luigi__
56403c75af
Windows port: delete the old I/O reg viewer dialog templates.
...
(Yup, the new one is a plain window. It appears plain windows
refresh faster than dialogs :( )
2009-09-13 00:25:52 +00:00
luigi__
6740d478b2
Windows port: brand new I/O reg viewer.
...
- Allows to view all the registers, the registers of a certain category, or one
register in detail.
- Table system facilitating implementation of new registers
- Implements the registers that were implemented in the old I/O reg viewer, so
there's no loss
- You can open as many I/O reg viewers as you want
2009-09-13 00:17:59 +00:00
mtabachenko
7f418a40e0
addons:
...
- GBAgame: add flash memory support. Pokemons migrate work now (need use external BIOS without SWI, I will fix it later) :)
2009-09-12 21:44:46 +00:00
luigi__
8e53ad6bd7
MMU: add some extremely basic Ninja SD support, based on libfat code.
...
This was my first attempt at getting ndsmail working properly.
All the needed init code is here, but reading and writing operations
are seriously lacking for now.
2009-09-10 18:46:42 +00:00
riccardom
dd321a27e1
Use the correct type for recvfrom argument.
2009-09-09 18:24:23 +00:00
luigi__
3ac9b07639
Windows port: Add a constructor to CToolWindow. Also fix a bug that would cause
...
the Adhoc interface to always be initialized even when SoftAP is selected.
2009-09-09 18:11:51 +00:00
luigi__
3fb9b04bfe
Wifi: lots of improvements here and there:
...
- fix USCOUNTER and USCOMPARE implementation
- add support for extra TX slot
- add some experimental receiving code for SoftAP
- and others...
Also, change the predefined WFC profile to be an empty profile and remove support
for probe requests. This should prevent any WFC connection attempt, without breaking
homebrews (atleast dswifi lib based ones). (Note: WFC doesn't work anyway)
2009-09-09 17:59:50 +00:00
zeromus
25d84132f7
it seems as if we added a winver>=0x0501 dependency (winxp) in CWindow.cpp with the font bullcrap. Im not sure why it needs to be there, but lets make the 2005 vcproj define that sdk version so it compiles once more
2009-09-09 00:57:15 +00:00
gocha
23087b4c0c
Moved fastFetchExecute to CommonSettings, and set the default value to false.
2009-09-08 22:53:43 +00:00
mtabachenko
c0ea64bed8
winport:
...
- add save "Fast Fetch-Execute" state;
2009-09-08 16:43:15 +00:00
gocha
6769ec30ac
winport: add "Fast Fetch-Execute" to the menu, since r2844 brought some emulation glitches.
2009-09-08 15:48:13 +00:00
gocha
b7a55e65e8
disabled frameskip while avi recording
2009-09-08 15:37:37 +00:00
gocha
460aa6d04a
Fetch-execute cycle is now processed parallelly. It's still inaccurate, but much better than before.
...
Additionally, indentations are adjusted.
2009-09-08 04:09:16 +00:00
gocha
c368300c05
winport: a little fix for stylus autohold
2009-09-08 03:12:55 +00:00
gocha
158852cea2
winport: add autohold for stylus
2009-09-08 02:39:58 +00:00
mtabachenko
d9534edf36
core:
...
- fix SWI 0x03 (WaitByLoop);
2009-09-07 21:02:46 +00:00
mtabachenko
6828c1f746
winport:
...
- fix ICC project compiling;
2009-09-07 09:44:37 +00:00
gocha
407fa8f157
{S} instructions don't consume more cycles than non {S} instructions, do they?
2009-09-07 02:35:55 +00:00
nitsuja
1bc975995f
fix vs2008 linking
2009-09-06 22:50:37 +00:00
luigi__
fbb877874f
Add comctl32.lib to VS2008 and VS2010 projects.
2009-09-06 22:20:06 +00:00
luigi__
fd1b12dbc1
Holy shit... macro redefinition.
2009-09-06 22:14:49 +00:00
luigi__
644e4a7b71
Add a couple of defines for the new I/O reg viewer.
2009-09-06 22:02:15 +00:00
mtabachenko
fd10aa872f
core:
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- fix SWI 4,5 (Children of Mana run now);
- fix reset bug in IPC FIFO;
2009-09-06 21:55:14 +00:00
nitsuja
87a167983e
crash fix for win32 closerom
2009-09-06 16:41:18 +00:00
luigi__
9828dc1ce7
Small cosmetic fix: add DeSmuME icon to toolwindows.
2009-09-05 22:30:14 +00:00
luigi__
8a6520e549
Resize a bit the mem viewer so the last line fits in the view box.
2009-09-05 22:06:01 +00:00
luigi__
22e68e57a6
Windows port: adapt the mem viewer to the new tool system. And its layout
...
has been slightly changed:
- a combobox has been added to let you choose the CPU
- the view mode radiobuttons became a combobox due to space lacking,
- the Close button has been moved to the bottom-right corner
- the view box is less wide due to the font changed to Courier New
You can now open as many mem view windows as you want. Don't abuse it though,
at least until we find a super-fast refreshing method. For now the tools will
refresh every 6 frames.
Little extra for zeromus: if font antialiasing is turned off, the font the
view box uses will not be antialiased.
(sorry for blank log message in last revision. The log message I forgot to add was this one.)
2009-09-05 21:58:31 +00:00
luigi__
50f238c98c
2009-09-05 21:53:47 +00:00
luigi__
b3caff23d2
Windows port: small fix in RegWndClass for x64 builds.
2009-09-05 20:06:11 +00:00
luigi__
998787e921
Windows port: add a base CToolWindow class and a toolwindow handler.
2009-09-05 19:08:51 +00:00
nitsuja
54f771536e
added Close ROM menu command and made Lua scripts stop when opening or closing a ROM
2009-09-05 17:39:22 +00:00
luigi__
b14a3a592b
Noone wants to bitch about the new organization of the VS2008 project?
...
Okay, then let's apply it to the VS2010 project.
2009-09-05 15:32:22 +00:00
luigi__
35ed3204a7
VS2008 project: move gdbstub.h into the gdbstub filter.
2009-09-05 15:25:15 +00:00
gocha
68313ef467
Fix cycle count (gbatek: Execution Time: If condition=false: 1S cycle)
2009-09-05 09:10:38 +00:00
nitsuja
0b704f27a2
win32: added Lua recent script menu items and hotkey
2009-09-05 08:54:19 +00:00
nitsuja
4b50a9ec03
win32: customizable gap color (white/gray/black)
2009-09-05 04:19:56 +00:00
gocha
bec8aa50de
Make instruction cycles same as GDB_STUB build (decreased all instruction cycles by 1)
2009-09-04 22:31:59 +00:00
luigi__
b2289368a3
VS2008 project: more reorganization: move resource files filter into Windows
...
filter, move instruction tables into Core filter, remove the non-existing
gl_vertex.h as for VS2010 project.
2009-09-04 18:01:36 +00:00
luigi__
27b89f03ae
VS2008 project: reorganize the project to have sources and includes together,
...
in two filters: Core and Windows. Let resource files in their original filter
and move the instruction tables to another filter.
Feel free to revert if you don't like this organization.
If people like it, I'll do the same with the VS2010 project.
2009-09-04 17:58:14 +00:00
luigi__
889c449bbb
Remove an offensive line.
2009-09-04 15:53:07 +00:00
luigi__
04778112f6
Wifi: re-enable SoftAP.
...
(Oh, and I also happened to commit the version 0.00001 of what would
be the dialog template for the new (unfinished) I/O reg viewer)
2009-09-04 15:51:20 +00:00
luigi__
2609e7391c
VS2010 project: remove the non-existing gl_vertex.h.
2009-09-04 15:45:51 +00:00
luigi__
8d60c75448
VS2010 project: add the vcxproj.filters file which contains filter (folder) info.
2009-09-04 15:28:30 +00:00
gocha
c24d88fa35
Fix GDB_STUB compile
2009-09-04 15:27:53 +00:00
nitsuja
f710b64523
fix for mic being stuck at max volume in some games if you don't have a microphone
2009-09-03 08:44:10 +00:00
zeromus
d729e8dbad
fix a little error which broke compilation on 64bit systems? reported on forums
2009-09-02 20:49:27 +00:00
riccardom
5aef7a1010
Fix whitespace :)
2009-09-02 18:44:00 +00:00
riccardom
359ed207fe
Apply the same workaround applied to the gtk frontend by zeromus to make it not segfault.
2009-09-02 18:43:08 +00:00
nitsuja
df5bf19909
mic: it seems like some other bugs must be here, but I'll fix this obvious one of mine...
2009-09-02 09:21:37 +00:00
zeromus
584ab583b7
add a tiny little hack for nonwindows port to change the screen drawtarget so that it is suitable for rendering to GPU_screen (the old fashioned way); this only affects gtk right now, other linux ports will need it
2009-09-02 06:29:08 +00:00