zeromus
80296899f2
add a "shut up" feature which kills all the active voices without otherwise interrupting the spu. handy for shutting up streaming sounds. hook it up in windows.
2009-03-31 22:11:00 +00:00
matusz
d1ccf402ad
gtk port: make keypad allow menu/toolbar accel keys to work too
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also: translate some french comments and remove some other
also: silence 2 glade warnings
2009-03-31 21:40:37 +00:00
zeromus
7f0616d4ba
fix some vs2008 builds
2009-03-30 19:01:39 +00:00
matusz
be311cbd44
glade port: allow 3d renderer command line selection when no GTKGLEXT
2009-03-30 12:26:39 +00:00
zeromus
928cf15312
convert file to ascii
2009-03-29 22:17:30 +00:00
zeromus
d515af0367
fix windows builds so that they can run without winpcap.dll being installed. this causes the initialization of softAP to be conditional. also add an assert where luigi needs to decide on a return value. also add an extensible driver system so that new platform-specific calls can be made from the core emulator without breaking all the other ports. look in windows port for an example of how to extend it. feel free to criticize the architecture before we get too stuck on it.
2009-03-29 21:38:06 +00:00
matusz
f10f44b0ac
glade port: reenable gtkglext 3d rendering
2009-03-29 19:12:08 +00:00
matusz
1fb75500a0
add rasterizer to gtk-glade, make it default renderer for cli,gtk,glade
2009-03-29 17:51:26 +00:00
matusz
443c3529d3
gtk-glade: split Saves menu into File and Config submenus
2009-03-29 12:22:59 +00:00
luigi__
772d30531e
New game info dialog.
2009-03-28 23:59:36 +00:00
matusz
6260a74e6d
gtk-glade port: load savegame from command line
2009-03-28 13:40:00 +00:00
zeromus
64dd5ac5ef
fix crash in wifi
2009-03-27 20:34:49 +00:00
matusz
2412eefa6f
gtk-port: kbd save/load ; make controls additive
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one can load (f1-f10) and save (shift+f1-f10) from keyboard while playing
corrected a bug that made controls pressed together not work
changed ISO8859-1 in fr.po to ISO-8859-1
2009-03-27 19:46:44 +00:00
luigi__
f588bcf10e
Added more wifi emulation. Some fixes, and support for two new types of management frames, as well as support for sending data frames.
2009-03-27 16:12:07 +00:00
matusz
f2918281a3
gtk-port: command line option to load savegame
2009-03-27 13:32:04 +00:00
matusz
a6c84b7078
gtk-port: add software rasterizer
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gtk-port changes:
adding software rasterizer to the gtk port
adding option to select 3d renderer (null by default)
configure.ac: make osmesa enabling macro a bit more explicit
2009-03-27 12:50:47 +00:00
zeromus
8910583330
more graceful wifi compiling in vs2005
2009-03-26 23:00:40 +00:00
luigi__
3b866964db
Added code for the Wifi settings dialog.
2009-03-26 22:38:45 +00:00
zeromus
23a4437641
fixes for compiling new pcap stuff
2009-03-26 22:17:24 +00:00
luigi__
447aa2e144
Added the winpcap lib to the link options.
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Also, I added the EXPERIMENTAL_WIFI define, and the _WINSOCKAPI_ define which is required to get the Wifi core to compile.
2009-03-26 22:04:56 +00:00
luigi__
3186220dfc
Added the winpcap lib to the link options.
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Also, I added the EXPERIMENTAL_WIFI define, and the _WINSOCKAPI_ define which is required to get the Wifi core to compile.
2009-03-26 21:40:41 +00:00
luigi__
061f375146
Added all the include and lib files for WinPCap.
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Warning: don't forget to provide the WinPCap DLL with the DeSmuME binaries when releasing!
2009-03-26 21:34:28 +00:00
zeromus
331c4ee269
[ 2710782 ] win32: saved window position gradually floats around the screen
2009-03-26 20:52:01 +00:00
luigi__
bbae9c713e
Added a wifi settings dialog.
2009-03-26 16:51:55 +00:00
matusz
f3a0a5fd60
cli-port: updated manpage
2009-03-26 14:07:20 +00:00
matusz
7c9647b954
cli port: in-game save/load
2009-03-26 01:47:51 +00:00
matusz
dee9315f14
cli port: option for loading saved game
2009-03-25 22:56:48 +00:00
matusz
0a7e159408
make rasterizer optional in cli port
2009-03-25 22:11:43 +00:00
matusz
9fe45a37de
add software rasterizer 3d to cli port
2009-03-25 21:19:47 +00:00
zeromus
776d0aa72a
while i had a test case set up, make some small performance improvements to display capture copy loops
2009-03-25 17:11:16 +00:00
zeromus
823f0aebb2
parenthesize expression correctly
2009-03-25 15:14:57 +00:00
mtabachenko
85599d83e5
core:
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- fix VRAM mapping
2009-03-25 12:03:59 +00:00
zeromus
f302f00e0d
win32: add a 3d fps counter so you can see how fast the game logic is running. this isnt as good as a proper lag counter
2009-03-25 04:51:07 +00:00
zeromus
c1c5ff3b0e
win32: at some point the emulator quit remembering the window position between sessions. i fixed that.
2009-03-25 02:40:27 +00:00
zeromus
62876b7be6
another fix to 3d capture (possibly a regression made the other day); additionally a fix to rotated bg coordinate wrapping
2009-03-24 22:40:03 +00:00
mtabachenko
ab97b6c349
- many fixes in cheat system (core & winport);
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winport:
- added edit, remove & toggle on/off cheat in list;
2009-03-24 20:16:56 +00:00
zeromus
2e51fcbf1f
win32: somehow zip loading got left out of the vs2005 debug vcproj. i think there may have been some reason why, but i dont remember it
2009-03-24 04:11:41 +00:00
riccardom
3f4091d6fe
Move saves menu under emulation to keep the gtk window size the same of the display.
2009-03-23 21:28:36 +00:00
zeromus
eedb20b350
another fix for cross of venus, which should now display from boot-up. this is part of a nest of evil that has been opened up due to needing to support the rendering of 2d graphics even while display mode is `off` or `vram framebuffer` or `main ram from fifo` so we will need to keep our eyes peeled for games whose display modes are totally broken due to this. it should be easy to straighten out.
2009-03-23 18:05:49 +00:00
zeromus
1191fafd18
fix to capturing in a mode we hadnt tested yet. this fixes cross of venus
2009-03-23 03:02:36 +00:00
riccardom
5ce77db69f
Use proper gint macros for converting pointers and ints in the new saves code. While at it convert the loop to a for one.
2009-03-21 14:21:22 +00:00
riccardom
bc0cbc1f2e
Correct _MSC_VER definition check
2009-03-21 14:09:29 +00:00
yabause
8d22c9363c
Added save types to gtk port. I have no idea if
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this work, please report problems... :)
2009-03-20 21:50:14 +00:00
zeromus
7f65461438
win32: restore oam and pal viewer scrollbars which had mysteriously vanished
2009-03-19 23:08:13 +00:00
zeromus
d87ac68255
fix for loading savestates which mismatch current 8MB debug mode setting
2009-03-19 18:58:14 +00:00
zeromus
2a66e41ad5
add concept of #ifdef DEVELOPER ("dev+") build type which will be used to prevent costly diagnostics computations and finetuning configurations from slowing down other users.
2009-03-19 17:26:15 +00:00
zeromus
303bf1747f
rasterize: small fix to shadows. i still can't get them working perfectly though :(
2009-03-18 02:55:37 +00:00
riccardom
1eed08c7ae
Shut up gcc warnings for ignored fwrite returns. Frankly, who cares about bmp images :P
2009-03-17 19:23:21 +00:00
zeromus
3dca16b37a
win32: [ 2607896 ] 1.5x Window Size
2009-03-17 05:57:37 +00:00
zeromus
c3c3e48da7
win32: add separate framelimiter so that you can use frameskip 0 + limit (the old pre-0.9.1 style before I broke it)
2009-03-17 05:45:51 +00:00