diff --git a/desmume/src/GPU.cpp b/desmume/src/GPU.cpp index 94c5737a1..dc7f069a3 100644 --- a/desmume/src/GPU.cpp +++ b/desmume/src/GPU.cpp @@ -42,7 +42,6 @@ #include "registers.h" #include "gfx3d.h" #include "debug.h" -#include "GPU_osd.h" #include "NDSSystem.h" #include "readwrite.h" #include "matrix.h" @@ -6762,9 +6761,10 @@ GPUSubsystem::GPUSubsystem() _willAutoResolveToCustomBuffer = true; - OSDCLASS *previousOSD = osd; - osd = new OSDCLASS(-1); - delete previousOSD; + //TODO OSD + //OSDCLASS *previousOSD = osd; + //osd = new OSDCLASS(-1); + //delete previousOSD; _displayInfo.colorFormat = NDSColorFormat_BGR555_Rev; _displayInfo.pixelBytes = sizeof(u16); @@ -6798,8 +6798,9 @@ GPUSubsystem::GPUSubsystem() GPUSubsystem::~GPUSubsystem() { - delete osd; - osd = NULL; + //TODO OSD + //delete osd; + //osd = NULL; free_aligned(this->_customFramebuffer); free_aligned(this->_customVRAM); @@ -6876,7 +6877,9 @@ void GPUSubsystem::Reset() this->_engineSub->Reset(); DISP_FIFOreset(); - osd->clear(); + + //historically, we reset the OSD here. maybe because we would want a clean drawing surface? anyway this is not the right point to be doing OSD work + //osd->clear(); } void GPUSubsystem::ForceRender3DFinishAndFlush(bool willFlush) diff --git a/desmume/src/GPU_osd_stub.cpp b/desmume/src/GPU_osd_stub.cpp deleted file mode 100644 index b50e211fa..000000000 --- a/desmume/src/GPU_osd_stub.cpp +++ /dev/null @@ -1,30 +0,0 @@ -/* - Copyright (C) 2010 DeSmumE team - - This file is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 2 of the License, or - (at your option) any later version. - - This file is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with the this software. If not, see . -*/ - -#include "types.h" -#include "GPU_osd.h" - -OSDCLASS *osd; - -OSDCLASS::OSDCLASS(u8 core) {} -OSDCLASS::~OSDCLASS() {} -void OSDCLASS::update() {} -void OSDCLASS::clear() {} -void OSDCLASS::setLineColor(u8 r, u8 b, u8 g) {} -void OSDCLASS::addLine(const char *fmt, ...) {} - -void DrawHUD() {} diff --git a/desmume/src/driver.cpp b/desmume/src/driver.cpp index 558067c5d..0587a6813 100644 --- a/desmume/src/driver.cpp +++ b/desmume/src/driver.cpp @@ -22,6 +22,10 @@ #include "gfx3d.h" #include "texcache.h" +#if HAVE_LIBAGG +#include "frontend/modules/osd/agg/agg_osd.h" +#endif + static VIEW3D_Driver nullView3d; BaseDriver::BaseDriver() @@ -50,3 +54,15 @@ void BaseDriver::USR_InfoMessage(const char *message) LOG("%s\n", message); } +void BaseDriver::AddLine(const char *fmt, ...) +{ +#if HAVE_LIBAGG + osd->addLine(fmt); +#endif +} +void BaseDriver::SetLineColor(u8 r, u8 b, u8 g) +{ +#if HAVE_LIBAGG + osd->setLineColor(r,b,g); +#endif +} \ No newline at end of file diff --git a/desmume/src/driver.h b/desmume/src/driver.h index 0105c7076..647cf29b0 100644 --- a/desmume/src/driver.h +++ b/desmume/src/driver.h @@ -70,6 +70,9 @@ public: VIEW3D_Driver* view3d; void VIEW3D_Shutdown(); void VIEW3D_Init(); + + virtual void AddLine(const char *fmt, ...); + virtual void SetLineColor(u8 r, u8 b, u8 g); }; #endif //_DRIVER_H_ diff --git a/desmume/src/agg2d.h b/desmume/src/frontend/modules/osd/agg/agg2d.h similarity index 100% rename from desmume/src/agg2d.h rename to desmume/src/frontend/modules/osd/agg/agg2d.h diff --git a/desmume/src/agg2d.inl b/desmume/src/frontend/modules/osd/agg/agg2d.inl similarity index 100% rename from desmume/src/agg2d.inl rename to desmume/src/frontend/modules/osd/agg/agg2d.inl diff --git a/desmume/src/GPU_osd.cpp b/desmume/src/frontend/modules/osd/agg/agg_osd.cpp similarity index 99% rename from desmume/src/GPU_osd.cpp rename to desmume/src/frontend/modules/osd/agg/agg_osd.cpp index 36bf9c133..35375f206 100644 --- a/desmume/src/GPU_osd.cpp +++ b/desmume/src/frontend/modules/osd/agg/agg_osd.cpp @@ -16,7 +16,7 @@ along with the this software. If not, see . */ -#include "GPU_osd.h" +#include "agg_osd.h" #include "driver.h" #include "GPU.h" #include "mem.h" diff --git a/desmume/src/GPU_osd.h b/desmume/src/frontend/modules/osd/agg/agg_osd.h similarity index 100% rename from desmume/src/GPU_osd.h rename to desmume/src/frontend/modules/osd/agg/agg_osd.h diff --git a/desmume/src/aggdraw.cpp b/desmume/src/frontend/modules/osd/agg/aggdraw.cpp similarity index 100% rename from desmume/src/aggdraw.cpp rename to desmume/src/frontend/modules/osd/agg/aggdraw.cpp diff --git a/desmume/src/aggdraw.h b/desmume/src/frontend/modules/osd/agg/aggdraw.h similarity index 100% rename from desmume/src/aggdraw.h rename to desmume/src/frontend/modules/osd/agg/aggdraw.h diff --git a/desmume/src/frontend/posix/Makefile.am b/desmume/src/frontend/posix/Makefile.am index 8f9832641..0b0bb525e 100644 --- a/desmume/src/frontend/posix/Makefile.am +++ b/desmume/src/frontend/posix/Makefile.am @@ -215,9 +215,7 @@ libdesmume_a_SOURCES += ../../metaspu/SndOut.cpp ../../metaspu/SndOut.h ../../me endif if HAVE_LIBAGG -libdesmume_a_SOURCES += ../../aggdraw.cpp ../../aggdraw.h ../../GPU_osd.cpp -else -libdesmume_a_SOURCES += ../../GPU_osd_stub.cpp +libdesmume_a_SOURCES += ../../frontend/modules/osd/agg/aggdraw.cpp ../../frontend/modules/osd/agg/aggdraw.h ../../frontend/modules/osd/agg/agg_osd.cpp endif if HAVE_LUA AM_CPPFLAGS += $(LUA_CFLAGS) diff --git a/desmume/src/frontend/posix/cli/main.cpp b/desmume/src/frontend/posix/cli/main.cpp index b9419871a..3666f5f36 100644 --- a/desmume/src/frontend/posix/cli/main.cpp +++ b/desmume/src/frontend/posix/cli/main.cpp @@ -53,7 +53,7 @@ #include "../render3D.h" #include "../rasterize.h" #include "../saves.h" -#include "../GPU_osd.h" +#include "../frontend/modules/osd/agg/agg_osd.h" #include "../shared/desmume_config.h" #include "../commandline.h" #include "../slot2.h" @@ -765,8 +765,11 @@ int main(int argc, char ** argv) { while(!ctrls_cfg.sdl_quit) { desmume_cycle(&ctrls_cfg); +#ifdef HAVE_LIBAGG osd->update(); DrawHUD(); +#endif + #ifdef INCLUDE_OPENGL_2D if ( my_config.opengl_2d) { opengl_Draw( screen_texture, my_config.soft_colour_convert); @@ -775,7 +778,10 @@ int main(int argc, char ** argv) { else #endif Draw(); + +#ifdef HAVE_LIBAGG osd->clear(); +#endif for ( int i = 0; i < my_config.frameskip; i++ ) { NDS_SkipNextFrame(); diff --git a/desmume/src/frontend/posix/gtk/main.cpp b/desmume/src/frontend/posix/gtk/main.cpp index 8b5052687..0d0bae2e4 100644 --- a/desmume/src/frontend/posix/gtk/main.cpp +++ b/desmume/src/frontend/posix/gtk/main.cpp @@ -51,7 +51,7 @@ #include "dTool.h" #include "../shared/desmume_config.h" #include "cheatsGTK.h" -#include "GPU_osd.h" +#include "frontend/modules/osd/agg/agg_osd.h" #include "avout_x264.h" #include "avout_flac.h" @@ -2706,10 +2706,10 @@ static void ToggleAudio (GtkToggleAction *action) config.audio_enabled = gtk_toggle_action_get_active(action); if (config.audio_enabled) { SPU_ChangeSoundCore(SNDCORE_SDL, 735 * 4); - osd->addLine("Audio enabled"); + driver->AddLine("Audio enabled"); } else { SPU_ChangeSoundCore(0, 0); - osd->addLine("Audio disabled"); + driver->AddLine("Audio disabled"); } RedrawScreen(); } @@ -2721,9 +2721,9 @@ static void ToggleMicNoise (GtkToggleAction *action) Mic_DoNoise(doNoise); if (doNoise) - osd->addLine("Fake mic enabled"); + driver->AddLine("Fake mic enabled"); else - osd->addLine("Fake mic disabled"); + driver->AddLine("Fake mic disabled"); RedrawScreen(); } #endif @@ -2733,9 +2733,9 @@ static void ToggleFpsLimiter (GtkToggleAction *action) config.fpslimiter = (BOOL)gtk_toggle_action_get_active(action); if (config.fpslimiter) - osd->addLine("Fps limiter enabled"); + driver->AddLine("Fps limiter enabled"); else - osd->addLine("Fps limiter disabled"); + driver->AddLine("Fps limiter disabled"); RedrawScreen(); } @@ -2746,11 +2746,11 @@ static void ToggleAutoFrameskip (GtkToggleAction *action) if (config.autoframeskip) { autoframeskip = true; Frameskip = 0; - osd->addLine("Auto frameskip enabled"); + driver->AddLine("Auto frameskip enabled"); } else { autoframeskip = false; Frameskip = autoFrameskipMax; - osd->addLine("Auto frameskip disabled"); + driver->AddLine("Auto frameskip disabled"); } RedrawScreen(); } diff --git a/desmume/src/frontend/posix/shared/ctrlssdl.cpp b/desmume/src/frontend/posix/shared/ctrlssdl.cpp index 4a7fe677e..9abff2bbe 100644 --- a/desmume/src/frontend/posix/shared/ctrlssdl.cpp +++ b/desmume/src/frontend/posix/shared/ctrlssdl.cpp @@ -21,11 +21,15 @@ #include "SPU.h" #include "commandline.h" #include "NDSSystem.h" -#include "GPU_osd.h" +#include "frontend/modules/osd/agg/agg_osd.h" +#include "driver.h" + #ifdef FAKE_MIC #include "mic.h" #endif + + u16 keyboard_cfg[NB_KEYS]; u16 joypad_cfg[NB_KEYS]; u16 nbr_joy; @@ -481,7 +485,7 @@ process_ctrls_event( SDL_Event& event, if (event.active.gain) { cfg->focused = 1; SPU_Pause(0); - osd->addLine("Auto pause disabled"); + driver->AddLine("Auto pause disabled"); } else { cfg->focused = 0; SPU_Pause(1); @@ -515,18 +519,18 @@ process_ctrls_event( SDL_Event& event, cfg->fake_mic = !cfg->fake_mic; Mic_DoNoise(cfg->fake_mic); if (cfg->fake_mic) - osd->addLine("Fake mic enabled"); + driver->AddLine("Fake mic enabled"); else - osd->addLine("Fake mic disabled"); + driver->AddLine("Fake mic disabled"); break; #endif case SDLK_o: cfg->boost = !cfg->boost; if (cfg->boost) - osd->addLine("Boost mode enabled"); + driver->AddLine("Boost mode enabled"); else - osd->addLine("Boost mode disabled"); + driver->AddLine("Boost mode disabled"); break; case SDLK_LSHIFT: diff --git a/desmume/src/frontend/windows/aviout.cpp b/desmume/src/frontend/windows/aviout.cpp index 5bcb86e51..d15d1d6e2 100644 --- a/desmume/src/frontend/windows/aviout.cpp +++ b/desmume/src/frontend/windows/aviout.cpp @@ -25,12 +25,13 @@ #include "debug.h" #include "console.h" #include "gfx3d.h" -#include "GPU_osd.h" #include "SPU.h" #include "video.h" #include "windriver.h" #include "main.h" +#include "driver.h" +#include "NDSSystem.h" extern VideoInfo video; @@ -397,7 +398,7 @@ bool DRV_AviBegin(const char* fname) // Don't display at file splits if(!avi_segnum) { EMU_PrintMessage("AVI recording started."); - osd->addLine("AVI recording started."); + driver->AddLine("AVI recording started."); } strncpy(saved_cur_avi_fnameandext,fname,MAX_PATH); @@ -483,7 +484,7 @@ void DRV_AviEnd() // Don't display if we're just starting another segment if(avi_file->tBytes <= 2097152000) { EMU_PrintMessage("AVI recording ended."); - osd->addLine("AVI recording ended."); + driver->AddLine("AVI recording ended."); } avi_destroy(&avi_file); diff --git a/desmume/src/frontend/windows/desmume.props b/desmume/src/frontend/windows/desmume.props index badc6a0fe..26f2ef910 100644 --- a/desmume/src/frontend/windows/desmume.props +++ b/desmume/src/frontend/windows/desmume.props @@ -149,6 +149,9 @@ GDB_STUB=1;%(PreprocessorDefinitions) EXPERIMENTAL_WIFI_COMM=1;%(PreprocessorDefinitions) + + HAVE_LIBAGG=1;HAVE_JIT=1;HAVE_LUA=1;%(PreprocessorDefinitions) + diff --git a/desmume/src/frontend/windows/hotkey.cpp b/desmume/src/frontend/windows/hotkey.cpp index c2873f797..7c61f0da0 100644 --- a/desmume/src/frontend/windows/hotkey.cpp +++ b/desmume/src/frontend/windows/hotkey.cpp @@ -29,8 +29,8 @@ #include "movie.h" #include "SPU.h" #include "GPU.h" -#include "GPU_osd.h" #include "path.h" +#include "driver.h" #include "frontend/modules/ImageOut.h" #include "main.h" @@ -108,7 +108,7 @@ void HK_CpuMode(int, bool justPressed) char tmp[256]; sprintf(tmp,"CPU mode: %s", CommonSettings.use_jit?"JIT":"Interpreter"); - osd->addLine(tmp); + driver->AddLine(tmp); //WritePrivateProfileInt("Emulation", "CpuMode", CommonSettings.use_jit, IniName) } @@ -120,7 +120,7 @@ void HK_JitBlockSizeDec(int, bool justPressed) CommonSettings.jit_max_block_size--; char tmp[256]; sprintf(tmp,"JIT block size changed to: %u", CommonSettings.jit_max_block_size); - osd->addLine(tmp); + driver->AddLine(tmp); arm_jit_reset(CommonSettings.use_jit, true); } @@ -132,7 +132,7 @@ void HK_JitBlockSizeInc(int, bool justPressed) CommonSettings.jit_max_block_size++; char tmp[256]; sprintf(tmp,"JIT block size changed to: %u", CommonSettings.jit_max_block_size); - osd->addLine(tmp); + driver->AddLine(tmp); arm_jit_reset(CommonSettings.use_jit, true); } #endif @@ -278,7 +278,7 @@ void HK_StateSetSlot(int num, bool justPressed) if (romloaded) { lastSaveState = num; - osd->addLine("State %i selected", num); + driver->AddLine("State %i selected", num); } } @@ -370,12 +370,12 @@ void HK_ToggleReadOnly(int, bool justPressed) { if(movieMode == MOVIEMODE_FINISHED) pMsg += sprintf(pMsg, " (finished)"); if(movieMode == MOVIEMODE_INACTIVE) - osd->setLineColor(255,0,0); + driver->SetLineColor(255,0,0); else if(movieMode == MOVIEMODE_FINISHED) - osd->setLineColor(255,255,0); + driver->SetLineColor(255,255,0); else - osd->setLineColor(255,255,255); - osd->addLine(msg); + driver->SetLineColor(255,255,255); + driver->AddLine(msg); } void HK_PlayMovie(int, bool justPressed) @@ -454,7 +454,7 @@ void HK_NextSaveSlot(int, bool justPressed) { lastSaveState++; if(lastSaveState>9) lastSaveState=0; - osd->addLine("State %i selected", lastSaveState); + driver->AddLine("State %i selected", lastSaveState); } void HK_PreviousSaveSlot(int, bool justPressed) { @@ -463,7 +463,7 @@ void HK_PreviousSaveSlot(int, bool justPressed) { lastSaveState=9; else lastSaveState--; - osd->addLine("State %i selected", lastSaveState); + driver->AddLine("State %i selected", lastSaveState); } void HK_Pause(int, bool justPressed) { if(justPressed) TogglePause(); } @@ -491,18 +491,18 @@ void HK_ToggleRasterizer(int, bool justPressed) { void HK_IncreasePressure(int, bool justPressed) { CommonSettings.StylusPressure += 10; if(CommonSettings.StylusPressure>100) CommonSettings.StylusPressure = 100; - osd->addLine("Stylus Pressure to %d%%",CommonSettings.StylusPressure); + driver->AddLine("Stylus Pressure to %d%%",CommonSettings.StylusPressure); } void HK_DecreasePressure(int, bool justPressed) { CommonSettings.StylusPressure -= 10; if(CommonSettings.StylusPressure<0) CommonSettings.StylusPressure = 0; - osd->addLine("Stylus Pressure to %d%%",CommonSettings.StylusPressure); + driver->AddLine("Stylus Pressure to %d%%",CommonSettings.StylusPressure); } void HK_ToggleStylusJitter(int, bool justPressed) { CommonSettings.StylusJitter = !CommonSettings.StylusJitter; nds.stylusJitter = CommonSettings.StylusJitter; WritePrivateProfileBool("Emulation", "StylusJitter", CommonSettings.StylusJitter, IniName); - osd->addLine("Stylus Jitter %s",CommonSettings.StylusJitter ? "On" : "Off"); + driver->AddLine("Stylus Jitter %s",CommonSettings.StylusJitter ? "On" : "Off"); } void HK_Rotate0(int, bool justPressed) { SetRotate(MainWindow->getHWnd(), 0);} diff --git a/desmume/src/frontend/windows/main.cpp b/desmume/src/frontend/windows/main.cpp index 04c7f01cd..d54414c3f 100644 --- a/desmume/src/frontend/windows/main.cpp +++ b/desmume/src/frontend/windows/main.cpp @@ -48,7 +48,6 @@ #include "slot1.h" #include "slot2.h" #include "GPU.h" -#include "GPU_osd.h" #include "SPU.h" #include "OGLRender.h" #include "OGLRender_3_2.h" @@ -83,8 +82,9 @@ #include "utils/xstring.h" #include "directx/ddraw.h" #include "video.h" -#include "aggdraw.h" -#include "agg2d.h" +#include "frontend/modules/osd/agg/agg_osd.h" +#include "frontend/modules/osd/agg/aggdraw.h" +#include "frontend/modules/osd/agg/agg2d.h" #include "winutil.h" #include "ogl.h" @@ -2769,6 +2769,8 @@ class WinDriver : public BaseDriver return inFrameBoundary; } + + virtual eStepMainLoopResult EMU_StepMainLoop(bool allowSleep, bool allowPause, int frameSkip, bool disableUser, bool disableCore) { // this bit is here to handle calls through LUACALL_BEFOREEMULATION and in case Lua errors out while we're processing input @@ -3196,7 +3198,9 @@ int _main() CommonSettings.wifi.mode = GetPrivateProfileInt("Wifi", "Mode", 0, IniName); CommonSettings.wifi.infraBridgeAdapter = GetPrivateProfileInt("Wifi", "BridgeAdapter", 0, IniName); - + + osd = new OSDCLASS(-1); + NDS_Init(); GPU->SetCustomFramebufferSize(256*video.prescaleHD,192*video.prescaleHD); //GPU->SetWillAutoBlitNativeToCustomBuffer(false); //we need to do this right now, because we depend on having one solitary framebuffer diff --git a/desmume/src/frontend/windows/throttle.cpp b/desmume/src/frontend/windows/throttle.cpp index bb7a1a033..2e112cd7a 100644 --- a/desmume/src/frontend/windows/throttle.cpp +++ b/desmume/src/frontend/windows/throttle.cpp @@ -26,8 +26,8 @@ #include "types.h" #include "debug.h" #include "console.h" -#include "GPU_osd.h" - +#include "driver.h" +#include "NDSSystem.h" #include "winutil.h" int FastForward=0; @@ -60,7 +60,7 @@ void IncreaseSpeed(void) { desiredfps = core_desiredfps * desiredFpsScaler / 256; desiredspf = 65536.0f / desiredfps; printf("Throttle fps scaling increased to: %f\n",desiredFpsScaler/256.0); - osd->addLine("Target FPS up to %2.04f",desiredFpsScaler/256.0); + driver->AddLine("Target FPS up to %2.04f",desiredFpsScaler/256.0); WritePrivateProfileInt("Video","FPS Scaler Index", desiredFpsScalerIndex, IniName); } @@ -72,7 +72,7 @@ void DecreaseSpeed(void) { desiredfps = core_desiredfps * desiredFpsScaler / 256; desiredspf = 65536.0f / desiredfps; printf("Throttle fps scaling decreased to: %f\n",desiredFpsScaler/256.0); - osd->addLine("Target FPS down to %2.04f",desiredFpsScaler/256.0); + driver->AddLine("Target FPS down to %2.04f",desiredFpsScaler/256.0); WritePrivateProfileInt("Video","FPS Scaler Index", desiredFpsScalerIndex, IniName); } diff --git a/desmume/src/lua-engine.cpp b/desmume/src/lua-engine.cpp index 62e4c5458..0bbd486fa 100644 --- a/desmume/src/lua-engine.cpp +++ b/desmume/src/lua-engine.cpp @@ -1,5 +1,5 @@ /* - Copyright (C) 2009-2015 DeSmuME team + Copyright (C) 2009-2016 DeSmuME team This file is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -35,6 +35,10 @@ #include #endif +#if HAVE_LIBAGG +#include "frontend/modules/osd/agg/agg_osd.h" +#endif + #include #include #include @@ -49,7 +53,6 @@ #include "movie.h" #include "MMU.h" #include "GPU.h" -#include "GPU_osd.h" #include "SPU.h" #include "saves.h" #include "emufile.h" @@ -2603,6 +2606,7 @@ static void prepare_drawing() } static void prepare_reading() { +#if HAVE_LIBAGG curGuiData = GetCurrentInfo().guiData; u32* buf = (u32*)aggDraw.screen->buf().buf(); if(buf) @@ -2618,6 +2622,7 @@ static void prepare_reading() curGuiData.stridePix = 256; #endif } +#endif } // note: prepare_drawing or prepare_reading must be called, @@ -4171,8 +4176,6 @@ int dontworry(LuaContextInfo& info) //agg basic shapes //TODO polygon and polyline, maybe the overloads for roundedRect and curve -#include "aggdraw.h" - static int line(lua_State *L) { double x1,y1,x2,y2; diff --git a/desmume/src/movie.cpp b/desmume/src/movie.cpp index acc5cc427..d07578ca0 100644 --- a/desmume/src/movie.cpp +++ b/desmume/src/movie.cpp @@ -36,7 +36,6 @@ #include "rtc.h" #include "mic.h" #include "version.h" -#include "GPU_osd.h" #include "path.h" #include "emufile.h" @@ -982,9 +981,9 @@ bool mov_loadstate(EMUFILE* fp, int size) // this is a mode that behaves like "inactive" // except it permits switching to play/record by loading an earlier savestate. // (and we continue to store the finished movie in savestates made while finished) - osd->setLineColor(255,0,0); // let's make the text red too to hopefully catch the user's attention a bit. + driver->SetLineColor(255,0,0); // let's make the text red too to hopefully catch the user's attention a bit. FinishPlayback(); - osd->setLineColor(255,255,255); + driver->SetLineColor(255,255,255); //FCEU_PrintError("Savestate is from a frame (%d) after the final frame in the movie (%d). This is not permitted.", currFrameCounter, currMovieData.records.size()-1); //return false; @@ -1022,8 +1021,8 @@ bool mov_loadstate(EMUFILE* fp, int size) openRecordingMovie(curMovieFilename); if(!osRecordingMovie) { - osd->setLineColor(255, 0, 0); - osd->addLine("Can't save movie file!"); + driver->SetLineColor(255, 0, 0); + driver->AddLine("Can't save movie file!"); } //printf("DUMPING MOVIE: %d FRAMES\n",currMovieData.records.size()); diff --git a/desmume/src/saves.cpp b/desmume/src/saves.cpp index 9975a8c9b..905986455 100644 --- a/desmume/src/saves.cpp +++ b/desmume/src/saves.cpp @@ -41,7 +41,6 @@ #include "render3D.h" #include "cp15.h" #include "GPU.h" -#include "GPU_osd.h" #include "version.h" #include "readwrite.h" @@ -699,13 +698,13 @@ void savestate_slot(int num) if (savestate_save(filename)) { - osd->setLineColor(255, 255, 255); - osd->addLine("Saved to %i slot", num); + driver->SetLineColor(255, 255, 255); + driver->AddLine("Saved to %i slot", num); } else { - osd->setLineColor(255, 0, 0); - osd->addLine("Error saving %i slot", num); + driver->SetLineColor(255, 0, 0); + driver->AddLine("Error saving %i slot", num); return; } @@ -732,13 +731,13 @@ void loadstate_slot(int num) sprintf(filename+strlen(filename), ".ds%d", num); if (savestate_load(filename)) { - osd->setLineColor(255, 255, 255); - osd->addLine("Loaded from %i slot", num); + driver->SetLineColor(255, 255, 255); + driver->AddLine("Loaded from %i slot", num); } else { - osd->setLineColor(255, 0, 0); - osd->addLine("Error loading %i slot", num); + driver->SetLineColor(255, 0, 0); + driver->AddLine("Error loading %i slot", num); } } diff --git a/desmume/src/types.h b/desmume/src/types.h index a2d4bd01f..eaf65edcf 100644 --- a/desmume/src/types.h +++ b/desmume/src/types.h @@ -48,14 +48,6 @@ #define IF_DEVELOPER(X) #endif -#ifdef HOST_WINDOWS - #define HAVE_LIBAGG - #ifdef DEVELOPER - #define HAVE_LUA - #endif - #define HAVE_JIT -#endif - #ifdef __GNUC__ #ifdef __SSE__ #define ENABLE_SSE