gocha
cb21139402
Commented out r3909 changes, because of Portrait of Ruin warp stone regression.
...
I guess, not much sure though, gfx3d_IsLinePoly doesn't need to take Z position. Z will be handled well by each renderer, whether it's polygon or line.
2011-02-06 05:17:01 +00:00
gocha
967d00cf34
Fix Increase Pressure hotkey default.
2011-02-06 01:28:45 +00:00
zeromus
fd76bc0f6c
fix some VRAM_I mirroring and change sprite rendering to memory map per-pixel instead of per-scanline, fixing sprites going over the edge of vram. fixes a lens flare at the end of ff3. also do some housekeeping
2011-02-03 05:23:01 +00:00
zeromus
dbcf7e675e
add vram test
2011-02-01 22:29:47 +00:00
zeromus
ca6c16394e
fix some slot-2 addons and bump trunk version number
2011-02-01 21:44:35 +00:00
adelikat
0d4763d281
Lua - fix memory.readdword function (was returning signed values), same fix as r296 of GENS
2011-01-31 15:17:51 +00:00
zeromus
de1374a445
test
2011-01-31 05:15:46 +00:00
mtabachenko
98d5d4a597
opps, sorry :(
2011-01-26 15:28:12 +00:00
mtabachenko
ac8d9977ee
core:
...
- fixed bug in Alpha Blending Coefficients Register (fix white screen in Star Wars The Force Unleashed 2);
2011-01-26 15:24:59 +00:00
zeromus
430759d54f
forgot to add a file!!
2011-01-24 08:47:39 +00:00
zeromus
c3f521d09a
add arkanoid paddle emulation. also add some emulation of EXMEMCNT bus allocation
2011-01-24 08:28:59 +00:00
zeromus
0eb39e48c3
fix windows desmume vcproj after recent source tree changes
2011-01-19 22:43:41 +00:00
zeromus
b6431dda83
ogl renderer: fix line loop detection so that it is aware of the existence of 3d games
2011-01-16 19:01:21 +00:00
zeromus
575d87fc98
rearrange vfat code to be reusable by multiple devices, make slot1-R4 use it, add slot1-fat-dir=/path/to/dir for setting up a fat image for slot-1 devices, rename "compact flash" addon to MPCF, make DLDI-autopatcher not touch roms unless "Default (No interface)" is the current driver (otherwise, your roms intentionally patched with other things will get overwritten)
2011-01-14 03:19:05 +00:00
normmatt234
b14e6f01df
Added emulation for 16bit writes to REG_GCROMCTRL.
...
Reset slot1_device in NDS_Reset.
2011-01-13 04:35:11 +00:00
zeromus
1d2ceefbe9
remove "BX using PC as operand" diagnostic message
2011-01-08 03:32:19 +00:00
mtabachenko
46ecfcf7fd
winport:
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- add hack for vs2010 build (crash on SoftRasterizer);
2011-01-07 11:25:36 +00:00
mtabachenko
75dcdfd020
OpenGL:
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- add ClearImage/Rear-plane emulation (fix Sonic Chronicles Dark Brotherhood, The Chronicles of Narnia - The Lion, The Witch and The Wardrobe, Harry Potter and the Order of the Phoenix etc);
2011-01-05 11:36:59 +00:00
zeromus
f502769b6c
clear lag frame on 8 and 32bit keypad register reads
2011-01-01 21:41:31 +00:00
zeromus
ca198d08bf
win32: allow debug console showage to be overridden with ini file [Display] Show Console=1
2010-12-31 18:07:07 +00:00
riccardom
bb0ceffcd5
Correct ALIGN preprocessor stuff for __GNU_C__
2010-12-31 18:01:32 +00:00
riccardom
e6ad3b5db5
Fix build without opengl, fix #3148357
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Stop linking unconditionally to libGLU because it will
fail at link time if GL headers are not found.
2010-12-31 16:42:58 +00:00
riccardom
d23f9f77a9
We use FAST_ALIGN from types.h so include it directly, possibly fix #3148356
2010-12-31 15:39:08 +00:00
riccardom
e82f680e48
wx: fix compilation, + operator doesn't know what to do with string literals
2010-12-31 15:27:19 +00:00
riccardom
5fa4217abf
wx: fix compile without libaggx
2010-12-31 15:21:21 +00:00
gocha
41d9972ec2
rasterizer: improve horizontal line (Portrait of Ruin, Dart)
2010-12-29 04:02:11 +00:00
gocha
19f9986750
rasterizer: enabled line poly hack
2010-12-23 22:43:51 +00:00
gocha
a882fd6373
rasterizer: add workaround for line poly. However, it's commented out since it's incomplete and also causes another glitch.
2010-12-22 11:30:15 +00:00
gocha
4ba4419e8f
OGLRender: prefer GL_LINE_LOOP rather than GL_QUADS for line segment.
...
Algorithm of isPolyLine() isn't perfect, but I think it'll work good enough for most cases.
This change should improve Castlevania Portrait of Ruin (trajectory of ricochet, and glow of warp stone)
SoftRasterizer must have a similar issue, it doesn't display both of them.
2010-12-20 12:45:39 +00:00
dormito
b721929595
adjusted ini file location to ensure that is in the same path as the executable
2010-12-19 21:20:12 +00:00
wntrmute
d093315786
fix osx compile
2010-12-19 13:14:52 +00:00
dormito
fd6c778db0
minor corrections to wx port; spacifcaly to fix osx compile
2010-12-19 13:01:28 +00:00
dormito
5d68b4d98e
updates to wx to move class declarations out of wxmain.cpp and into wxmain.h; along with primative additon of Hud font setter
2010-12-19 12:31:19 +00:00
wntrmute
95c40ea60a
temp fixes for compiling wx on osx
2010-12-19 11:11:03 +00:00
zeromus
d37ac82039
try fixing spu race conditions more
2010-12-19 05:29:48 +00:00
zeromus
e2c27f9c88
win32: try to make loadstates crash less frequently by fixing spu/mainthread race condition
2010-12-19 04:45:05 +00:00
zeromus
f13fabcc73
add big endian toggle to memview
2010-12-19 01:32:40 +00:00
zeromus
3f6e986076
win32: add 5x window size
2010-12-17 20:35:06 +00:00
mtabachenko
8266164a60
OpenGL:
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- add support quad primitives (fix wireframe: Nanostray 2 menu and stage select screen, Harvest Moon Frantic Farming);
2010-12-17 18:44:43 +00:00
zeromus
1994e00506
fix boneheaded hotkey mistakes
2010-12-11 18:37:33 +00:00
zeromus
0f94429bab
add support for varying stylus pressure. not tested very well. default hotkey shift +/-
2010-12-10 05:17:34 +00:00
zeromus
f0d3bd7f40
2010-12-04 23:05:19 +00:00
zeromus
d93668c4c0
change all code related to padding save memory to go through one function that pads with 0xFF. maybe that will help fix some mysterious quirks in save file importing.
2010-12-03 20:07:44 +00:00
zeromus
be8b6906c8
fix some ipc fifo bugs (fixes Defc0n-Zero demo and some recent libnds fifosystem changes)
2010-12-01 08:08:52 +00:00
zeromus
fde699f8d9
fix up wx msvc
2010-11-24 23:58:21 +00:00
zeromus
da27b3e49e
remove some useless stuff
2010-11-24 23:46:50 +00:00
dormito
5c1a85e264
prevent crashesh when sound is enable but no working soundcard is avalible
2010-11-23 05:06:34 +00:00
zeromus
b50a86f560
add some error handling for ridiculous mis-uses of cflash directories containing too many GB of files
2010-11-23 01:45:48 +00:00
zeromus
4ffac4d2df
7z libs should not include a hacky overridden operator new() made for msvc6 compatibility
2010-11-23 01:40:34 +00:00
dormito
189ea22a75
set target throttle speed to 1.00x and save/load from ini
2010-11-21 05:40:33 +00:00