mirror of https://github.com/bsnes-emu/bsnes.git
213879771e
byuu says: Changelog (since the last open beta): - icarus is now included. icarus is used to import game files/archives into game paks (folders) - SNES: mid-scanline BGMODE changes now emulated correctly (used only by atx2.smc Anthrox Demo) - GBA: fixed a CPU bug that was causing dozens of games to have distorted audio - GBA: fixed default FlashROM ID; should allow much higher compatibility - GBA: now using Cydrak's new, much improved, GBA color emulation filter (still a work-in-progress) - re-added command-line loading support for game paks (not for game files/archives, sorry!) - Qt port now compiles and runs again (may be a little buggy; Windows/GTK+ ports preferred) - SNES performance profile now compiles and runs again - much more |
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button.cpp | ||
canvas.cpp | ||
check-button.cpp | ||
check-label.cpp | ||
combo-button-item.cpp | ||
combo-button.cpp | ||
console.cpp | ||
frame.cpp | ||
hex-edit.cpp | ||
horizontal-scroll-bar.cpp | ||
horizontal-slider.cpp | ||
icon-view-item.cpp | ||
icon-view.cpp | ||
label.cpp | ||
line-edit.cpp | ||
list-view-cell.cpp | ||
list-view-column.cpp | ||
list-view-header.cpp | ||
list-view-item.cpp | ||
list-view.cpp | ||
progress-bar.cpp | ||
radio-button.cpp | ||
radio-label.cpp | ||
source-edit.cpp | ||
tab-frame-item.cpp | ||
tab-frame.cpp | ||
text-edit.cpp | ||
tree-view-item.cpp | ||
tree-view.cpp | ||
vertical-scroll-bar.cpp | ||
vertical-slider.cpp | ||
viewport.cpp | ||
widget.cpp |