5c45934ca1added WIFI_Host_ functions, added more Wifi I/O Register handling, added RF frequency -> channel calculation, fixed possible malicious bufferindizes, added defines for raw data expected in firmware, fixed some typos
mightymax
2007-01-23 22:32:05 +0000
8dd0951986added WIFI_Host_ functions, added more Wifi I/O Register handling, added RF frequency -> channel calculation, fixed possible malicious bufferindizes, added defines for raw data expected in firmware, fixed some typos
mightymax
2007-01-23 22:32:05 +0000
c7d324d4ebAdded "Force Maintain Ratio" option (automatically adjusts game window width to two-thirds of game window height when window is resized [same ratio as real NDS]) Changed Magnify/Demagnify to increase by 25% to avoid round-off skewing
amponzi
2007-01-23 01:43:23 +0000
1833205f54Added "Force Maintain Ratio" option (automatically adjusts game window width to two-thirds of game window height when window is resized [same ratio as real NDS]) Changed Magnify/Demagnify to increase by 25% to avoid round-off skewing
amponzi
2007-01-23 01:43:23 +0000
28ac0acea8- Reverted to keep desmume compilable
shashclp
2007-01-22 22:08:21 +0000
79bba402fd- Reverted to keep desmume compilable
shashclp
2007-01-22 22:08:21 +0000
19fd89af8f- Reverted to 1.70 as the newer versions crashed all the time. Please, avoid committing broken code, test it before and only commit debugged and functional code
shashclp
2007-01-22 22:07:11 +0000
44fc626c41- Reverted to 1.70 as the newer versions crashed all the time. Please, avoid committing broken code, test it before and only commit debugged and functional code
shashclp
2007-01-22 22:07:11 +0000
6c2d61323e- Reverted to 1.88 as the newer versions crashed all the time. Please, avoid committing broken code, test it before and only commit debugged and functional code
shashclp
2007-01-22 22:06:32 +0000
38c8dcd9e3- Reverted to 1.88 as the newer versions crashed all the time. Please, avoid committing broken code, test it before and only commit debugged and functional code
shashclp
2007-01-22 22:06:32 +0000
7071f0d35cregrouped a little bit the loops.
damdoum
2007-01-22 15:04:53 +0000
6e923fead5regrouped a little bit the loops.
damdoum
2007-01-22 15:04:53 +0000
dd4d72faf9reorganized some code fixed a bug in gtk-glade ui where checkbox to en/disable OBJ was not taken into account
damdoum
2007-01-22 14:21:41 +0000
6b25ca8320reorganized some code fixed a bug in gtk-glade ui where checkbox to en/disable OBJ was not taken into account
damdoum
2007-01-22 14:21:41 +0000
6446581624toggling layers on/off can now show hidden layers layer enabled -> toggling on=visible off=invisible layer disabled -> toggling on=invisible off=visible
damdoum
2007-01-22 12:41:27 +0000
47273cbfddtoggling layers on/off can now show hidden layers layer enabled -> toggling on=visible off=invisible layer disabled -> toggling on=invisible off=visible
damdoum
2007-01-22 12:41:27 +0000
e9f12de6a5took off some macros began adding capture
damdoum
2007-01-22 08:38:21 +0000
ddec36e9c3took off some macros began adding capture
damdoum
2007-01-22 08:38:21 +0000
9edc42e8b4-Added more code for graphics core system. Still unfinished, but at least the framework is now in place.
cyberwarriorx
2007-01-22 03:36:42 +0000
b3f1cf55d0-Added more code for graphics core system. Still unfinished, but at least the framework is now in place.
cyberwarriorx
2007-01-22 03:36:42 +0000
287037abd5- Fixed renderline_textBG to feed proper values to the window handling - Disabled 16 color new rendering, as it's buggy in Megaman ZX and probably others
shashclp
2007-01-22 01:45:14 +0000
af243126b7- Fixed renderline_textBG to feed proper values to the window handling - Disabled 16 color new rendering, as it's buggy in Megaman ZX and probably others
shashclp
2007-01-22 01:45:14 +0000
9126b3c310- Fixed extRotBG2 to feed proper values to the window handling
shashclp
2007-01-21 20:27:45 +0000
d4a67aabbf- Fixed extRotBG2 to feed proper values to the window handling
shashclp
2007-01-21 20:27:45 +0000
36aa695c28- Reverted changes, as still crashes on some computers, and it was a ugly hack
shashclp
2007-01-21 20:11:35 +0000
4fc94a6485- Reverted changes, as still crashes on some computers, and it was a ugly hack
shashclp
2007-01-21 20:11:35 +0000
d07811e483- Copyright update - Fixed "Feel the Magic" and, partially, "Megaman ZX", but still extended bg rotation seem to feed bad coords to the window handling
shashclp
2007-01-21 19:54:36 +0000
39c01d028d- Copyright update - Fixed "Feel the Magic" and, partially, "Megaman ZX", but still extended bg rotation seem to feed bad coords to the window handling
shashclp
2007-01-21 19:54:36 +0000
54b6d10519- My changes (simplified as this is used as a news file)
shashclp
2007-01-21 19:38:37 +0000
ae862d8710- My changes (simplified as this is used as a news file)
shashclp
2007-01-21 19:38:37 +0000
a24427bdc7Save and Load states: Using grouped radio dot buttons instead of checks.
evilynux
2007-01-21 07:01:23 +0000
92116a2433Save and Load states: Using grouped radio dot buttons instead of checks.
evilynux
2007-01-21 07:01:23 +0000
0cf232e286Add comment to explain why we can't add a check aside the existing savestates.
evilynux
2007-01-21 06:16:54 +0000
7618fe0db9Add comment to explain why we can't add a check aside the existing savestates.
evilynux
2007-01-21 06:16:54 +0000
e9928f3adfFixed syntax, it builds now.
evilynux
2007-01-21 06:08:50 +0000
1c27279711Fixed syntax, it builds now.
evilynux
2007-01-21 06:08:50 +0000
2c43d73d59-Added basic code for graphics core system. Obviously, there will be more changes necessary
cyberwarriorx
2007-01-21 01:30:22 +0000
4d83632477-Added basic code for graphics core system. Obviously, there will be more changes necessary
cyberwarriorx
2007-01-21 01:30:22 +0000
af2b5e4f14checks against stack overflows added. If put strings into stack, limit the access by their size, not by the size of unknown and possible corrupt input
mightymax
2007-01-20 15:07:51 +0000
6227202031checks against stack overflows added. If put strings into stack, limit the access by their size, not by the size of unknown and possible corrupt input
mightymax
2007-01-20 15:07:51 +0000
dfb56b1662fixes glitches where some "noise" / "sprites" get displayed...
damdoum
2007-01-19 23:14:47 +0000
fbcc32c915fixes glitches where some "noise" / "sprites" get displayed...
damdoum
2007-01-19 23:14:47 +0000
6708d5d62csprite w/ 256 colors back again
damdoum
2007-01-19 17:32:19 +0000
aa2fdab392sprite w/ 256 colors back again
damdoum
2007-01-19 17:32:19 +0000
b2dcbd9d78window test is working now... but there is crap showing up...(ram init ? wrong layers ?) have to test sprite using 256colors palettes
damdoum
2007-01-19 17:14:23 +0000
4af683c42ewindow test is working now... but there is crap showing up...(ram init ? wrong layers ?) have to test sprite using 256colors palettes
damdoum
2007-01-19 17:14:23 +0000
e56e219f8aSavestates _should_ always be valid now.
evilynux
2007-01-19 06:21:13 +0000
253b56c36dSavestates _should_ always be valid now.
evilynux
2007-01-19 06:21:13 +0000
7db290aeb3More work on savestates. There are still some things to solve: - Setting the menu item as active will make DeSmuME go crazy!? - Saving the state doesn't always work i.e. the state is invalid?!
evilynux
2007-01-19 05:45:59 +0000
dafb779c35More work on savestates. There are still some things to solve: - Setting the menu item as active will make DeSmuME go crazy!? - Saving the state doesn't always work i.e. the state is invalid?!
evilynux
2007-01-19 05:45:59 +0000
744b20c0e8moved some code (sprite w/ 16c palettes) fixed bad sprite display (wrong part displayed)
damdoum
2007-01-18 20:58:58 +0000
5f2f862ffcmoved some code (sprite w/ 16c palettes) fixed bad sprite display (wrong part displayed)
damdoum
2007-01-18 20:58:58 +0000
d6b0ee4f59tried to make window more legible
damdoum
2007-01-18 16:30:43 +0000
9e2360e90dtried to make window more legible
damdoum
2007-01-18 16:30:43 +0000