mirror of https://github.com/bsnes-emu/bsnes.git
20 lines
343 B
C++
20 lines
343 B
C++
#if defined(Hiro_ProgressBar)
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auto mProgressBar::allocate() -> pObject* {
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return new pProgressBar(*this);
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}
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//
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auto mProgressBar::position() const -> unsigned {
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return state.position;
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}
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auto mProgressBar::setPosition(unsigned position) -> type& {
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state.position = position;
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signal(setPosition, position);
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return *this;
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}
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#endif
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