2015-02-26 20:42:53 +00:00
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# RZDE01, RZDJ01, RZDK01, RZDP01 - The Legend of Zelda: Twilight Princess [Wii]
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2011-01-31 00:14:02 +00:00
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[Core]
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2015-03-01 21:30:20 +00:00
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# Values set here will override the main Dolphin settings.
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2013-08-11 15:32:03 +00:00
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2011-01-31 00:14:02 +00:00
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[OnFrame]
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2013-08-11 15:32:03 +00:00
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# Add memory patches to be applied every frame here.
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2011-01-31 00:14:02 +00:00
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[ActionReplay]
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2013-08-11 15:32:03 +00:00
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# Add action replay cheats here.
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2011-02-21 18:47:40 +00:00
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[Video_Hacks]
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2011-08-23 16:51:20 +00:00
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EFBAccessEnable = True
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2017-11-21 03:16:54 +00:00
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ImmediateXFBEnable = False
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2018-06-28 23:05:11 +00:00
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2023-01-19 00:39:26 +00:00
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# The game logic itself is ignoring VI interrupts
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# and keeps updating shadow video registers.
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# Because of this, it is incompatible with VISkip.
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VISkip = False
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2023-01-30 06:08:34 +00:00
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[Video_Settings]
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# Because the minimap in Hyrule Field and Faron Woods
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# has a ton of unused triangles, CPU Cull can greatly
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# speed up demanding areas of the game.
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CPUCull = True
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2024-09-08 18:36:22 +00:00
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# Allow the ArbitraryMipmapDetection setting to take effect.
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EnableGPUTextureDecoding = False
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2018-06-28 23:05:11 +00:00
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[Video_Enhancements]
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ArbitraryMipmapDetection = True
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