummy, &depthDummy);
|
||||
s_backbuffer_width = GLWin.width;
|
||||
s_backbuffer_height = GLWin.height;
|
||||
break;
|
||||
case ClientMessage:
|
||||
if ((unsigned long) event.xclient.data.l[0] ==
|
||||
XInternAtom(GLWin.evdpy, "WM_DELETE_WINDOW", False))
|
||||
Host_Message(WM_USER_STOP);
|
||||
if ((unsigned long) event.xclient.data.l[0] ==
|
||||
XInternAtom(GLWin.evdpy, "RESIZE", False))
|
||||
XMoveResizeWindow(GLWin.evdpy, GLWin.win,
|
||||
event.xclient.data.l[1], event.xclient.data.l[2],
|
||||
event.xclient.data.l[3], event.xclient.data.l[4]);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
Common::SleepCurrentThread(20);
|
||||
}
|
||||
}
|
||||
|
||||
// Show the current FPS
|
||||
void cInterfaceGLX::UpdateFPSDisplay(const char *text)
|
||||
{
|
||||
XStoreName(GLWin.dpy, GLWin.win, text);
|
||||
}
|
||||
void cInterfaceGLX::SwapBuffers()
|
||||
{
|
||||
glXSwapBuffers(GLWin.dpy, GLWin.win);
|
||||
}
|
||||
|
||||
// Create rendering window.
|
||||
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
|
||||
bool cInterfaceGLX::CreateWindow(void *&window_handle)
|
||||
{
|
||||
int _tx, _ty, _twidth, _theight;
|
||||
Host_GetRenderWindowSize(_tx, _ty, _twidth, _theight);
|
||||
|
||||
// Control window size and picture scaling
|
||||
s_backbuffer_width = _twidth;
|
||||
s_backbuffer_height = _theight;
|
||||
|
||||
int glxMajorVersion, glxMinorVersion;
|
||||
|
||||
// attributes for a single buffered visual in RGBA format with at least
|
||||
// 8 bits per color and a 24 bit depth buffer
|
||||
int attrListSgl[] = {GLX_RGBA, GLX_RED_SIZE, 8,
|
||||
GLX_GREEN_SIZE, 8,
|
||||
GLX_BLUE_SIZE, 8,
|
||||
GLX_DEPTH_SIZE, 24,
|
||||
None};
|
||||
|
||||
// attributes for a double buffered visual in RGBA format with at least
|
||||
// 8 bits per color and a 24 bit depth buffer
|
||||
int attrListDbl[] = {GLX_RGBA, GLX_DOUBLEBUFFER,
|
||||
GLX_RED_SIZE, 8,
|
||||
GLX_GREEN_SIZE, 8,
|
||||
GLX_BLUE_SIZE, 8,
|
||||
GLX_DEPTH_SIZE, 24,
|
||||
GLX_SAMPLE_BUFFERS_ARB, g_Config.iMultisampleMode != MULTISAMPLE_OFF?1:0,
|
||||
GLX_SAMPLES_ARB, g_Config.iMultisampleMode != MULTISAMPLE_OFF?1:0,
|
||||
None };
|
||||
|
||||
int attrListDefault[] = {
|
||||
GLX_RGBA,
|
||||
GLX_RED_SIZE, 1,
|
||||
GLX_GREEN_SIZE, 1,
|
||||
GLX_BLUE_SIZE, 1,
|
||||
GLX_DOUBLEBUFFER,
|
||||
GLX_DEPTH_SIZE, 1,
|
||||
None };
|
||||
|
||||
GLWin.dpy = XOpenDisplay(0);
|
||||
GLWin.evdpy = XOpenDisplay(0);
|
||||
GLWin.parent = (Window)window_handle;
|
||||
GLWin.screen = DefaultScreen(GLWin.dpy);
|
||||
if (GLWin.parent == 0)
|
||||
GLWin.parent = RootWindow(GLWin.dpy, GLWin.screen);
|
||||
|
||||
glXQueryVersion(GLWin.dpy, &glxMajorVersion, &glxMinorVersion);
|
||||
NOTICE_LOG(VIDEO, "glX-Version %d.%d", glxMajorVersion, glxMinorVersion);
|
||||
|
||||
// Get an appropriate visual
|
||||
GLWin.vi = glXChooseVisual(GLWin.dpy, GLWin.screen, attrListDbl);
|
||||
if (GLWin.vi == NULL)
|
||||
{
|
||||
GLWin.vi = glXChooseVisual(GLWin.dpy, GLWin.screen, attrListSgl);
|
||||
if (GLWin.vi != NULL)
|
||||
{
|
||||
ERROR_LOG(VIDEO, "Only single buffered visual!");
|
||||
}
|
||||
else
|
||||
{
|
||||
GLWin.vi = glXChooseVisual(GLWin.dpy, GLWin.screen, attrListDefault);
|
||||
if (GLWin.vi == NULL)
|
||||
{
|
||||
ERROR_LOG(VIDEO, "Could not choose visual (glXChooseVisual)");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
NOTICE_LOG(VIDEO, "Got double buffered visual!");
|
||||
|
||||
// Create a GLX context.
|
||||
GLWin.ctx = glXCreateContext(GLWin.dpy, GLWin.vi, 0, GL_TRUE);
|
||||
if (!GLWin.ctx)
|
||||
{
|
||||
PanicAlert("Unable to create GLX context.");
|
||||
return false;
|
||||
}
|
||||
|
||||
GLWin.x = _tx;
|
||||
GLWin.y = _ty;
|
||||
GLWin.width = _twidth;
|
||||
GLWin.height = _theight;
|
||||
|
||||
CreateXWindow();
|
||||
window_handle = (void *)GLWin.win;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool cInterfaceGLX::MakeCurrent()
|
||||
{
|
||||
// connect the glx-context to the window
|
||||
#if defined(HAVE_WX) && (HAVE_WX)
|
||||
Host_GetRenderWindowSize(GLWin.x, GLWin.y,
|
||||
(int&)GLWin.width, (int&)GLWin.height);
|
||||
XMoveResizeWindow(GLWin.dpy, GLWin.win, GLWin.x, GLWin.y,
|
||||
GLWin.width, GLWin.height);
|
||||
#endif
|
||||
return glXMakeCurrent(GLWin.dpy, GLWin.win, GLWin.ctx);
|
||||
}
|
||||
// Close backend
|
||||
void cInterfaceGLX::Shutdown()
|
||||
{
|
||||
DestroyXWindow();
|
||||
if (GLWin.ctx && !glXMakeCurrent(GLWin.dpy, None, NULL))
|
||||
NOTICE_LOG(VIDEO, "Could not release drawing context.");
|
||||
if (GLWin.ctx)
|
||||
{
|
||||
glXDestroyContext(GLWin.dpy, GLWin.ctx);
|
||||
XCloseDisplay(GLWin.dpy);
|
||||
XCloseDisplay(GLWin.evdpy);
|
||||
GLWin.ctx = NULL;
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,41 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
#ifndef _INTERFACEGLX_H_
|
||||
#define _INTERFACEGLX_H_
|
||||
|
||||
#include <GL/glxew.h>
|
||||
#include <GL/gl.h>
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/keysym.h>
|
||||
|
||||
#include "InterfaceBase.h"
|
||||
|
||||
class cInterfaceGLX : public cInterfaceBase
|
||||
{
|
||||
private:
|
||||
void CreateXWindow();
|
||||
void DestroyXWindow();
|
||||
void XEventThread();
|
||||
public:
|
||||
void SwapBuffers();
|
||||
void UpdateFPSDisplay(const char *Text);
|
||||
bool CreateWindow(void *&window_handle);
|
||||
bool MakeCurrent();
|
||||
void Shutdown();
|
||||
};
|
||||
#endif
|
||||
|
|
@ -0,0 +1,36 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
class cInterfaceBase
|
||||
{
|
||||
protected:
|
||||
// Window dimensions.
|
||||
u32 s_backbuffer_width;
|
||||
u32 s_backbuffer_height;
|
||||
public:
|
||||
virtual void SwapBuffers() = 0;
|
||||
virtual void UpdateFPSDisplay(const char *Text) = 0;
|
||||
virtual bool CreateWindow(void *&window_handle) = 0;
|
||||
virtual bool MakeCurrent() = 0;
|
||||
virtual void Shutdown() = 0;
|
||||
|
||||
virtual u32 GetBackBufferWidth() { return s_backbuffer_width; }
|
||||
virtual u32 GetBackBufferHeight() { return s_backbuffer_height; }
|
||||
virtual void Update() { }
|
||||
virtual bool PeekMessages() { return false; }
|
||||
};
|
||||
|
|
@ -0,0 +1,179 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "VideoConfig.h"
|
||||
#include "Host.h"
|
||||
#include "RenderBase.h"
|
||||
|
||||
#include "VertexShaderManager.h"
|
||||
#include "../GLVideoInterface.h"
|
||||
#include "WGL.h"
|
||||
|
||||
#include "EmuWindow.h"
|
||||
static HDC hDC = NULL; // Private GDI Device Context
|
||||
static HGLRC hRC = NULL; // Permanent Rendering Context
|
||||
|
||||
void cInterfaceWGL::SwapBuffers()
|
||||
{
|
||||
SwapBuffers(hDC);
|
||||
}
|
||||
|
||||
// Draw messages on top of the screen
|
||||
bool cInterfaceWGL::PeekMessages()
|
||||
{
|
||||
// TODO: peekmessage
|
||||
MSG msg;
|
||||
while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
|
||||
{
|
||||
if (msg.message == WM_QUIT)
|
||||
return FALSE;
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessage(&msg);
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// Show the current FPS
|
||||
void cInterfaceWGL::UpdateFPSDisplay(const char *text)
|
||||
{
|
||||
TCHAR temp[512];
|
||||
swprintf_s(temp, sizeof(temp)/sizeof(TCHAR), _T("%hs"), text);
|
||||
EmuWindow::SetWindowText(temp);
|
||||
}
|
||||
|
||||
// Create rendering window.
|
||||
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
|
||||
bool cInterfaceWGL::CreateWindow(void *&window_handle)
|
||||
{
|
||||
int _tx, _ty, _twidth, _theight;
|
||||
Host_GetRenderWindowSize(_tx, _ty, _twidth, _theight);
|
||||
|
||||
// Control window size and picture scaling
|
||||
s_backbuffer_width = _twidth;
|
||||
s_backbuffer_height = _theight;
|
||||
|
||||
window_handle = (void*)EmuWindow::Create((HWND)window_handle, GetModuleHandle(0), _T("Please wait..."));
|
||||
if (window_handle == NULL)
|
||||
{
|
||||
Host_SysMessage("failed to create window");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Show the window
|
||||
EmuWindow::Show();
|
||||
|
||||
PIXELFORMATDESCRIPTOR pfd = // pfd Tells Windows How We Want Things To Be
|
||||
{
|
||||
sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor
|
||||
1, // Version Number
|
||||
PFD_DRAW_TO_WINDOW | // Format Must Support Window
|
||||
PFD_SUPPORT_OPENGL | // Format Must Support OpenGL
|
||||
PFD_DOUBLEBUFFER, // Must Support Double Buffering
|
||||
PFD_TYPE_RGBA, // Request An RGBA Format
|
||||
32, // Select Our Color Depth
|
||||
0, 0, 0, 0, 0, 0, // Color Bits Ignored
|
||||
0, // 8bit Alpha Buffer
|
||||
0, // Shift Bit Ignored
|
||||
0, // No Accumulation Buffer
|
||||
0, 0, 0, 0, // Accumulation Bits Ignored
|
||||
24, // 24Bit Z-Buffer (Depth Buffer)
|
||||
8, // 8bit Stencil Buffer
|
||||
0, // No Auxiliary Buffer
|
||||
PFD_MAIN_PLANE, // Main Drawing Layer
|
||||
0, // Reserved
|
||||
0, 0, 0 // Layer Masks Ignored
|
||||
};
|
||||
|
||||
GLuint PixelFormat; // Holds The Results After Searching For A Match
|
||||
|
||||
if (!(hDC=GetDC(EmuWindow::GetWnd()))) {
|
||||
PanicAlert("(1) Can't create an OpenGL Device context. Fail.");
|
||||
return false;
|
||||
}
|
||||
if (!(PixelFormat = ChoosePixelFormat(hDC, &pfd))) {
|
||||
PanicAlert("(2) Can't find a suitable PixelFormat.");
|
||||
return false;
|
||||
}
|
||||
if (!SetPixelFormat(hDC, PixelFormat, &pfd)) {
|
||||
PanicAlert("(3) Can't set the PixelFormat.");
|
||||
return false;
|
||||
}
|
||||
if (!(hRC = wglCreateContext(hDC))) {
|
||||
PanicAlert("(4) Can't create an OpenGL rendering context.");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool cInterfaceWGL::MakeCurrent()
|
||||
{
|
||||
return wglMakeCurrent(hDC, hRC) ? true : false;
|
||||
}
|
||||
|
||||
// Update window width, size and etc. Called from Render.cpp
|
||||
void cInterfaceWGL::Update()
|
||||
{
|
||||
RECT rcWindow;
|
||||
if (!EmuWindow::GetParentWnd())
|
||||
{
|
||||
// We are not rendering to a child window - use client size.
|
||||
GetClientRect(EmuWindow::GetWnd(), &rcWindow);
|
||||
}
|
||||
else
|
||||
{
|
||||
// We are rendering to a child window - use parent size.
|
||||
GetWindowRect(EmuWindow::GetParentWnd(), &rcWindow);
|
||||
}
|
||||
|
||||
// Get the new window width and height
|
||||
// See below for documentation
|
||||
int width = rcWindow.right - rcWindow.left;
|
||||
int height = rcWindow.bottom - rcWindow.top;
|
||||
|
||||
// If we are rendering to a child window
|
||||
if (EmuWindow::GetParentWnd() != 0 &&
|
||||
(s_backbuffer_width != width || s_backbuffer_height != height) &&
|
||||
width >= 4 && height >= 4)
|
||||
{
|
||||
::MoveWindow(EmuWindow::GetWnd(), 0, 0, width, height, FALSE);
|
||||
s_backbuffer_width = width;
|
||||
s_backbuffer_height = height;
|
||||
}
|
||||
}
|
||||
|
||||
// Close backend
|
||||
void cInterfaceWGL::Shutdown()
|
||||
{
|
||||
if (hRC)
|
||||
{
|
||||
if (!wglMakeCurrent(NULL, NULL))
|
||||
NOTICE_LOG(VIDEO, "Could not release drawing context.");
|
||||
|
||||
if (!wglDeleteContext(hRC))
|
||||
ERROR_LOG(VIDEO, "Release Rendering Context Failed.");
|
||||
|
||||
hRC = NULL;
|
||||
}
|
||||
|
||||
if (hDC && !ReleaseDC(EmuWindow::GetWnd(), hDC))
|
||||
{
|
||||
ERROR_LOG(VIDEO, "Release Device Context Failed.");
|
||||
hDC = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,41 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
#ifndef _INTERFACEWGL_H_
|
||||
#define _INTERFACEWGL_H_
|
||||
|
||||
#ifdef _WIN32
|
||||
#define GLEW_STATIC
|
||||
#include <GL/glew.h>
|
||||
#include <GL/wglew.h>
|
||||
#endif
|
||||
|
||||
#include "InterfaceBase.h"
|
||||
|
||||
class cInterfaceWGL : public cInterfaceBase
|
||||
{
|
||||
public:
|
||||
void SwapBuffers();
|
||||
void UpdateFPSDisplay(const char *Text);
|
||||
bool CreateWindow(void *&window_handle);
|
||||
bool MakeCurrent();
|
||||
void Shutdown();
|
||||
|
||||
void Update();
|
||||
bool PeekMessages();
|
||||
};
|
||||
#endif
|
||||
|
|
@ -0,0 +1,82 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#include "VideoConfig.h"
|
||||
#include "Host.h"
|
||||
#include "RenderBase.h"
|
||||
|
||||
#include "VertexShaderManager.h"
|
||||
#include "../GLVideoInterface.h"
|
||||
#include "WX.h"
|
||||
|
||||
void cInterfaceWX::SwapBuffers()
|
||||
{
|
||||
GLWin.glCanvas->SwapBuffers();
|
||||
}
|
||||
|
||||
void cInterfaceWX::UpdateFPSDisplay(const char *text)
|
||||
{
|
||||
// Handled by Host_UpdateTitle()
|
||||
}
|
||||
|
||||
// Create rendering window.
|
||||
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
|
||||
bool cInterfaceWX::CreateCreate(void *&window_handle)
|
||||
{
|
||||
int _tx, _ty, _twidth, _theight;
|
||||
Host_GetRenderWindowSize(_tx, _ty, _twidth, _theight);
|
||||
|
||||
// Control window size and picture scaling
|
||||
s_backbuffer_width = _twidth;
|
||||
s_backbuffer_height = _theight;
|
||||
|
||||
GLWin.panel = (wxPanel *)window_handle;
|
||||
GLWin.glCanvas = new wxGLCanvas(GLWin.panel, wxID_ANY, NULL,
|
||||
wxPoint(0, 0), wxSize(_twidth, _theight));
|
||||
GLWin.glCanvas->Show(true);
|
||||
if (GLWin.glCtxt == NULL) // XXX dirty hack
|
||||
GLWin.glCtxt = new wxGLContext(GLWin.glCanvas);
|
||||
}
|
||||
|
||||
bool cInterfaceWX::MakeCurrent()
|
||||
{
|
||||
return GLWin.glCanvas->SetCurrent(*GLWin.glCtxt);
|
||||
}
|
||||
|
||||
// Update window width, size and etc. Called from Render.cpp
|
||||
void cInterfaceWX::Update()
|
||||
{
|
||||
int width, height;
|
||||
|
||||
GLWin.panel->GetSize(&width, &height);
|
||||
if (width == s_backbuffer_width && height == s_backbuffer_height)
|
||||
return;
|
||||
|
||||
GLWin.glCanvas->SetFocus();
|
||||
GLWin.glCanvas->SetSize(0, 0, width, height);
|
||||
GLWin.glCtxt->SetCurrent(*GLWin.glCanvas);
|
||||
s_backbuffer_width = width;
|
||||
s_backbuffer_height = height;
|
||||
}
|
||||
|
||||
// Close backend
|
||||
void cInterfaceWX::Shutdown()
|
||||
{
|
||||
GLWin.glCanvas->Hide();
|
||||
}
|
||||
|
||||
|
|
@ -0,0 +1,41 @@
|
|||
// Copyright (C) 2003 Dolphin Project.
|
||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
#ifndef _INTERFACEWX_H_
|
||||
#define _INTERFACEWX_H_
|
||||
|
||||
#include <GL/glxew.h>
|
||||
#include <GL/gl.h>
|
||||
#if defined USE_WX && USE_WX
|
||||
#include "wx/wx.h"
|
||||
#include "wx/glcanvas.h"
|
||||
#endif
|
||||
|
||||
#include "InterfaceBase.h"
|
||||
|
||||
class cInterfaceWX : public cInterfaceBase
|
||||
{
|
||||
public:
|
||||
void SwapBuffers();
|
||||
void UpdateFPSDisplay(const char *Text);
|
||||
bool CreateWindow(void *&window_handle);
|
||||
bool MakeCurrent();
|
||||
void Shutdown();
|
||||
|
||||
void Update();
|
||||
};
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue