zeromus
18b544b251
win32: i doubt everyone wants a hacky test dialog to appear when they boot the emu
2009-12-16 05:11:32 +00:00
zeromus
8b89eb1ebe
win32: fix always on top inifile saving and add "lockdown" option to keep mouse from breaking the window during fast stylus action
2009-12-16 05:07:38 +00:00
p989
16a06984bf
wx: ini file and control config saving
2009-12-16 04:59:39 +00:00
p989
2aa985baec
wx: input configuration
2009-12-15 21:49:39 +00:00
p989
2abb85a05d
wx: savestate menu items
2009-12-15 08:50:30 +00:00
p989
cea3cc3ff6
wx: lua window
2009-12-15 06:37:49 +00:00
zeromus
dea5e779c8
win32: fix build. 3dview is broken for a bit while it is renovated
2009-12-15 04:42:11 +00:00
zeromus
32e64e3e51
add wx dialog to gtk port as demonstration, but you can't see it because i can't figure out how to add a gtk menu item. anyway, my work here is done: concept proved.
2009-12-15 03:47:22 +00:00
p989
fcf244747d
preliminary wx port
2009-12-15 03:06:47 +00:00
gocha
3bec8d8d00
hopefully fix awful movie handle leaks
2009-12-15 01:39:35 +00:00
yabause
aa840c41ca
Added a check to detect wx installation.
...
For now, it's disabled by default and you need to use
the configure flag --enable-wxwidget to enable it.
If wx is found, -DHAVE_WX=1 is added to compilation options.
2009-12-14 20:37:21 +00:00
zeromus
e484e43cfa
win32: fix error in 2005 vcproj
2009-12-14 17:53:38 +00:00
zeromus
b8cbaf2828
win32: add wx, and preliminary 3d viewer work. i am not necessarily committed to wx yet, the bulk of the work is still refactoring in the core emulator. (also slow down release fastbuilds by improving gpu.cpp build speed)
2009-12-14 08:54:15 +00:00
zeromus
4f997b7dba
linux: add --nojoy=1 to skip joystick initialization (for folks with laptops that have accelerometers for joysticks)
2009-12-13 21:42:55 +00:00
zeromus
c10af35f4d
fix --num-cores commandline in linux
2009-12-13 17:59:45 +00:00
nitsuja
c9d1c8e467
add more 1.5x render filters, fix the EPX 1.5x filter, fix loading of frameskip=0 setting
2009-12-13 11:30:52 +00:00
luigi__
04e3d1dafd
Maybe I should delete those objects once printscreen is done...
2009-12-13 01:21:18 +00:00
nitsuja
b12a40496f
fix cheat add sometimes cutting off a digit
2009-12-13 01:18:59 +00:00
luigi__
f39cfd0c80
Window port: add some NO$GBA-like printscreen function:
...
when pressing Printscreen, a copy of DeSmuME's screens is sent to the clipboard, with extra data (desmume version, game title/code, framerate/status) appended at the bottom.
2009-12-13 01:10:52 +00:00
nitsuja
967408cbc1
fix a glaring desync that would happen if you load a savestate while the lid is closed
2009-12-12 22:52:01 +00:00
zeromus
cf93552f98
win32: fix build configuration for zlib
2009-12-12 22:12:26 +00:00
zeromus
57c1f5caa5
win32: oop fix 2008 32bit release build
2009-12-12 17:36:05 +00:00
riccardom
92204bbe48
Correct SSE2 instructions ifdef, bug #2911655
...
prompt366 reports that linux build on his athlon (SSE but no
SSE2) is broken because of missing __m128i. Compiler is right
that instructions is from SSE2. Fix the ifdef to match the
code as suggested by prompt366.
2009-12-12 16:30:55 +00:00
nitsuja
d37f31bf68
enable "add cheat" button in ram search and ram watch, and fix some cheat add/edit dialog bugs/limitations
2009-12-12 10:34:06 +00:00
zeromus
b3b25bcc96
win32: give the same treatment to the other large libs
2009-12-12 08:19:38 +00:00
luigi__
df237f39d1
Remove that useless bitmap.
2009-12-11 22:05:32 +00:00
mtabachenko
0e05f39b21
core:
...
- fix MMU crashes;
2009-12-11 19:16:15 +00:00
zeromus
d5b8a5be35
win32: now that is seriously lame. the 7z.exe depends on 7z.dll I think
2009-12-11 15:43:44 +00:00
zeromus
fc12c385f0
win32: testing a strange idea. 7z the static libs we use and dearchive them to .libs as part of the build process. this will shrink a 30MB wx lib down to 3MB. let me know what you think (let me know asap if it breaks your build)
2009-12-11 08:46:44 +00:00
nitsuja
a9351c7b75
sprinkling some W's around. maybe it will fix some title bars or something, either way it probably can't hurt anything
2009-12-11 08:43:20 +00:00
nitsuja
e0204926c2
fix touchscreen crash
2009-12-11 06:23:42 +00:00
zeromus
1944fe2931
win32: fix 2008 vcproj
2009-12-11 06:11:58 +00:00
zeromus
e0040d0da9
win32: use tastools lua
2009-12-11 05:22:46 +00:00
mtabachenko
cf04dac50f
core:
...
- fix support calibrating the stylus with firmware;
- some cleanup MMU;
addons:
- fix return value for blank memory (change to 0xFF);
2009-12-10 22:49:47 +00:00
luigi__
49667709bd
Also remove the code for Danish translation.
2009-12-10 17:15:31 +00:00
luigi__
1971cd07cb
Removed the Danish option from the language menu.
2009-12-10 17:12:21 +00:00
luigi__
ca035407c0
This goes with r3131.
2009-12-10 17:06:58 +00:00
luigi__
1037bfa736
Added all the missing French dialogs. Phew.
...
Also removed the remaining Danish dialogs - I highly doubt we'll see that thomas-2007 again.
2009-12-10 17:03:26 +00:00
luigi__
2e28c61837
Resource file: First try at applying the coding rules for resource file.
...
- Add missing Chinese dialogs (those are just copies of the English ones. The translation job is for zeromus or whoever made this translation.)
- Fix a few quirks.
- The Danish translation is desperately out of date. If we can't contact the person who made it, it'll get removed.
- The French translation is too. However, if I find some time...
2009-12-09 22:34:22 +00:00
zeromus
b87032f948
fix linux compilation
2009-12-08 20:25:09 +00:00
zeromus
c4a8559462
fix a bunch of games which were broken by r3123
2009-12-08 17:53:17 +00:00
mtabachenko
03068ccf1d
core:
...
- rewrite firmware support. added support patched firmware (bugged and default disabled);
2009-12-08 17:33:18 +00:00
nitsuja
71d73de359
fix possible crash on minimizing app
2009-12-08 17:15:44 +00:00
zeromus
19fef7e068
core: handle 32bit divcnt and sqrtcnt
2009-12-08 15:45:45 +00:00
zeromus
0b6c04c04b
win32: fix the most egregious cheats bugs for large cheat values
2009-12-08 07:50:58 +00:00
zeromus
d248ef5cfd
add another kind of debug print which may be useful to some people
2009-12-08 06:48:56 +00:00
zeromus
b3ad503d49
win32: fix view registers tool
2009-12-07 20:55:39 +00:00
gocha
09689d9865
Lua: fix gui.gdoverlay
2009-12-07 06:50:44 +00:00
nitsuja
0f6b30741d
lots of emulator features were missing from the french/danish/chinese menus... added them (untranslated)
...
fix missing accent marks and broken chinese characters resulting from the recent japanese language patch
fix UpdateHotkeyAssignment not working for many hotkeys and possibly breaking chinese/japanese menu items
2009-12-06 19:20:50 +00:00
zeromus
6f486fc2cf
fix bigendian compiling in saves.cpp.
...
someone ought to test savestate portability between big endian and little endian. to test this easily on little endian only systems we could setup the save system somehow so that it can write in either big or little endian.
2009-12-06 18:31:24 +00:00