fix windows builds so that they can run without winpcap.dll being installed. this causes the initialization of softAP to be conditional. also add an assert where luigi needs to decide on a return value. also add an extensible driver system so that new platform-specific calls can be made from the core emulator without breaking all the other ports. look in windows port for an example of how to extend it. feel free to criticize the architecture before we get too stuck on it.
This commit is contained in:
parent
f10f44b0ac
commit
d515af0367
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@ -47,6 +47,8 @@
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//#define USE_REAL_BIOS
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TCommonSettings CommonSettings;
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static Driver _stub_driver;
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Driver* driver = &_stub_driver;
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static BOOL LidClosed = FALSE;
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static u8 countLid = 0;
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@ -509,7 +511,8 @@ int NDS_Init( void) {
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#ifdef EXPERIMENTAL_WIFI
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WIFI_Init(&wifiMac) ;
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WIFI_SoftAP_Init(&wifiMac);
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if(wifiMac.netEnabled)
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WIFI_SoftAP_Init(&wifiMac);
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#endif
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nds.FW_ARM9BootCode = NULL;
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@ -529,7 +532,8 @@ void NDS_DeInit(void) {
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gpu3D->NDS_3D_Close();
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#ifdef EXPERIMENTAL_WIFI
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WIFI_SoftAP_Shutdown(&wifiMac);
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if(wifiMac.netEnabled)
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WIFI_SoftAP_Shutdown(&wifiMac);
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#endif
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}
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@ -1023,8 +1027,10 @@ void NDS_Reset( void)
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#ifdef EXPERIMENTAL_WIFI
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WIFI_Init(&wifiMac);
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WIFI_SoftAP_Shutdown(&wifiMac);
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WIFI_SoftAP_Init(&wifiMac);
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if(wifiMac.netEnabled) {
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WIFI_SoftAP_Shutdown(&wifiMac);
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WIFI_SoftAP_Init(&wifiMac);
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}
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#endif
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memcpy(FW_Mac, (MMU.fw.data + 0x36), 6);
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@ -317,6 +317,15 @@ extern struct TCommonSettings {
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extern char ROMserial[20];
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//this should be moved to a driver.h later, but for now, here they are.
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//each platform needs to implement this, although it doesnt need to implement any functions
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class Driver {
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public:
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virtual BOOL WIFI_Host_InitSystem() { return FALSE; }
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virtual void WIFI_Host_ShutdownSystem() {}
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};
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extern Driver* driver;
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#endif
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@ -18,6 +18,7 @@
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <assert.h>
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#include "wifi.h"
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#include "armcpu.h"
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#include "NDSSystem.h"
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@ -427,8 +428,12 @@ static void WIFI_triggerIRQ(wifimac_t *wifi, u8 irq)
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void WIFI_Init(wifimac_t *wifi)
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{
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WIFI_resetRF(&wifi->RF) ;
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WIFI_Host_InitSystem() ;
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wifi->udpSocket = WIFI_Host_OpenChannel(1) ;
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wifi->netEnabled = false;
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if(driver->WIFI_Host_InitSystem())
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{
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wifi->netEnabled = true;
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wifi->udpSocket = WIFI_Host_OpenChannel(1) ;
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}
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wifi->powerOn = FALSE;
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wifi->powerOnPending = FALSE;
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}
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@ -922,7 +927,8 @@ u16 WIFI_read16(wifimac_t *wifi,u32 address)
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//printf("wifi: read reg 0x0214\n");
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return 0x0009;
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case 0x19C:
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break;
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assert(false); //luigi, please pick something to return from here
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return 0;
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default:
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// printf("wifi: read unhandled reg %03X\n", address);
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return wifi->ioMem[address >> 1];
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@ -1502,24 +1508,4 @@ u16 WIFI_Host_RecvData(socket_t sock, u8 *data, u16 maxLength)
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return 0 ;
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}
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BOOL WIFI_Host_InitSystem(void)
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{
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#ifdef WIN32
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WSADATA wsaData ;
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WORD version = MAKEWORD(1,1) ;
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if (WSAStartup(version,&wsaData))
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{
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return FALSE ;
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}
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#endif
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return TRUE ;
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}
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void WIFI_Host_ShutdownSystem(void)
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{
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#ifdef WIN32
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WSACleanup() ;
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#endif
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}
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#endif
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@ -494,6 +494,7 @@ typedef struct
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} SoftAP;
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/* desmume host communication */
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bool netEnabled;
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socket_t udpSocket ;
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u8 channel ;
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@ -76,6 +76,7 @@
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AdditionalDependencies="gdiplus\gdiplus.lib vfw32.lib winmm.lib opengl32.lib glu32.lib ws2_32.lib user32.lib gdi32.lib directx\dxguid.lib shell32.lib comdlg32.lib directx\dxerr8.lib directx\dsound.lib directx\dinput8.lib directx\ddraw.lib zlib-2005-x32.lib zziplib-2005-x32.lib shlwapi.lib winpcap\wpcap.lib"
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OutputFile="$(OutDir)\$(ProjectName)_debug.exe"
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AdditionalLibraryDirectories=".\zlib123;.\zziplib"
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DelayLoadDLLs="wpcap.dll"
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GenerateDebugInformation="true"
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GenerateMapFile="true"
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/>
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@ -165,6 +166,7 @@
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AdditionalDependencies="gdiplus\gdiplus.lib vfw32.lib winmm.lib opengl32.lib glu32.lib ws2_32.lib user32.lib gdi32.lib directx\dxguid.lib shell32.lib comdlg32.lib directx\dxerr8.lib directx\dsound.lib directx\dinput8.lib directx\ddraw.lib zlib-2005-x32.lib zziplib-2005-x32.lib shlwapi.lib"
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OutputFile="$(OutDir)\$(ProjectName).exe"
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AdditionalLibraryDirectories=".\zlib123;.\zziplib"
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DelayLoadDLLs="wpcap.dll"
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GenerateDebugInformation="true"
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/>
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<Tool
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@ -257,6 +259,7 @@
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AdditionalDependencies="gdiplus\gdiplus.lib gdiplus.lib vfw32.lib winmm.lib opengl32.lib glu32.lib ws2_32.lib user32.lib gdi32.lib directx\dxguid.lib shell32.lib comdlg32.lib directx\dxerr8.lib directx\dsound.lib directx\dinput8.lib directx\ddraw.lib zlib-2005-x32.lib zziplib-2005-x32.lib shlwapi.lib winpcap\wpcap.lib"
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OutputFile="$(OutDir)\$(ProjectName)_sse2.exe"
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AdditionalLibraryDirectories=".\zlib123;.\zziplib"
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DelayLoadDLLs="wpcap.dll"
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GenerateDebugInformation="true"
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GenerateMapFile="true"
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EnableCOMDATFolding="0"
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@ -329,6 +332,7 @@
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="gdiplus\gdiplus.lib gdiplus.lib vfw32.lib winmm.lib opengl32.lib glu32.lib ws2_32.lib user32.lib gdi32.lib directx\dxguid.lib shell32.lib comdlg32.lib directx\dxerr8.lib directx\dsound.lib directx\dinput8.lib directx\ddraw.lib zlib-2005-x32.lib zziplib-2005-x32.lib shlwapi.lib"
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DelayLoadDLLs="wpcap.dll"
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/>
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<Tool
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Name="VCALinkTool"
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@ -419,6 +423,7 @@
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AdditionalDependencies="gdiplus\gdiplus.lib vfw32.lib winmm.lib opengl32.lib glu32.lib ws2_32.lib user32.lib gdi32.lib directx\dxguid.lib shell32.lib comdlg32.lib directx\dxerr8.lib directx\dsound.lib directx\dinput8.lib directx\ddraw.lib zlib-2005-x32.lib zziplib-2005-x32.lib shlwapi.lib"
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OutputFile="$(OutDir)\$(ProjectName)_sse2.exe"
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AdditionalLibraryDirectories=".\zlib123;.\zziplib"
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DelayLoadDLLs="wpcap.dll"
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GenerateDebugInformation="true"
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GenerateMapFile="true"
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EnableCOMDATFolding="0"
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@ -75,6 +75,7 @@
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AdditionalDependencies="gdiplus\gdiplus.lib vfw32.lib winmm.lib comctl32.lib opengl32.lib glu32.lib ws2_32.lib user32.lib gdi32.lib directx\dxguid.lib shell32.lib comdlg32.lib directx\dxerr8.lib directx\dsound.lib directx\dinput8.lib directx\ddraw.lib shlwapi.lib winpcap\wpcap.lib"
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OutputFile="$(OutDir)\$(ProjectName)_debug.exe"
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AdditionalLibraryDirectories=".\zlib123;.\zziplib"
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DelayLoadDLLs="wpcap.dll"
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GenerateDebugInformation="true"
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GenerateMapFile="true"
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RandomizedBaseAddress="1"
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@ -165,6 +166,7 @@
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AdditionalDependencies="gdiplus\gdiplus.lib vfw32.lib winmm.lib comctl32.lib opengl32.lib glu32.lib ws2_32.lib user32.lib gdi32.lib gdiplus.lib directx\dxguid.lib shell32.lib comdlg32.lib shlwapi.lib directx\dxerr8.lib directx\dsound.lib directx\dinput8.lib directx\ddraw.lib zlib-2008-x32.lib zziplib-2008-x32.lib wpcap.lib"
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OutputFile="$(OutDir)\$(ProjectName)_interim_sse2.exe"
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AdditionalLibraryDirectories=".\zlib123;.\zziplib;.\winpcap"
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DelayLoadDLLs="wpcap.dll"
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GenerateDebugInformation="true"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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@ -254,6 +256,7 @@
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AdditionalDependencies="gdiplus\gdiplus.lib vfw32.lib winmm.lib comctl32.lib opengl32.lib glu32.lib ws2_32.lib user32.lib gdi32.lib directx\dxguid.lib shell32.lib comdlg32.lib directx\dxerr8.lib directx\dsound.lib directx\dinput8.lib directx\ddraw.lib zlib-2008-x32.lib zziplib-2008-x32.lib shlwapi.lib"
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OutputFile="$(OutDir)\$(ProjectName)_interim.exe"
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AdditionalLibraryDirectories=".\zlib123;.\zziplib"
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DelayLoadDLLs="wpcap.dll"
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GenerateDebugInformation="true"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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@ -343,6 +346,7 @@
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AdditionalDependencies="gdiplus\gdiplus.lib vfw32.lib winmm.lib comctl32.lib opengl32.lib glu32.lib ws2_32.lib user32.lib gdi32.lib directx\dxguid.lib shell32.lib comdlg32.lib directx\dxerr8.lib directx\dsound.lib directx\dinput8.lib directx\ddraw.lib zlib-2008-x32.lib zziplib-2008-x32.lib shlwapi.lib"
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OutputFile="$(OutDir)\$(ProjectName).exe"
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AdditionalLibraryDirectories=".\zlib123;.\zziplib"
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DelayLoadDLLs="wpcap.dll"
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GenerateDebugInformation="true"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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@ -433,6 +437,7 @@
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AdditionalDependencies="gdiplus\gdiplus.lib vfw32.lib winmm.lib comctl32.lib opengl32.lib glu32.lib ws2_32.lib user32.lib gdi32.lib directx\dxguid.lib shell32.lib comdlg32.lib shlwapi.lib directx\dxerr8.lib directx\dsound.lib directx\dinput8.lib directx\ddraw.lib zlib-2008-x32.lib zziplib-2008-x32.lib shlwapi.lib"
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OutputFile="$(OutDir)\$(ProjectName)_sse2.exe"
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AdditionalLibraryDirectories=".\zlib123;.\zziplib"
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DelayLoadDLLs="wpcap.dll"
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GenerateDebugInformation="true"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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|
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Binary file not shown.
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@ -19,7 +19,7 @@
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//*/
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#ifndef HOTKEY_H_INCLUDED
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#ifndef HOTKEY_H_INCLUDED
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#define HOTKEY_H_INCLUDED
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#include <winsock2.h>
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@ -27,54 +27,54 @@
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#include <tchar.h>
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#include <string>
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enum HotkeyPage {
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HOTKEY_PAGE_MAIN=0,
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HOTKEY_PAGE_STATE,
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HOTKEY_PAGE_STATE_SLOTS,
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NUM_HOTKEY_PAGE,
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};
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||||
static LPCTSTR hotkeyPageTitle[] = {
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_T("Main"),
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_T("Savestates"),
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_T("Savestate Slots"),
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_T("NUM_HOTKEY_PAGE"),
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};
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enum HotkeyPage {
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HOTKEY_PAGE_MAIN=0,
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HOTKEY_PAGE_STATE,
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HOTKEY_PAGE_STATE_SLOTS,
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NUM_HOTKEY_PAGE,
|
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};
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||||
|
||||
|
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struct SCustomKey
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{
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typedef void (*THandler) (int param);
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WORD key;
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||||
WORD modifiers;
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THandler handleKeyDown;
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||||
THandler handleKeyUp;
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||||
HotkeyPage page;
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std::wstring name;
|
||||
const char* code;
|
||||
int param;
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||||
//HotkeyTiming timing;
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||||
};
|
||||
|
||||
struct SCustomKeys
|
||||
{
|
||||
SCustomKey Save[10];
|
||||
SCustomKey Load[10];
|
||||
SCustomKey Slot[10];
|
||||
SCustomKey QuickSave, QuickLoad;
|
||||
|
||||
SCustomKey Pause, FrameAdvance;
|
||||
|
||||
SCustomKey ToggleRasterizer;
|
||||
|
||||
SCustomKey PrintScreen;
|
||||
SCustomKey LastItem; // dummy, must be last
|
||||
|
||||
//--methods--
|
||||
SCustomKey &key(int i) { return ((SCustomKey*)this)[i]; }
|
||||
SCustomKey const &key(int i) const { return ((SCustomKey*)this)[i]; }
|
||||
};
|
||||
//SCustomKey key[];
|
||||
static LPCTSTR hotkeyPageTitle[] = {
|
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_T("Main"),
|
||||
_T("Savestates"),
|
||||
_T("Savestate Slots"),
|
||||
_T("NUM_HOTKEY_PAGE"),
|
||||
};
|
||||
|
||||
|
||||
struct SCustomKey
|
||||
{
|
||||
typedef void (*THandler) (int param);
|
||||
WORD key;
|
||||
WORD modifiers;
|
||||
THandler handleKeyDown;
|
||||
THandler handleKeyUp;
|
||||
HotkeyPage page;
|
||||
std::wstring name;
|
||||
const char* code;
|
||||
int param;
|
||||
//HotkeyTiming timing;
|
||||
};
|
||||
|
||||
struct SCustomKeys
|
||||
{
|
||||
SCustomKey Save[10];
|
||||
SCustomKey Load[10];
|
||||
SCustomKey Slot[10];
|
||||
SCustomKey QuickSave, QuickLoad;
|
||||
|
||||
SCustomKey Pause, FrameAdvance;
|
||||
|
||||
SCustomKey ToggleRasterizer;
|
||||
|
||||
SCustomKey PrintScreen;
|
||||
SCustomKey LastItem; // dummy, must be last
|
||||
|
||||
//--methods--
|
||||
SCustomKey &key(int i) { return ((SCustomKey*)this)[i]; }
|
||||
SCustomKey const &key(int i) const { return ((SCustomKey*)this)[i]; }
|
||||
};
|
||||
//SCustomKey key[];
|
||||
|
||||
extern SCustomKeys CustomKeys;
|
||||
|
||||
|
@ -89,166 +89,166 @@ void HK_StateSaveSlot(int);
|
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void HK_StateLoadSlot(int);
|
||||
void HK_StateSetSlot(int);
|
||||
void HK_Pause(int);
|
||||
|
||||
|
||||
#endif //HOTKEY_H_INCLUDED
|
||||
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
|
||||
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
|
||||
|
||||
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
|
||||
C4 x86 assembler and some C emulation code
|
||||
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
|
||||
Nach,
|
||||
zsKnight (zsknight@zsnes.com)
|
||||
|
||||
C4 C++ code
|
||||
(c) Copyright 2003 - 2006 Brad Jorsch,
|
||||
Nach
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
neviksti (neviksti@hotmail.com)
|
||||
|
||||
DSP-2 emulator code
|
||||
(c) Copyright 2003 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lord Nightmare (lord_nightmare@users.sourceforge.net),
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lancer,
|
||||
z80 gaiden
|
||||
|
||||
DSP-4 emulator code
|
||||
(c) Copyright 2004 - 2006 Dreamer Nom,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Nach,
|
||||
z80 gaiden
|
||||
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
(c) Copyright 2003 Feather,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora
|
||||
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
fee, providing that this license information and copyright notice appear
|
||||
with all copies and any derived work.
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event shall the authors be held liable for any damages
|
||||
arising from the use of this software or it's derivatives.
|
||||
|
||||
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
||||
seek permission of the copyright holders first. Commercial use includes,
|
||||
but is not limited to, charging money for Snes9x or software derived from
|
||||
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
||||
using Snes9x as a promotion for your commercial product.
|
||||
|
||||
The copyright holders request that bug fixes and improvements to the code
|
||||
should be forwarded to them so everyone can benefit from the modifications
|
||||
in future versions.
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
/**********************************************************************************
|
||||
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
|
||||
(c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
|
||||
Jerremy Koot (jkoot@snes9x.com)
|
||||
|
||||
(c) Copyright 2002 - 2004 Matthew Kendora
|
||||
|
||||
(c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
|
||||
|
||||
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
|
||||
|
||||
(c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
|
||||
|
||||
(c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
|
||||
Kris Bleakley (codeviolation@hotmail.com)
|
||||
|
||||
(c) Copyright 2002 - 2007 Brad Jorsch (anomie@users.sourceforge.net),
|
||||
Nach (n-a-c-h@users.sourceforge.net),
|
||||
zones (kasumitokoduck@yahoo.com)
|
||||
|
||||
(c) Copyright 2006 - 2007 nitsuja
|
||||
|
||||
|
||||
BS-X C emulator code
|
||||
(c) Copyright 2005 - 2006 Dreamer Nom,
|
||||
zones
|
||||
|
||||
C4 x86 assembler and some C emulation code
|
||||
(c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
|
||||
Nach,
|
||||
zsKnight (zsknight@zsnes.com)
|
||||
|
||||
C4 C++ code
|
||||
(c) Copyright 2003 - 2006 Brad Jorsch,
|
||||
Nach
|
||||
|
||||
DSP-1 emulator code
|
||||
(c) Copyright 1998 - 2006 _Demo_,
|
||||
Andreas Naive (andreasnaive@gmail.com)
|
||||
Gary Henderson,
|
||||
Ivar (ivar@snes9x.com),
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
neviksti (neviksti@hotmail.com)
|
||||
|
||||
DSP-2 emulator code
|
||||
(c) Copyright 2003 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lord Nightmare (lord_nightmare@users.sourceforge.net),
|
||||
Matthew Kendora,
|
||||
neviksti
|
||||
|
||||
|
||||
DSP-3 emulator code
|
||||
(c) Copyright 2003 - 2006 John Weidman,
|
||||
Kris Bleakley,
|
||||
Lancer,
|
||||
z80 gaiden
|
||||
|
||||
DSP-4 emulator code
|
||||
(c) Copyright 2004 - 2006 Dreamer Nom,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Nach,
|
||||
z80 gaiden
|
||||
|
||||
OBC1 emulator code
|
||||
(c) Copyright 2001 - 2004 zsKnight,
|
||||
pagefault (pagefault@zsnes.com),
|
||||
Kris Bleakley,
|
||||
Ported from x86 assembler to C by sanmaiwashi
|
||||
|
||||
SPC7110 and RTC C++ emulator code
|
||||
(c) Copyright 2002 Matthew Kendora with research by
|
||||
zsKnight,
|
||||
John Weidman,
|
||||
Dark Force
|
||||
|
||||
S-DD1 C emulator code
|
||||
(c) Copyright 2003 Brad Jorsch with research by
|
||||
Andreas Naive,
|
||||
John Weidman
|
||||
|
||||
S-RTC C emulator code
|
||||
(c) Copyright 2001-2006 byuu,
|
||||
John Weidman
|
||||
|
||||
ST010 C++ emulator code
|
||||
(c) Copyright 2003 Feather,
|
||||
John Weidman,
|
||||
Kris Bleakley,
|
||||
Matthew Kendora
|
||||
|
||||
Super FX x86 assembler emulator code
|
||||
(c) Copyright 1998 - 2003 _Demo_,
|
||||
pagefault,
|
||||
zsKnight,
|
||||
|
||||
Super FX C emulator code
|
||||
(c) Copyright 1997 - 1999 Ivar,
|
||||
Gary Henderson,
|
||||
John Weidman
|
||||
|
||||
Sound DSP emulator code is derived from SNEeSe and OpenSPC:
|
||||
(c) Copyright 1998 - 2003 Brad Martin
|
||||
(c) Copyright 1998 - 2006 Charles Bilyue'
|
||||
|
||||
SH assembler code partly based on x86 assembler code
|
||||
(c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
|
||||
|
||||
2xSaI filter
|
||||
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
|
||||
|
||||
HQ2x, HQ3x, HQ4x filters
|
||||
(c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
|
||||
|
||||
Win32 GUI code
|
||||
(c) Copyright 2003 - 2006 blip,
|
||||
funkyass,
|
||||
Matthew Kendora,
|
||||
Nach,
|
||||
nitsuja
|
||||
|
||||
Mac OS GUI code
|
||||
(c) Copyright 1998 - 2001 John Stiles
|
||||
(c) Copyright 2001 - 2007 zones
|
||||
|
||||
|
||||
Specific ports contains the works of other authors. See headers in
|
||||
individual files.
|
||||
|
||||
|
||||
Snes9x homepage: http://www.snes9x.com
|
||||
|
||||
Permission to use, copy, modify and/or distribute Snes9x in both binary
|
||||
and source form, for non-commercial purposes, is hereby granted without
|
||||
fee, providing that this license information and copyright notice appear
|
||||
with all copies and any derived work.
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event shall the authors be held liable for any damages
|
||||
arising from the use of this software or it's derivatives.
|
||||
|
||||
Snes9x is freeware for PERSONAL USE only. Commercial users should
|
||||
seek permission of the copyright holders first. Commercial use includes,
|
||||
but is not limited to, charging money for Snes9x or software derived from
|
||||
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
|
||||
using Snes9x as a promotion for your commercial product.
|
||||
|
||||
The copyright holders request that bug fixes and improvements to the code
|
||||
should be forwarded to them so everyone can benefit from the modifications
|
||||
in future versions.
|
||||
|
||||
Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
Nintendo Co., Limited and its subsidiary companies.
|
||||
**********************************************************************************/
|
||||
|
||||
|
|
|
@ -1204,12 +1204,45 @@ static void ExitRunLoop()
|
|||
emu_halt();
|
||||
}
|
||||
|
||||
class WinDriver : public Driver
|
||||
{
|
||||
virtual BOOL WIFI_Host_InitSystem() {
|
||||
#ifdef EXPERIMENTAL_WIFI
|
||||
//require winsock initialization
|
||||
WSADATA wsaData ;
|
||||
WORD version = MAKEWORD(1,1) ;
|
||||
if (WSAStartup(version,&wsaData))
|
||||
{
|
||||
printf("Failed initializing WSAStartup - softAP support disabled\n");
|
||||
return FALSE ;
|
||||
}
|
||||
//require winpcap.dll
|
||||
HMODULE temp = LoadLibrary("winpcap.dll");
|
||||
if(temp == NULL) {
|
||||
printf("Failed initializing winpcap.dll - softAP support disabled\n");
|
||||
return FALSE;
|
||||
}
|
||||
FreeLibrary(temp);
|
||||
return TRUE;
|
||||
#else
|
||||
return FALSE ;
|
||||
#endif
|
||||
}
|
||||
virtual void WIFI_Host_ShutdownSystem() {
|
||||
#ifdef EXPERIMENTAL_WIFI
|
||||
WSACleanup() ;
|
||||
#endif
|
||||
}
|
||||
};
|
||||
|
||||
int WINAPI WinMain (HINSTANCE hThisInstance,
|
||||
HINSTANCE hPrevInstance,
|
||||
LPSTR lpszArgument,
|
||||
int nFunsterStil)
|
||||
|
||||
{
|
||||
driver = new WinDriver();
|
||||
|
||||
ULONG_PTR GdiplusToken;
|
||||
GdiplusStartupInput GdiplusSI;
|
||||
|
||||
|
|
Loading…
Reference in New Issue