2013-04-18 03:09:55 +00:00
|
|
|
// Copyright 2013 Dolphin Emulator Project
|
|
|
|
// Licensed under GPLv2
|
|
|
|
// Refer to the license.txt file included.
|
2008-12-08 05:25:12 +00:00
|
|
|
|
2013-02-22 01:10:00 +00:00
|
|
|
#include <cstddef>
|
|
|
|
|
2013-02-22 09:22:20 +00:00
|
|
|
#include "Common.h"
|
2013-03-29 13:27:33 +00:00
|
|
|
#include "VideoConfig.h"
|
2008-12-08 05:25:12 +00:00
|
|
|
#include "IndexGenerator.h"
|
|
|
|
|
2009-10-06 14:24:10 +00:00
|
|
|
//Init
|
2013-02-22 03:01:53 +00:00
|
|
|
u16 *IndexGenerator::Tptr;
|
|
|
|
u16 *IndexGenerator::BASETptr;
|
|
|
|
u16 *IndexGenerator::Lptr;
|
|
|
|
u16 *IndexGenerator::BASELptr;
|
|
|
|
u16 *IndexGenerator::Pptr;
|
|
|
|
u16 *IndexGenerator::BASEPptr;
|
|
|
|
u32 IndexGenerator::numT;
|
|
|
|
u32 IndexGenerator::numL;
|
|
|
|
u32 IndexGenerator::numP;
|
|
|
|
u32 IndexGenerator::index;
|
2009-10-06 14:24:10 +00:00
|
|
|
|
2013-04-08 15:58:23 +00:00
|
|
|
static const u16 s_primitive_restart = -1;
|
|
|
|
|
2013-04-08 17:39:43 +00:00
|
|
|
static void (*primitive_table[8])(u32);
|
|
|
|
|
|
|
|
void IndexGenerator::Init()
|
|
|
|
{
|
|
|
|
if(g_Config.backend_info.bSupportsPrimitiveRestart)
|
|
|
|
{
|
|
|
|
primitive_table[0] = IndexGenerator::AddQuads<true>;
|
|
|
|
primitive_table[2] = IndexGenerator::AddList<true>;
|
|
|
|
primitive_table[3] = IndexGenerator::AddStrip<true>;
|
|
|
|
primitive_table[4] = IndexGenerator::AddFan<true>;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
primitive_table[0] = IndexGenerator::AddQuads<false>;
|
|
|
|
primitive_table[2] = IndexGenerator::AddList<false>;
|
|
|
|
primitive_table[3] = IndexGenerator::AddStrip<false>;
|
|
|
|
primitive_table[4] = IndexGenerator::AddFan<false>;
|
|
|
|
}
|
|
|
|
primitive_table[1] = NULL;
|
|
|
|
primitive_table[5] = &IndexGenerator::AddLineList;
|
|
|
|
primitive_table[6] = &IndexGenerator::AddLineStrip;
|
|
|
|
primitive_table[7] = &IndexGenerator::AddPoints;
|
|
|
|
}
|
|
|
|
|
2013-02-22 01:10:00 +00:00
|
|
|
void IndexGenerator::Start(u16* Triangleptr, u16* Lineptr, u16* Pointptr)
|
2010-06-16 10:12:57 +00:00
|
|
|
{
|
2009-09-29 18:27:41 +00:00
|
|
|
Tptr = Triangleptr;
|
|
|
|
Lptr = Lineptr;
|
|
|
|
Pptr = Pointptr;
|
2010-05-22 21:58:43 +00:00
|
|
|
BASETptr = Triangleptr;
|
|
|
|
BASELptr = Lineptr;
|
|
|
|
BASEPptr = Pointptr;
|
2009-09-29 18:27:41 +00:00
|
|
|
index = 0;
|
|
|
|
numT = 0;
|
|
|
|
numL = 0;
|
|
|
|
numP = 0;
|
|
|
|
}
|
2013-02-22 01:10:00 +00:00
|
|
|
|
|
|
|
void IndexGenerator::AddIndices(int primitive, u32 numVerts)
|
|
|
|
{
|
|
|
|
primitive_table[primitive](numVerts);
|
|
|
|
index += numVerts;
|
|
|
|
}
|
|
|
|
|
2009-09-29 18:27:41 +00:00
|
|
|
// Triangles
|
2013-04-08 17:39:43 +00:00
|
|
|
template <bool pr> __forceinline void IndexGenerator::WriteTriangle(u32 index1, u32 index2, u32 index3)
|
2009-09-29 18:27:41 +00:00
|
|
|
{
|
2013-02-22 01:10:00 +00:00
|
|
|
*Tptr++ = index1;
|
|
|
|
*Tptr++ = index2;
|
|
|
|
*Tptr++ = index3;
|
2013-04-08 17:39:43 +00:00
|
|
|
if(pr)
|
2013-04-08 15:58:23 +00:00
|
|
|
*Tptr++ = s_primitive_restart;
|
2013-03-29 13:27:33 +00:00
|
|
|
|
2013-02-22 01:10:00 +00:00
|
|
|
++numT;
|
|
|
|
}
|
|
|
|
|
2013-04-08 17:39:43 +00:00
|
|
|
template <bool pr> void IndexGenerator::AddList(u32 const numVerts)
|
2013-02-22 03:01:53 +00:00
|
|
|
{
|
2013-02-22 01:10:00 +00:00
|
|
|
auto const numTris = numVerts / 3;
|
2013-02-22 03:01:53 +00:00
|
|
|
for (u32 i = 0; i != numTris; ++i)
|
2010-05-22 21:58:43 +00:00
|
|
|
{
|
2013-04-08 17:39:43 +00:00
|
|
|
WriteTriangle<pr>(index + i * 3, index + i * 3 + 1, index + i * 3 + 2);
|
2009-09-29 18:27:41 +00:00
|
|
|
}
|
2013-04-10 10:36:59 +00:00
|
|
|
u32 remainingVerts = numVerts - numTris*3;
|
|
|
|
if(remainingVerts)
|
|
|
|
ERROR_LOG(VIDEO, "AddList: unknown count of vertices found");
|
2009-09-29 18:27:41 +00:00
|
|
|
}
|
|
|
|
|
2013-04-08 17:39:43 +00:00
|
|
|
template <bool pr> void IndexGenerator::AddStrip(u32 const numVerts)
|
2009-09-29 18:27:41 +00:00
|
|
|
{
|
2013-04-24 13:21:54 +00:00
|
|
|
if(pr)
|
|
|
|
{
|
2013-03-29 13:27:33 +00:00
|
|
|
for (u32 i = 0; i < numVerts; ++i)
|
|
|
|
{
|
|
|
|
*Tptr++ = index + i;
|
|
|
|
}
|
2013-04-08 15:58:23 +00:00
|
|
|
*Tptr++ = s_primitive_restart;
|
2013-03-29 13:27:33 +00:00
|
|
|
numT += numVerts - 2;
|
|
|
|
|
2013-04-24 13:21:54 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2013-03-29 13:27:33 +00:00
|
|
|
bool wind = false;
|
|
|
|
for (u32 i = 2; i < numVerts; ++i)
|
|
|
|
{
|
2013-04-08 17:39:43 +00:00
|
|
|
WriteTriangle<pr>(
|
2013-03-29 13:27:33 +00:00
|
|
|
index + i - 2,
|
|
|
|
index + i - !wind,
|
|
|
|
index + i - wind);
|
|
|
|
|
|
|
|
wind ^= true;
|
|
|
|
}
|
2009-09-29 18:27:41 +00:00
|
|
|
}
|
|
|
|
}
|
2013-02-22 01:10:00 +00:00
|
|
|
|
2013-04-08 15:22:16 +00:00
|
|
|
/**
|
|
|
|
* FAN simulator:
|
|
|
|
*
|
|
|
|
* 2---3
|
|
|
|
* / \ / \
|
|
|
|
* 1---0---4
|
|
|
|
*
|
|
|
|
* would generate this triangles:
|
|
|
|
* 012, 023, 034
|
|
|
|
*
|
|
|
|
* rotated (for better striping):
|
|
|
|
* 120, 302, 034
|
|
|
|
*
|
|
|
|
* as odd ones have to winded, following strip is fine:
|
|
|
|
* 12034
|
|
|
|
*
|
|
|
|
* so we use 6 indices for 3 triangles
|
|
|
|
*/
|
|
|
|
|
2013-04-08 17:39:43 +00:00
|
|
|
template <bool pr> void IndexGenerator::AddFan(u32 numVerts)
|
2009-09-29 18:27:41 +00:00
|
|
|
{
|
2013-04-08 15:22:16 +00:00
|
|
|
u32 i = 2;
|
|
|
|
|
2013-04-24 13:21:54 +00:00
|
|
|
if(pr)
|
|
|
|
{
|
|
|
|
for(; i<=numVerts-3; i+=3)
|
|
|
|
{
|
2013-04-08 15:22:16 +00:00
|
|
|
*Tptr++ = index + i - 1;
|
|
|
|
*Tptr++ = index + i + 0;
|
|
|
|
*Tptr++ = index;
|
|
|
|
*Tptr++ = index + i + 1;
|
|
|
|
*Tptr++ = index + i + 2;
|
2013-04-08 15:58:23 +00:00
|
|
|
*Tptr++ = s_primitive_restart;
|
2013-04-08 15:22:16 +00:00
|
|
|
numT += 3;
|
|
|
|
}
|
|
|
|
|
2013-04-24 13:21:54 +00:00
|
|
|
for(; i<=numVerts-2; i+=2)
|
|
|
|
{
|
2013-04-08 15:22:16 +00:00
|
|
|
*Tptr++ = index + i - 1;
|
|
|
|
*Tptr++ = index + i + 0;
|
|
|
|
*Tptr++ = index;
|
|
|
|
*Tptr++ = index + i + 1;
|
2013-04-08 15:58:23 +00:00
|
|
|
*Tptr++ = s_primitive_restart;
|
2013-04-08 15:22:16 +00:00
|
|
|
numT += 2;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for (; i < numVerts; ++i)
|
2010-05-22 21:58:43 +00:00
|
|
|
{
|
2013-04-08 17:39:43 +00:00
|
|
|
WriteTriangle<pr>(index, index + i - 1, index + i);
|
2013-02-22 01:10:00 +00:00
|
|
|
}
|
2009-09-29 18:27:41 +00:00
|
|
|
}
|
|
|
|
|
2013-04-08 15:22:16 +00:00
|
|
|
/*
|
|
|
|
* QUAD simulator
|
|
|
|
*
|
|
|
|
* 0---1 4---5
|
|
|
|
* |\ | |\ |
|
|
|
|
* | \ | | \ |
|
|
|
|
* | \| | \|
|
|
|
|
* 3---2 7---6
|
|
|
|
*
|
|
|
|
* 012,023, 456,467 ...
|
|
|
|
* or 120,302, 564,746
|
|
|
|
* or as strip: 1203, 5647
|
2013-04-10 10:36:59 +00:00
|
|
|
*
|
|
|
|
* Warning:
|
2013-04-10 10:45:44 +00:00
|
|
|
* A simple triangle has to be rendered for three vertices.
|
|
|
|
* ZWW do this for sun rays
|
2013-04-08 15:22:16 +00:00
|
|
|
*/
|
2013-04-08 17:39:43 +00:00
|
|
|
template <bool pr> void IndexGenerator::AddQuads(u32 numVerts)
|
2009-09-29 18:27:41 +00:00
|
|
|
{
|
2013-02-22 01:10:00 +00:00
|
|
|
auto const numQuads = numVerts / 4;
|
2013-02-22 03:01:53 +00:00
|
|
|
for (u32 i = 0; i != numQuads; ++i)
|
2009-09-29 18:27:41 +00:00
|
|
|
{
|
2013-04-24 13:21:54 +00:00
|
|
|
if(pr)
|
|
|
|
{
|
2013-03-29 13:27:33 +00:00
|
|
|
*Tptr++ = index + i * 4 + 1;
|
|
|
|
*Tptr++ = index + i * 4 + 2;
|
2013-04-08 15:22:16 +00:00
|
|
|
*Tptr++ = index + i * 4 + 0;
|
|
|
|
*Tptr++ = index + i * 4 + 3;
|
2013-04-08 15:58:23 +00:00
|
|
|
*Tptr++ = s_primitive_restart;
|
2013-03-29 13:27:33 +00:00
|
|
|
numT += 2;
|
2013-04-24 13:21:54 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2013-04-08 17:39:43 +00:00
|
|
|
WriteTriangle<pr>(index + i * 4, index + i * 4 + 1, index + i * 4 + 2);
|
|
|
|
WriteTriangle<pr>(index + i * 4, index + i * 4 + 2, index + i * 4 + 3);
|
2013-03-29 13:27:33 +00:00
|
|
|
}
|
2009-09-29 18:27:41 +00:00
|
|
|
}
|
2013-04-24 13:21:54 +00:00
|
|
|
|
2013-04-10 10:36:59 +00:00
|
|
|
// three vertices remaining, so render a triangle
|
|
|
|
u32 remainingVerts = numVerts - numQuads*4;
|
|
|
|
if(remainingVerts == 3)
|
|
|
|
{
|
|
|
|
WriteTriangle<pr>(index+numVerts-3, index+numVerts-2, index+numVerts-1);
|
|
|
|
}
|
|
|
|
else if(remainingVerts)
|
2013-04-24 13:21:54 +00:00
|
|
|
{
|
2013-04-10 10:36:59 +00:00
|
|
|
ERROR_LOG(VIDEO, "AddQuads: unknown count of vertices found");
|
2013-04-24 13:21:54 +00:00
|
|
|
}
|
2009-09-29 18:27:41 +00:00
|
|
|
}
|
|
|
|
|
2013-02-22 01:10:00 +00:00
|
|
|
// Lines
|
|
|
|
void IndexGenerator::AddLineList(u32 numVerts)
|
2009-09-29 18:27:41 +00:00
|
|
|
{
|
2013-02-22 01:10:00 +00:00
|
|
|
auto const numLines = numVerts / 2;
|
|
|
|
for (u32 i = 0; i != numLines; ++i)
|
2009-09-29 18:27:41 +00:00
|
|
|
{
|
2013-02-22 01:10:00 +00:00
|
|
|
*Lptr++ = index + i * 2;
|
|
|
|
*Lptr++ = index + i * 2 + 1;
|
|
|
|
++numL;
|
2009-09-29 18:27:41 +00:00
|
|
|
}
|
2013-04-10 10:36:59 +00:00
|
|
|
u32 remainingVerts = numVerts - numLines*2;
|
|
|
|
if(remainingVerts)
|
|
|
|
ERROR_LOG(VIDEO, "AddLineList: unknown count of vertices found");
|
|
|
|
|
2009-09-29 18:27:41 +00:00
|
|
|
}
|
|
|
|
|
2013-04-08 15:58:23 +00:00
|
|
|
// shouldn't be used as strips as LineLists are much more common
|
|
|
|
// so converting them to lists
|
2013-02-22 01:10:00 +00:00
|
|
|
void IndexGenerator::AddLineStrip(u32 numVerts)
|
2009-09-29 18:27:41 +00:00
|
|
|
{
|
2013-02-22 01:10:00 +00:00
|
|
|
for (u32 i = 1; i < numVerts; ++i)
|
2009-09-29 18:27:41 +00:00
|
|
|
{
|
2013-02-22 01:10:00 +00:00
|
|
|
*Lptr++ = index + i - 1;
|
|
|
|
*Lptr++ = index + i;
|
|
|
|
++numL;
|
2009-09-29 18:27:41 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2013-02-22 01:10:00 +00:00
|
|
|
// Points
|
|
|
|
void IndexGenerator::AddPoints(u32 numVerts)
|
2009-09-29 18:27:41 +00:00
|
|
|
{
|
2013-02-22 01:10:00 +00:00
|
|
|
for (u32 i = 0; i != numVerts; ++i)
|
2009-09-29 18:27:41 +00:00
|
|
|
{
|
2013-02-22 01:10:00 +00:00
|
|
|
*Pptr++ = index + i;
|
|
|
|
++numP;
|
2009-09-29 18:27:41 +00:00
|
|
|
}
|
|
|
|
}
|
2013-03-22 23:18:35 +00:00
|
|
|
|
|
|
|
|
|
|
|
u32 IndexGenerator::GetRemainingIndices()
|
|
|
|
{
|
2013-04-08 15:58:23 +00:00
|
|
|
u32 max_index = 65534; // -1 is reserved for primitive restart (ogl + dx11)
|
2013-03-22 23:18:35 +00:00
|
|
|
return max_index - index;
|
|
|
|
}
|