mic: it seems like some other bugs must be here, but I'll fix this obvious one of mine...
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@ -202,7 +202,7 @@ u8 Mic_ReadSample()
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}
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}
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else {
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if(movieMode != MOVIEMODE_INACTIVE)
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if(movieMode == MOVIEMODE_INACTIVE)
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{
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//normal mic behavior
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tmp = (u8)Mic_Buffer[Mic_PlayBuf][Mic_BufPos >> 1];
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