dolphin/Source/Core/Common/GL/GLInterface/AGL.h

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// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
// Refer to the license.txt file included.
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#pragma once
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#if defined(__APPLE__) && defined(__OBJC__)
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#import <AppKit/AppKit.h>
#else
struct NSOpenGLContext;
struct NSView;
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#endif
#include "Common/GL/GLInterfaceBase.h"
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class cInterfaceAGL : public cInterfaceBase
{
private:
NSView* cocoaWin;
NSOpenGLContext* cocoaCtx;
public:
void Swap() override;
bool Create(void* window_handle, bool core) override;
bool MakeCurrent() override;
bool ClearCurrent() override;
void Shutdown() override;
void Update() override;
void SwapInterval(int interval) override;
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};