rogerman
76063a389c
Cocoa Port: Fix bug that causes building to fail. (Regression from commit c365617.)
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- Also do some minor code cleanup to byteSizeStringWithLargerUnit:.
2017-07-01 13:44:52 -07:00
zeromus
73c8f8af37
Merge pull request #71 from kongfl888/screenshot
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winport: fix the screenshot type is not saved.
2017-06-09 23:16:00 -05:00
kongfl888
65bd5b565c
winport: fix the screenshot type is not saved.
2017-06-10 10:47:23 +08:00
zeromus
d6872769ae
cheats: fix bug in EXXXXXXX code eating one too many code lines
2017-05-29 10:05:22 -05:00
zeromus
50390c6f4f
Revert "winport: use 666 color". Now I know how to do it... but it wasn't 100% ready anyway, and it breaks avi/screenshot, so let's wait and fix those when the 666 color is finally 100% done.
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This reverts commit a0d42e1536
.
2017-05-28 20:11:45 -04:00
zeromus
126db2d6de
fix null assignments to std::strings the right way
2017-05-05 14:26:34 -05:00
zeromus
4707380746
Merge pull request #68 from klapeto/master
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PosixGTK Graphics Dialog UI
2017-05-05 14:25:34 -05:00
klapeto
a2527ef733
posixGTK: Additional graphic options added to Graphics Dialog
2017-05-05 21:42:51 +03:00
zeromus
adf5151568
cheats: reset jit, sometimes, when it's needed
2017-05-05 00:45:28 -05:00
klapeto
08e2244cea
posixGTK: Added Graphics Settings dialog and 3D core switch ui
2017-05-04 22:34:59 +03:00
klapeto
b460d76698
Fixed segmentation faults caused by NULL assignments to std::strings
2017-05-04 16:16:12 +03:00
zeromus
58b69b912a
winport: fix crash opening nonexistent recent rom ( fixes #67 )
2017-05-03 19:32:24 -05:00
zeromus
6b92b6fb2a
Merge pull request #66 from np511/master
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Add GUI to change JIT settings
2017-05-03 14:20:40 -05:00
np511
ff2ebe400d
Add GUI to change JIT settings
2017-05-03 12:24:11 -04:00
zeromus
e0945c362b
fix booting from firmware since I broke it adding the new slot-1 timing (failed to support it on arm7). fixes #64 (broken by 281268e
)
2017-05-02 17:59:33 -05:00
zeromus
09ffe3545e
try to fix bad, bad, badness caused by running nitrofs tool in another thread (hopefully fixes #65 )
2017-05-02 17:50:23 -05:00
zeromus
9357fd79e3
fix bug in fsnitro FAT reading; fixes #63
2017-04-28 20:53:40 -05:00
zeromus
bc2e1d99d3
fix crash in slot1 retail(debug) when it's set while no game is loaded ( fixes #63 )
2017-04-27 20:37:40 -05:00
zeromus
281268e05f
emulate slot-1 read timings (fixes SF bug 1258)
2017-04-26 18:34:07 -05:00
zeromus
6600a2c393
Merge pull request #61 from atsampson/master
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fix: add missing comma in ZIPROMReader definition
2017-04-26 16:47:54 -05:00
Adam Sampson
ebde061afe
fix: add missing comma in ZIPROMReader definition
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This was omitted in c365617ff737bdb3c06c307159078ca4e5f7e175; the other
ROMReader_structs it updated were correct.
2017-04-26 22:44:08 +01:00
zeromus
669515bf6e
winport: fix OSD with prescale + single CPU
2017-04-26 15:02:46 -05:00
zeromus
a0d42e1536
winport: use 666 color
2017-04-26 15:00:47 -05:00
zeromus
06f0bb492b
winport: fix non-saving KillStylusOffScreen
2017-04-26 14:03:38 -05:00
zeromus
751987cb90
fsnitro: fix build error from recent commit (for some compilers, anyway). fixes commit c365617ff7
2017-04-12 10:31:13 -05:00
zeromus
fbad56bd14
fix bugs in lingering rom reading cursor caching code that made the winport memview capable of ruining rom reads
2017-04-11 21:14:16 -05:00
zeromus
297449caa2
winport: fix mis-sorted full/cartrom memdomains
2017-04-11 21:13:17 -05:00
zeromus
c365617ff7
take a stab at fixing the ram/streaming option so that there arent split codepaths everywhere. homebrew that is eligible for DLDI patching now switches entirely to load from memory, because we lack the facilities to patch the DLDI in flight (although we now have a point to hook it into). really, all this code should be torched, but it's less of a mess now.
2017-04-11 19:40:31 -05:00
zeromus
e332e3df26
fix error in initialization of clear depth register - fixes #57 (cod3r colorz top screen)
2017-04-10 21:12:25 -05:00
zeromus
abe2e61997
fix possibility for display capture to VRAM block not-mapped-to-LCDC doing something which I guess can clobber important memory. Mario kart does this after course demo during black screen transition if buttons are pressed (maybe programming error or emulation timing bug). The functionality that used to block this was lost during HD revisions. Fixes #54
2017-04-09 17:30:00 -05:00
zeromus
e7d7c08455
Merge pull request #55 from BigBigos/rtc-override
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Add rtc-day/hour options to override NDS clock
2017-04-09 12:51:44 -05:00
Gustaw Smolarczyk
bc34bb457d
Add rtc-day/hour options to override NDS clock
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--rtc-day and --rtc-hour may be used to override the emulated time.
rtc-day is a day of week (0-6) rtc-hour is the hour (0-23). Time
difference is calculated at emulator start and the emulated RTC then
reports time from the future. This difference is then maintained so that
an hour after the emulator is started means an hour passes according
to the RTC.
2017-04-09 18:18:19 +02:00
zeromus
d141d13705
add cheat code DFFFFFFF 77777777/99999999 for enabling emulator hacks and allowing access to the ARM9. I didn't test this, I may have broken some cheats
2017-04-08 00:57:19 -05:00
zeromus
5172e1c1f3
Merge pull request #51 from intact/fix-jit-size
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fix jit-size command line option processing
2017-04-08 01:35:28 -04:00
zeromus
58b0adab4b
fix a bunch of broken non-standard sized register IOs in the SPU. fixes #53
2017-04-08 00:33:19 -05:00
zeromus
8c1627b8c0
action replay: fix D8 codes (were writing 16 bits instead of 8)
2017-04-06 00:15:33 -05:00
intact
bb1f34c287
fix jit-size command line option processing
2017-04-03 22:05:48 +02:00
zeromus
d82110e99b
Update desmume.props
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fix linking on vs2017
2017-03-14 19:35:25 -05:00
zeromus
3b6a5168c2
Merge pull request #49 from pal1000/work
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Autoretarget Visual Studio 2017. Compilation still fails though
2017-03-14 18:24:11 -05:00
prodea2
27ffdf2ee9
Autoretarget Visual Studio 2017. Compilation still fails though
2017-03-14 22:33:07 +02:00
zeromus
199c9fb90d
winport: support vs2017 in msbuild file ( fixes #48 )
2017-03-13 18:39:43 -04:00
zeromus
363424baaa
fix mirroring of bank I across BBG ( fixes #46 , corrupted pause screen in ultimate mortal kombat)
2017-03-05 17:55:43 -06:00
zeromus
e74ef8d0c5
winport: remove accidental relic StylusJitter inifile read
2017-03-05 02:49:40 -06:00
rogerman
e38246da31
Cocoa Port: Update the UI for the removal of GFX3D_Zelda_Shadow_Depth_Hack, the changes in StylusJitter, and the addition of gamehacks.
2017-03-05 00:22:28 -08:00
zeromus
5563d61f66
fix #25 (monster trucks) by adding some hacky logic to permit redrawing the scene (for an altered clear image) even when no geometry's been flushed recently
2017-03-04 04:11:00 -06:00
zeromus
66b5da1cdc
clear contents of geometry engine ram when it's powered down. fixes #31 (imagine teacher black garbage on screen)
2017-03-04 03:34:20 -06:00
zeromus
51163c33a1
tidy win32 3d options box
2017-03-04 01:54:35 -06:00
zeromus
3c48d83376
remove obsolete zelda depth comparison threshold hack
2017-03-04 01:45:32 -06:00
zeromus
23c8955551
fix last commit not working at all, and also, move stylus jitter (for CSI: dark motives) into a game hack
2017-03-04 01:42:08 -06:00
zeromus
c1e5a56233
add system for applying individual game hacks by gamecode
2017-03-04 01:31:14 -06:00