minor corrections to wx port; spacifcaly to fix osx compile
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@ -516,7 +516,7 @@ void DesmumeFrame::setHUDFont(wxCommandEvent &event)
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wxArrayString fontchoices;
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for(int i = 0; i < font_Nums;i++)
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{
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fontchoices.Add(_T(fonts_list[i].name));
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fontchoices.Add(fonts_list[i].name);
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}
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wxSingleChoiceDialog fontDialog(this,
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@ -1,6 +1,7 @@
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#include "NDSSystem.h"
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#include <wx/wxprec.h>
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#include <wx/app.h>
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#include "movie.h"
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#include <wx/docview.h>
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#include <wx/config.h>
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