rendering seems back

This commit is contained in:
damdoum 2007-01-23 20:34:57 +00:00
parent 0c8041e744
commit 2b6328fa7d
2 changed files with 17 additions and 19 deletions

View File

@ -846,7 +846,7 @@ INLINE void renderline_textBG(GPU * gpu, u8 num, u8 * dst, u32 Y, u16 XBG, u16 Y
// scale rot
void rot_tiled_8bit_entry(GPU * gpu, int num, s32 auxX, s32 auxY, int lg, u8 * dst, u8 * map, u8 * tile, u8 * pal) {
void rot_tiled_8bit_entry(GPU * gpu, int num, s32 auxX, s32 auxY, int lg, u8 * dst, u8 * map, u8 * tile, u8 * pal, int i, u16 H) {
u8 palette_entry;
u16 tileindex, x, y, color;
@ -856,53 +856,50 @@ void rot_tiled_8bit_entry(GPU * gpu, int num, s32 auxX, s32 auxY, int lg, u8 * d
palette_entry = tile[(tileindex<<6)+(y<<3)+x];
color = T1ReadWord(pal, palette_entry << 1);
if (palette_entry)
renderline_setFinalColor(gpu,0,num,dst, color,auxX,auxY);
renderline_setFinalColor(gpu,0,num,dst, color,i,X);
}
void rot_tiled_16bit_entry(GPU * gpu, int num, s32 auxX, s32 auxY, int lg, u8 * dst, u8 * map, u8 * tile, u8 * pal) {
void rot_tiled_16bit_entry(GPU * gpu, int num, s32 auxX, s32 auxY, int lg, u8 * dst, u8 * map, u8 * tile, u8 * pal, int i, u16 H) {
u8 palette_entry, palette_set;
u16 tileindex, x, y, color;
TILEENTRY tileentry;
// lunar bug is in here (or caller)
return;
if (!tile) return;
tileentry.val = T1ReadWord(map, ((auxX + auxY * lg)>>3)<<1);
tileentry.val = T1ReadWord(map, ((auxX>>3) + (auxY>>3) * (lg>>3))<<1);
x = (tileentry.bits.HFlip) ? 7 - (auxX&7) : (auxX&7);
y = (tileentry.bits.VFlip) ? 7 - (auxY&7) : (auxY&7);
palette_entry = tile[(tileentry.bits.TileNum<<6)+(y<<3)+x];
color = T1ReadWord(pal, (palette_entry + (tileentry.bits.Palette<<8)) << 1);
if (palette_entry>0)
renderline_setFinalColor(gpu,0,num,dst, color, auxX, auxY);
renderline_setFinalColor(gpu,0,num,dst, color, i, H);
}
void rot_256_map(GPU * gpu, int num, s32 auxX, s32 auxY, int lg, u8 * dst, u8 * map, u8 * tile, u8 * pal) {
void rot_256_map(GPU * gpu, int num, s32 auxX, s32 auxY, int lg, u8 * dst, u8 * map, u8 * tile, u8 * pal, int i, u16 H) {
u8 palette_entry;
u16 tileindex, color;
return;
// return;
palette_entry = map[auxX + auxY * lg];
color = T1ReadWord(pal, palette_entry << 1);
if(palette_entry)
renderline_setFinalColor(gpu,0,num,dst, color, auxX, auxY);
renderline_setFinalColor(gpu,0,num,dst, color, i, H);
}
void rot_BMP_map(GPU * gpu, int num, s32 auxX, s32 auxY, int lg, u8 * dst, u8 * map, u8 * tile, u8 * pal) {
void rot_BMP_map(GPU * gpu, int num, s32 auxX, s32 auxY, int lg, u8 * dst, u8 * map, u8 * tile, u8 * pal, int i, u16 H) {
u16 color;
return;
// return;
color = T1ReadWord(map, (auxX + auxY * lg) << 1);
if (color&0x8000)
renderline_setFinalColor(gpu,0,num,dst, color, auxX, auxY);
renderline_setFinalColor(gpu,0,num,dst, color, i, H);
}
typedef void (*rot_fun)(GPU * gpu, int num, s32 auxX, s32 auxY, int lg, u8 * dst, u8 * map, u8 * tile, u8 * pal);
typedef void (*rot_fun)(GPU * gpu, int num, s32 auxX, s32 auxY, int lg, u8 * dst, u8 * map, u8 * tile, u8 * pal , int i, u16 H);
INLINE void apply_rot_fun(GPU * gpu, u8 num, u8 * dst, u16 H, s32 X, s32 Y, s16 PA, s16 PB, s16 PC, s16 PD, u16 LG, rot_fun fun, u8 * map, u8 * tile, u8 * pal)
{
@ -935,7 +932,7 @@ INLINE void apply_rot_fun(GPU * gpu, u8 num, u8 * dst, u16 H, s32 X, s32 Y, s16
}
if ((auxX >= 0) && (auxX < lg) && (auxY >= 0) && (auxY < ht))
fun(gpu, num, auxX, auxY, lg, dst, map, tile, pal);
fun(gpu, num, auxX, auxY, lg, dst, map, tile, pal, i, H);
dst += 2;
x.val += dx;
y.val += dy;
@ -967,6 +964,7 @@ INLINE void extRotBG2(GPU * gpu, u8 num, u8 * dst, u16 H, s32 X, s32 Y, s16 PA,
map = gpu->BG_map_ram[num];
tile = gpu->BG_tile_ram[num];
pal = ARM9Mem.ExtPal[gpu->core][gpu->BGExtPalSlot[num]];
if (!pal) return;
// 16 bit bgmap entries
apply_rot_fun(gpu, num, dst, H,X,Y,PA,PB,PC,PD,LG, rot_tiled_16bit_entry, map, tile, pal);

View File

@ -68,14 +68,14 @@ struct _TILEENTRY
typedef union
{
struct _TILEENTRY bits;
u32 val;
u16 val;
} TILEENTRY;
struct _ROTOCOORD
{
/* 0*/ unsigned Fraction:8;
/* 8*/ signed Integer:20;
/*28*/ unsigned :4;
/* 8*/ signed Integer:24;
// /*28*/ unsigned :4;
};
typedef union
{