Normalize all Game INI files
Add a simple Python script that does a basic normalization on the game INI files and run it across all the files we have. This normalizes the sections, their order and comments, and the whitespace within them. It also removes the sections Video_Hardware, Gecko, and Wii, which should not be in the game INI files we ship by default.
This commit is contained in:
parent
8bbd1d12e8
commit
e5f4586356
|
@ -0,0 +1,112 @@
|
|||
|
||||
import chardet
|
||||
import codecs
|
||||
import os
|
||||
import glob
|
||||
|
||||
standard_sections = [
|
||||
"Core",
|
||||
"EmuState",
|
||||
"OnLoad",
|
||||
"OnFrame",
|
||||
"ActionReplay",
|
||||
"Video",
|
||||
"Video_Settings",
|
||||
"Video_Enhancements",
|
||||
"Video_Hacks",
|
||||
"Speedhacks",
|
||||
]
|
||||
|
||||
standard_comments = {
|
||||
"Core": "Values set here will override the main dolphin settings.",
|
||||
"EmuState": "The Emulation State. 1 is worst, 5 is best, 0 is not set.",
|
||||
"OnLoad": "Add memory patches to be loaded once on boot here.",
|
||||
"OnFrame": "Add memory patches to be applied every frame here.",
|
||||
"ActionReplay": "Add action replay cheats here.",
|
||||
"Video": "",
|
||||
"Video_Settings": "",
|
||||
"Video_Enhancements": "",
|
||||
"Video_Hacks": "",
|
||||
"Speedhacks": "",
|
||||
}
|
||||
|
||||
def normalize_comment(line):
|
||||
line = line.strip().lstrip('#').lstrip()
|
||||
if line:
|
||||
return "# %s" % (line,)
|
||||
else:
|
||||
return ""
|
||||
|
||||
def normalize_ini_file(in_, out):
|
||||
sections = {}
|
||||
current_section = None
|
||||
toplevel_comment = ""
|
||||
wants_comment = False
|
||||
|
||||
for line in in_:
|
||||
line = line.strip()
|
||||
|
||||
# strip utf8 bom
|
||||
line = line.lstrip(u'\ufeff')
|
||||
|
||||
if line.startswith('#'):
|
||||
line = normalize_comment(line)
|
||||
if current_section is None:
|
||||
toplevel_comment += line
|
||||
continue
|
||||
|
||||
if line.startswith('['):
|
||||
end = line.find(']')
|
||||
section_name = line[1:end]
|
||||
if section_name not in standard_sections:
|
||||
continue
|
||||
current_section = []
|
||||
sections[section_name] = current_section
|
||||
wants_comment = False
|
||||
continue
|
||||
|
||||
if current_section is None and line:
|
||||
raise ValueError("invalid junk")
|
||||
|
||||
if current_section is None:
|
||||
continue
|
||||
|
||||
if line.startswith('#') and not wants_comment:
|
||||
continue
|
||||
|
||||
current_section.append(line)
|
||||
if line:
|
||||
wants_comment = True
|
||||
|
||||
out.write(toplevel_comment.strip() + "\n\n")
|
||||
|
||||
for section in standard_sections:
|
||||
lines = '\n'.join(sections.get(section, "")).strip()
|
||||
comments = standard_comments[section]
|
||||
|
||||
if not lines and not comments:
|
||||
continue
|
||||
|
||||
out.write("[%s]\n" % (section,))
|
||||
if comments:
|
||||
out.write("# %s\n" % (comments,))
|
||||
if lines:
|
||||
out.write(lines)
|
||||
out.write('\n')
|
||||
out.write('\n')
|
||||
|
||||
def main():
|
||||
for name in glob.glob("??????.ini"):
|
||||
in__name = name
|
||||
out_name = name + '.new'
|
||||
|
||||
in_str = open(in__name, 'r').read()
|
||||
encoding = chardet.detect(in_str)
|
||||
|
||||
in_ = codecs.open(in__name, 'r', encoding['encoding'])
|
||||
out = codecs.open(out_name, 'w', 'utf8')
|
||||
normalize_ini_file(in_, out)
|
||||
os.rename(out_name, in__name)
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
|
@ -1,15 +1,27 @@
|
|||
# D43E01 - ZELDA OCARINA MULTI PACK
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
EmulationIssues = Minor video glitches when pausing
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
|
|
|
@ -1,14 +1,21 @@
|
|||
# D43J01 - ZELDA OCARINA MULTI PACK
|
||||
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
#Add memory patches to be loaded once on boot here.
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
+$loophack
|
||||
0x806866E4:word:0x60000000
|
||||
|
||||
[ActionReplay]
|
||||
[Video]
|
||||
# Add action replay cheats here.
|
||||
|
||||
|
|
|
@ -1,10 +1,23 @@
|
|||
# D43P01 - The Legend of Zelda: Ocarina of Time
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 1
|
||||
Issues="Dolphin doesn't support soft reset"
|
||||
EmulationIssues =
|
||||
[OnFrame]#Add memory patches here.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
|
|
|
@ -1,10 +1,22 @@
|
|||
# D43U01 - ZELDA OCARINA MULTI PACK
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
[Gecko]
|
||||
|
||||
|
|
|
@ -1,9 +1,20 @@
|
|||
# DTLX01 - ACTION REPLAY
|
||||
# DTLX01 - ACTION REPLAY
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
#Values set here will override the main dolphin settings.
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 0
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
|
|
|
@ -1,6 +1,18 @@
|
|||
# DVDXDV - Unknown
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
|
|
|
@ -1,9 +1,22 @@
|
|||
# FABP01 - Zelda: Link to Past
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues =
|
||||
# FABP01 - Zelda: Link to Past
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues =
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
|
|
|
@ -1,8 +1,19 @@
|
|||
# FBYE01 - Super Mario Bros. 2
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 3
|
||||
EmulationIssues = Can't see graphics
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
|
|
|
@ -1,17 +1,30 @@
|
|||
# G2BE5G - Black & Bruised
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
# G2BE5G - Black & Bruised
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
||||
|
|
|
@ -1,17 +1,30 @@
|
|||
# G2BP7D - Black & Bruised
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
# G2BP7D - Black & Bruised
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
||||
|
|
|
@ -1,7 +1,19 @@
|
|||
# G2CE52 - TC2 US
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack=1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 3
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
|
|
|
@ -1,10 +1,21 @@
|
|||
# G2FE78 - Tak 2: The Staff of Dreams
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
$Infinite Health
|
||||
04112828 48232224
|
||||
04344A4C D017021C
|
||||
|
@ -16,3 +27,4 @@ $Max JuJu Elements
|
|||
$Have All Cards/All Cards Mixable
|
||||
00000000 8439A5E0
|
||||
00000001 001E000A
|
||||
|
||||
|
|
|
@ -1,6 +1,18 @@
|
|||
# G2GJB2 - MOBILE SUIT GUNDAM GUNDAMvs.ZGUNDAM
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
|
|
|
@ -1,152 +1,167 @@
|
|||
# G2ME01 - Metroid Prime 2 Echoes
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly.
|
||||
[Speedhacks]
|
||||
0x803758bc=400
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
$This Code Must Be On!
|
||||
043BC410 906D0000
|
||||
043BC414 88030004
|
||||
043BC418 4BC5C1F4
|
||||
04018608 483A3E08
|
||||
$Infinite Health
|
||||
4241FD80 000A44BB
|
||||
4241FD80 000B6000
|
||||
$Max Energy Tanks
|
||||
4241FD80 012B000E
|
||||
4241FD80 012D000E
|
||||
$Maximum Missiles
|
||||
4241FD80 013900FA
|
||||
$Infinite Missiles
|
||||
4241FD80 013700FA
|
||||
$Have Charge Beam
|
||||
4241FD80 00310001
|
||||
4241FD80 00330001
|
||||
$Have Dark Beam
|
||||
4241FD80 0037000F
|
||||
4241FD80 0039000F
|
||||
$Have Light Beam
|
||||
4241FD80 003D000F
|
||||
4241FD80 003F000F
|
||||
$Have Annihilator
|
||||
4241FD80 0043000F
|
||||
4241FD80 0045000F
|
||||
$Have Super Missile
|
||||
4241FD80 00470001
|
||||
4241FD80 00490001
|
||||
$Have Darkburst
|
||||
4241FD80 004D0001
|
||||
4241FD80 004F0001
|
||||
$Have Sunburst
|
||||
4241FD80 00530001
|
||||
4241FD80 00550001
|
||||
$Have Sonic Boom
|
||||
4241FD80 00590001
|
||||
4241FD80 005B0001
|
||||
$Have Combat Visor
|
||||
4241FD80 005F0001
|
||||
4241FD80 00610001
|
||||
$Have Scan Visor
|
||||
4241FD80 00650001
|
||||
4241FD80 00670001
|
||||
$Have Dark Visor
|
||||
4241FD80 006B0001
|
||||
4241FD80 006D0001
|
||||
$Have Echo Visor
|
||||
4241FD80 00710001
|
||||
4241FD80 00730001
|
||||
$Have Varia Suit
|
||||
4241FD80 00770001
|
||||
4241FD80 00790001
|
||||
$Have Dark Suit
|
||||
4241FD80 007D0001
|
||||
4241FD80 007F0001
|
||||
$Have Light Suit
|
||||
4241FD80 00830001
|
||||
4241FD80 00850001
|
||||
$Have Space Jump Boots
|
||||
4241FD80 00BF0001
|
||||
4241FD80 00C10001
|
||||
$Have Grapple Beam
|
||||
4241FD80 00B90001
|
||||
4241FD80 00BB0001
|
||||
$Have Gravity Boost
|
||||
4241FD80 00C50001
|
||||
4241FD80 00C70001
|
||||
$Have Screw Attack
|
||||
4241FD80 00D10001
|
||||
4241FD80 00D30001
|
||||
$Have Seeker Missile
|
||||
4241FD80 00CB0001
|
||||
4241FD80 00CD0001
|
||||
$Have Morph Ball Power Bomb
|
||||
4241FD80 01310001
|
||||
4241FD80 01330001
|
||||
$Have Beam Ammo Expansion
|
||||
4241FD80 013D000F
|
||||
4241FD80 013F000F
|
||||
$Have Sky Temple Key 1
|
||||
4241FD80 00DD0001
|
||||
4241FD80 00DF0001
|
||||
$Have Sky Temple Key 2
|
||||
4241FD80 00E30001
|
||||
4241FD80 00E50001
|
||||
$Have Sky Temple Key 3
|
||||
4241FD80 00E90001
|
||||
4241FD80 00EB0001
|
||||
$Have Agon Temple Key 1
|
||||
4241FD80 00EF0001
|
||||
4241FD80 00F10001
|
||||
$Have Agon Temple Key 2
|
||||
4241FD80 00F50001
|
||||
4241FD80 00F70001
|
||||
$Have Agon Temple Key 3
|
||||
4241FD80 00FB0001
|
||||
4241FD80 00FD0001
|
||||
$Have Torvus Temple Key 1
|
||||
4241FD80 01010001
|
||||
4241FD80 01030001
|
||||
$Have Torvus Temple Key 2
|
||||
4241FD80 01070001
|
||||
4241FD80 01090001
|
||||
$Have Torvus Temple Key 3
|
||||
4241FD80 010D0001
|
||||
4241FD80 010F0001
|
||||
$Have Ing Hive Temple Key 1
|
||||
4241FD80 01130001
|
||||
4241FD80 01150001
|
||||
$Have Ing Hive Temple Key 2
|
||||
4241FD80 01190001
|
||||
4241FD80 011B0001
|
||||
$Have Ing Hive Temple Key 3
|
||||
4241FD80 011F0001
|
||||
$One Hit Kill
|
||||
0403DB68 4BFC539C
|
||||
04002F04 FFC00090
|
||||
04002F08 7C1BE050
|
||||
04002F0C 2C000010
|
||||
04002F10 41820008
|
||||
04002F14 EFDEF028
|
||||
04002F18 4803AC54
|
||||
$Full Logbook
|
||||
0421166C 4BDF18CC
|
||||
04002F38 3BE000FF
|
||||
04002F3C 9BE50004
|
||||
04002F40 88050004
|
||||
04002F44 4820E72C
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Video_Hacks]
|
||||
EFBCopyEnable = True
|
||||
EFBToTextureEnable = False
|
||||
# G2ME01 - Metroid Prime 2 Echoes
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
$This Code Must Be On!
|
||||
043BC410 906D0000
|
||||
043BC414 88030004
|
||||
043BC418 4BC5C1F4
|
||||
04018608 483A3E08
|
||||
$Infinite Health
|
||||
4241FD80 000A44BB
|
||||
4241FD80 000B6000
|
||||
$Max Energy Tanks
|
||||
4241FD80 012B000E
|
||||
4241FD80 012D000E
|
||||
$Maximum Missiles
|
||||
4241FD80 013900FA
|
||||
$Infinite Missiles
|
||||
4241FD80 013700FA
|
||||
$Have Charge Beam
|
||||
4241FD80 00310001
|
||||
4241FD80 00330001
|
||||
$Have Dark Beam
|
||||
4241FD80 0037000F
|
||||
4241FD80 0039000F
|
||||
$Have Light Beam
|
||||
4241FD80 003D000F
|
||||
4241FD80 003F000F
|
||||
$Have Annihilator
|
||||
4241FD80 0043000F
|
||||
4241FD80 0045000F
|
||||
$Have Super Missile
|
||||
4241FD80 00470001
|
||||
4241FD80 00490001
|
||||
$Have Darkburst
|
||||
4241FD80 004D0001
|
||||
4241FD80 004F0001
|
||||
$Have Sunburst
|
||||
4241FD80 00530001
|
||||
4241FD80 00550001
|
||||
$Have Sonic Boom
|
||||
4241FD80 00590001
|
||||
4241FD80 005B0001
|
||||
$Have Combat Visor
|
||||
4241FD80 005F0001
|
||||
4241FD80 00610001
|
||||
$Have Scan Visor
|
||||
4241FD80 00650001
|
||||
4241FD80 00670001
|
||||
$Have Dark Visor
|
||||
4241FD80 006B0001
|
||||
4241FD80 006D0001
|
||||
$Have Echo Visor
|
||||
4241FD80 00710001
|
||||
4241FD80 00730001
|
||||
$Have Varia Suit
|
||||
4241FD80 00770001
|
||||
4241FD80 00790001
|
||||
$Have Dark Suit
|
||||
4241FD80 007D0001
|
||||
4241FD80 007F0001
|
||||
$Have Light Suit
|
||||
4241FD80 00830001
|
||||
4241FD80 00850001
|
||||
$Have Space Jump Boots
|
||||
4241FD80 00BF0001
|
||||
4241FD80 00C10001
|
||||
$Have Grapple Beam
|
||||
4241FD80 00B90001
|
||||
4241FD80 00BB0001
|
||||
$Have Gravity Boost
|
||||
4241FD80 00C50001
|
||||
4241FD80 00C70001
|
||||
$Have Screw Attack
|
||||
4241FD80 00D10001
|
||||
4241FD80 00D30001
|
||||
$Have Seeker Missile
|
||||
4241FD80 00CB0001
|
||||
4241FD80 00CD0001
|
||||
$Have Morph Ball Power Bomb
|
||||
4241FD80 01310001
|
||||
4241FD80 01330001
|
||||
$Have Beam Ammo Expansion
|
||||
4241FD80 013D000F
|
||||
4241FD80 013F000F
|
||||
$Have Sky Temple Key 1
|
||||
4241FD80 00DD0001
|
||||
4241FD80 00DF0001
|
||||
$Have Sky Temple Key 2
|
||||
4241FD80 00E30001
|
||||
4241FD80 00E50001
|
||||
$Have Sky Temple Key 3
|
||||
4241FD80 00E90001
|
||||
4241FD80 00EB0001
|
||||
$Have Agon Temple Key 1
|
||||
4241FD80 00EF0001
|
||||
4241FD80 00F10001
|
||||
$Have Agon Temple Key 2
|
||||
4241FD80 00F50001
|
||||
4241FD80 00F70001
|
||||
$Have Agon Temple Key 3
|
||||
4241FD80 00FB0001
|
||||
4241FD80 00FD0001
|
||||
$Have Torvus Temple Key 1
|
||||
4241FD80 01010001
|
||||
4241FD80 01030001
|
||||
$Have Torvus Temple Key 2
|
||||
4241FD80 01070001
|
||||
4241FD80 01090001
|
||||
$Have Torvus Temple Key 3
|
||||
4241FD80 010D0001
|
||||
4241FD80 010F0001
|
||||
$Have Ing Hive Temple Key 1
|
||||
4241FD80 01130001
|
||||
4241FD80 01150001
|
||||
$Have Ing Hive Temple Key 2
|
||||
4241FD80 01190001
|
||||
4241FD80 011B0001
|
||||
$Have Ing Hive Temple Key 3
|
||||
4241FD80 011F0001
|
||||
$One Hit Kill
|
||||
0403DB68 4BFC539C
|
||||
04002F04 FFC00090
|
||||
04002F08 7C1BE050
|
||||
04002F0C 2C000010
|
||||
04002F10 41820008
|
||||
04002F14 EFDEF028
|
||||
04002F18 4803AC54
|
||||
$Full Logbook
|
||||
0421166C 4BDF18CC
|
||||
04002F38 3BE000FF
|
||||
04002F3C 9BE50004
|
||||
04002F40 88050004
|
||||
04002F44 4820E72C
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
||||
[Video_Hacks]
|
||||
EFBCopyEnable = True
|
||||
EFBToTextureEnable = False
|
||||
|
||||
[Speedhacks]
|
||||
0x803758bc=400
|
||||
|
||||
|
|
|
@ -1,152 +1,166 @@
|
|||
# G2MP01 - Metroid Prime 2 Echoes
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly.
|
||||
[Speedhacks]
|
||||
#Patch OSYieldThread to take more time - MP2's idle loop is really stupid.
|
||||
0x80375c68=400
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
$Infinite Health
|
||||
423DDE0C 000A44BB
|
||||
423DDE0C 000B6000
|
||||
$Max Energy Tanks
|
||||
423DDE0C 012B000E
|
||||
423DDE0C 012D000E
|
||||
$Maximum Missiles
|
||||
423DDE0C 013900FA
|
||||
$Infinite Missiles
|
||||
423DDE0C 013700FA
|
||||
$Moon Jump (Hold B)
|
||||
3A705F24 00000200
|
||||
423DDDFC 00D84101
|
||||
$Have Charge Beam
|
||||
423DDE0C 00310001
|
||||
423DDE0C 00330001
|
||||
$Have Dark Beam
|
||||
423DDE0C 00370001
|
||||
423DDE0C 00390001
|
||||
$Have Light Beam
|
||||
423DDE0C 003D0001
|
||||
423DDE0C 003F0001
|
||||
$Have Annihilator
|
||||
423DDE0C 00430001
|
||||
423DDE0C 00450001
|
||||
$Have Super Missile
|
||||
423DDE0C 00470001
|
||||
423DDE0C 00490001
|
||||
$Have Darkburst
|
||||
423DDE0C 004D0001
|
||||
423DDE0C 004F0001
|
||||
$Have Sunburst
|
||||
423DDE0C 00530001
|
||||
423DDE0C 00550001
|
||||
$Have Sonic Boom
|
||||
423DDE0C 00590001
|
||||
423DDE0C 005B0001
|
||||
$Have Combat Visor
|
||||
423DDE0C 005F0001
|
||||
423DDE0C 00610001
|
||||
$Have Scan Visor
|
||||
423DDE0C 00650001
|
||||
423DDE0C 00670001
|
||||
$Have Dark Visor
|
||||
423DDE0C 006B0001
|
||||
423DDE0C 006D0001
|
||||
$Have Echo Visor
|
||||
423DDE0C 00710001
|
||||
423DDE0C 00730001
|
||||
$Have Varia Suit
|
||||
423DDE0C 00770001
|
||||
423DDE0C 00790001
|
||||
$Have Dark Suit
|
||||
423DDE0C 007D0001
|
||||
423DDE0C 007F0001
|
||||
$Have Light Suit
|
||||
423DDE0C 00830001
|
||||
423DDE0C 00850001
|
||||
$Have Space Jump Boots
|
||||
423DDE0C 00BF0001
|
||||
423DDE0C 00C10001
|
||||
$Have Grapple Beam
|
||||
423DDE0C 00B90001
|
||||
423DDE0C 00BB0001
|
||||
$Have Gravity Boost
|
||||
423DDE0C 00C50001
|
||||
423DDE0C 00C70001
|
||||
$Have Screw Attack
|
||||
423DDE0C 00D10001
|
||||
423DDE0C 00D30001
|
||||
$Have Seeker Missile
|
||||
423DDE0C 00CB0001
|
||||
423DDE0C 00CD0001
|
||||
$Have Morph Ball Power Bomb
|
||||
423DDE0C 01310001
|
||||
423DDE0C 01330001
|
||||
$Have Beam Ammo Expansion
|
||||
423DDE0C 013D000F
|
||||
423DDE0C 013F000F
|
||||
$Have Sky Temple Key 1
|
||||
423DDE0C 00DD0001
|
||||
423DDE0C 00DF0001
|
||||
$Have Sky Temple Key 2
|
||||
423DDE0C 00E30001
|
||||
423DDE0C 00E50001
|
||||
$Have Sky Temple Key 3
|
||||
423DDE0C 00E90001
|
||||
423DDE0C 00EB0001
|
||||
$Have Agon Temple Key 1
|
||||
423DDE0C 00EF0001
|
||||
423DDE0C 00F10001
|
||||
$Have Agon Temple Key 2
|
||||
423DDE0C 00F50001
|
||||
423DDE0C 00F70001
|
||||
$Have Agon Temple Key 3
|
||||
423DDE0C 00FB0001
|
||||
423DDE0C 00FD0001
|
||||
$Have Torvus Temple Key 1
|
||||
423DDE0C 01010001
|
||||
423DDE0C 01030001
|
||||
$Have Torvus Temple Key 2
|
||||
423DDE0C 01070001
|
||||
423DDE0C 01090001
|
||||
$Have Torvus Temple Key 3
|
||||
423DDE0C 010D0001
|
||||
423DDE0C 010F0001
|
||||
$Have Ing Hive Temple Key 1
|
||||
423DDE0C 01130001
|
||||
423DDE0C 01150001
|
||||
$Have Ing Hive Temple Key 2
|
||||
423DDE0C 01190001
|
||||
423DDE0C 011B0001
|
||||
$Have Ing Hive Temple Key 3
|
||||
423DDE0C 011F0001
|
||||
423DDE0C 01210001
|
||||
$One Hit Kill
|
||||
0403DCB8 4BFC524C
|
||||
04002F04 FFC00090
|
||||
04002F08 7C1BE050
|
||||
04002F0C 2C000010
|
||||
04002F10 41820008
|
||||
04002F14 EFDEF028
|
||||
04002F18 4803ADA4
|
||||
$Full Logbook
|
||||
04211974 4BDF15C4
|
||||
04002F38 3BE000FF
|
||||
04002F3C 9BE50004
|
||||
04002F40 88050004
|
||||
04002F44 4820EA34
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Video_Hacks]
|
||||
EFBCopyEnable = True
|
||||
EFBToTextureEnable = False
|
||||
# G2MP01 - Metroid Prime 2 Echoes
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = EFB to RAM is needed for the scanner/visors to work properly.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
$Infinite Health
|
||||
423DDE0C 000A44BB
|
||||
423DDE0C 000B6000
|
||||
$Max Energy Tanks
|
||||
423DDE0C 012B000E
|
||||
423DDE0C 012D000E
|
||||
$Maximum Missiles
|
||||
423DDE0C 013900FA
|
||||
$Infinite Missiles
|
||||
423DDE0C 013700FA
|
||||
$Moon Jump (Hold B)
|
||||
3A705F24 00000200
|
||||
423DDDFC 00D84101
|
||||
$Have Charge Beam
|
||||
423DDE0C 00310001
|
||||
423DDE0C 00330001
|
||||
$Have Dark Beam
|
||||
423DDE0C 00370001
|
||||
423DDE0C 00390001
|
||||
$Have Light Beam
|
||||
423DDE0C 003D0001
|
||||
423DDE0C 003F0001
|
||||
$Have Annihilator
|
||||
423DDE0C 00430001
|
||||
423DDE0C 00450001
|
||||
$Have Super Missile
|
||||
423DDE0C 00470001
|
||||
423DDE0C 00490001
|
||||
$Have Darkburst
|
||||
423DDE0C 004D0001
|
||||
423DDE0C 004F0001
|
||||
$Have Sunburst
|
||||
423DDE0C 00530001
|
||||
423DDE0C 00550001
|
||||
$Have Sonic Boom
|
||||
423DDE0C 00590001
|
||||
423DDE0C 005B0001
|
||||
$Have Combat Visor
|
||||
423DDE0C 005F0001
|
||||
423DDE0C 00610001
|
||||
$Have Scan Visor
|
||||
423DDE0C 00650001
|
||||
423DDE0C 00670001
|
||||
$Have Dark Visor
|
||||
423DDE0C 006B0001
|
||||
423DDE0C 006D0001
|
||||
$Have Echo Visor
|
||||
423DDE0C 00710001
|
||||
423DDE0C 00730001
|
||||
$Have Varia Suit
|
||||
423DDE0C 00770001
|
||||
423DDE0C 00790001
|
||||
$Have Dark Suit
|
||||
423DDE0C 007D0001
|
||||
423DDE0C 007F0001
|
||||
$Have Light Suit
|
||||
423DDE0C 00830001
|
||||
423DDE0C 00850001
|
||||
$Have Space Jump Boots
|
||||
423DDE0C 00BF0001
|
||||
423DDE0C 00C10001
|
||||
$Have Grapple Beam
|
||||
423DDE0C 00B90001
|
||||
423DDE0C 00BB0001
|
||||
$Have Gravity Boost
|
||||
423DDE0C 00C50001
|
||||
423DDE0C 00C70001
|
||||
$Have Screw Attack
|
||||
423DDE0C 00D10001
|
||||
423DDE0C 00D30001
|
||||
$Have Seeker Missile
|
||||
423DDE0C 00CB0001
|
||||
423DDE0C 00CD0001
|
||||
$Have Morph Ball Power Bomb
|
||||
423DDE0C 01310001
|
||||
423DDE0C 01330001
|
||||
$Have Beam Ammo Expansion
|
||||
423DDE0C 013D000F
|
||||
423DDE0C 013F000F
|
||||
$Have Sky Temple Key 1
|
||||
423DDE0C 00DD0001
|
||||
423DDE0C 00DF0001
|
||||
$Have Sky Temple Key 2
|
||||
423DDE0C 00E30001
|
||||
423DDE0C 00E50001
|
||||
$Have Sky Temple Key 3
|
||||
423DDE0C 00E90001
|
||||
423DDE0C 00EB0001
|
||||
$Have Agon Temple Key 1
|
||||
423DDE0C 00EF0001
|
||||
423DDE0C 00F10001
|
||||
$Have Agon Temple Key 2
|
||||
423DDE0C 00F50001
|
||||
423DDE0C 00F70001
|
||||
$Have Agon Temple Key 3
|
||||
423DDE0C 00FB0001
|
||||
423DDE0C 00FD0001
|
||||
$Have Torvus Temple Key 1
|
||||
423DDE0C 01010001
|
||||
423DDE0C 01030001
|
||||
$Have Torvus Temple Key 2
|
||||
423DDE0C 01070001
|
||||
423DDE0C 01090001
|
||||
$Have Torvus Temple Key 3
|
||||
423DDE0C 010D0001
|
||||
423DDE0C 010F0001
|
||||
$Have Ing Hive Temple Key 1
|
||||
423DDE0C 01130001
|
||||
423DDE0C 01150001
|
||||
$Have Ing Hive Temple Key 2
|
||||
423DDE0C 01190001
|
||||
423DDE0C 011B0001
|
||||
$Have Ing Hive Temple Key 3
|
||||
423DDE0C 011F0001
|
||||
423DDE0C 01210001
|
||||
$One Hit Kill
|
||||
0403DCB8 4BFC524C
|
||||
04002F04 FFC00090
|
||||
04002F08 7C1BE050
|
||||
04002F0C 2C000010
|
||||
04002F10 41820008
|
||||
04002F14 EFDEF028
|
||||
04002F18 4803ADA4
|
||||
$Full Logbook
|
||||
04211974 4BDF15C4
|
||||
04002F38 3BE000FF
|
||||
04002F3C 9BE50004
|
||||
04002F40 88050004
|
||||
04002F44 4820EA34
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
||||
[Video_Hacks]
|
||||
EFBCopyEnable = True
|
||||
EFBToTextureEnable = False
|
||||
|
||||
[Speedhacks]
|
||||
0x80375c68=400
|
||||
|
||||
|
|
|
@ -1,19 +1,31 @@
|
|||
# G2OE41 - PoP:WW
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
||||
# G2OE41 - PoP:WW
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
||||
|
|
|
@ -1,18 +1,31 @@
|
|||
# G2OP41 - PoP:WW
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
# G2OP41 - PoP:WW
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
||||
|
|
|
@ -1,16 +1,28 @@
|
|||
# G2RE52 - Shrek SuperSlam
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
|
|
|
@ -1,16 +1,28 @@
|
|||
# G2TE52 - Tony Hawk's Underground 2
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
|
|
|
@ -1,18 +1,31 @@
|
|||
# G2VE08 - Viewtiful Joe 2
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs xfb real for videos to show up.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = True
|
||||
|
||||
|
|
|
@ -1,18 +1,31 @@
|
|||
# G2VP08 - Viewtiful Joe 2
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs xfb real for videos to show up.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = True
|
||||
|
||||
|
|
|
@ -1,20 +1,34 @@
|
|||
# G2XE8P - SONIC GEMS COLLECTION
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Everything playable with minor glitches.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
# G2XE8P - SONIC GEMS COLLECTION
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Everything playable with minor glitches.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
|
||||
|
|
|
@ -1,20 +1,34 @@
|
|||
# G2XP8P - SONIC GEMS COLLECTION
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Everything playable with minor glitches.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
# G2XP8P - SONIC GEMS COLLECTION
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Everything playable with minor glitches.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
|
||||
|
|
|
@ -1,18 +1,31 @@
|
|||
# G3AD69 - The Lord of the Rings, The Third Age
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
# G3AD69 - The Lord of the Rings, The Third Age
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
|
||||
|
|
|
@ -1,18 +1,31 @@
|
|||
# G3AE69 - The Lord of the Rings, The Third Age
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
# G3AE69 - The Lord of the Rings, The Third Age
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
|
||||
|
|
|
@ -1,18 +1,31 @@
|
|||
# G3AF69 - The Lord of the Rings, The Third Age
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
# G3AF69 - The Lord of the Rings, The Third Age
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
|
||||
|
|
|
@ -1,18 +1,31 @@
|
|||
# G3AP69 - The Lord of the Rings, The Third Age
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
# G3AP69 - The Lord of the Rings, The Third Age
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
|
||||
|
|
|
@ -1,6 +1,18 @@
|
|||
# G3DE6L - Carmen Sandiego
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
|
|
|
@ -1,10 +1,22 @@
|
|||
# G3EE51 - Extreme G3
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 1
|
||||
EmulationIssues = Black screen. Use an older rev for the game to work like r4727 (r6521 tested)
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
[Gecko]
|
||||
|
||||
|
|
|
@ -1,22 +1,35 @@
|
|||
# G3FE69 - TimeSplitters Future Perfect
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436)
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Core]
|
||||
MMU = 1
|
||||
BlockMerging = 1
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
# G3FE69 - TimeSplitters Future Perfect
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
MMU = 1
|
||||
BlockMerging = 1
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436)
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
|
||||
|
|
|
@ -1,22 +1,35 @@
|
|||
# G3FF69 - TimeSplitters Future Perfect
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436)
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Core]
|
||||
MMU = 1
|
||||
BlockMerging = 1
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
# G3FF69 - TimeSplitters Future Perfect
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
MMU = 1
|
||||
BlockMerging = 1
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436)
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
|
||||
|
|
|
@ -1,22 +1,35 @@
|
|||
# G3FP69 - TimeSplitters Future Perfect
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436)
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Core]
|
||||
MMU = 1
|
||||
BlockMerging = 1
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
# G3FP69 - TimeSplitters Future Perfect
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
MMU = 1
|
||||
BlockMerging = 1
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs mmu to run, and it runs very slow because of it (r6436)
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
|
||||
|
|
|
@ -1,7 +1,19 @@
|
|||
# G3JEAF - CuriousGeorge
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Stuck at memcard check
|
||||
EmulationStateId = 1
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
|
|
|
@ -1,15 +1,27 @@
|
|||
# G3LE8P - Super Monkey Ball Adventures (TM)
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
|
|
|
@ -1,6 +1,18 @@
|
|||
# G3NJDA - NARUTO3
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
|
|
|
@ -1,18 +1,31 @@
|
|||
# G3QEA4 - TMNT3
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
# G3QEA4 - TMNT3
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
||||
|
|
|
@ -1,11 +1,23 @@
|
|||
# G3RD52 - Shrek 2
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 1
|
||||
PH_SZNear = 1
|
||||
|
@ -13,4 +25,4 @@ PH_SZFar = 1
|
|||
PH_ExtraParam = 0
|
||||
PH_ZNear = 20
|
||||
PH_ZFar = 1.99998
|
||||
[Gecko]
|
||||
|
||||
|
|
|
@ -1,11 +1,23 @@
|
|||
# G3RE52 - Shrek 2
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 1
|
||||
PH_SZNear = 1
|
||||
|
@ -13,4 +25,4 @@ PH_SZFar = 1
|
|||
PH_ExtraParam = 0
|
||||
PH_ZNear = 20
|
||||
PH_ZFar = 1.99998
|
||||
[Gecko]
|
||||
|
||||
|
|
|
@ -1,11 +1,23 @@
|
|||
# G3RF52 - Shrek 2
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 1
|
||||
PH_SZNear = 1
|
||||
|
@ -13,4 +25,4 @@ PH_SZFar = 1
|
|||
PH_ExtraParam = 0
|
||||
PH_ZNear = 20
|
||||
PH_ZFar = 1.99998
|
||||
[Gecko]
|
||||
|
||||
|
|
|
@ -1,11 +1,23 @@
|
|||
# G3RP52 - Shrek 2
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 1
|
||||
PH_SZNear = 1
|
||||
|
@ -13,4 +25,4 @@ PH_SZFar = 1
|
|||
PH_ExtraParam = 0
|
||||
PH_ZNear = 20
|
||||
PH_ZFar = 1.99998
|
||||
[Gecko]
|
||||
|
||||
|
|
|
@ -1,10 +1,22 @@
|
|||
# G3SE41 - BUST A MOVE 3000
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
|
|
|
@ -1,6 +1,18 @@
|
|||
# G3VE69 - NBA STREET V3
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 0
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
|
|
|
@ -1,19 +1,31 @@
|
|||
# G3XE52 - X-Men: The Official Game
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
MMU = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
||||
# G3XE52 - X-Men: The Official Game
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
MMU = 1
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
||||
|
|
|
@ -1,18 +1,31 @@
|
|||
# G3XP52 - X-Men: The Official Game
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
MMU = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
# G3XP52 - X-Men: The Official Game
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
MMU = 1
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
||||
|
|
|
@ -1,20 +1,33 @@
|
|||
# G4AEE9 - HARVEST MOON - Magical Melody -
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
# !!!WARNING!!!
|
||||
# Time Does NOT flow with current Release.
|
||||
# Time Does NOT flow with current Release.
|
||||
# !!!WARNING!!!
|
||||
EmulationIssues =
|
||||
[OnFrame]#Add memory patches here.
|
||||
[Video_Enhancements]
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
|
||||
|
|
|
@ -1,9 +1,22 @@
|
|||
# G4BE08 - resident evil 4 game disc 1
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
|
|
|
@ -1,9 +1,22 @@
|
|||
# G4BP08 - resident evil 4 game disc 1
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
|
|
|
@ -1,9 +1,21 @@
|
|||
# G4CE54 - Charlie and The Chocolate Factory
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack=1
|
||||
UseDualCore = 0
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
Issues="Don't try DC because high LOAD CPU!!! and with Optimize Quantizers crash"
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
|
|
|
@ -1,16 +1,28 @@
|
|||
# G4FD69 - FIFA 07
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Videos are messed up, skip them.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
|
|
|
@ -1,16 +1,28 @@
|
|||
# G4FE69 - FIFA 07
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Videos are messed up, skip them.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
|
|
|
@ -1,16 +1,28 @@
|
|||
# G4FF69 - FIFA 07
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Videos are messed up, skip them.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
|
|
|
@ -1,16 +1,28 @@
|
|||
# G4FE69 - FIFA 07
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Videos are messed up, skip them.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
|
|
|
@ -1,24 +1,29 @@
|
|||
# G4GEE9 - Harvest Moon: Another Wonderful Life - NTSC
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State as of r1062; screen text hidden behind background; essentially non-playable. # Even when text was visible, the font was corrupted so the text was unreadable
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
#Add memory patches here.
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
#Add decrypted action replay cheats here.
|
||||
|
||||
$Infinite Money
|
||||
# Add action replay cheats here.
|
||||
$Infinite Money
|
||||
06C2E569 08000000
|
||||
050943A8 0098967F
|
||||
|
||||
$Infinite Fodder In Barn
|
||||
$Infinite Fodder In Barn
|
||||
06C2E56A 08000000
|
||||
030A3EDC 000003E7
|
||||
|
||||
$Chickens Always Have Feed
|
||||
$Chickens Always Have Feed
|
||||
06C2E56B 08000000
|
||||
03094E46 00005D8A
|
||||
|
||||
|
@ -26,7 +31,7 @@ $All Tools In Shed
|
|||
04055934 38000091
|
||||
04055938 98030008
|
||||
|
||||
$All Barn Animals Have Food
|
||||
$All Barn Animals Have Food
|
||||
06C2E56D 08000000
|
||||
01094D8F 00000004
|
||||
01094D93 00000003
|
||||
|
@ -45,19 +50,20 @@ $All Barn Animals Have Food
|
|||
01094E37 00000004
|
||||
01094E3B 00000003
|
||||
|
||||
$Increase Time Speed (D Pad Up)
|
||||
$Increase Time Speed (D Pad Up)
|
||||
06C2E56E 08000000
|
||||
4A3434E6 00000008
|
||||
1A01245A 00006000
|
||||
8201245A 00000001
|
||||
|
||||
$Decrease Time Speed (D Pad Down)
|
||||
$Decrease Time Speed (D Pad Down)
|
||||
06C2E56F 08000000
|
||||
4A3434E6 00000004
|
||||
2201245A 00000000
|
||||
8201245A 0000FFFF
|
||||
|
||||
$Reset Time Speed (D Pad Right)
|
||||
$Reset Time Speed (D Pad Right)
|
||||
06C2E570 08000000
|
||||
0A3434E6 00000002
|
||||
04012458 38080014
|
||||
04012458 38080014
|
||||
|
||||
|
|
|
@ -1,19 +1,31 @@
|
|||
# G4ME69 - The Sims: Bustin Out GameCube
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
||||
# G4ME69 - The Sims: Bustin Out GameCube
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
||||
|
|
|
@ -1,18 +1,31 @@
|
|||
# G4MP69 - The Sims: Bustin Out GameCube
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
# G4MP69 - The Sims: Bustin Out GameCube
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
||||
|
|
|
@ -1,11 +1,21 @@
|
|||
# G4NJDA - NARUTO Gekitou Ninja Taisen! 4
|
||||
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
$Everything unlocked
|
||||
042232F0 00FFFFFF
|
||||
002232FC 00002FFF
|
||||
002232FC 00002FFF
|
||||
|
||||
|
|
|
@ -1,11 +1,22 @@
|
|||
# G4QE01 - Mario Soccer
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
$Press D-Pad Up - Team 1 Wins
|
||||
4A32C348 00000008
|
||||
40371238 00003F32
|
||||
|
@ -26,7 +37,7 @@ $Have All Milestone Trophies
|
|||
03535D54 0000012C
|
||||
03535D56 000003E8
|
||||
03535D4E 00000064
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
[Gecko]
|
||||
|
||||
|
|
|
@ -1,12 +1,23 @@
|
|||
# G4QP01 - Mario Smash Football
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
|
||||
[EmuState]
|
||||
#The Emulation State.
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
EmulationIssues = Needs TLB Hack
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
[Core]
|
||||
TLBHack = 1
|
||||
|
||||
|
|
|
@ -1,18 +1,30 @@
|
|||
# G4SE01 - The Legend of Zelda: Four Swords FOR NINTENDO GAMECUBE
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
||||
# G4SE01 - The Legend of Zelda: Four Swords FOR NINTENDO GAMECUBE
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
||||
|
|
|
@ -1,100 +1,113 @@
|
|||
# G4SP01 - The Legend of Zelda: Four Swords FOR NINTENDO GAMECUBE
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay]
|
||||
$Max Health
|
||||
0658E216 18000000
|
||||
0425AB40 38000020
|
||||
$Max/Infinite Force Gems
|
||||
0658E217 18000000
|
||||
0423C730 3860270F
|
||||
$All Adventure Mode Levels Unlocked
|
||||
0658E218 18000000
|
||||
0452A2C8 FFFFFFFF
|
||||
0452A390 FFFFFFFF
|
||||
0452A548 FFFFFFFF
|
||||
$Items Always Level 2
|
||||
0658E22C 18000000
|
||||
04247BB4 38600002
|
||||
$Super Jump
|
||||
0658E219 18000000
|
||||
0455D684 415CCCCD
|
||||
$Infinite Force Fairies
|
||||
0658E21A 18000000
|
||||
00545660 00000063
|
||||
0052A390 00000063
|
||||
$Infinite Air
|
||||
0658E21B 18000000
|
||||
04248F40 38030000
|
||||
04289A44 38030000
|
||||
$Massive Links
|
||||
0658E21C 18000000
|
||||
0426B82C C02200DC
|
||||
0426B834 C06200DC
|
||||
0426B844 C00200DC
|
||||
$Mini Links
|
||||
0658E21D 18000000
|
||||
0426B82C C0220108
|
||||
0426B834 C0620108
|
||||
0426B844 C0020108
|
||||
$More Time On Huge Death Bombs(Press Z)
|
||||
0658E21E 18000000
|
||||
0434A148 3803FFFF
|
||||
0A52EA28 00000010
|
||||
0434A148 38000300
|
||||
$Item Codes
|
||||
0658E21F 15008000
|
||||
$Pegasus Boots(D-Pad Left)
|
||||
0658E220 14710FC0
|
||||
0A54BD94 00000001
|
||||
04247D04 38600001
|
||||
$Lantern(D-Pad Right)
|
||||
0658E221 14710FC0
|
||||
0A54BD94 00000002
|
||||
04247D04 38600002
|
||||
$Boomerang(D-Pad Up)
|
||||
0658E222 14710FC0
|
||||
0A54BD94 00000008
|
||||
04247D04 38600003
|
||||
$Bow & Arrows(D-Pad Down)
|
||||
0658E223 14710FC0
|
||||
0A54BD94 00000004
|
||||
04247D04 38600004
|
||||
$Magic Hammer(L+D-Pad Left)
|
||||
0658E224 14710FC0
|
||||
0A54BD94 00000041
|
||||
04247D04 38600005
|
||||
$Fire Rod(L+D-Pad Right)
|
||||
0658E225 14710FC0
|
||||
0A54BD94 00000042
|
||||
04247D04 38600006
|
||||
$Roc's Feather(L+D-Pad)
|
||||
0658E226 14710FC0
|
||||
0A54BD94 00000048
|
||||
04247D04 38600007
|
||||
$Bombs(L+D-Pad)
|
||||
0658E227 14710FC0
|
||||
0A54BD94 00000044
|
||||
04247D04 38600008
|
||||
$Shovel(R Button)
|
||||
0658E228 14710FC0
|
||||
0A54BD94 00000020
|
||||
04247D04 38600009
|
||||
$Slingshot(Z BUtton)
|
||||
0658E229 14710FC0
|
||||
0A54BD94 00000010
|
||||
04247D04 3860000A
|
||||
$Have Blue Bracelet
|
||||
0658E22A 14710FC0
|
||||
0A54BD94 60000000
|
||||
$Have Power Bracelet
|
||||
0658E22B 14710FC0
|
||||
0A54BD94 60000000
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
# G4SP01 - The Legend of Zelda: Four Swords FOR NINTENDO GAMECUBE
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
$Max Health
|
||||
0658E216 18000000
|
||||
0425AB40 38000020
|
||||
$Max/Infinite Force Gems
|
||||
0658E217 18000000
|
||||
0423C730 3860270F
|
||||
$All Adventure Mode Levels Unlocked
|
||||
0658E218 18000000
|
||||
0452A2C8 FFFFFFFF
|
||||
0452A390 FFFFFFFF
|
||||
0452A548 FFFFFFFF
|
||||
$Items Always Level 2
|
||||
0658E22C 18000000
|
||||
04247BB4 38600002
|
||||
$Super Jump
|
||||
0658E219 18000000
|
||||
0455D684 415CCCCD
|
||||
$Infinite Force Fairies
|
||||
0658E21A 18000000
|
||||
00545660 00000063
|
||||
0052A390 00000063
|
||||
$Infinite Air
|
||||
0658E21B 18000000
|
||||
04248F40 38030000
|
||||
04289A44 38030000
|
||||
$Massive Links
|
||||
0658E21C 18000000
|
||||
0426B82C C02200DC
|
||||
0426B834 C06200DC
|
||||
0426B844 C00200DC
|
||||
$Mini Links
|
||||
0658E21D 18000000
|
||||
0426B82C C0220108
|
||||
0426B834 C0620108
|
||||
0426B844 C0020108
|
||||
$More Time On Huge Death Bombs(Press Z)
|
||||
0658E21E 18000000
|
||||
0434A148 3803FFFF
|
||||
0A52EA28 00000010
|
||||
0434A148 38000300
|
||||
$Item Codes
|
||||
0658E21F 15008000
|
||||
$Pegasus Boots(D-Pad Left)
|
||||
0658E220 14710FC0
|
||||
0A54BD94 00000001
|
||||
04247D04 38600001
|
||||
$Lantern(D-Pad Right)
|
||||
0658E221 14710FC0
|
||||
0A54BD94 00000002
|
||||
04247D04 38600002
|
||||
$Boomerang(D-Pad Up)
|
||||
0658E222 14710FC0
|
||||
0A54BD94 00000008
|
||||
04247D04 38600003
|
||||
$Bow & Arrows(D-Pad Down)
|
||||
0658E223 14710FC0
|
||||
0A54BD94 00000004
|
||||
04247D04 38600004
|
||||
$Magic Hammer(L+D-Pad Left)
|
||||
0658E224 14710FC0
|
||||
0A54BD94 00000041
|
||||
04247D04 38600005
|
||||
$Fire Rod(L+D-Pad Right)
|
||||
0658E225 14710FC0
|
||||
0A54BD94 00000042
|
||||
04247D04 38600006
|
||||
$Roc's Feather(L+D-Pad)
|
||||
0658E226 14710FC0
|
||||
0A54BD94 00000048
|
||||
04247D04 38600007
|
||||
$Bombs(L+D-Pad)
|
||||
0658E227 14710FC0
|
||||
0A54BD94 00000044
|
||||
04247D04 38600008
|
||||
$Shovel(R Button)
|
||||
0658E228 14710FC0
|
||||
0A54BD94 00000020
|
||||
04247D04 38600009
|
||||
$Slingshot(Z BUtton)
|
||||
0658E229 14710FC0
|
||||
0A54BD94 00000010
|
||||
04247D04 3860000A
|
||||
$Have Blue Bracelet
|
||||
0658E22A 14710FC0
|
||||
0A54BD94 60000000
|
||||
$Have Power Bracelet
|
||||
0658E22B 14710FC0
|
||||
0A54BD94 60000000
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
||||
|
|
|
@ -1,8 +1,20 @@
|
|||
# G4ZE69 - The Sims 2 GameCube
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack=1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
|
||||
Issues="Go to menu and select options, then hangs"
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
|
|
|
@ -1,16 +1,28 @@
|
|||
# G5DE78 - Scooby-Doo! Unmasked
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
|
|
|
@ -1,16 +1,28 @@
|
|||
# G5DP78 - Scooby-Doo! Unmasked
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
|
|
|
@ -1,18 +1,31 @@
|
|||
# G5SE7D - Spyro
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
EmulationIssues = Needs efb to Ram for proper lighting.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
|
||||
|
|
|
@ -1,18 +1,31 @@
|
|||
# G5SP7D - Spyro
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
EmulationIssues = Needs efb to Ram for proper lighting.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
|
||||
|
|
|
@ -1,8 +1,20 @@
|
|||
# G63E41 - RainbowSix3
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues =
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues =
|
||||
EmulationStateId = 1
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
|
|
|
@ -1,8 +1,20 @@
|
|||
# G63P41 - RainbowSix3
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack=1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
Issues="Needs Projection Hack R844 and Copy EFB to GL texture"
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
|
|
|
@ -1,7 +1,19 @@
|
|||
# G6FE69 - 2006 FIFA World Cup
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 3
|
||||
EmulationIssues = Sound missing in menus game can crash randomly
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
|
|
|
@ -1,16 +1,28 @@
|
|||
# G6NE69 - NBA LIVE 06
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Videos are messed up, skip them.
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
|
|
|
@ -1,16 +1,28 @@
|
|||
# G6NP69 - NBA LIVE 06
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Videos are messed up, skip them.
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
|
|
|
@ -1,7 +1,19 @@
|
|||
# G6QE08 - Megaman Collection
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
|
|
|
@ -1,18 +1,31 @@
|
|||
# G6TE5G - Teen Titans
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
# G6TE5G - Teen Titans
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
||||
|
|
|
@ -1,18 +1,31 @@
|
|||
# G6TP5G - Teen Titans
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
# G6TP5G - Teen Titans
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
||||
|
|
|
@ -1,6 +1,18 @@
|
|||
# G89EAF - Pac-Man World Rally
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
|
|
|
@ -1,15 +1,27 @@
|
|||
# G8FE8P - VIRTUA QUEST
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
|
|
|
@ -1,14 +1,21 @@
|
|||
# G8ME01 - Paper Mario
|
||||
|
||||
[Core]
|
||||
[Speedhacks]
|
||||
0x8029ccf4=600
|
||||
#Values set here will override the main dolphin settings.
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs Efb to Ram for BBox (proper graphics).
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
$Mario: Max/Infinite Health
|
||||
04B07BD0 03E703E7
|
||||
02B07BEE 000003E7
|
||||
|
@ -38,16 +45,22 @@ $Max Gold
|
|||
026EE2B8 000003E7
|
||||
$Max Shop Points
|
||||
026EE7F0 000003E7
|
||||
|
||||
[Video]
|
||||
UseBBox = 1
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
[Gecko]
|
||||
|
||||
[Speedhacks]
|
||||
0x8029ccf4=600
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
|
|
|
@ -1,13 +1,27 @@
|
|||
# G8MJ01 - Paper Mario
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs Efb to Ram for BBox (proper graphics).
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
UseBBox = True
|
||||
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
|
||||
|
|
|
@ -1,13 +1,27 @@
|
|||
# G8MP01 - Paper Mario
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs Efb to Ram for BBox (proper graphics).
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
UseBBox = True
|
||||
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
|
||||
|
|
|
@ -1,7 +1,19 @@
|
|||
# G8OJ18 - bobobo-bo bo-bobo
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
Issues="Bad Sound, Needs to disable or downlevel"
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
|
|
|
@ -1,8 +1,18 @@
|
|||
# G8SJAF - battleGC
|
||||
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
|
|
|
@ -1,11 +1,22 @@
|
|||
# G8WE01 - Battalion Wars
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
[Gecko]
|
||||
|
||||
|
|
|
@ -1,14 +1,23 @@
|
|||
# G8WP01 - Battalion Wars
|
||||
|
||||
[Core]
|
||||
#Values set here will override the main dolphin settings.
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
$Invincible
|
||||
0752E977 08000000
|
||||
04338650 00000001
|
||||
$Infinite Time
|
||||
0752E978 08000000
|
||||
[Video]
|
||||
|
||||
|
|
|
@ -1,6 +1,18 @@
|
|||
# G9BEE9 - Mark Davis Pro Bass Challenge
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
|
|
|
@ -1,8 +1,20 @@
|
|||
# G9RE7D - Crash Tag Team Racing
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = May be slow
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
|
|
|
@ -1,18 +1,31 @@
|
|||
# G9SE8P - SONIC HEROES
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Use directx11 backend with efb scale set at 1x to deal with black textures ingame.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
EFBScale = 2
|
||||
# G9SE8P - SONIC HEROES
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Use directx11 backend with efb scale set at 1x to deal with black textures ingame.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
EFBScale = 2
|
||||
|
||||
|
|
|
@ -1,18 +1,31 @@
|
|||
# G9SJ8P - SONIC HEROES
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Use directx11 backend with efb scale set at 1x to deal with black textures ingame.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
EFBScale = 2
|
||||
# G9SJ8P - SONIC HEROES
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Use directx11 backend with efb scale set at 1x to deal with black textures ingame.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
EFBScale = 2
|
||||
|
||||
|
|
|
@ -1,18 +1,31 @@
|
|||
# G9SP8P - SONIC HEROES
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Use directx11 backend with efb scale set at 1x to deal with black textures ingame.
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
EFBScale = 2
|
||||
# G9SP8P - SONIC HEROES
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Use directx11 backend with efb scale set at 1x to deal with black textures ingame.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
EFBScale = 2
|
||||
|
||||
|
|
|
@ -1,18 +1,31 @@
|
|||
# G9TD52 - Shark Tale
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
|
||||
|
|
|
@ -1,18 +1,31 @@
|
|||
# G9TE52 - Shark Tale
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
|
||||
|
|
|
@ -1,18 +1,31 @@
|
|||
# G9TF52 - Shark Tale
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
|
||||
|
|
|
@ -1,18 +1,31 @@
|
|||
# G9TI52 - Shark Tale
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
|
||||
|
|
|
@ -1,18 +1,31 @@
|
|||
# G9TP52 - Shark Tale
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 0
|
||||
|
||||
|
|
|
@ -1,7 +1,19 @@
|
|||
# GA2E51 - All-Star Baseball 2002
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Black screen
|
||||
EmulationStateId = 1
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
|
|
|
@ -1,7 +1,19 @@
|
|||
# GA3E51 - All-Star Baseball 2003
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 1
|
||||
EmulationIssues = Black screen
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
|
|
|
@ -1,7 +1,19 @@
|
|||
# GA4E51 - ASB2004
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues =
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues =
|
||||
EmulationStateId = 2
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
|
|
|
@ -1,8 +1,20 @@
|
|||
# GA7E70 - BysBase07
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 1
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
|
|
|
@ -1,7 +1,19 @@
|
|||
# GABEAF - Zatch Bell!: Mamodo Fury
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 3
|
||||
EmulationIssues = Need Projection Before R945
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
|
|
|
@ -1,6 +1,18 @@
|
|||
# GACE5H - Army Men Air Combat
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
|
|
|
@ -1,319 +1,330 @@
|
|||
# GAFE01 - Animal Crossing NTSC
|
||||
[EmuState]
|
||||
#The Emulation State (as of r1027)
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
$Make Game Save Copyable (donny2112)
|
||||
01522C0A 08000000
|
||||
8C091F20 909C0028
|
||||
04091F24 4BF70FFC
|
||||
04002F20 38000004
|
||||
04002F24 981C0034
|
||||
04002F28 38000000
|
||||
04002F2C 4808EFFC
|
||||
$Weed-Be-Gone Avtivate/Restore (D-Pad Down/Up) (donny2112)
|
||||
015229BD 08000000
|
||||
04002484 4E800020
|
||||
04002F10 3CE08128
|
||||
04002F14 80A7D720
|
||||
04002F18 A0C50000
|
||||
04002F1C 2C060008
|
||||
04002F20 41820018
|
||||
04002F24 2C060009
|
||||
04002F28 41820010
|
||||
04002F2C 2C06000A
|
||||
04002F30 41820008
|
||||
04002F34 4800000C
|
||||
04002F38 38C00000
|
||||
04002F3C B0C50000
|
||||
04002F40 38A50002
|
||||
04002F44 54A6043E
|
||||
04002F48 2806D710
|
||||
04002F4C 41820008
|
||||
04002F50 4BFFFFC8
|
||||
04002F54 4E800020
|
||||
4A2070F8 00000004
|
||||
0527D720 81279BA8
|
||||
04002484 48000A8C
|
||||
0A2070F8 00000008
|
||||
0527D720 00000000
|
||||
$Full Song Library (JasonHaffner)
|
||||
0152368C 08000000
|
||||
01279B78 000036FF
|
||||
$Turnips are Free (donny2112)
|
||||
015254DD 08000000
|
||||
03286880 00000000
|
||||
$Turnips Sell for 65535 Bells on all days but Sunday (donny2112)
|
||||
01526DFE 08000000
|
||||
03286882 0005FFFF
|
||||
$P1 Solid Black (JasonHaffner)
|
||||
01522449 08000000
|
||||
03266434 00000051
|
||||
$P2 Infinite Bells (SSBMaster)
|
||||
0152063E 08000000
|
||||
052688EC 000F423F
|
||||
052A18A0 000F423F
|
||||
$P3 Infinite Bells (SSBMaster)
|
||||
01520343 08000000
|
||||
0526AD2C 000F423F
|
||||
052A3CE0 000F434F
|
||||
$P4 Infinite Bells (SSBMaster)
|
||||
01521976 08000000
|
||||
0526D16C 000F423F
|
||||
052A6120 000F423F
|
||||
$P2 Full Bank Account-Post Office (SSBMaster)
|
||||
015233C3 08000000
|
||||
05269A8C 3B9AC9FF
|
||||
$P3 Full Bank Account-Post Office (SSBMaster)
|
||||
015270A7 08000000
|
||||
0526BECC 3B9AC9FF
|
||||
$P4 Full Bank Account-Post Office (SSBMaster)
|
||||
01525D28 08000000
|
||||
0526E30C 3B9AC9FF
|
||||
$P2 100% Full Nooks Catalog (SSBMaster)
|
||||
0152426E 08000000
|
||||
03269950 005BFFFF
|
||||
03269A14 0013FFFF
|
||||
$P3 100% Full Nooks Catalog (SSBMaster)
|
||||
0152374B 08000000
|
||||
0326BD90 005BFFFF
|
||||
0326BE54 0013FFFF
|
||||
$P4 100% Full Nooks Catalog (SSBMaster)
|
||||
01524164 08000000
|
||||
0326E1D0 005BFFFF
|
||||
0326E294 0013FFFF
|
||||
$P2 House Upgrades = 1 Bell (SSBMaster)
|
||||
01525770 08000000
|
||||
352688B0 00000001
|
||||
052688F0 00000001
|
||||
$P3 House Upgrades = 1 Bell (SSBMaster)
|
||||
01526612 08000000
|
||||
3526ACF0 00000001
|
||||
0526AD30 00000001
|
||||
$P4 House Upgrades = 1 Bell (SSBMaster)
|
||||
01523EFC 08000000
|
||||
3526D130 00000001
|
||||
0526D170 00000001
|
||||
$P2 - 100 Bags Worth 10,000 (SSBMaster)
|
||||
01521A3F 08000000
|
||||
046CF5E8 0000270F
|
||||
$P3 - 100 Bags Worth 10,000 (SSBMaster)
|
||||
015265ED 08000000
|
||||
046D1A28 0000270F
|
||||
$P4 - 100 Bags Worth 10,000 (SSBMaster)
|
||||
01527451 08000000
|
||||
046D3E68 0000270F
|
||||
$P2 - 1,000 Bags Worth 30,000 (SSBMaster)
|
||||
01524075 08000000
|
||||
046CF5DC 00007530
|
||||
$P3 - 1,000 Bags Worth 30,000 (SSBMaster)
|
||||
015207B7 08000000
|
||||
046D1A1C 00007530
|
||||
$P4 - 1,000 Bags Worth 30,000 (SSBMaster)
|
||||
01522B70 08000000
|
||||
046D3E5C 00007530
|
||||
$P2 - 10,000 Bags Worth 50,000 (SSBMaster)
|
||||
01525AC6 08000000
|
||||
046CF5E0 0000C350
|
||||
$P3 - 10,000 Bags Worth 50,000 (SSBMaster)
|
||||
01527710 08000000
|
||||
046D1A20 0000C350
|
||||
$P4 - 10,000 Bags Worth 50,000 (SSBMaster)
|
||||
01520422 08000000
|
||||
046D3E60 0000C350
|
||||
$P2 - 30,000 Bags Worth 99,999 (SSBMaster)
|
||||
01525F8D 08000000
|
||||
046CF5E4 0001869F
|
||||
$P3 - 30,000 Bags Worth 99,999 (SSBMaster)
|
||||
01520C18 08000000
|
||||
046D1A24 0001869F
|
||||
$P4 - 30,000 Bags Worth 99,999 (SSBMaster)
|
||||
01523607 08000000
|
||||
046D3E64 0001869F
|
||||
$All Villagers Wear Big Bro's Shirt (JasonHaffner)
|
||||
01527609 08000000
|
||||
00000000 8327E11C
|
||||
00002496 000F04C4
|
||||
$All Villagers Are Bob the Cat (JasonHaffner)
|
||||
01526E08 08000000
|
||||
00000000 8127D839
|
||||
00000000 000F0988
|
||||
$All Islanders Are Bob the Cat (JasonHaffner)
|
||||
01524BAC 08000000
|
||||
01289841 00000000
|
||||
$All NES Games in Lost & Found (JasonHaffner)
|
||||
01521968 08000000
|
||||
052872D0 1DA81DAC
|
||||
052872D4 1DB01DB4
|
||||
052872D8 1DB81DBC
|
||||
052872DC 1DC01DC4
|
||||
052872E0 1DC81DCC
|
||||
052872E4 1DD01DD4
|
||||
052872E8 1DD81DDC
|
||||
052872EC 1DE01DE4
|
||||
052872F0 1DE81DEC
|
||||
052872F4 1DF01DF4
|
||||
$NES Balloon Fight - P1 Infinite Lives (donny2112)
|
||||
01522488 08000000
|
||||
01658FE1 00000009
|
||||
$NES Balloon Fight - P2 Infinite Lives (donny2112)
|
||||
015245C2 08000000
|
||||
01658FE2 00000009
|
||||
$NES Clu Clu Land - P1 Infinite Lives (donny2112)
|
||||
01527EEE 08000000
|
||||
01659020 00000009
|
||||
$NES Clu Clu Land - Max out Clock (C-stick Right) (donny2112)
|
||||
01523F59 08000000
|
||||
BD2F5408 00010000
|
||||
03658FCE 00000999
|
||||
00000000 40000000
|
||||
$NES Clu Clu Land D - P1 Infinite Lives (donny2112)
|
||||
01527EEE 08000000
|
||||
01659020 00000009
|
||||
$NES Clu Clu Land D - Max out Clock (C-stick Right) (donny2112)
|
||||
01526C12 08000000
|
||||
BD2F5408 00010000
|
||||
03658FC6 00000999
|
||||
00000000 40000000
|
||||
$NES Donkey Kong - P1 Infinite Lives (donny2112)
|
||||
01523F81 08000000
|
||||
01658FF5 00000009
|
||||
$NES Donkey Kong - Jump to get Hammer (Hold A+C-stick Right) (donny2112)
|
||||
015246D9 08000000
|
||||
BD2F5408 00810000
|
||||
01659040 00000001
|
||||
00000000 40000000
|
||||
$NES Donkey Kong 3 - P1 Infinite Lives (donny2112)
|
||||
01522FF9 08000000
|
||||
01659030 00000009
|
||||
$NES Donkey Kong Jr. - 1 Infinite Lives (donny2112)
|
||||
01523D7E 08000000
|
||||
01658FEC 00000009
|
||||
$NES Excitebike - Never Overheat (SSBMaster)
|
||||
015222EF 08000000
|
||||
01659356 00000000
|
||||
$NES Golf - Always on First Stroke (SSBMaster)
|
||||
01526F6F 08000000
|
||||
01658FCC 00000001
|
||||
$NES Ice Climber - P1 Infinite Lives (JasonHaffner)
|
||||
01524E4C 08000000
|
||||
01658FC0 00000003
|
||||
$NES Ice Climber - P2 Infinite Lives (JasonHaffner)
|
||||
01522A2C 08000000
|
||||
01658FC1 00000003
|
||||
$NES Ice Climber - Infinite Bonus Time (donny2112)
|
||||
01525048 08000000
|
||||
0365979A 00004000
|
||||
0365979E 00004000
|
||||
$NES Legend of Zelda - Have Magical Sword (donny2112)
|
||||
01521118 08000000
|
||||
016595F7 00000003
|
||||
$NES Legend of Zelda - Have Silver Arrows, Bow, Red Candle & Infinite Bombs (donny2112)
|
||||
01527752 08000000
|
||||
056595F8 FF020102
|
||||
$NES Legend of Zelda - Have Flute, Meat, Red Potion & Magic Wand (donny2112)
|
||||
01520EA2 08000000
|
||||
056595FC 01010201
|
||||
$NES Legend of Zelda - Have Raft, Spell Book, Red Ring & Ladder (donny2112)
|
||||
01527F69 08000000
|
||||
05659600 01010201
|
||||
$NES Legend of Zelda - Have Lion Key & Power Bracelet (donny2112)
|
||||
01520ADE 08000000
|
||||
03659604 00000101
|
||||
$NES Legend of Zelda - Infinite Rupees and Arrows (donny2112)
|
||||
01520953 08000000
|
||||
0165960D 000000FF
|
||||
$NES Legend of Zelda - Have Magical Boomerang (donny2112)
|
||||
01523CE4 08000000
|
||||
01659615 00000001
|
||||
$NES Legend of Zelda - Have Magical Shield (donny2112)
|
||||
01522114 08000000
|
||||
01659616 00000001
|
||||
$NES Legend of Zelda - Max Hearts/Invincibility (donny2112)
|
||||
01521605 08000000
|
||||
0165960F 000000FF
|
||||
$NES Legend of Zelda - Freeze Enemies (C-stick Left) (donny2112)
|
||||
01527C62 08000000
|
||||
BD2F5408 00020000
|
||||
0165960C 00000001
|
||||
00000000 40000000
|
||||
$NES Legend of Zelda - Have All Dungeon Maps & Compasses (donny2112)
|
||||
01523E2D 08000000
|
||||
01659607 000000FF
|
||||
03659608 0000FFFF
|
||||
0165960A 000000FF
|
||||
$NES Legend of Zelda - HAve All Triforce Pieces (SSBMaster)
|
||||
01523635 08000000
|
||||
01659611 000000FF
|
||||
$NES Legend of Zelda - Turbo Sword (SSBMaster)
|
||||
01521613 08000000
|
||||
0165937D 00000001
|
||||
$NES Mario Bros. - P1 Infinite Lives (JasonHaffner)
|
||||
0152484F 08000000
|
||||
01658FE8 00000003
|
||||
$NES Mario Bros. - P2 Infinite Lives (JasonHaffner)
|
||||
015216F2 08000000
|
||||
01658FEC 00000003
|
||||
$NES Mario Bros. - POW Block Never Shrinks (JasonHaffner)
|
||||
01521F9C 08000000
|
||||
01659010 00000003
|
||||
$NES Pinball - P1 Infinite Balls (donny2112)
|
||||
0152585F 08000000
|
||||
016590F1 00000009
|
||||
$NES Punch-Out! - Infinite Hearts (donny2112)
|
||||
0152195A 08000000
|
||||
016592C3 00000009
|
||||
016592C4 00000009
|
||||
$NES Punch-Out! - Infinite Stars (donny2112)
|
||||
01523894 08000000
|
||||
016592E1 00000003
|
||||
$NES Punch-Out! - Infinite Health (One hit knock-downs still knock you down) (donny2112)
|
||||
015272A0 08000000
|
||||
01659331 00000060
|
||||
03659332 00006060
|
||||
$NES Punch-Out! - Knock Down Opponent with one Successful Hit (donny2112)
|
||||
01526C66 08000000
|
||||
05659338 00000000
|
||||
$NES Punch-Out! - Reset Timer (D-pad Left) (donny2112)
|
||||
01521E0F 08000000
|
||||
4A2070F8 00000001
|
||||
016592A2 00000000
|
||||
036592A4 00000001
|
||||
$NES Super Mario Bros. - Enable 2nd Quest (donny2112)
|
||||
01520FF8 08000000
|
||||
0165979C 00000001
|
||||
$NES Super Mario Bros. - Infinite Lives (donny2112)
|
||||
01523180 08000000
|
||||
016596FA 00000009
|
||||
$NES Super Mario Bros. - Invincible (Pass Through Enemies) (donny2112)
|
||||
01520B59 08000000
|
||||
0165973E 00000006
|
||||
$NES Super Mario Bros. - Invincible (Kill Enemies) (donny2112)
|
||||
01523FD2 08000000
|
||||
0165973F 00000018
|
||||
$NES Super Mario Bros. - Always Big Mario (donny2112)
|
||||
01522617 08000000
|
||||
016596F6 00000001
|
||||
$NES Super Mario Bros. - Always Fire Mario (donny2112)
|
||||
01525F74 08000000
|
||||
016596F6 00000002
|
||||
$NES Super Mario Bros. - Freeze Timer (donny2112)
|
||||
0152245E 08000000
|
||||
01659727 0000000C
|
||||
$NES Wario's Woods - Infinite Credits (donny2112)
|
||||
01523E93 08000000
|
||||
0165E60B 00000009
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Core]
|
||||
|
||||
# GAFE01 - Animal Crossing NTSC
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
$Make Game Save Copyable (donny2112)
|
||||
01522C0A 08000000
|
||||
8C091F20 909C0028
|
||||
04091F24 4BF70FFC
|
||||
04002F20 38000004
|
||||
04002F24 981C0034
|
||||
04002F28 38000000
|
||||
04002F2C 4808EFFC
|
||||
$Weed-Be-Gone Avtivate/Restore (D-Pad Down/Up) (donny2112)
|
||||
015229BD 08000000
|
||||
04002484 4E800020
|
||||
04002F10 3CE08128
|
||||
04002F14 80A7D720
|
||||
04002F18 A0C50000
|
||||
04002F1C 2C060008
|
||||
04002F20 41820018
|
||||
04002F24 2C060009
|
||||
04002F28 41820010
|
||||
04002F2C 2C06000A
|
||||
04002F30 41820008
|
||||
04002F34 4800000C
|
||||
04002F38 38C00000
|
||||
04002F3C B0C50000
|
||||
04002F40 38A50002
|
||||
04002F44 54A6043E
|
||||
04002F48 2806D710
|
||||
04002F4C 41820008
|
||||
04002F50 4BFFFFC8
|
||||
04002F54 4E800020
|
||||
4A2070F8 00000004
|
||||
0527D720 81279BA8
|
||||
04002484 48000A8C
|
||||
0A2070F8 00000008
|
||||
0527D720 00000000
|
||||
$Full Song Library (JasonHaffner)
|
||||
0152368C 08000000
|
||||
01279B78 000036FF
|
||||
$Turnips are Free (donny2112)
|
||||
015254DD 08000000
|
||||
03286880 00000000
|
||||
$Turnips Sell for 65535 Bells on all days but Sunday (donny2112)
|
||||
01526DFE 08000000
|
||||
03286882 0005FFFF
|
||||
$P1 Solid Black (JasonHaffner)
|
||||
01522449 08000000
|
||||
03266434 00000051
|
||||
$P2 Infinite Bells (SSBMaster)
|
||||
0152063E 08000000
|
||||
052688EC 000F423F
|
||||
052A18A0 000F423F
|
||||
$P3 Infinite Bells (SSBMaster)
|
||||
01520343 08000000
|
||||
0526AD2C 000F423F
|
||||
052A3CE0 000F434F
|
||||
$P4 Infinite Bells (SSBMaster)
|
||||
01521976 08000000
|
||||
0526D16C 000F423F
|
||||
052A6120 000F423F
|
||||
$P2 Full Bank Account-Post Office (SSBMaster)
|
||||
015233C3 08000000
|
||||
05269A8C 3B9AC9FF
|
||||
$P3 Full Bank Account-Post Office (SSBMaster)
|
||||
015270A7 08000000
|
||||
0526BECC 3B9AC9FF
|
||||
$P4 Full Bank Account-Post Office (SSBMaster)
|
||||
01525D28 08000000
|
||||
0526E30C 3B9AC9FF
|
||||
$P2 100% Full Nooks Catalog (SSBMaster)
|
||||
0152426E 08000000
|
||||
03269950 005BFFFF
|
||||
03269A14 0013FFFF
|
||||
$P3 100% Full Nooks Catalog (SSBMaster)
|
||||
0152374B 08000000
|
||||
0326BD90 005BFFFF
|
||||
0326BE54 0013FFFF
|
||||
$P4 100% Full Nooks Catalog (SSBMaster)
|
||||
01524164 08000000
|
||||
0326E1D0 005BFFFF
|
||||
0326E294 0013FFFF
|
||||
$P2 House Upgrades = 1 Bell (SSBMaster)
|
||||
01525770 08000000
|
||||
352688B0 00000001
|
||||
052688F0 00000001
|
||||
$P3 House Upgrades = 1 Bell (SSBMaster)
|
||||
01526612 08000000
|
||||
3526ACF0 00000001
|
||||
0526AD30 00000001
|
||||
$P4 House Upgrades = 1 Bell (SSBMaster)
|
||||
01523EFC 08000000
|
||||
3526D130 00000001
|
||||
0526D170 00000001
|
||||
$P2 - 100 Bags Worth 10,000 (SSBMaster)
|
||||
01521A3F 08000000
|
||||
046CF5E8 0000270F
|
||||
$P3 - 100 Bags Worth 10,000 (SSBMaster)
|
||||
015265ED 08000000
|
||||
046D1A28 0000270F
|
||||
$P4 - 100 Bags Worth 10,000 (SSBMaster)
|
||||
01527451 08000000
|
||||
046D3E68 0000270F
|
||||
$P2 - 1,000 Bags Worth 30,000 (SSBMaster)
|
||||
01524075 08000000
|
||||
046CF5DC 00007530
|
||||
$P3 - 1,000 Bags Worth 30,000 (SSBMaster)
|
||||
015207B7 08000000
|
||||
046D1A1C 00007530
|
||||
$P4 - 1,000 Bags Worth 30,000 (SSBMaster)
|
||||
01522B70 08000000
|
||||
046D3E5C 00007530
|
||||
$P2 - 10,000 Bags Worth 50,000 (SSBMaster)
|
||||
01525AC6 08000000
|
||||
046CF5E0 0000C350
|
||||
$P3 - 10,000 Bags Worth 50,000 (SSBMaster)
|
||||
01527710 08000000
|
||||
046D1A20 0000C350
|
||||
$P4 - 10,000 Bags Worth 50,000 (SSBMaster)
|
||||
01520422 08000000
|
||||
046D3E60 0000C350
|
||||
$P2 - 30,000 Bags Worth 99,999 (SSBMaster)
|
||||
01525F8D 08000000
|
||||
046CF5E4 0001869F
|
||||
$P3 - 30,000 Bags Worth 99,999 (SSBMaster)
|
||||
01520C18 08000000
|
||||
046D1A24 0001869F
|
||||
$P4 - 30,000 Bags Worth 99,999 (SSBMaster)
|
||||
01523607 08000000
|
||||
046D3E64 0001869F
|
||||
$All Villagers Wear Big Bro's Shirt (JasonHaffner)
|
||||
01527609 08000000
|
||||
00000000 8327E11C
|
||||
00002496 000F04C4
|
||||
$All Villagers Are Bob the Cat (JasonHaffner)
|
||||
01526E08 08000000
|
||||
00000000 8127D839
|
||||
00000000 000F0988
|
||||
$All Islanders Are Bob the Cat (JasonHaffner)
|
||||
01524BAC 08000000
|
||||
01289841 00000000
|
||||
$All NES Games in Lost & Found (JasonHaffner)
|
||||
01521968 08000000
|
||||
052872D0 1DA81DAC
|
||||
052872D4 1DB01DB4
|
||||
052872D8 1DB81DBC
|
||||
052872DC 1DC01DC4
|
||||
052872E0 1DC81DCC
|
||||
052872E4 1DD01DD4
|
||||
052872E8 1DD81DDC
|
||||
052872EC 1DE01DE4
|
||||
052872F0 1DE81DEC
|
||||
052872F4 1DF01DF4
|
||||
$NES Balloon Fight - P1 Infinite Lives (donny2112)
|
||||
01522488 08000000
|
||||
01658FE1 00000009
|
||||
$NES Balloon Fight - P2 Infinite Lives (donny2112)
|
||||
015245C2 08000000
|
||||
01658FE2 00000009
|
||||
$NES Clu Clu Land - P1 Infinite Lives (donny2112)
|
||||
01527EEE 08000000
|
||||
01659020 00000009
|
||||
$NES Clu Clu Land - Max out Clock (C-stick Right) (donny2112)
|
||||
01523F59 08000000
|
||||
BD2F5408 00010000
|
||||
03658FCE 00000999
|
||||
00000000 40000000
|
||||
$NES Clu Clu Land D - P1 Infinite Lives (donny2112)
|
||||
01527EEE 08000000
|
||||
01659020 00000009
|
||||
$NES Clu Clu Land D - Max out Clock (C-stick Right) (donny2112)
|
||||
01526C12 08000000
|
||||
BD2F5408 00010000
|
||||
03658FC6 00000999
|
||||
00000000 40000000
|
||||
$NES Donkey Kong - P1 Infinite Lives (donny2112)
|
||||
01523F81 08000000
|
||||
01658FF5 00000009
|
||||
$NES Donkey Kong - Jump to get Hammer (Hold A+C-stick Right) (donny2112)
|
||||
015246D9 08000000
|
||||
BD2F5408 00810000
|
||||
01659040 00000001
|
||||
00000000 40000000
|
||||
$NES Donkey Kong 3 - P1 Infinite Lives (donny2112)
|
||||
01522FF9 08000000
|
||||
01659030 00000009
|
||||
$NES Donkey Kong Jr. - 1 Infinite Lives (donny2112)
|
||||
01523D7E 08000000
|
||||
01658FEC 00000009
|
||||
$NES Excitebike - Never Overheat (SSBMaster)
|
||||
015222EF 08000000
|
||||
01659356 00000000
|
||||
$NES Golf - Always on First Stroke (SSBMaster)
|
||||
01526F6F 08000000
|
||||
01658FCC 00000001
|
||||
$NES Ice Climber - P1 Infinite Lives (JasonHaffner)
|
||||
01524E4C 08000000
|
||||
01658FC0 00000003
|
||||
$NES Ice Climber - P2 Infinite Lives (JasonHaffner)
|
||||
01522A2C 08000000
|
||||
01658FC1 00000003
|
||||
$NES Ice Climber - Infinite Bonus Time (donny2112)
|
||||
01525048 08000000
|
||||
0365979A 00004000
|
||||
0365979E 00004000
|
||||
$NES Legend of Zelda - Have Magical Sword (donny2112)
|
||||
01521118 08000000
|
||||
016595F7 00000003
|
||||
$NES Legend of Zelda - Have Silver Arrows, Bow, Red Candle & Infinite Bombs (donny2112)
|
||||
01527752 08000000
|
||||
056595F8 FF020102
|
||||
$NES Legend of Zelda - Have Flute, Meat, Red Potion & Magic Wand (donny2112)
|
||||
01520EA2 08000000
|
||||
056595FC 01010201
|
||||
$NES Legend of Zelda - Have Raft, Spell Book, Red Ring & Ladder (donny2112)
|
||||
01527F69 08000000
|
||||
05659600 01010201
|
||||
$NES Legend of Zelda - Have Lion Key & Power Bracelet (donny2112)
|
||||
01520ADE 08000000
|
||||
03659604 00000101
|
||||
$NES Legend of Zelda - Infinite Rupees and Arrows (donny2112)
|
||||
01520953 08000000
|
||||
0165960D 000000FF
|
||||
$NES Legend of Zelda - Have Magical Boomerang (donny2112)
|
||||
01523CE4 08000000
|
||||
01659615 00000001
|
||||
$NES Legend of Zelda - Have Magical Shield (donny2112)
|
||||
01522114 08000000
|
||||
01659616 00000001
|
||||
$NES Legend of Zelda - Max Hearts/Invincibility (donny2112)
|
||||
01521605 08000000
|
||||
0165960F 000000FF
|
||||
$NES Legend of Zelda - Freeze Enemies (C-stick Left) (donny2112)
|
||||
01527C62 08000000
|
||||
BD2F5408 00020000
|
||||
0165960C 00000001
|
||||
00000000 40000000
|
||||
$NES Legend of Zelda - Have All Dungeon Maps & Compasses (donny2112)
|
||||
01523E2D 08000000
|
||||
01659607 000000FF
|
||||
03659608 0000FFFF
|
||||
0165960A 000000FF
|
||||
$NES Legend of Zelda - HAve All Triforce Pieces (SSBMaster)
|
||||
01523635 08000000
|
||||
01659611 000000FF
|
||||
$NES Legend of Zelda - Turbo Sword (SSBMaster)
|
||||
01521613 08000000
|
||||
0165937D 00000001
|
||||
$NES Mario Bros. - P1 Infinite Lives (JasonHaffner)
|
||||
0152484F 08000000
|
||||
01658FE8 00000003
|
||||
$NES Mario Bros. - P2 Infinite Lives (JasonHaffner)
|
||||
015216F2 08000000
|
||||
01658FEC 00000003
|
||||
$NES Mario Bros. - POW Block Never Shrinks (JasonHaffner)
|
||||
01521F9C 08000000
|
||||
01659010 00000003
|
||||
$NES Pinball - P1 Infinite Balls (donny2112)
|
||||
0152585F 08000000
|
||||
016590F1 00000009
|
||||
$NES Punch-Out! - Infinite Hearts (donny2112)
|
||||
0152195A 08000000
|
||||
016592C3 00000009
|
||||
016592C4 00000009
|
||||
$NES Punch-Out! - Infinite Stars (donny2112)
|
||||
01523894 08000000
|
||||
016592E1 00000003
|
||||
$NES Punch-Out! - Infinite Health (One hit knock-downs still knock you down) (donny2112)
|
||||
015272A0 08000000
|
||||
01659331 00000060
|
||||
03659332 00006060
|
||||
$NES Punch-Out! - Knock Down Opponent with one Successful Hit (donny2112)
|
||||
01526C66 08000000
|
||||
05659338 00000000
|
||||
$NES Punch-Out! - Reset Timer (D-pad Left) (donny2112)
|
||||
01521E0F 08000000
|
||||
4A2070F8 00000001
|
||||
016592A2 00000000
|
||||
036592A4 00000001
|
||||
$NES Super Mario Bros. - Enable 2nd Quest (donny2112)
|
||||
01520FF8 08000000
|
||||
0165979C 00000001
|
||||
$NES Super Mario Bros. - Infinite Lives (donny2112)
|
||||
01523180 08000000
|
||||
016596FA 00000009
|
||||
$NES Super Mario Bros. - Invincible (Pass Through Enemies) (donny2112)
|
||||
01520B59 08000000
|
||||
0165973E 00000006
|
||||
$NES Super Mario Bros. - Invincible (Kill Enemies) (donny2112)
|
||||
01523FD2 08000000
|
||||
0165973F 00000018
|
||||
$NES Super Mario Bros. - Always Big Mario (donny2112)
|
||||
01522617 08000000
|
||||
016596F6 00000001
|
||||
$NES Super Mario Bros. - Always Fire Mario (donny2112)
|
||||
01525F74 08000000
|
||||
016596F6 00000002
|
||||
$NES Super Mario Bros. - Freeze Timer (donny2112)
|
||||
0152245E 08000000
|
||||
01659727 0000000C
|
||||
$NES Wario's Woods - Infinite Credits (donny2112)
|
||||
01523E93 08000000
|
||||
0165E60B 00000009
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue