2015-05-24 04:55:12 +00:00
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// Copyright 2008 Dolphin Emulator Project
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2015-05-17 23:08:10 +00:00
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// Licensed under GPLv2+
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2013-04-18 03:29:41 +00:00
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// Refer to the license.txt file included.
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2010-06-13 19:50:06 +00:00
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#pragma once
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2014-02-17 10:18:15 +00:00
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#include "VideoBackends/D3D/D3DTexture.h"
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#include "VideoCommon/TextureCacheBase.h"
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2010-10-19 22:24:27 +00:00
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namespace DX11
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{
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class TextureCache : public ::TextureCache
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2010-06-13 19:50:06 +00:00
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{
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public:
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2010-10-19 22:24:27 +00:00
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TextureCache();
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~TextureCache();
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private:
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struct TCacheEntry : TCacheEntryBase
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2010-06-13 19:50:06 +00:00
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{
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2011-06-11 19:37:21 +00:00
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D3DTexture2D *const texture;
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2010-06-13 19:50:06 +00:00
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2010-10-19 22:24:27 +00:00
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D3D11_USAGE usage;
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2010-06-13 19:50:06 +00:00
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2015-01-11 14:03:41 +00:00
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TCacheEntry(const TCacheEntryConfig& config, D3DTexture2D *_tex) : TCacheEntryBase(config), texture(_tex) {}
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2011-06-11 19:37:21 +00:00
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~TCacheEntry();
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2010-06-13 19:50:06 +00:00
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2015-06-30 01:19:19 +00:00
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void CopyRectangleFromTexture(
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const TCacheEntryBase* source,
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const MathUtil::Rectangle<int> &srcrect,
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const MathUtil::Rectangle<int> &dstrect) override;
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2015-06-13 13:51:58 +00:00
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2010-10-19 22:24:27 +00:00
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void Load(unsigned int width, unsigned int height,
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2014-03-11 05:55:00 +00:00
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unsigned int expanded_width, unsigned int levels) override;
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2010-10-19 22:24:27 +00:00
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2015-09-04 14:45:29 +00:00
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void FromRenderTarget(u8* dst, unsigned int dstFormat, u32 dstStride,
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2014-03-23 20:44:23 +00:00
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PEControl::PixelFormat srcFormat, const EFBRectangle& srcRect,
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2011-02-26 23:41:02 +00:00
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bool isIntensity, bool scaleByHalf, unsigned int cbufid,
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2014-03-11 05:55:00 +00:00
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const float *colmat) override;
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2010-10-19 22:24:27 +00:00
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2014-03-11 05:55:00 +00:00
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void Bind(unsigned int stage) override;
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bool Save(const std::string& filename, unsigned int level) override;
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2010-10-19 22:24:27 +00:00
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};
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2015-01-17 09:01:41 +00:00
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TCacheEntryBase* CreateTexture(const TCacheEntryConfig& config) override;
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2010-10-19 22:24:27 +00:00
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2011-06-11 19:37:21 +00:00
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u64 EncodeToRamFromTexture(u32 address, void* source_texture, u32 SourceW, u32 SourceH, bool bFromZBuffer, bool bIsIntensityFmt, u32 copyfmt, int bScaleByHalf, const EFBRectangle& source) {return 0;};
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2014-11-03 23:53:14 +00:00
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2015-01-26 23:33:23 +00:00
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void ConvertTexture(TCacheEntryBase* entry, TCacheEntryBase* unconverted, void* palette, TlutFormat format) override;
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2014-11-03 23:53:14 +00:00
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void CompileShaders() override { }
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void DeleteShaders() override { }
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2015-01-26 23:33:23 +00:00
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ID3D11Buffer* palette_buf;
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ID3D11ShaderResourceView* palette_buf_srv;
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ID3D11Buffer* palette_uniform;
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ID3D11PixelShader* palette_pixel_shader[3];
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2010-06-13 19:50:06 +00:00
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};
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2010-10-19 22:24:27 +00:00
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}
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