2009-07-28 21:32:10 +00:00
|
|
|
// Copyright (C) 2003 Dolphin Project.
|
2009-02-23 06:17:57 +00:00
|
|
|
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
|
|
// it under the terms of the GNU General Public License as published by
|
|
|
|
// the Free Software Foundation, version 2.0.
|
|
|
|
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
|
|
|
|
// Official SVN repository and contact information can be found at
|
|
|
|
// http://code.google.com/p/dolphin-emu/
|
|
|
|
|
2011-01-29 20:16:51 +00:00
|
|
|
#pragma once
|
2009-02-23 06:17:57 +00:00
|
|
|
|
2010-01-17 17:44:09 +00:00
|
|
|
#include "Common.h"
|
|
|
|
#include "LinearDiskCache.h"
|
2009-02-23 06:17:57 +00:00
|
|
|
#include "D3DBase.h"
|
|
|
|
|
|
|
|
#include <map>
|
|
|
|
|
2009-02-28 22:10:38 +00:00
|
|
|
#include "PixelShaderGen.h"
|
|
|
|
#include "VertexShaderGen.h"
|
2009-02-23 06:17:57 +00:00
|
|
|
|
2011-01-29 20:16:51 +00:00
|
|
|
namespace DX9
|
|
|
|
{
|
|
|
|
|
2009-02-23 06:17:57 +00:00
|
|
|
typedef u32 tevhash;
|
|
|
|
|
|
|
|
tevhash GetCurrentTEV();
|
|
|
|
|
2009-02-28 22:10:38 +00:00
|
|
|
class PixelShaderCache
|
2009-02-23 06:17:57 +00:00
|
|
|
{
|
2009-09-01 19:48:45 +00:00
|
|
|
private:
|
2009-02-23 06:17:57 +00:00
|
|
|
struct PSCacheEntry
|
|
|
|
{
|
2009-03-01 10:38:04 +00:00
|
|
|
LPDIRECT3DPIXELSHADER9 shader;
|
2010-06-20 22:23:34 +00:00
|
|
|
bool owns_shader;
|
2010-12-05 14:15:36 +00:00
|
|
|
|
2011-09-08 22:32:04 +00:00
|
|
|
PIXELSHADERUIDSAFE safe_uid;
|
|
|
|
std::string code;
|
|
|
|
|
2011-09-29 20:54:52 +00:00
|
|
|
PSCacheEntry() : shader(NULL), owns_shader(true) {}
|
2009-02-23 06:17:57 +00:00
|
|
|
void Destroy()
|
|
|
|
{
|
2010-06-20 22:23:34 +00:00
|
|
|
if (shader && owns_shader)
|
2009-03-01 10:38:04 +00:00
|
|
|
shader->Release();
|
2009-09-13 17:46:33 +00:00
|
|
|
shader = NULL;
|
2009-02-23 06:17:57 +00:00
|
|
|
}
|
|
|
|
};
|
|
|
|
|
2009-02-28 22:10:38 +00:00
|
|
|
typedef std::map<PIXELSHADERUID, PSCacheEntry> PSCache;
|
2009-02-23 06:17:57 +00:00
|
|
|
|
2009-02-28 22:10:38 +00:00
|
|
|
static PSCache PixelShaders;
|
2009-09-01 19:48:45 +00:00
|
|
|
static const PSCacheEntry *last_entry;
|
2011-09-29 20:54:52 +00:00
|
|
|
static PIXELSHADERUID last_uid;
|
2010-06-19 16:22:24 +00:00
|
|
|
static void Clear();
|
2010-01-17 17:44:09 +00:00
|
|
|
|
2009-02-23 06:17:57 +00:00
|
|
|
public:
|
|
|
|
static void Init();
|
|
|
|
static void Shutdown();
|
2012-04-03 03:08:36 +00:00
|
|
|
static bool SetShader(PSGRENDER_MODE PSGRenderMode, u32 componets);
|
2010-01-17 17:44:09 +00:00
|
|
|
static bool InsertByteCode(const PIXELSHADERUID &uid, const u8 *bytecode, int bytecodelen, bool activate);
|
2010-02-08 23:23:04 +00:00
|
|
|
static LPDIRECT3DPIXELSHADER9 GetColorMatrixProgram(int SSAAMode);
|
|
|
|
static LPDIRECT3DPIXELSHADER9 GetColorCopyProgram(int SSAAMode);
|
2011-01-06 02:24:03 +00:00
|
|
|
static LPDIRECT3DPIXELSHADER9 GetDepthMatrixProgram(int SSAAMode, bool depthConversion);
|
2010-02-08 23:23:04 +00:00
|
|
|
static LPDIRECT3DPIXELSHADER9 GetClearProgram();
|
2010-12-27 21:56:20 +00:00
|
|
|
static LPDIRECT3DPIXELSHADER9 ReinterpRGBA6ToRGB8();
|
|
|
|
static LPDIRECT3DPIXELSHADER9 ReinterpRGB8ToRGBA6();
|
2009-02-23 06:17:57 +00:00
|
|
|
};
|
|
|
|
|
2011-01-29 20:16:51 +00:00
|
|
|
} // namespace DX9
|