Moved ARM9.h from arm9 directory to src one and removed ARM9.c file
(and move the ARM9Mem declaration to GPU.c). It should fix the compilation on Mac.
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06afb4be19
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0da04cde58
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@ -27,6 +27,8 @@
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#include "nds/video.h"
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ARM9_struct ARM9Mem;
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extern BOOL click;
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Screen MainScreen;
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Screen SubScreen;
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@ -22,7 +22,7 @@
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#ifndef GPU_H
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#define GPU_H
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#include "arm9/ARM9.h"
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#include "ARM9.h"
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#include <stdio.h>
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#ifdef __cplusplus
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@ -25,7 +25,7 @@
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#include "FIFO.h"
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#include "dscard.h"
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#include "arm9/ARM9.h"
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#include "ARM9.h"
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#include "nds/serial.h"
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#include "mc.h"
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@ -11,7 +11,7 @@ libdesmume_a_SOURCES = \
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thumb_instructions.c thumb_instructions.h \
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mc.c mc.h \
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GPU.c GPU.h \
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arm9/ARM9.c arm9/ARM9.h \
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ARM9.h \
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cflash.c cflash.h fs.h \
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saves.c saves.h
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libdesmume_a_LIBADD = fs-$(desmume_arch).$(OBJEXT)
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