Add CPU Cull to Twilight Princess and Metroid Prime Series

These games greatly benefit from CPU Culling, and there isn't much reason
not to just blanket enable it for all users.  There is no case where you'd
want it disabled.
This commit is contained in:
JMC47 2023-01-30 01:08:34 -05:00
parent d380d43209
commit df536b1443
6 changed files with 36 additions and 0 deletions

View File

@ -16,5 +16,10 @@ CPUThread = False
[Video_Settings]
SafeTextureCacheColorSamples = 512
# Because the minimap has a lot of unused triangles,
# CPU Cull can greatly speed up demanding areas of the game.
CPUCull = True
[Video_Hacks]
EFBToTextureEnable = False

View File

@ -15,4 +15,9 @@
[Video_Settings]
SafeTextureCacheColorSamples = 512
# Because the minimap has a lot of unused triangles,
# CPU Cull can greatly speed up demanding areas of the game.
CPUCull = True
[Video_Hacks]

View File

@ -21,5 +21,12 @@ ImmediateXFBEnable = False
VISkip = False
[Video_Settings]
# Because the minimap in Hyrule Field and Faron Woods
# has a ton of unused triangles, CPU Cull can greatly
# speed up demanding areas of the game.
CPUCull = True
[Video_Enhancements]
ArbitraryMipmapDetection = True

View File

@ -12,6 +12,13 @@
[ActionReplay]
# Add action replay cheats here.
[Video_Settings]
# Because the minimap has a lot of unused triangles,
# CPU Cull can greatly speed up demanding areas of the game.
CPUCull = True
[Video_Hacks]
EFBToTextureEnable = False
ImmediateXFBEnable = False

View File

@ -15,5 +15,10 @@
[Video_Settings]
SafeTextureCacheColorSamples = 512
# Because the minimap has a lot of unused triangles,
# CPU Cull can greatly speed up demanding areas of the game.
CPUCull = True
[Video_Hacks]
EFBToTextureEnable = False

View File

@ -21,5 +21,12 @@ ImmediateXFBEnable = False
VISkip = False
[Video_Settings]
# Because the minimap in Hyrule Field and Faron Woods
# has a ton of unused triangles, CPU Cull can greatly
# speed up demanding areas of the game.
CPUCull = True
[Video_Enhancements]
ArbitraryMipmapDetection = True