cyberwarriorx
10bd92e7c1
-Removed some unnecessary logging
2006-11-06 17:01:07 +00:00
yabause
6265da362a
Some more fixes to the linux filesystem driver, it seems to be
...
working now.
2006-11-04 19:51:47 +00:00
yabause
8ea9c268fb
Removed 8.3 filenames from linux filesystem "driver" as it can't works.
2006-11-04 14:52:22 +00:00
yabause
a1d64fa319
Fixed a bug I introduced in GPU and made cflash working again
...
(using the current directory instead of the rom directory, I
think it should be ok)
2006-11-04 14:09:36 +00:00
yabause
c0a92ffe3d
Some more endianess fixes
2006-10-29 22:46:53 +00:00
yabause
1827c3f3b6
Almost all memory access are now using T1Memory functions, there's
...
some u32 accesses that should use T2Memory left. u8 * casts are
still here too but they should be ok.
Most of those changes have been tested but not all, so there may be
problems...
2006-10-29 15:47:19 +00:00
yabause
eba3fbbf09
Some more endianess fixes
2006-10-28 22:48:38 +00:00
yabause
3bfa3f6482
Added Yabause's T1Memory functions and used them to replace pointer
...
casts. It should fix endianess issues. (still a work in progress)
2006-10-28 15:44:24 +00:00
yabause
0712619eae
Some minor fixes to the gtk port.
2006-10-16 19:14:25 +00:00
cyberwarriorx
ea3822a654
-gtk code now working again.
2006-10-15 23:00:26 +00:00
cyberwarriorx
2ba05970a8
Alright, CLI is definitely working this time
2006-10-15 22:59:07 +00:00
cyberwarriorx
2e7211bb99
-linux cli should be working again
2006-10-15 22:22:07 +00:00
cyberwarriorx
a193d47deb
-Moved over LoadFirmware function from gtk code to emulator core. Yet another function that should be portable
2006-10-15 22:08:43 +00:00
cyberwarriorx
b8a4e56b98
-Screenshot function moved to NDSSystem.c. Now all ports can use a universal screenshot function.
...
-moved __PACKED type to types.h
2006-10-15 21:42:16 +00:00
cyberwarriorx
76bb37145d
-Renamed the various *Init/*DeInit functions to *_Init/*_DeInit so it better matches the naming convention of the rest of the functions
...
-Changed the way NDS_LoadROM works. It still needs -some- work(cflash is broken for now), but basically the idea is to cut down on duplicate code and instead have the emulator core do most of the work.
-Added a GPU Reset function. Once the reset function for the other chips, etc. are working, we can finally do a proper reset function.
-Linux port is probably broken again(sorry!)
2006-10-15 20:45:17 +00:00
cyberwarriorx
f017086930
Oops, forgot to adjust path for types.h
2006-10-15 14:11:13 +00:00
cyberwarriorx
87f1c439b7
Doh! Guill, you forgot to actually add the ARM9.* files again ;P
2006-10-15 13:55:25 +00:00
yabause
0da04cde58
Moved ARM9.h from arm9 directory to src one and removed ARM9.c file
...
(and move the ARM9Mem declaration to GPU.c). It should fix the
compilation on Mac.
2006-10-14 22:03:42 +00:00
yabause
06afb4be19
Some more fixes to the gtk port:
...
- now using portable types
- actions can only be used when it makes sense
(for instance, you have to open a rom before starting the emulation)
2006-10-14 17:08:44 +00:00
yabause
5cab477fbe
Started to change the gtk code to use GtkAction.
2006-10-14 14:13:31 +00:00
yabause
b45daf7e74
- Changed configure.ac so Mac OS X uses fs-linux.c ... I may rename it :p
...
- Added "static" to functions in thumb_instructions.c, arm_instructions.c
and Disassembler.c. They are "private" functions and they are declared
both in Disassembler and arm/thumb_instructions leading to duplicate
symbols in libdesmume.a
2006-10-14 11:58:27 +00:00
yabause
5d1bd9d3e2
Changed GPU_ligne arguments to something better.
2006-10-13 21:15:27 +00:00
yabause
7a3a6645be
There was two much GPU.c/.h files... removed some of them... and moved the
...
other at the place where I removed the first...
2006-10-13 20:35:47 +00:00
yabause
2bb587f843
Removed ini.c/.h in gtk sources and used GKeyFile from glib instead.
2006-10-12 22:58:00 +00:00
yabause
ab7a815544
"Rewrote" gtk gui in C... (it was almost just a matter of renaming .cpp
...
files to .c)
2006-10-12 22:11:24 +00:00
yabause
b683a9305b
Fixed linux version (cli and gtk interfaces). Hope I didn't broke anything.
...
The gtk gui is still in C++, so I had to add some extern "C" to compile it,
they may be removed when it will be rewrote in C.
2006-10-12 21:59:58 +00:00
cyberwarriorx
6448479c01
-Files no longer needed
2006-10-12 16:58:57 +00:00
cyberwarriorx
debc860a76
-Moved cflash.* and fat.h to main source directory since they're not port-specific code.
...
-Adjusted makefiles and other sourcefiles accordingly
2006-10-12 16:58:00 +00:00
cyberwarriorx
b6e940d480
-fw.* files renamed to mc.* since it's not just firmware stuff in it anymore.
...
-Moved those files to main source tree, since it doesn't make sense to have in a separate directory
-Removed spi.* from arm7 directory since they're redundant.
-A few other fixes
2006-10-12 15:42:11 +00:00
cyberwarriorx
0b402eee65
-Added support for Backup Memory. Memory type detection still needs to be added. I'm not sure what's the best way of handling that.
2006-10-11 21:52:43 +00:00
cyberwarriorx
79c3011b19
-CLI port is now switched over to C
2006-10-05 00:49:16 +00:00
cyberwarriorx
bfabd56b52
-Main emulator code and windows port code conversion to C 100% complete. Files have been renamed to .c/.h files, and whatever needed fixing or rewriting has been rewritten. So at least that's one less major task to do.
...
-autotools files have been rebuilt
2006-10-05 00:16:43 +00:00
cyberwarriorx
116e6e6ca3
-saves.cpp/saves.hpp has been moved out of /src/windows since it isn't port specific. Code has also been made more portable and cleaned up. More work still needs to be done.
2006-10-03 20:59:50 +00:00
cyberwarriorx
7dc0772317
-Fixed a few more issues in the main emulator code that needed to be done before we can officially start compiling them as C code.
2006-10-03 20:29:42 +00:00
cyberwarriorx
ac157aa606
-No longer needed
2006-10-03 19:11:59 +00:00
thoduv
81a6edab57
Update on new memory system: added basic DMA and some memories (itcm, shared, gba rom)
2006-07-05 21:02:23 +00:00
romanito
38645dc3ce
added a 48x48 version
2006-07-05 13:58:45 +00:00
romanito
16ff76e724
added a 16x16 version
2006-07-05 13:15:41 +00:00
thoduv
cc557e7ac8
New memory system update (endian-safe).
2006-07-04 23:43:48 +00:00
thoduv
f07885b33e
Endianess conversion macros
2006-07-04 21:48:58 +00:00
thoduv
09f84f85d3
Endianess conversion macros
2006-07-04 21:46:47 +00:00
thoduv
0582a69236
Reordering directories (arm9 and arm7 folder added).
...
Moved GPU and ARM9 to arm9/
Moved spi and fw (added write support, not tested) to arm7/
Compilation may be broken for gtk version (i'll fix it soon) and windows version (includes have to be changed)
2006-07-04 18:51:39 +00:00
yabause
d0cdc455a8
Moved ARM7 and ARM9 from NDSSystem to global scope.
2006-07-04 14:37:59 +00:00
thoduv
93240873c6
BIT(n) was false. Now screen swap is fixed.
2006-07-03 10:12:48 +00:00
thoduv
e72a9e8281
Added macros for clearing writing to memory
...
Cleaned DS card implementation (not completely done, to finish)
2006-07-02 23:48:39 +00:00
thoduv
22bca700ec
GTK+ gui again:
...
- added debug key
- added INI files parsing/writing functions
- added config file loading/writing (keys)
2006-07-02 20:53:26 +00:00
thoduv
203016c44e
Big change in GTK+ gui: now it can load/unload/load... roms.
...
Added firmware file settings.
Added desmume.cpp/h (can be used for other guis)
Deleted free() of ROM in NDSSystem, it's up to gui to malloc/free (so, no more double free in GTK+ gui)
2006-07-02 11:21:07 +00:00
thoduv
2d9e7200d8
Added basic frameskip
...
Updated ioregsView
2006-07-01 21:55:31 +00:00
normmatt234
f61ca96084
fixed includes for ConfigKeys was including the old .c and .h files
2006-07-01 11:58:58 +00:00
normmatt234
33bec5cecf
include GPU.h, GPU.c, ARM9.h, ARM9.c
2006-07-01 11:47:07 +00:00