DeSmuME is a Nintendo DS emulator
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rogerman 6f1a63fe89 Cocoa Port: Support Automatic Graphics Switching, allowing the use of the integrated GPU to run video display windows. (Requires a dual-GPU MacBook Pro with Metal-capable GPUs.)
- While this results in a 20% performance loss for video display window functions (like video filters), this also dramatically extends battery life. To return to the old way of using the discrete GPU for video display windows, the user must disable Automatic Graphics Switching in their System Preferences.
- The Troubleshooting Window now correctly reports the emulated 3D renderer that is currently active, rather than the one that is selected in the GUI.
- Also fix a bug where creating a OpenGL 3D renderer's context would immediately fall back to Apple Software Renderer if context creation failed. Now, context creation falls back to Apple Software Renderer as the last resort, only after all other Core Profile contexts have failed.
2025-03-26 16:55:25 -07:00
.github CI: update github workflows (#809) 2024-07-11 17:38:52 +02:00
desmume Cocoa Port: Support Automatic Graphics Switching, allowing the use of the integrated GPU to run video display windows. (Requires a dual-GPU MacBook Pro with Metal-capable GPUs.) 2025-03-26 16:55:25 -07:00
tools Improve console allocation. 2024-10-24 19:20:24 +08:00
.gitignore Cocoa Port: Fix build errors that can occur when building on Xcode versions later than 10.3. 2021-08-26 14:32:25 -07:00
README.md change readme.md link to downloads since by far the most important single piece of information about desmume in 2021 is that you should download it. 2021-01-12 22:09:12 -05:00
license.txt does github want me to add this? 2017-02-28 15:11:58 -06:00

README.md

DeSmuME

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DeSmuME is a Nintendo DS emulator.

http://desmume.org/download