mtabachenko
|
da8e3f28ea
|
winport:
- fix IO registers tools (fix and add new registers)
|
2008-12-24 13:18:33 +00:00 |
luigi__
|
e366145188
|
Added my name
|
2008-12-24 11:08:35 +00:00 |
luigi__
|
4f4ccab0ca
|
Added my name
|
2008-12-24 11:07:14 +00:00 |
mtabachenko
|
9b5d0bd045
|
core:
- fix debug log in MMU;
|
2008-12-24 10:27:39 +00:00 |
gecko_reverse
|
e45499646c
|
fixed PPC compilation errors
|
2008-12-24 02:21:46 +00:00 |
mtabachenko
|
ae56e34cc5
|
winport:
- fix compilation with define EXPERIMENTAL_WIFI (winsock2)
|
2008-12-24 01:37:18 +00:00 |
mtabachenko
|
693df94cb6
|
core:
- Add functions for a lid open/close. Holding key (default "Backspace" in Windows port) while game is freeze/non freeze
|
2008-12-24 00:25:48 +00:00 |
riccardom
|
068adfadbd
|
u32 needs l lenght modifier.
|
2008-12-23 23:02:46 +00:00 |
riccardom
|
155374e579
|
Fix missing indentation.
|
2008-12-23 22:49:46 +00:00 |
riccardom
|
9fa53576a5
|
Fix most compile warnings with --enable-hardcore.
|
2008-12-23 22:41:37 +00:00 |
mtabachenko
|
c7caead1ff
|
core:
-fix gxstat register;
|
2008-12-23 22:03:35 +00:00 |
luigi__
|
75041c7196
|
MMU.fw.data is now entirely cleared to zero (instead of the first 512 bytes) before anything (NDS_CreateDummyFirmware)
|
2008-12-23 21:44:07 +00:00 |
yabause
|
01b2c8076f
|
Dirty fix for the bad context bug.
Instead of fixing it, we're trapping the error and disabling 3D.
|
2008-12-23 21:20:13 +00:00 |
mtabachenko
|
5d48cdbca9
|
core:
- added to capture display support for 3D and blend sources A+B capturing;
|
2008-12-23 21:16:27 +00:00 |
mtabachenko
|
0eff66ec25
|
oops :) sorry, forgot
|
2008-12-23 12:56:52 +00:00 |
luigi__
|
ad845549e1
|
Fixed a compilation error. silly of me :(
|
2008-12-23 11:48:27 +00:00 |
mtabachenko
|
a2e95b9bab
|
forgot file :(
|
2008-12-23 11:42:33 +00:00 |
luigi__
|
5c5c64d089
|
Fixed a bit the shadows, they don't cause any more glitches when overlapping translucent polygons
|
2008-12-23 11:39:23 +00:00 |
mtabachenko
|
9decebf56f
|
core:
- fix BMP sprite;
|
2008-12-23 11:08:25 +00:00 |
yabause
|
3d2a8101f0
|
Adding manpages from debian, not sure why they were
added there at first.
|
2008-12-22 23:53:34 +00:00 |
luigi__
|
a6bf874f44
|
Fixed 16-bit and 32-bit accesses to the VRAM regs
Added basic support for the VRAMSTAT, WRAMCNT, WRAMSTAT and EXMEMCNT regs (writes to these regs now write the appropriate values at the other side)
|
2008-12-22 10:45:25 +00:00 |
mtabachenko
|
87036ecdd1
|
core:
- fixed silly bug in VRAM mapping (typo)
|
2008-12-21 20:22:56 +00:00 |
luigi__
|
b06345976f
|
Corrected a small mistake with WFC profile #3.
|
2008-12-21 15:47:42 +00:00 |
mtabachenko
|
0d05310058
|
core:
- temporally fix in VRAM mapping and add BGx scroll;
|
2008-12-20 11:44:07 +00:00 |
luigi__
|
6e39973723
|
Added the 3 WFC profiles with their CRC16's, now Mario Kart boots a bit more (the next problem for it seems to be a DMA timing problem).
|
2008-12-19 18:10:03 +00:00 |
luigi__
|
7a64ad3286
|
Added the flag OFN_NOCHANGEDIR when opening a file (prevents changing the working directory).
This prevents the config file from being exported to the ROM folder, resulting in config saving problems.
|
2008-12-19 16:27:01 +00:00 |
luigi__
|
aef05f28ed
|
Added more values to the default firmware (mostly Wifi settings)
|
2008-12-19 15:33:06 +00:00 |
mtabachenko
|
6b49906cf5
|
core:
- fixed Master Brightness (this is fix games with black screens ex. "Pirates of the Caribbean At Worlds End");
|
2008-12-18 13:16:21 +00:00 |
mtabachenko
|
27786f835d
|
core:
- fix capture display (fixed blinking with both 3D screens ex.Sonic Rush, Metroid Prime etc)
|
2008-12-18 00:36:54 +00:00 |
yabause
|
c5a37f52b9
|
Added the movie thing and its dependencies into autotools scripts.
|
2008-12-17 23:45:07 +00:00 |
mtabachenko
|
8cef0b268c
|
typo fix
|
2008-12-16 17:17:23 +00:00 |
mtabachenko
|
cdcd88725c
|
core:
- fixed in 3D render and added simulation Geometry FIFO;
|
2008-12-16 16:54:50 +00:00 |
riccardom
|
014f42d293
|
Make functions without declaration static and remove unused i variables.
|
2008-12-15 21:25:46 +00:00 |
mtabachenko
|
ff328543a0
|
core:
- cleanup gfx3d.cpp;
|
2008-12-14 19:48:43 +00:00 |
shashClp
|
70fe9c0f86
|
Removing credits for a persons work is something that I won't tolerate, more when it's my work.
It's OK to add more people, but not removing them. Also, as a general comment, that speed "improvement"
is completely stupid.
|
2008-12-14 18:14:47 +00:00 |
luigi__
|
ac7e151964
|
minor optimization to lighting formula
|
2008-12-14 16:32:19 +00:00 |
mtabachenko
|
36da3ccf07
|
core:
- 1st step for MMU split for procs (speedup);
- some changes in FIFO;
|
2008-12-14 14:56:26 +00:00 |
zeromus
|
9e8dada75e
|
change arm9 sqrt and div. sqrt should be more precise, and the register access is more straightforward.
|
2008-12-14 00:29:51 +00:00 |
luigi__
|
51e8d353da
|
Fixed ARM9 hardware division when the denom is zero (see http://nocash.emubase.de/gbatek.htm#dsmaths)
|
2008-12-13 20:30:31 +00:00 |
luigi__
|
bb3be34cb9
|
Fixed a few bugs with looping feature (looped sounds now play corectly when using PAlib)
Changed interpolation to cosine interpolation (makes transitions smoother)
|
2008-12-10 18:31:56 +00:00 |
zeromus
|
0501a23279
|
fix windows build (fs-windows.cpp moved)
|
2008-12-08 22:03:57 +00:00 |
yabause
|
54c97f1624
|
Started to fix "make dist" as we should release sometime soon.
This commit broke the visual studio compilation as I moved
fs-windows.cpp back in "src".
I also removed some old files from gtk dir.
|
2008-12-08 21:57:05 +00:00 |
yabause
|
2a6fa23065
|
Fixed compilation on linux.
|
2008-12-08 20:27:09 +00:00 |
luigi__
|
e40813eece
|
Fixed texturing when using fixed pipeline (thanks to zeromus for reporting this bug)
|
2008-12-08 18:07:40 +00:00 |
mtabachenko
|
f41d634d5a
|
core:
- some fixes;
|
2008-12-08 13:11:05 +00:00 |
mtabachenko
|
f04f80ba20
|
core:
- fix VRAM mapping control (now this correct, in future need only add WRAM mapping);
|
2008-12-08 12:31:43 +00:00 |
mtabachenko
|
626e94e493
|
- exclude check address range in VRAM (may crash in some games :( );
|
2008-12-08 10:18:50 +00:00 |
mtabachenko
|
445c953371
|
core:
- fix VRAM bug (ex. NSMB fixed background missing on map)
|
2008-12-08 09:15:40 +00:00 |
gecko_reverse
|
339727fab1
|
compile fix for NDS_exec
|
2008-12-08 07:19:49 +00:00 |
zeromus
|
2f522dc81f
|
fix more bugs in map view tool (values were mismatched and messed up)
|
2008-12-08 07:09:06 +00:00 |