remove agg and osd stuff from emulator core to a frontend module
This commit is contained in:
parent
012b8d9e19
commit
81d1070d9a
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@ -42,7 +42,6 @@
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#include "registers.h"
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#include "gfx3d.h"
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#include "debug.h"
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#include "GPU_osd.h"
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#include "NDSSystem.h"
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#include "readwrite.h"
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#include "matrix.h"
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@ -6762,9 +6761,10 @@ GPUSubsystem::GPUSubsystem()
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_willAutoResolveToCustomBuffer = true;
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OSDCLASS *previousOSD = osd;
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osd = new OSDCLASS(-1);
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delete previousOSD;
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//TODO OSD
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//OSDCLASS *previousOSD = osd;
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//osd = new OSDCLASS(-1);
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//delete previousOSD;
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_displayInfo.colorFormat = NDSColorFormat_BGR555_Rev;
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_displayInfo.pixelBytes = sizeof(u16);
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@ -6798,8 +6798,9 @@ GPUSubsystem::GPUSubsystem()
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GPUSubsystem::~GPUSubsystem()
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{
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delete osd;
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osd = NULL;
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//TODO OSD
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//delete osd;
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//osd = NULL;
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free_aligned(this->_customFramebuffer);
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free_aligned(this->_customVRAM);
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@ -6876,7 +6877,9 @@ void GPUSubsystem::Reset()
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this->_engineSub->Reset();
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DISP_FIFOreset();
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osd->clear();
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//historically, we reset the OSD here. maybe because we would want a clean drawing surface? anyway this is not the right point to be doing OSD work
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//osd->clear();
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}
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void GPUSubsystem::ForceRender3DFinishAndFlush(bool willFlush)
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@ -1,30 +0,0 @@
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/*
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Copyright (C) 2010 DeSmumE team
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This file is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This file is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with the this software. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "types.h"
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#include "GPU_osd.h"
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OSDCLASS *osd;
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OSDCLASS::OSDCLASS(u8 core) {}
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OSDCLASS::~OSDCLASS() {}
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void OSDCLASS::update() {}
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void OSDCLASS::clear() {}
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void OSDCLASS::setLineColor(u8 r, u8 b, u8 g) {}
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void OSDCLASS::addLine(const char *fmt, ...) {}
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void DrawHUD() {}
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@ -22,6 +22,10 @@
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#include "gfx3d.h"
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#include "texcache.h"
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#if HAVE_LIBAGG
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#include "frontend/modules/osd/agg/agg_osd.h"
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#endif
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static VIEW3D_Driver nullView3d;
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BaseDriver::BaseDriver()
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@ -50,3 +54,15 @@ void BaseDriver::USR_InfoMessage(const char *message)
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LOG("%s\n", message);
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}
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void BaseDriver::AddLine(const char *fmt, ...)
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{
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#if HAVE_LIBAGG
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osd->addLine(fmt);
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#endif
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}
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void BaseDriver::SetLineColor(u8 r, u8 b, u8 g)
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{
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#if HAVE_LIBAGG
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osd->setLineColor(r,b,g);
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#endif
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}
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@ -70,6 +70,9 @@ public:
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VIEW3D_Driver* view3d;
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void VIEW3D_Shutdown();
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void VIEW3D_Init();
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virtual void AddLine(const char *fmt, ...);
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virtual void SetLineColor(u8 r, u8 b, u8 g);
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};
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#endif //_DRIVER_H_
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@ -16,7 +16,7 @@
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along with the this software. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "GPU_osd.h"
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#include "agg_osd.h"
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#include "driver.h"
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#include "GPU.h"
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#include "mem.h"
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@ -215,9 +215,7 @@ libdesmume_a_SOURCES += ../../metaspu/SndOut.cpp ../../metaspu/SndOut.h ../../me
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endif
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if HAVE_LIBAGG
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libdesmume_a_SOURCES += ../../aggdraw.cpp ../../aggdraw.h ../../GPU_osd.cpp
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else
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libdesmume_a_SOURCES += ../../GPU_osd_stub.cpp
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libdesmume_a_SOURCES += ../../frontend/modules/osd/agg/aggdraw.cpp ../../frontend/modules/osd/agg/aggdraw.h ../../frontend/modules/osd/agg/agg_osd.cpp
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endif
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if HAVE_LUA
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AM_CPPFLAGS += $(LUA_CFLAGS)
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@ -53,7 +53,7 @@
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#include "../render3D.h"
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#include "../rasterize.h"
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#include "../saves.h"
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#include "../GPU_osd.h"
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#include "../frontend/modules/osd/agg/agg_osd.h"
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#include "../shared/desmume_config.h"
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#include "../commandline.h"
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#include "../slot2.h"
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@ -765,8 +765,11 @@ int main(int argc, char ** argv) {
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while(!ctrls_cfg.sdl_quit) {
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desmume_cycle(&ctrls_cfg);
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#ifdef HAVE_LIBAGG
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osd->update();
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DrawHUD();
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#endif
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#ifdef INCLUDE_OPENGL_2D
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if ( my_config.opengl_2d) {
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opengl_Draw( screen_texture, my_config.soft_colour_convert);
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@ -775,7 +778,10 @@ int main(int argc, char ** argv) {
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else
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#endif
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Draw();
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#ifdef HAVE_LIBAGG
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osd->clear();
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#endif
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for ( int i = 0; i < my_config.frameskip; i++ ) {
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NDS_SkipNextFrame();
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@ -51,7 +51,7 @@
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#include "dTool.h"
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#include "../shared/desmume_config.h"
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#include "cheatsGTK.h"
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#include "GPU_osd.h"
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#include "frontend/modules/osd/agg/agg_osd.h"
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#include "avout_x264.h"
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#include "avout_flac.h"
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@ -2706,10 +2706,10 @@ static void ToggleAudio (GtkToggleAction *action)
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config.audio_enabled = gtk_toggle_action_get_active(action);
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if (config.audio_enabled) {
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SPU_ChangeSoundCore(SNDCORE_SDL, 735 * 4);
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osd->addLine("Audio enabled");
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driver->AddLine("Audio enabled");
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} else {
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SPU_ChangeSoundCore(0, 0);
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osd->addLine("Audio disabled");
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driver->AddLine("Audio disabled");
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}
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RedrawScreen();
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}
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@ -2721,9 +2721,9 @@ static void ToggleMicNoise (GtkToggleAction *action)
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Mic_DoNoise(doNoise);
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if (doNoise)
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osd->addLine("Fake mic enabled");
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driver->AddLine("Fake mic enabled");
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else
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osd->addLine("Fake mic disabled");
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driver->AddLine("Fake mic disabled");
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RedrawScreen();
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}
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#endif
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@ -2733,9 +2733,9 @@ static void ToggleFpsLimiter (GtkToggleAction *action)
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config.fpslimiter = (BOOL)gtk_toggle_action_get_active(action);
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if (config.fpslimiter)
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osd->addLine("Fps limiter enabled");
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driver->AddLine("Fps limiter enabled");
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else
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osd->addLine("Fps limiter disabled");
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driver->AddLine("Fps limiter disabled");
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RedrawScreen();
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}
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@ -2746,11 +2746,11 @@ static void ToggleAutoFrameskip (GtkToggleAction *action)
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if (config.autoframeskip) {
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autoframeskip = true;
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Frameskip = 0;
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osd->addLine("Auto frameskip enabled");
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driver->AddLine("Auto frameskip enabled");
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} else {
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autoframeskip = false;
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Frameskip = autoFrameskipMax;
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osd->addLine("Auto frameskip disabled");
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driver->AddLine("Auto frameskip disabled");
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}
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RedrawScreen();
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}
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@ -21,11 +21,15 @@
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#include "SPU.h"
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#include "commandline.h"
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#include "NDSSystem.h"
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#include "GPU_osd.h"
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#include "frontend/modules/osd/agg/agg_osd.h"
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#include "driver.h"
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#ifdef FAKE_MIC
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#include "mic.h"
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#endif
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u16 keyboard_cfg[NB_KEYS];
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u16 joypad_cfg[NB_KEYS];
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u16 nbr_joy;
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@ -481,7 +485,7 @@ process_ctrls_event( SDL_Event& event,
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if (event.active.gain) {
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cfg->focused = 1;
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SPU_Pause(0);
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osd->addLine("Auto pause disabled");
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driver->AddLine("Auto pause disabled");
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} else {
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cfg->focused = 0;
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SPU_Pause(1);
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@ -515,18 +519,18 @@ process_ctrls_event( SDL_Event& event,
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cfg->fake_mic = !cfg->fake_mic;
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Mic_DoNoise(cfg->fake_mic);
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if (cfg->fake_mic)
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osd->addLine("Fake mic enabled");
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driver->AddLine("Fake mic enabled");
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else
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osd->addLine("Fake mic disabled");
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driver->AddLine("Fake mic disabled");
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break;
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#endif
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case SDLK_o:
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cfg->boost = !cfg->boost;
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if (cfg->boost)
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osd->addLine("Boost mode enabled");
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driver->AddLine("Boost mode enabled");
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else
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osd->addLine("Boost mode disabled");
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driver->AddLine("Boost mode disabled");
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break;
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case SDLK_LSHIFT:
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@ -25,12 +25,13 @@
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#include "debug.h"
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#include "console.h"
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#include "gfx3d.h"
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#include "GPU_osd.h"
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#include "SPU.h"
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#include "video.h"
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#include "windriver.h"
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#include "main.h"
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#include "driver.h"
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#include "NDSSystem.h"
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extern VideoInfo video;
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@ -397,7 +398,7 @@ bool DRV_AviBegin(const char* fname)
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// Don't display at file splits
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if(!avi_segnum) {
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EMU_PrintMessage("AVI recording started.");
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osd->addLine("AVI recording started.");
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driver->AddLine("AVI recording started.");
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}
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strncpy(saved_cur_avi_fnameandext,fname,MAX_PATH);
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@ -483,7 +484,7 @@ void DRV_AviEnd()
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// Don't display if we're just starting another segment
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if(avi_file->tBytes <= 2097152000) {
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EMU_PrintMessage("AVI recording ended.");
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osd->addLine("AVI recording ended.");
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driver->AddLine("AVI recording ended.");
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}
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avi_destroy(&avi_file);
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@ -149,6 +149,9 @@
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<PreprocessorDefinitions Condition="'$(GDB_STUB)' == 'true'">GDB_STUB=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(EXPERIMENTAL_WIFI_COMM)' == 'true'">EXPERIMENTAL_WIFI_COMM=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<!-- desmume configuration: features we always have in windows -->
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<PreprocessorDefinitions>HAVE_LIBAGG=1;HAVE_JIT=1;HAVE_LUA=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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@ -29,8 +29,8 @@
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#include "movie.h"
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#include "SPU.h"
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#include "GPU.h"
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#include "GPU_osd.h"
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#include "path.h"
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#include "driver.h"
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#include "frontend/modules/ImageOut.h"
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#include "main.h"
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@ -108,7 +108,7 @@ void HK_CpuMode(int, bool justPressed)
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char tmp[256];
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sprintf(tmp,"CPU mode: %s", CommonSettings.use_jit?"JIT":"Interpreter");
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osd->addLine(tmp);
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driver->AddLine(tmp);
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//WritePrivateProfileInt("Emulation", "CpuMode", CommonSettings.use_jit, IniName)
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}
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@ -120,7 +120,7 @@ void HK_JitBlockSizeDec(int, bool justPressed)
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CommonSettings.jit_max_block_size--;
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char tmp[256];
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sprintf(tmp,"JIT block size changed to: %u", CommonSettings.jit_max_block_size);
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osd->addLine(tmp);
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driver->AddLine(tmp);
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arm_jit_reset(CommonSettings.use_jit, true);
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}
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@ -132,7 +132,7 @@ void HK_JitBlockSizeInc(int, bool justPressed)
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CommonSettings.jit_max_block_size++;
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char tmp[256];
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sprintf(tmp,"JIT block size changed to: %u", CommonSettings.jit_max_block_size);
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osd->addLine(tmp);
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driver->AddLine(tmp);
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arm_jit_reset(CommonSettings.use_jit, true);
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}
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#endif
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@ -278,7 +278,7 @@ void HK_StateSetSlot(int num, bool justPressed)
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if (romloaded)
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{
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lastSaveState = num;
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osd->addLine("State %i selected", num);
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driver->AddLine("State %i selected", num);
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}
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}
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@ -370,12 +370,12 @@ void HK_ToggleReadOnly(int, bool justPressed) {
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if(movieMode == MOVIEMODE_FINISHED)
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pMsg += sprintf(pMsg, " (finished)");
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if(movieMode == MOVIEMODE_INACTIVE)
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osd->setLineColor(255,0,0);
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driver->SetLineColor(255,0,0);
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else if(movieMode == MOVIEMODE_FINISHED)
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osd->setLineColor(255,255,0);
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driver->SetLineColor(255,255,0);
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else
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osd->setLineColor(255,255,255);
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osd->addLine(msg);
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driver->SetLineColor(255,255,255);
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driver->AddLine(msg);
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}
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void HK_PlayMovie(int, bool justPressed)
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@ -454,7 +454,7 @@ void HK_NextSaveSlot(int, bool justPressed) {
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lastSaveState++;
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if(lastSaveState>9)
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lastSaveState=0;
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osd->addLine("State %i selected", lastSaveState);
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driver->AddLine("State %i selected", lastSaveState);
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}
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void HK_PreviousSaveSlot(int, bool justPressed) {
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@ -463,7 +463,7 @@ void HK_PreviousSaveSlot(int, bool justPressed) {
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lastSaveState=9;
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else
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lastSaveState--;
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osd->addLine("State %i selected", lastSaveState);
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driver->AddLine("State %i selected", lastSaveState);
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}
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void HK_Pause(int, bool justPressed) { if(justPressed) TogglePause(); }
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@ -491,18 +491,18 @@ void HK_ToggleRasterizer(int, bool justPressed) {
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void HK_IncreasePressure(int, bool justPressed) {
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CommonSettings.StylusPressure += 10;
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if(CommonSettings.StylusPressure>100) CommonSettings.StylusPressure = 100;
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osd->addLine("Stylus Pressure to %d%%",CommonSettings.StylusPressure);
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driver->AddLine("Stylus Pressure to %d%%",CommonSettings.StylusPressure);
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}
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void HK_DecreasePressure(int, bool justPressed) {
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CommonSettings.StylusPressure -= 10;
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if(CommonSettings.StylusPressure<0) CommonSettings.StylusPressure = 0;
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osd->addLine("Stylus Pressure to %d%%",CommonSettings.StylusPressure);
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driver->AddLine("Stylus Pressure to %d%%",CommonSettings.StylusPressure);
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}
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void HK_ToggleStylusJitter(int, bool justPressed) {
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CommonSettings.StylusJitter = !CommonSettings.StylusJitter;
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nds.stylusJitter = CommonSettings.StylusJitter;
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WritePrivateProfileBool("Emulation", "StylusJitter", CommonSettings.StylusJitter, IniName);
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osd->addLine("Stylus Jitter %s",CommonSettings.StylusJitter ? "On" : "Off");
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driver->AddLine("Stylus Jitter %s",CommonSettings.StylusJitter ? "On" : "Off");
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}
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void HK_Rotate0(int, bool justPressed) { SetRotate(MainWindow->getHWnd(), 0);}
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@ -48,7 +48,6 @@
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#include "slot1.h"
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#include "slot2.h"
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#include "GPU.h"
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#include "GPU_osd.h"
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#include "SPU.h"
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#include "OGLRender.h"
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#include "OGLRender_3_2.h"
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@ -83,8 +82,9 @@
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#include "utils/xstring.h"
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#include "directx/ddraw.h"
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#include "video.h"
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#include "aggdraw.h"
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#include "agg2d.h"
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#include "frontend/modules/osd/agg/agg_osd.h"
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#include "frontend/modules/osd/agg/aggdraw.h"
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#include "frontend/modules/osd/agg/agg2d.h"
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#include "winutil.h"
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#include "ogl.h"
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|
@ -2769,6 +2769,8 @@ class WinDriver : public BaseDriver
|
|||
return inFrameBoundary;
|
||||
}
|
||||
|
||||
|
||||
|
||||
virtual eStepMainLoopResult EMU_StepMainLoop(bool allowSleep, bool allowPause, int frameSkip, bool disableUser, bool disableCore)
|
||||
{
|
||||
// this bit is here to handle calls through LUACALL_BEFOREEMULATION and in case Lua errors out while we're processing input
|
||||
|
@ -3196,7 +3198,9 @@ int _main()
|
|||
|
||||
CommonSettings.wifi.mode = GetPrivateProfileInt("Wifi", "Mode", 0, IniName);
|
||||
CommonSettings.wifi.infraBridgeAdapter = GetPrivateProfileInt("Wifi", "BridgeAdapter", 0, IniName);
|
||||
|
||||
|
||||
osd = new OSDCLASS(-1);
|
||||
|
||||
NDS_Init();
|
||||
GPU->SetCustomFramebufferSize(256*video.prescaleHD,192*video.prescaleHD);
|
||||
//GPU->SetWillAutoBlitNativeToCustomBuffer(false); //we need to do this right now, because we depend on having one solitary framebuffer
|
||||
|
|
|
@ -26,8 +26,8 @@
|
|||
#include "types.h"
|
||||
#include "debug.h"
|
||||
#include "console.h"
|
||||
#include "GPU_osd.h"
|
||||
|
||||
#include "driver.h"
|
||||
#include "NDSSystem.h"
|
||||
#include "winutil.h"
|
||||
|
||||
int FastForward=0;
|
||||
|
@ -60,7 +60,7 @@ void IncreaseSpeed(void) {
|
|||
desiredfps = core_desiredfps * desiredFpsScaler / 256;
|
||||
desiredspf = 65536.0f / desiredfps;
|
||||
printf("Throttle fps scaling increased to: %f\n",desiredFpsScaler/256.0);
|
||||
osd->addLine("Target FPS up to %2.04f",desiredFpsScaler/256.0);
|
||||
driver->AddLine("Target FPS up to %2.04f",desiredFpsScaler/256.0);
|
||||
WritePrivateProfileInt("Video","FPS Scaler Index", desiredFpsScalerIndex, IniName);
|
||||
}
|
||||
|
||||
|
@ -72,7 +72,7 @@ void DecreaseSpeed(void) {
|
|||
desiredfps = core_desiredfps * desiredFpsScaler / 256;
|
||||
desiredspf = 65536.0f / desiredfps;
|
||||
printf("Throttle fps scaling decreased to: %f\n",desiredFpsScaler/256.0);
|
||||
osd->addLine("Target FPS down to %2.04f",desiredFpsScaler/256.0);
|
||||
driver->AddLine("Target FPS down to %2.04f",desiredFpsScaler/256.0);
|
||||
WritePrivateProfileInt("Video","FPS Scaler Index", desiredFpsScalerIndex, IniName);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
/*
|
||||
Copyright (C) 2009-2015 DeSmuME team
|
||||
Copyright (C) 2009-2016 DeSmuME team
|
||||
|
||||
This file is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
|
@ -35,6 +35,10 @@
|
|||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
#if HAVE_LIBAGG
|
||||
#include "frontend/modules/osd/agg/agg_osd.h"
|
||||
#endif
|
||||
|
||||
#include <assert.h>
|
||||
#include <vector>
|
||||
#include <map>
|
||||
|
@ -49,7 +53,6 @@
|
|||
#include "movie.h"
|
||||
#include "MMU.h"
|
||||
#include "GPU.h"
|
||||
#include "GPU_osd.h"
|
||||
#include "SPU.h"
|
||||
#include "saves.h"
|
||||
#include "emufile.h"
|
||||
|
@ -2603,6 +2606,7 @@ static void prepare_drawing()
|
|||
}
|
||||
static void prepare_reading()
|
||||
{
|
||||
#if HAVE_LIBAGG
|
||||
curGuiData = GetCurrentInfo().guiData;
|
||||
u32* buf = (u32*)aggDraw.screen->buf().buf();
|
||||
if(buf)
|
||||
|
@ -2618,6 +2622,7 @@ static void prepare_reading()
|
|||
curGuiData.stridePix = 256;
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
// note: prepare_drawing or prepare_reading must be called,
|
||||
|
@ -4171,8 +4176,6 @@ int dontworry(LuaContextInfo& info)
|
|||
//agg basic shapes
|
||||
//TODO polygon and polyline, maybe the overloads for roundedRect and curve
|
||||
|
||||
#include "aggdraw.h"
|
||||
|
||||
static int line(lua_State *L) {
|
||||
|
||||
double x1,y1,x2,y2;
|
||||
|
|
|
@ -36,7 +36,6 @@
|
|||
#include "rtc.h"
|
||||
#include "mic.h"
|
||||
#include "version.h"
|
||||
#include "GPU_osd.h"
|
||||
#include "path.h"
|
||||
#include "emufile.h"
|
||||
|
||||
|
@ -982,9 +981,9 @@ bool mov_loadstate(EMUFILE* fp, int size)
|
|||
// this is a mode that behaves like "inactive"
|
||||
// except it permits switching to play/record by loading an earlier savestate.
|
||||
// (and we continue to store the finished movie in savestates made while finished)
|
||||
osd->setLineColor(255,0,0); // let's make the text red too to hopefully catch the user's attention a bit.
|
||||
driver->SetLineColor(255,0,0); // let's make the text red too to hopefully catch the user's attention a bit.
|
||||
FinishPlayback();
|
||||
osd->setLineColor(255,255,255);
|
||||
driver->SetLineColor(255,255,255);
|
||||
|
||||
//FCEU_PrintError("Savestate is from a frame (%d) after the final frame in the movie (%d). This is not permitted.", currFrameCounter, currMovieData.records.size()-1);
|
||||
//return false;
|
||||
|
@ -1022,8 +1021,8 @@ bool mov_loadstate(EMUFILE* fp, int size)
|
|||
openRecordingMovie(curMovieFilename);
|
||||
if(!osRecordingMovie)
|
||||
{
|
||||
osd->setLineColor(255, 0, 0);
|
||||
osd->addLine("Can't save movie file!");
|
||||
driver->SetLineColor(255, 0, 0);
|
||||
driver->AddLine("Can't save movie file!");
|
||||
}
|
||||
|
||||
//printf("DUMPING MOVIE: %d FRAMES\n",currMovieData.records.size());
|
||||
|
|
|
@ -41,7 +41,6 @@
|
|||
#include "render3D.h"
|
||||
#include "cp15.h"
|
||||
#include "GPU.h"
|
||||
#include "GPU_osd.h"
|
||||
#include "version.h"
|
||||
|
||||
#include "readwrite.h"
|
||||
|
@ -699,13 +698,13 @@ void savestate_slot(int num)
|
|||
|
||||
if (savestate_save(filename))
|
||||
{
|
||||
osd->setLineColor(255, 255, 255);
|
||||
osd->addLine("Saved to %i slot", num);
|
||||
driver->SetLineColor(255, 255, 255);
|
||||
driver->AddLine("Saved to %i slot", num);
|
||||
}
|
||||
else
|
||||
{
|
||||
osd->setLineColor(255, 0, 0);
|
||||
osd->addLine("Error saving %i slot", num);
|
||||
driver->SetLineColor(255, 0, 0);
|
||||
driver->AddLine("Error saving %i slot", num);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -732,13 +731,13 @@ void loadstate_slot(int num)
|
|||
sprintf(filename+strlen(filename), ".ds%d", num);
|
||||
if (savestate_load(filename))
|
||||
{
|
||||
osd->setLineColor(255, 255, 255);
|
||||
osd->addLine("Loaded from %i slot", num);
|
||||
driver->SetLineColor(255, 255, 255);
|
||||
driver->AddLine("Loaded from %i slot", num);
|
||||
}
|
||||
else
|
||||
{
|
||||
osd->setLineColor(255, 0, 0);
|
||||
osd->addLine("Error loading %i slot", num);
|
||||
driver->SetLineColor(255, 0, 0);
|
||||
driver->AddLine("Error loading %i slot", num);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -48,14 +48,6 @@
|
|||
#define IF_DEVELOPER(X)
|
||||
#endif
|
||||
|
||||
#ifdef HOST_WINDOWS
|
||||
#define HAVE_LIBAGG
|
||||
#ifdef DEVELOPER
|
||||
#define HAVE_LUA
|
||||
#endif
|
||||
#define HAVE_JIT
|
||||
#endif
|
||||
|
||||
#ifdef __GNUC__
|
||||
#ifdef __SSE__
|
||||
#define ENABLE_SSE
|
||||
|
|
Loading…
Reference in New Issue