mirror of https://github.com/bsnes-emu/bsnes.git
2dd35f984d
byuu says: Changelog: - manifest: memory/battery now resides under type at memory/type/battery - genius: volatile option changed to battery; auto-disables when not RAM or RTC type - higan: added new Emulator::Game class to parse manifests for all emulated systems consistently - Super Famicom: board manifest appended to manifest viewer now - Super Famicom: cartridge class updated to use Emulator::Game objects - hiro: improve suppression of userland callbacks once Application::quit() is called - this fixes a crash in genius when closing the window with a tree view item selected My intention is to remove Emulator::Interface::sha256(), as it's not really useful. They'll be removed from save states as well. I never bothered validating the SHA256 within them, because that'd be really annoying for ROM hackers. I also intend to rename Emulator::Interface::title() to label() instead. Most everything is still broken. The SNES still needs all the board definitions updated, all the other cores need to move to using Emulator::Game. |
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.. | ||
action | ||
widget | ||
application.cpp | ||
application.hpp | ||
browser-window.cpp | ||
browser-window.hpp | ||
desktop.cpp | ||
desktop.hpp | ||
font.cpp | ||
font.hpp | ||
group.cpp | ||
group.hpp | ||
header.hpp | ||
keyboard.cpp | ||
keyboard.hpp | ||
layout.cpp | ||
layout.hpp | ||
menu-bar.cpp | ||
menu-bar.hpp | ||
message-window.cpp | ||
message-window.hpp | ||
monitor.cpp | ||
monitor.hpp | ||
mouse.cpp | ||
mouse.hpp | ||
object.cpp | ||
object.hpp | ||
platform.cpp | ||
platform.hpp | ||
popup-menu.cpp | ||
popup-menu.hpp | ||
sizable.cpp | ||
sizable.hpp | ||
status-bar.cpp | ||
status-bar.hpp | ||
timer.cpp | ||
timer.hpp | ||
utility.cpp | ||
window.cpp | ||
window.hpp |