mirror of https://github.com/bsnes-emu/bsnes.git
Update to v104r14 release.
byuu says: Changelog: - Emulator::Interface::videoResolution() -\> VideoResolution renamed to videoInformation() -\> VideoInformation - added double VideoInformation::refreshRate - higan: added `binary := (application|library)` — set this to `library` to produce a dynamic link library - higan: removed `-march=native` for macOS application builds; and for all library builds - higan: removed `console` build flag; uncomment `link += -mwindows` instead - nall/GNUmakefile: `macosx` platform renamed `macos` - still need to do this for nall/intrinsics.hpp - Game Gear: return region=NTSC as the only option, so that the system frequency is always set correctly - hiro/cocoa: fixed typo [Sintendo] - hiro/Windows: removed GetDpiForMonitor, as it's Windows 8+ only; DPI is no longer per-monitor aware - icarus: core Icarus class now has virtual functions for directory::create, <file::exists>, <file::copy>, <file::write> - icarus: Sufami Turbo can import save RAM files now - icarus: setting `ICARUS_LIBRARY` define will compile icarus without main(), GUI components - ruby/video/Direct3D: choose the current monitor instead of top-left monitor for fullscreen exclusive [Cydrak] - ruby/video/Direct3D: do not set `WS_EX_TOPMOST` on fullscreen exclusive window [Cydrak] - this isn't necessary for exclusive mode, and it just makes getting out of the application more difficult
This commit is contained in:
parent
c63e6f2953
commit
fbc58c70ae
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@ -1,28 +1,38 @@
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build := optimize
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include ../nall/GNUmakefile
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binary := application
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target := tomoko
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objects := libco emulator audio video resource
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# console := true
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flags += -I. -I..
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ifeq ($(platform),windows)
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ifeq ($(console),true)
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link += -mconsole
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else
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link += -mwindows
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link += -mwindows
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ifeq ($(binary),application)
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link += -mthreads -lpthread -luuid -lkernel32 -luser32 -lgdi32 -lcomctl32 -lcomdlg32 -lshell32
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link += -Wl,-enable-auto-import
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link += -Wl,-enable-runtime-pseudo-reloc
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else ifeq ($(binary),library)
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link += -shared
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endif
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else ifeq ($(platform),macos)
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ifeq ($(binary),application)
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else ifeq ($(binary),library)
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flags += -fPIC
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link += -dynamiclib
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endif
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link += -mthreads -lpthread -luuid -lkernel32 -luser32 -lgdi32 -lcomctl32 -lcomdlg32 -lshell32
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link += -Wl,-enable-auto-import
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link += -Wl,-enable-runtime-pseudo-reloc
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else ifeq ($(platform),macosx)
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flags += -march=native
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else ifneq ($(filter $(platform),linux bsd),)
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flags += -march=native -fopenmp
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flags += -fopenmp
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link += -fopenmp
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link += -Wl,-export-dynamic
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link += -lX11 -lXext
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ifeq ($(binary),application)
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flags += -march=native
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link += -Wl,-export-dynamic
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link += -lX11 -lXext
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else ifeq ($(binary),library)
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flags += -fPIC
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link += -shared
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endif
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else
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$(error "unsupported platform")
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endif
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@ -12,7 +12,7 @@ using namespace nall;
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namespace Emulator {
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static const string Name = "higan";
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static const string Version = "104.13";
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static const string Version = "104.14";
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static const string Author = "byuu";
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static const string License = "GPLv3";
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static const string Website = "https://byuu.org/";
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@ -37,15 +37,15 @@ struct Interface {
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virtual auto manifest() -> string = 0;
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virtual auto title() -> string = 0;
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//video information
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struct VideoResolution {
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uint width;
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uint height;
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uint internalWidth;
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uint internalHeight;
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double aspectCorrection;
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struct VideoInformation {
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uint width = 0;
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uint height = 0;
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uint internalWidth = 0;
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uint internalHeight = 0;
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double aspectCorrection = 0;
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double refreshRate = 0;
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};
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virtual auto videoResolution() -> VideoResolution = 0;
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virtual auto videoInformation() -> VideoInformation = 0;
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virtual auto videoColors() -> uint32 = 0;
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virtual auto videoColor(uint32 color) -> uint64 = 0;
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@ -44,8 +44,15 @@ auto Interface::title() -> string {
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return cartridge.title();
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}
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auto Interface::videoResolution() -> VideoResolution {
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return {256, 240, 256, 240, 8.0 / 7.0};
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auto Interface::videoInformation() -> VideoInformation {
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VideoInformation vi;
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vi.width = 256;
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vi.height = 240;
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vi.internalWidth = 256;
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vi.internalHeight = 240;
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vi.aspectCorrection = 8.0 / 7.0;
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vi.refreshRate = system.frequency() / (ppu.vlines() * ppu.rate() * 341.0);
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return vi;
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}
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auto Interface::videoColors() -> uint32 {
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@ -26,7 +26,7 @@ struct Interface : Emulator::Interface {
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auto manifest() -> string override;
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auto title() -> string override;
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auto videoResolution() -> VideoResolution override;
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auto videoInformation() -> VideoInformation override;
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auto videoColors() -> uint32 override;
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auto videoColor(uint32 color) -> uint64 override;
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@ -36,8 +36,15 @@ auto Interface::title() -> string {
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return cartridge.title();
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}
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auto Interface::videoResolution() -> VideoResolution {
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return {160, 144, 160, 144, 1.0};
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auto Interface::videoInformation() -> VideoInformation {
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VideoInformation vi;
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vi.width = 160;
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vi.height = 144;
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vi.internalWidth = 160;
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vi.internalHeight = 144;
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vi.aspectCorrection = 1.0;
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vi.refreshRate = (4.0 * 1024.0 * 1024.0) / (154.0 * 456.0);
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return vi;
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}
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auto Interface::loaded() -> bool {
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@ -23,7 +23,7 @@ struct Interface : Emulator::Interface {
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auto manifest() -> string override;
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auto title() -> string override;
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auto videoResolution() -> VideoResolution override;
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auto videoInformation() -> VideoInformation override;
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auto loaded() -> bool override;
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auto sha256() -> string override;
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@ -39,12 +39,19 @@ auto Interface::title() -> string {
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return cartridge.title();
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}
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auto Interface::videoResolution() -> VideoResolution {
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if(!settings.rotateLeft) {
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return {240, 160, 240, 160, 1.0};
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} else {
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return {160, 240, 160, 240, 1.0};
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auto Interface::videoInformation() -> VideoInformation {
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VideoInformation vi;
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vi.width = 240;
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vi.height = 160;
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vi.internalWidth = 240;
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vi.internalHeight = 160;
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vi.aspectCorrection = 1.0;
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vi.refreshRate = system.frequency() / (228.0 * 1232.0);
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if(settings.rotateLeft) {
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swap(vi.width, vi.height);
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swap(vi.internalWidth, vi.internalHeight);
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}
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return vi;
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}
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auto Interface::videoColors() -> uint32 {
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@ -23,7 +23,7 @@ struct Interface : Emulator::Interface {
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auto manifest() -> string override;
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auto title() -> string override;
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auto videoResolution() -> VideoResolution override;
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auto videoInformation() -> VideoInformation override;
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auto videoColors() -> uint32 override;
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auto videoColor(uint32 color) -> uint64 override;
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@ -64,8 +64,15 @@ auto Interface::title() -> string {
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return cartridge.title();
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}
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auto Interface::videoResolution() -> VideoResolution {
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return {320, 240, 1280, 480, 1.0};
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auto Interface::videoInformation() -> VideoInformation {
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VideoInformation vi;
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vi.width = 320;
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vi.height = 240;
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vi.internalWidth = 1280;
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vi.internalHeight = 480;
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vi.aspectCorrection = 1.0;
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vi.refreshRate = (system.frequency() / 2.0) / (vdp.frameHeight() * 1710.0);
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return vi;
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}
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auto Interface::videoColors() -> uint32 {
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@ -27,7 +27,7 @@ struct Interface : Emulator::Interface {
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auto manifest() -> string override;
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auto title() -> string override;
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auto videoResolution() -> VideoResolution override;
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auto videoInformation() -> VideoInformation override;
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auto videoColors() -> uint32 override;
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auto videoColor(uint32 color) -> uint64 override;
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@ -262,6 +262,8 @@ private:
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uint32 buffer[1280 * 512];
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uint32* output = nullptr;
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friend class Interface;
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};
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extern VDP vdp;
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@ -17,7 +17,7 @@ auto Cartridge::load() -> bool {
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}
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if(Model::GameGear()) {
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if(auto loaded = platform->load(ID::GameGear, "Game Gear", "gg")) {
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if(auto loaded = platform->load(ID::GameGear, "Game Gear", "gg", {"NTSC"})) {
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information.pathID = loaded.pathID();
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} else return false;
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}
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@ -21,8 +21,15 @@ GameGearInterface::GameGearInterface() {
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ports.append(move(hardware));
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}
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auto GameGearInterface::videoResolution() -> VideoResolution {
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return {160, 144, 160, 144, 1.0};
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auto GameGearInterface::videoInformation() -> VideoInformation {
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VideoInformation vi;
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vi.width = 160;
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vi.height = 144;
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vi.internalWidth = 160;
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vi.internalHeight = 144;
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vi.aspectCorrection = 1.0;
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vi.refreshRate = (system.colorburst() * 15.0 / 5.0) / (262.0 * 684.0);
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return vi;
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}
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auto GameGearInterface::videoColors() -> uint32 {
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@ -50,7 +50,7 @@ struct MasterSystemInterface : Interface {
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MasterSystemInterface();
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auto videoResolution() -> VideoResolution override;
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auto videoInformation() -> VideoInformation override;
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auto videoColors() -> uint32 override;
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auto videoColor(uint32 color) -> uint64 override;
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@ -64,7 +64,7 @@ struct GameGearInterface : Interface {
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GameGearInterface();
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auto videoResolution() -> VideoResolution override;
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auto videoInformation() -> VideoInformation override;
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auto videoColors() -> uint32 override;
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auto videoColor(uint32 color) -> uint64 override;
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@ -36,8 +36,16 @@ MasterSystemInterface::MasterSystemInterface() {
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ports.append(move(hardware));
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}
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auto MasterSystemInterface::videoResolution() -> VideoResolution {
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return {256, 240, 256, 240, 8.0 / 7.0};
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auto MasterSystemInterface::videoInformation() -> VideoInformation {
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VideoInformation vi;
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vi.width = 256;
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vi.height = 240;
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vi.internalWidth = 256;
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vi.internalHeight = 240;
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vi.aspectCorrection = 8.0 / 7.0;
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if(Region::NTSC()) vi.refreshRate = (system.colorburst() * 15.0 / 5.0) / (262.0 * 684.0);
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if(Region::PAL()) vi.refreshRate = (system.colorburst() * 15.0 / 5.0) / (312.0 * 684.0);
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return vi;
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}
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auto MasterSystemInterface::videoColors() -> uint32 {
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@ -39,8 +39,15 @@ auto Interface::title() -> string {
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return cartridge.title();
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}
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auto Interface::videoResolution() -> VideoResolution {
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return {280, 240, 1120, 240, 8.0 / 7.0};
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auto Interface::videoInformation() -> VideoInformation {
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VideoInformation vi;
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vi.width = 280;
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vi.height = 240;
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vi.internalWidth = 1120;
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vi.internalHeight = 240;
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vi.aspectCorrection = 8.0 / 7.0;
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vi.refreshRate = (system.colorburst() * 6.0) / (262.0 * 1365.0);
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return vi;
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}
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auto Interface::videoColors() -> uint32 {
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@ -23,7 +23,7 @@ struct Interface : Emulator::Interface {
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auto manifest() -> string override;
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auto title() -> string override;
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auto videoResolution() -> VideoResolution override;
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auto videoInformation() -> VideoInformation override;
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auto videoColors() -> uint32 override;
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auto videoColor(uint32 color) -> uint64 override;
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@ -118,8 +118,16 @@ auto Interface::title() -> string {
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return cartridge.title();
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}
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auto Interface::videoResolution() -> VideoResolution {
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return {256, 240, 512, 480, 8.0 / 7.0};
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auto Interface::videoInformation() -> VideoInformation {
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VideoInformation vi;
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vi.width = 256;
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vi.height = 240;
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vi.internalWidth = 512;
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vi.internalHeight = 480;
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vi.aspectCorrection = 8.0 / 7.0;
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if(Region::NTSC()) vi.refreshRate = system.cpuFrequency() / (262.0 * 1364.0);
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if(Region::PAL()) vi.refreshRate = system.cpuFrequency() / (312.0 * 1364.0);
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return vi;
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}
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auto Interface::videoColors() -> uint32 {
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@ -38,7 +38,7 @@ struct Interface : Emulator::Interface {
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auto manifest() -> string override;
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auto title() -> string override;
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auto videoResolution() -> VideoResolution override;
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auto videoInformation() -> VideoInformation override;
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auto videoColors() -> uint32 override;
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auto videoColor(uint32 color) -> uint64 override;
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|
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@ -21,7 +21,7 @@ ifeq ($(platform),windows)
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ruby += video.wgl video.direct3d video.directdraw video.gdi
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ruby += audio.asio audio.wasapi audio.xaudio2 audio.directsound
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ruby += input.windows
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else ifeq ($(platform),macosx)
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else ifeq ($(platform),macos)
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ruby += video.cgl
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ruby += audio.openal
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ruby += input.quartz input.carbon
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@ -68,7 +68,7 @@ obj/ui-resource.o:
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# targets
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build: $(objects)
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$(strip $(compiler) -o out/$(name) $(objects) $(link))
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ifeq ($(platform),macosx)
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ifeq ($(platform),macos)
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@if [ -d out/$(name).app ]; then rm -r out/$(name).app; fi
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mkdir -p out/$(name).app/Contents/MacOS/
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mkdir -p out/$(name).app/Contents/Resources/
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|
@ -81,7 +81,7 @@ install:
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ifeq ($(shell id -un),root)
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$(error "make install should not be run as root")
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else ifeq ($(platform),windows)
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else ifeq ($(platform),macosx)
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else ifeq ($(platform),macos)
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mkdir -p ~/Library/Application\ Support/$(name)/
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mkdir -p ~/Emulation/System/
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cp -R out/$(name).app /Applications/$(name).app
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|
@ -101,7 +101,7 @@ uninstall:
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ifeq ($(shell id -un),root)
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$(error "make uninstall should not be run as root")
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else ifeq ($(platform),windows)
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else ifeq ($(platform),macosx)
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else ifeq ($(platform),macos)
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if [ -d /Applications/$(name).app ]; then rm -r /Applications/$(name).app; fi
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else ifneq ($(filter $(platform),linux bsd),)
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if [ -f $(prefix)/bin/$(name) ]; then rm $(prefix)/bin/$(name); fi
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|
|
|
@ -248,10 +248,10 @@ auto Presentation::resizeViewport(bool resizeWindow) -> void {
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double emulatorHeight = 240;
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double aspectCorrection = 1.0;
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if(emulator) {
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auto resolution = emulator->videoResolution();
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emulatorWidth = resolution.width;
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emulatorHeight = resolution.height;
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aspectCorrection = resolution.aspectCorrection;
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auto information = emulator->videoInformation();
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emulatorWidth = information.width;
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emulatorHeight = information.height;
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aspectCorrection = information.aspectCorrection;
|
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if(emulator->information.overscan) {
|
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uint overscanHorizontal = settings["Video/Overscan/Horizontal"].natural();
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uint overscanVertical = settings["Video/Overscan/Vertical"].natural();
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|
|
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@ -59,9 +59,9 @@ auto Program::videoRefresh(const uint32* data, uint pitch, uint width, uint heig
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if(emulator->information.overscan) {
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uint overscanHorizontal = settings["Video/Overscan/Horizontal"].natural();
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uint overscanVertical = settings["Video/Overscan/Vertical"].natural();
|
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auto resolution = emulator->videoResolution();
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overscanHorizontal *= resolution.internalWidth / resolution.width;
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overscanVertical *= resolution.internalHeight / resolution.height;
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auto information = emulator->videoInformation();
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overscanHorizontal *= information.internalWidth / information.width;
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overscanVertical *= information.internalHeight / information.height;
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data += overscanVertical * pitch + overscanHorizontal;
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width -= overscanHorizontal * 2;
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height -= overscanVertical * 2;
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|
|
|
@ -35,12 +35,19 @@ auto Interface::title() -> string {
|
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return cartridge.information.title;
|
||||
}
|
||||
|
||||
auto Interface::videoResolution() -> VideoResolution {
|
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if(!settings.rotateLeft) {
|
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return {224, 144, 224, 144, 1.0};
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} else {
|
||||
return {144, 224, 144, 224, 1.0};
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auto Interface::videoInformation() -> VideoInformation {
|
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VideoInformation vi;
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vi.width = 224;
|
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vi.height = 144;
|
||||
vi.internalWidth = 224;
|
||||
vi.internalHeight = 144;
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vi.aspectCorrection = 1.0;
|
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vi.refreshRate = 3'072'000.0 / (159.0 * 256.0);
|
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if(settings.rotateLeft) {
|
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swap(vi.width, vi.height);
|
||||
swap(vi.internalWidth, vi.internalHeight);
|
||||
}
|
||||
return vi;
|
||||
}
|
||||
|
||||
auto Interface::loaded() -> bool {
|
||||
|
|
|
@ -22,7 +22,7 @@ struct Interface : Emulator::Interface {
|
|||
auto manifest() -> string override;
|
||||
auto title() -> string override;
|
||||
|
||||
auto videoResolution() -> VideoResolution override;
|
||||
auto videoInformation() -> VideoInformation override;
|
||||
|
||||
auto loaded() -> bool override;
|
||||
auto sha256() -> string override;
|
||||
|
|
|
@ -30,7 +30,7 @@ auto pFont::family(const string& family) -> string {
|
|||
auto pFont::create(const Font& font) -> NSFont* {
|
||||
auto fontName = family(font.family());
|
||||
NSString* family = [NSString stringWithUTF8String:fontName];
|
||||
CGFloat size = (float)(font.size() ? font.size() : 8);
|
||||
CGFloat size = Application::scale(font.size() ? font.size() : 8);
|
||||
NSFontTraitMask traits = 0;
|
||||
|
||||
if(font.bold()) traits |= NSBoldFontMask;
|
||||
|
|
|
@ -11,7 +11,7 @@ auto pMonitor::count() -> uint {
|
|||
auto pMonitor::dpi(uint monitor) -> Position {
|
||||
@autoreleasepool {
|
||||
NSScreen* screen = [[NSScreen screens] objectAtIndex:monitor];
|
||||
NSDistionary* dictionary = [screen deviceDescription];
|
||||
NSDictionary* dictionary = [screen deviceDescription];
|
||||
NSSize dpi = [[dictionary objectForKey:NSDeviceSize] sizeValue];
|
||||
return {dpi.width, dpi.height};
|
||||
}
|
||||
|
|
|
@ -55,6 +55,10 @@ auto Application::setScale(float scale) -> void {
|
|||
state.scale = scale;
|
||||
}
|
||||
|
||||
auto Application::unscale(float value) -> float {
|
||||
return value * (1.0 / state.scale);
|
||||
}
|
||||
|
||||
//Windows
|
||||
//=======
|
||||
|
||||
|
|
|
@ -385,6 +385,7 @@ struct Application {
|
|||
static auto setFont(const Font& font = {}) -> void;
|
||||
static auto setName(const string& name = "") -> void;
|
||||
static auto setScale(float scale = 1.0) -> void;
|
||||
static auto unscale(float value) -> float;
|
||||
|
||||
struct Windows {
|
||||
static auto doModalChange(bool modal) -> void;
|
||||
|
|
|
@ -14,7 +14,7 @@ auto pFont::size(PangoFontDescription* font, const string& text) -> Size {
|
|||
PangoLayout* layout = pango_layout_new(context);
|
||||
pango_layout_set_font_description(layout, font);
|
||||
pango_layout_set_text(layout, text, -1);
|
||||
signed width = 0, height = 0;
|
||||
int width = 0, height = 0;
|
||||
pango_layout_get_pixel_size(layout, &width, &height);
|
||||
g_object_unref((gpointer)layout);
|
||||
return {width, height};
|
||||
|
@ -39,7 +39,7 @@ auto pFont::family(const string& family) -> string {
|
|||
auto pFont::create(const Font& font) -> PangoFontDescription* {
|
||||
auto p = pango_font_description_new();
|
||||
pango_font_description_set_family(p, family(font.family()));
|
||||
pango_font_description_set_size(p, (font.size() ? font.size() : 8) * PANGO_SCALE);
|
||||
pango_font_description_set_size(p, Application::scale(font.size() ? font.size() : 8) * PANGO_SCALE);
|
||||
pango_font_description_set_weight(p, font.bold() ? PANGO_WEIGHT_BOLD : PANGO_WEIGHT_NORMAL);
|
||||
pango_font_description_set_style(p, font.italic() ? PANGO_STYLE_OBLIQUE : PANGO_STYLE_NORMAL);
|
||||
return p;
|
||||
|
|
|
@ -26,7 +26,7 @@ auto pFont::family(const string& family) -> QString {
|
|||
auto pFont::create(const Font& font) -> QFont {
|
||||
QFont qtFont;
|
||||
qtFont.setFamily(family(font.family()));
|
||||
qtFont.setPointSize(font.size() ? font.size() : 8);
|
||||
qtFont.setPointSize(Application::scale(font.size() ? font.size() : 8));
|
||||
qtFont.setBold(font.bold());
|
||||
qtFont.setItalic(font.italic());
|
||||
return qtFont;
|
||||
|
|
|
@ -27,7 +27,7 @@ auto pFont::family(const string& family) -> string {
|
|||
|
||||
auto pFont::create(const Font& font) -> HFONT {
|
||||
return CreateFont(
|
||||
-((font.size() ? font.size() : 8) * 96.0 / 72.0 + 0.5),
|
||||
-(Application::scale(font.size() ? font.size() : 8) * 96.0 / 72.0 + 0.5),
|
||||
0, 0, 0, font.bold() ? FW_BOLD : FW_NORMAL, font.italic(), 0, 0, 0, 0, 0, 0, 0,
|
||||
utf16_t(family(font.family()))
|
||||
);
|
||||
|
|
|
@ -5,24 +5,19 @@ namespace hiro {
|
|||
struct MonitorInfo {
|
||||
uint monitor = 0;
|
||||
uint primary = 0;
|
||||
float dpiX = 0;
|
||||
float dpiY = 0;
|
||||
Geometry geometry;
|
||||
uint index = 0;
|
||||
};
|
||||
|
||||
static auto CALLBACK MonitorEnumProc(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) -> BOOL {
|
||||
MonitorInfo& info = *(MonitorInfo*)dwData;
|
||||
MONITORINFOEX mi{sizeof(MONITORINFOEX)};
|
||||
MONITORINFOEX mi{};
|
||||
mi.cbSize = sizeof(MONITORINFOEX);
|
||||
GetMonitorInfo(hMonitor, &mi);
|
||||
string displayName = (const char*)utf8_t(mi.szDevice);
|
||||
if(displayName.beginsWith(R"(\\.\DISPLAYV)")) return true; //ignore pseudo-monitors
|
||||
if(mi.dwFlags & MONITORINFOF_PRIMARY) info.primary = info.index;
|
||||
if(info.monitor == info.index) {
|
||||
UINT dpiX = 0, dpiY = 0;
|
||||
GetDpiForMonitor(hMonitor, MDT_EFFECTIVE_DPI, &dpiX, &dpiY);
|
||||
info.dpiX = dpiX;
|
||||
info.dpiY = dpiY;
|
||||
info.geometry = {lprcMonitor->left, lprcMonitor->top, lprcMonitor->right - lprcMonitor->left, lprcMonitor->bottom - lprcMonitor->top};
|
||||
}
|
||||
info.index++;
|
||||
|
@ -34,10 +29,11 @@ auto pMonitor::count() -> uint {
|
|||
}
|
||||
|
||||
auto pMonitor::dpi(uint monitor) -> Position {
|
||||
MonitorInfo info;
|
||||
info.monitor = monitor;
|
||||
EnumDisplayMonitors(nullptr, nullptr, MonitorEnumProc, (LPARAM)&info);
|
||||
return {info.dpiX, info.dpiY};
|
||||
HDC hdc = GetDC(0);
|
||||
auto dpiX = (float)GetDeviceCaps(hdc, LOGPIXELSX);
|
||||
auto dpiY = (float)GetDeviceCaps(hdc, LOGPIXELSY);
|
||||
ReleaseDC(0, hdc);
|
||||
return {dpiX, dpiY};
|
||||
}
|
||||
|
||||
auto pMonitor::geometry(uint monitor) -> Geometry {
|
||||
|
|
|
@ -173,7 +173,12 @@ auto Button_CustomDraw(HWND hwnd, PAINTSTRUCT& ps, bool bordered, bool checked,
|
|||
SetTextColor(ps.hdc, GetSysColor(IsWindowEnabled(hwnd) ? COLOR_BTNTEXT : COLOR_GRAYTEXT));
|
||||
auto hFont = pFont::create(font);
|
||||
SelectObject(ps.hdc, hFont);
|
||||
RECT rcText{textGeometry.x(), textGeometry.y(), textGeometry.x() + textGeometry.width(), textGeometry.y() + textGeometry.height()};
|
||||
RECT rcText{
|
||||
LONG(textGeometry.x()),
|
||||
LONG(textGeometry.y()),
|
||||
LONG(textGeometry.x() + textGeometry.width()),
|
||||
LONG(textGeometry.y() + textGeometry.height())
|
||||
};
|
||||
DrawText(ps.hdc, wText, -1, &rcText, DT_NOPREFIX | DT_END_ELLIPSIS);
|
||||
DeleteObject(hFont);
|
||||
}
|
||||
|
|
|
@ -31,9 +31,9 @@ auto pFrame::setGeometry(Geometry geometry) -> void {
|
|||
auto size = pFont::size(hfont, state().text);
|
||||
pWidget::setGeometry({
|
||||
geometry.x(),
|
||||
geometry.y() - (empty ? size.height() >> 1 : 0),
|
||||
geometry.y() - (empty ? size.height() / 2 : 0),
|
||||
geometry.width(),
|
||||
geometry.height() + (empty ? size.height() >> 1 : 0)
|
||||
geometry.height() + (empty ? size.height() / 2 : 0)
|
||||
});
|
||||
if(auto layout = state().layout) {
|
||||
if(empty) size.setHeight(1);
|
||||
|
|
|
@ -16,7 +16,7 @@ objects += $(if $(call streq,$(platform),windows),obj/resource.o)
|
|||
|
||||
all: $(objects)
|
||||
$(strip $(compiler) -o out/$(name) $(objects) $(link) $(hirolink))
|
||||
ifeq ($(platform),macosx)
|
||||
ifeq ($(platform),macos)
|
||||
@if [ -d out/$(name).app ]; then rm -r out/$(name).app; fi
|
||||
mkdir -p out/$(name).app/Contents/MacOS/
|
||||
mkdir -p out/$(name).app/Contents/Resources/
|
||||
|
@ -35,14 +35,14 @@ obj/resource.o:
|
|||
$(windres) data/icarus.rc obj/resource.o
|
||||
|
||||
clean:
|
||||
ifeq ($(platform),macosx)
|
||||
ifeq ($(platform),macos)
|
||||
@if [ -d out/$(name).app ]; then rm out/$(name).app; fi
|
||||
endif
|
||||
-@$(call delete,obj/*)
|
||||
-@$(call delete,out/*)
|
||||
|
||||
install:
|
||||
ifeq ($(platform),macosx)
|
||||
ifeq ($(platform),macos)
|
||||
cp -R out/$(name).app /Applications/$(name).app
|
||||
else ifneq ($(filter $(platform),linux bsd),)
|
||||
mkdir -p $(prefix)/bin/
|
||||
|
@ -56,7 +56,7 @@ else ifneq ($(filter $(platform),linux bsd),)
|
|||
endif
|
||||
|
||||
uninstall:
|
||||
ifeq ($(platform),macosx)
|
||||
ifeq ($(platform),macos)
|
||||
if [ -d /Applications/$(name).app ]; then rm -r /Applications/$(name).app; fi
|
||||
else ifneq ($(filter $(platform),linux bsd),)
|
||||
if [ -f $(prefix)/bin/$(name) ]; then rm $(prefix)/bin/$(name); fi
|
||||
|
|
|
@ -35,13 +35,13 @@ auto Icarus::bsMemoryImport(vector<uint8_t>& buffer, string location) -> string
|
|||
auto name = Location::prefix(location);
|
||||
auto source = Location::path(location);
|
||||
string target{settings["Library/Location"].text(), "BS Memory/", name, ".bs/"};
|
||||
//if(directory::exists(target)) return failure("game already exists");
|
||||
|
||||
auto markup = bsMemoryManifest(buffer, location);
|
||||
if(!markup) return failure("failed to parse ROM image");
|
||||
if(!directory::create(target)) return failure("library path unwritable");
|
||||
auto manifest = bsMemoryManifest(buffer, location);
|
||||
if(!manifest) return failure("failed to parse ROM image");
|
||||
|
||||
if(settings["icarus/CreateManifests"].boolean()) file::write({target, "manifest.bml"}, markup);
|
||||
file::write({target, "program.rom"}, buffer);
|
||||
if(!create(target)) return failure("library path unwritable");
|
||||
|
||||
if(settings["icarus/CreateManifests"].boolean()) write({target, "manifest.bml"}, manifest);
|
||||
write({target, "program.rom"}, buffer);
|
||||
return success(target);
|
||||
}
|
||||
|
|
|
@ -1,4 +1,28 @@
|
|||
struct Icarus {
|
||||
virtual auto create(const string& pathname) -> bool {
|
||||
return directory::create(pathname);
|
||||
}
|
||||
|
||||
virtual auto exists(const string& filename) -> bool {
|
||||
return file::exists(filename);
|
||||
}
|
||||
|
||||
virtual auto copy(const string& target, const string& source) -> bool {
|
||||
return file::copy(target, source);
|
||||
}
|
||||
|
||||
virtual auto write(const string& filename, const uint8_t* data, uint size) -> bool {
|
||||
return file::write(filename, data, size);
|
||||
}
|
||||
|
||||
auto write(const string& filename, const vector<uint8_t>& buffer) -> bool {
|
||||
return write(filename, buffer.data(), buffer.size());
|
||||
}
|
||||
|
||||
auto write(const string& filename, const string& text) -> bool {
|
||||
return write(filename, (const uint8_t*)text.data(), text.size());
|
||||
}
|
||||
|
||||
//core.cpp
|
||||
Icarus();
|
||||
|
||||
|
|
|
@ -41,22 +41,21 @@ auto Icarus::famicomImport(vector<uint8_t>& buffer, string location) -> string {
|
|||
auto name = Location::prefix(location);
|
||||
auto source = Location::path(location);
|
||||
string target{settings["Library/Location"].text(), "Famicom/", name, ".fc/"};
|
||||
//if(directory::exists(target)) return failure("game already exists");
|
||||
|
||||
uint prgrom = 0;
|
||||
uint chrrom = 0;
|
||||
auto markup = famicomManifest(buffer, location, &prgrom, &chrrom);
|
||||
if(!markup) return failure("failed to parse ROM image");
|
||||
|
||||
if(!directory::create(target)) return failure("library path unwritable");
|
||||
if(file::exists({source, name, ".sav"}) && !file::exists({target, "save.ram"})) {
|
||||
file::copy({source, name, ".sav"}, {target, "save.ram"});
|
||||
if(!create(target)) return failure("library path unwritable");
|
||||
if(exists({source, name, ".sav"}) && !exists({target, "save.ram"})) {
|
||||
copy({source, name, ".sav"}, {target, "save.ram"});
|
||||
}
|
||||
|
||||
if(settings["icarus/CreateManifests"].boolean()) file::write({target, "manifest.bml"}, markup);
|
||||
file::write({target, "ines.rom"}, buffer.data(), 16);
|
||||
file::write({target, "program.rom"}, buffer.data() + 16, prgrom);
|
||||
if(settings["icarus/CreateManifests"].boolean()) write({target, "manifest.bml"}, markup);
|
||||
write({target, "ines.rom"}, buffer.data(), 16);
|
||||
write({target, "program.rom"}, buffer.data() + 16, prgrom);
|
||||
if(!chrrom) return success(target);
|
||||
file::write({target, "character.rom"}, buffer.data() + 16 + prgrom, chrrom);
|
||||
write({target, "character.rom"}, buffer.data() + 16 + prgrom, chrrom);
|
||||
return success(target);
|
||||
}
|
||||
|
|
|
@ -35,17 +35,16 @@ auto Icarus::gameBoyAdvanceImport(vector<uint8_t>& buffer, string location) -> s
|
|||
auto name = Location::prefix(location);
|
||||
auto source = Location::path(location);
|
||||
string target{settings["Library/Location"].text(), "Game Boy Advance/", name, ".gba/"};
|
||||
//if(directory::exists(target)) return failure("game already exists");
|
||||
|
||||
auto markup = gameBoyAdvanceManifest(buffer, location);
|
||||
if(!markup) return failure("failed to parse ROM image");
|
||||
|
||||
if(!directory::create(target)) return failure("library path unwritable");
|
||||
if(file::exists({source, name, ".sav"}) && !file::exists({target, "save.ram"})) {
|
||||
file::copy({source, name, ".sav"}, {target, "save.ram"});
|
||||
if(!create(target)) return failure("library path unwritable");
|
||||
if(exists({source, name, ".sav"}) && !exists({target, "save.ram"})) {
|
||||
copy({source, name, ".sav"}, {target, "save.ram"});
|
||||
}
|
||||
|
||||
if(settings["icarus/CreateManifests"].boolean()) file::write({target, "manifest.bml"}, markup);
|
||||
file::write({target, "program.rom"}, buffer);
|
||||
if(settings["icarus/CreateManifests"].boolean()) write({target, "manifest.bml"}, markup);
|
||||
write({target, "program.rom"}, buffer);
|
||||
return success(target);
|
||||
}
|
||||
|
|
|
@ -35,17 +35,16 @@ auto Icarus::gameBoyColorImport(vector<uint8_t>& buffer, string location) -> str
|
|||
auto name = Location::prefix(location);
|
||||
auto source = Location::path(location);
|
||||
string target{settings["Library/Location"].text(), "Game Boy Color/", name, ".gbc/"};
|
||||
//if(directory::exists(target)) return failure("game already exists");
|
||||
|
||||
auto markup = gameBoyColorManifest(buffer, location);
|
||||
if(!markup) return failure("failed to parse ROM image");
|
||||
|
||||
if(!directory::create(target)) return failure("library path unwritable");
|
||||
if(file::exists({source, name, ".sav"}) && !file::exists({target, "save.ram"})) {
|
||||
file::copy({source, name, ".sav"}, {target, "save.ram"});
|
||||
if(!create(target)) return failure("library path unwritable");
|
||||
if(exists({source, name, ".sav"}) && !exists({target, "save.ram"})) {
|
||||
copy({source, name, ".sav"}, {target, "save.ram"});
|
||||
}
|
||||
|
||||
if(settings["icarus/CreateManifests"].boolean()) file::write({target, "manifest.bml"}, markup);
|
||||
file::write({target, "program.rom"}, buffer);
|
||||
if(settings["icarus/CreateManifests"].boolean()) write({target, "manifest.bml"}, markup);
|
||||
write({target, "program.rom"}, buffer);
|
||||
return success(target);
|
||||
}
|
||||
|
|
|
@ -35,17 +35,16 @@ auto Icarus::gameBoyImport(vector<uint8_t>& buffer, string location) -> string {
|
|||
auto name = Location::prefix(location);
|
||||
auto source = Location::path(location);
|
||||
string target{settings["Library/Location"].text(), "Game Boy/", name, ".gb/"};
|
||||
//if(directory::exists(target)) return failure("game already exists");
|
||||
|
||||
auto markup = gameBoyManifest(buffer, location);
|
||||
if(!markup) return failure("failed to parse ROM image");
|
||||
|
||||
if(!directory::create(target)) return failure("library path unwritable");
|
||||
if(file::exists({source, name, ".sav"}) && !file::exists({target, "save.ram"})) {
|
||||
file::copy({source, name, ".sav"}, {target, "save.ram"});
|
||||
if(!create(target)) return failure("library path unwritable");
|
||||
if(exists({source, name, ".sav"}) && !exists({target, "save.ram"})) {
|
||||
copy({source, name, ".sav"}, {target, "save.ram"});
|
||||
}
|
||||
|
||||
if(settings["icarus/CreateManifests"].boolean()) file::write({target, "manifest.bml"}, markup);
|
||||
file::write({target, "program.rom"}, buffer);
|
||||
if(settings["icarus/CreateManifests"].boolean()) write({target, "manifest.bml"}, markup);
|
||||
write({target, "program.rom"}, buffer);
|
||||
return success(target);
|
||||
}
|
||||
|
|
|
@ -29,17 +29,16 @@ auto Icarus::gameGearImport(vector<uint8_t>& buffer, string location) -> string
|
|||
auto name = Location::prefix(location);
|
||||
auto source = Location::path(location);
|
||||
string target{settings["Library/Location"].text(), "Game Gear/", name, ".gg/"};
|
||||
//if(directory::exists(target)) return failure("game already exists");
|
||||
|
||||
auto manifest = gameGearManifest(buffer, location);
|
||||
if(!manifest) return failure("failed to parse ROM image");
|
||||
|
||||
if(!directory::create(target)) return failure("library path unwritable");
|
||||
if(file::exists({source, name, ".sav"}) && !file::exists({target, "save.ram"})) {
|
||||
file::copy({source, name, ".sav"}, {target, "save.ram"});
|
||||
if(!create(target)) return failure("library path unwritable");
|
||||
if(exists({source, name, ".sav"}) && !exists({target, "save.ram"})) {
|
||||
copy({source, name, ".sav"}, {target, "save.ram"});
|
||||
}
|
||||
|
||||
if(settings["icarus/CreateManifests"].boolean()) file::write({target, "manifest.bml"}, manifest);
|
||||
file::write({target, "program.rom"}, buffer);
|
||||
if(settings["icarus/CreateManifests"].boolean()) write({target, "manifest.bml"}, manifest);
|
||||
write({target, "program.rom"}, buffer);
|
||||
return success(target);
|
||||
}
|
||||
|
|
|
@ -29,17 +29,16 @@ auto Icarus::masterSystemImport(vector<uint8_t>& buffer, string location) -> str
|
|||
auto name = Location::prefix(location);
|
||||
auto source = Location::path(location);
|
||||
string target{settings["Library/Location"].text(), "Master System/", name, ".ms/"};
|
||||
//if(directory::exists(target)) return failure("game already exists");
|
||||
|
||||
auto manifest = masterSystemManifest(buffer, location);
|
||||
if(!manifest) return failure("failed to parse ROM image");
|
||||
|
||||
if(!directory::create(target)) return failure("library path unwritable");
|
||||
if(file::exists({source, name, ".sav"}) && !file::exists({target, "save.ram"})) {
|
||||
file::copy({source, name, ".sav"}, {target, "save.ram"});
|
||||
if(!create(target)) return failure("library path unwritable");
|
||||
if(exists({source, name, ".sav"}) && !exists({target, "save.ram"})) {
|
||||
copy({source, name, ".sav"}, {target, "save.ram"});
|
||||
}
|
||||
|
||||
if(settings["icarus/CreateManifests"].boolean()) file::write({target, "manifest.bml"}, manifest);
|
||||
file::write({target, "program.rom"}, buffer);
|
||||
if(settings["icarus/CreateManifests"].boolean()) write({target, "manifest.bml"}, manifest);
|
||||
write({target, "program.rom"}, buffer);
|
||||
return success(target);
|
||||
}
|
||||
|
|
|
@ -29,17 +29,16 @@ auto Icarus::megaDriveImport(vector<uint8_t>& buffer, string location) -> string
|
|||
auto name = Location::prefix(location);
|
||||
auto source = Location::path(location);
|
||||
string target{settings["Library/Location"].text(), "Mega Drive/", name, ".md/"};
|
||||
//if(directory::exists(target)) return failure("game already exists");
|
||||
|
||||
auto manifest = megaDriveManifest(buffer, location);
|
||||
if(!manifest) return failure("failed to parse ROM image");
|
||||
|
||||
if(!directory::create(target)) return failure("library path unwritable");
|
||||
if(file::exists({source, name, ".sav"}) && !file::exists({target, "save.ram"})) {
|
||||
file::copy({source, name, ".sav"}, {target, "save.ram"});
|
||||
if(!create(target)) return failure("library path unwritable");
|
||||
if(exists({source, name, ".sav"}) && !exists({target, "save.ram"})) {
|
||||
copy({source, name, ".sav"}, {target, "save.ram"});
|
||||
}
|
||||
|
||||
if(settings["icarus/CreateManifests"].boolean()) file::write({target, "manifest.bml"}, manifest);
|
||||
file::write({target, "program.rom"}, buffer);
|
||||
if(settings["icarus/CreateManifests"].boolean()) write({target, "manifest.bml"}, manifest);
|
||||
write({target, "program.rom"}, buffer);
|
||||
return success(target);
|
||||
}
|
||||
|
|
|
@ -29,17 +29,16 @@ auto Icarus::pcEngineImport(vector<uint8_t>& buffer, string location) -> string
|
|||
auto name = Location::prefix(location);
|
||||
auto source = Location::path(location);
|
||||
string target{settings["Library/Location"].text(), "PC Engine/", name, ".pce/"};
|
||||
//if(directory::exists(target)) return failure("game already exists");
|
||||
|
||||
auto manifest = pcEngineManifest(buffer, location);
|
||||
if(!manifest) return failure("failed to parse ROM image");
|
||||
|
||||
if(!directory::create(target)) return failure("library path unwritable");
|
||||
if(file::exists({source, name, ".sav"}) && !file::exists({target, "save.ram"})) {
|
||||
file::copy({source, name, ".sav"}, {target, "save.ram"});
|
||||
if(!create(target)) return failure("library path unwritable");
|
||||
if(exists({source, name, ".sav"}) && !exists({target, "save.ram"})) {
|
||||
copy({source, name, ".sav"}, {target, "save.ram"});
|
||||
}
|
||||
|
||||
if(settings["icarus/CreateManifests"].boolean()) file::write({target, "manifest.bml"}, manifest);
|
||||
file::write({target, "program.rom"}, buffer);
|
||||
if(settings["icarus/CreateManifests"].boolean()) write({target, "manifest.bml"}, manifest);
|
||||
write({target, "program.rom"}, buffer);
|
||||
return success(target);
|
||||
}
|
||||
|
|
|
@ -35,13 +35,16 @@ auto Icarus::sufamiTurboImport(vector<uint8_t>& buffer, string location) -> stri
|
|||
auto name = Location::prefix(location);
|
||||
auto source = Location::path(location);
|
||||
string target{settings["Library/Location"].text(), "Sufami Turbo/", name, ".st/"};
|
||||
//if(directory::exists(target)) return failure("game already exists");
|
||||
|
||||
auto markup = sufamiTurboManifest(buffer, location);
|
||||
if(!markup) return failure("failed to parse ROM image");
|
||||
if(!directory::create(target)) return failure("library path unwritable");
|
||||
auto manifest = sufamiTurboManifest(buffer, location);
|
||||
if(!manifest) return failure("failed to parse ROM image");
|
||||
|
||||
if(settings["icarus/CreateManifests"].boolean()) file::write({target, "manifest.bml"}, markup);
|
||||
file::write({target, "program.rom"}, buffer);
|
||||
if(!create(target)) return failure("library path unwritable");
|
||||
if(exists({source, name, ".sav"}) && !exists({target, "save.ram"})) {
|
||||
copy({source, name, ".sav"}, {target, "save.ram"});
|
||||
}
|
||||
|
||||
if(settings["icarus/CreateManifests"].boolean()) write({target, "manifest.bml"}, manifest);
|
||||
write({target, "program.rom"}, buffer);
|
||||
return success(target);
|
||||
}
|
||||
|
|
|
@ -24,7 +24,7 @@ auto Icarus::superFamicomManifest(vector<uint8_t>& buffer, string location, stri
|
|||
}
|
||||
|
||||
if(settings["icarus/UseHeuristics"].boolean() && !markup) {
|
||||
bool hasMSU1 = file::exists({location, "msu1.rom"});
|
||||
bool hasMSU1 = exists({location, "msu1.rom"});
|
||||
SuperFamicomCartridge cartridge{buffer.data(), buffer.size(), hasMSU1};
|
||||
if(markup = cartridge.markup) {
|
||||
if(firmwareMissing) *firmwareMissing = cartridge.firmware_missing;
|
||||
|
@ -49,19 +49,18 @@ auto Icarus::superFamicomImport(vector<uint8_t>& buffer, string location) -> str
|
|||
auto name = Location::prefix(location);
|
||||
auto source = Location::path(location);
|
||||
string target{settings["Library/Location"].text(), "Super Famicom/", name, ".sfc/"};
|
||||
//if(directory::exists(target)) return failure("game already exists");
|
||||
|
||||
string firmwareMissing;
|
||||
auto markup = superFamicomManifest(buffer, location, &firmwareMissing);
|
||||
if(!markup) return failure("failed to parse ROM image");
|
||||
if(firmwareMissing) return failure({"ROM image is missing ", firmwareMissing, " firmware data"});
|
||||
|
||||
if(!directory::create(target)) return failure("library path unwritable");
|
||||
if(file::exists({source, name, ".srm"}) && !file::exists({target, "save.ram"})) {
|
||||
file::copy({source, name, ".srm"}, {target, "save.ram"});
|
||||
if(!create(target)) return failure("library path unwritable");
|
||||
if(exists({source, name, ".srm"}) && !exists({target, "save.ram"})) {
|
||||
copy({source, name, ".srm"}, {target, "save.ram"});
|
||||
}
|
||||
|
||||
if(settings["icarus/CreateManifests"].boolean()) file::write({target, "manifest.bml"}, markup);
|
||||
if(settings["icarus/CreateManifests"].boolean()) write({target, "manifest.bml"}, markup);
|
||||
uint offset = (buffer.size() & 0x7fff) == 512 ? 512 : 0; //skip header if present
|
||||
auto document = BML::unserialize(markup);
|
||||
vector<Markup::Node> roms;
|
||||
|
@ -70,7 +69,7 @@ auto Icarus::superFamicomImport(vector<uint8_t>& buffer, string location) -> str
|
|||
auto name = rom["name"].text();
|
||||
auto size = rom["size"].natural();
|
||||
if(size > buffer.size() - offset) return failure("ROM image is missing data");
|
||||
file::write({target, name}, buffer.data() + offset, size);
|
||||
write({target, name}, buffer.data() + offset, size);
|
||||
offset += size;
|
||||
}
|
||||
return success(target);
|
||||
|
|
|
@ -29,17 +29,16 @@ auto Icarus::superGrafxImport(vector<uint8_t>& buffer, string location) -> strin
|
|||
auto name = Location::prefix(location);
|
||||
auto source = Location::path(location);
|
||||
string target{settings["Library/Location"].text(), "SuperGrafx/", name, ".sg/"};
|
||||
//if(directory::exists(target)) return failure("game already exists");
|
||||
|
||||
auto manifest = superGrafxManifest(buffer, location);
|
||||
if(!manifest) return failure("failed to parse ROM image");
|
||||
|
||||
if(!directory::create(target)) return failure("library path unwritable");
|
||||
if(file::exists({source, name, ".sav"}) && !file::exists({target, "save.ram"})) {
|
||||
file::copy({source, name, ".sav"}, {target, "save.ram"});
|
||||
if(!create(target)) return failure("library path unwritable");
|
||||
if(exists({source, name, ".sav"}) && !exists({target, "save.ram"})) {
|
||||
copy({source, name, ".sav"}, {target, "save.ram"});
|
||||
}
|
||||
|
||||
if(settings["icarus/CreateManifests"].boolean()) file::write({target, "manifest.bml"}, manifest);
|
||||
file::write({target, "program.rom"}, buffer);
|
||||
if(settings["icarus/CreateManifests"].boolean()) write({target, "manifest.bml"}, manifest);
|
||||
write({target, "program.rom"}, buffer);
|
||||
return success(target);
|
||||
}
|
||||
|
|
|
@ -29,17 +29,16 @@ auto Icarus::wonderSwanColorImport(vector<uint8_t>& buffer, string location) ->
|
|||
auto name = Location::prefix(location);
|
||||
auto source = Location::path(location);
|
||||
string target{settings["Library/Location"].text(), "WonderSwan Color/", name, ".wsc/"};
|
||||
//if(directory::exists(target)) return failure("game already exists");
|
||||
|
||||
auto manifest = wonderSwanColorManifest(buffer, location);
|
||||
if(!manifest) return failure("failed to parse ROM image");
|
||||
|
||||
if(!directory::create(target)) return failure("library path unwritable");
|
||||
if(file::exists({source, name, ".sav"}) && !file::exists({target, "save.ram"})) {
|
||||
file::copy({source, name, ".sav"}, {target, "save.ram"});
|
||||
if(!create(target)) return failure("library path unwritable");
|
||||
if(exists({source, name, ".sav"}) && !exists({target, "save.ram"})) {
|
||||
copy({source, name, ".sav"}, {target, "save.ram"});
|
||||
}
|
||||
|
||||
if(settings["icarus/CreateManifests"].boolean()) file::write({target, "manifest.bml"}, manifest);
|
||||
file::write({target, "program.rom"}, buffer);
|
||||
if(settings["icarus/CreateManifests"].boolean()) write({target, "manifest.bml"}, manifest);
|
||||
write({target, "program.rom"}, buffer);
|
||||
return success(target);
|
||||
}
|
||||
|
|
|
@ -29,17 +29,16 @@ auto Icarus::wonderSwanImport(vector<uint8_t>& buffer, string location) -> strin
|
|||
auto name = Location::prefix(location);
|
||||
auto source = Location::path(location);
|
||||
string target{settings["Library/Location"].text(), "WonderSwan/", name, ".ws/"};
|
||||
//if(directory::exists(target)) return failure("game already exists");
|
||||
|
||||
auto manifest = wonderSwanManifest(buffer, location);
|
||||
if(!manifest) return failure("failed to parse ROM image");
|
||||
|
||||
if(!directory::create(target)) return failure("library path unwritable");
|
||||
if(file::exists({source, name, ".sav"}) && !file::exists({target, "save.ram"})) {
|
||||
file::copy({source, name, ".sav"}, {target, "save.ram"});
|
||||
if(!create(target)) return failure("library path unwritable");
|
||||
if(exists({source, name, ".sav"}) && !exists({target, "save.ram"})) {
|
||||
copy({source, name, ".sav"}, {target, "save.ram"});
|
||||
}
|
||||
|
||||
if(settings["icarus/CreateManifests"].boolean()) file::write({target, "manifest.bml"}, manifest);
|
||||
file::write({target, "program.rom"}, buffer);
|
||||
if(settings["icarus/CreateManifests"].boolean()) write({target, "manifest.bml"}, manifest);
|
||||
write({target, "program.rom"}, buffer);
|
||||
return success(target);
|
||||
}
|
||||
|
|
|
@ -47,8 +47,10 @@ Settings settings;
|
|||
#include "core/wonderswan-color.cpp"
|
||||
#include "core/bs-memory.cpp"
|
||||
#include "core/sufami-turbo.cpp"
|
||||
Icarus icarus;
|
||||
|
||||
#if !defined(ICARUS_LIBRARY)
|
||||
|
||||
Icarus icarus;
|
||||
#include "ui/ui.hpp"
|
||||
#include "ui/scan-dialog.cpp"
|
||||
#include "ui/settings-dialog.cpp"
|
||||
|
@ -126,3 +128,5 @@ auto nall::main(string_vector args) -> void {
|
|||
scanDialog->show();
|
||||
Application::run();
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -23,7 +23,7 @@ ifeq ($(platform),)
|
|||
platform := windows
|
||||
delete = del $(subst /,\,$1)
|
||||
else ifneq ($(findstring Darwin,$(uname)),)
|
||||
platform := macosx
|
||||
platform := macos
|
||||
delete = rm -f $1
|
||||
else ifneq ($(findstring Linux,$(uname)),)
|
||||
platform := linux
|
||||
|
@ -48,7 +48,7 @@ ifeq ($(compiler),)
|
|||
ifeq ($(platform),windows)
|
||||
compiler := g++
|
||||
cppflags := -x c++ -std=gnu++14
|
||||
else ifeq ($(platform),macosx)
|
||||
else ifeq ($(platform),macos)
|
||||
compiler := clang++
|
||||
else ifeq ($(platform),linux)
|
||||
compiler := g++-4.9
|
||||
|
@ -92,8 +92,8 @@ ifeq ($(platform),windows)
|
|||
windres := windres
|
||||
endif
|
||||
|
||||
# macosx settings
|
||||
ifeq ($(platform),macosx)
|
||||
# macos settings
|
||||
ifeq ($(platform),macos)
|
||||
flags += -stdlib=libc++
|
||||
link += -lc++ -lobjc
|
||||
endif
|
||||
|
|
|
@ -226,8 +226,7 @@ private:
|
|||
terminate();
|
||||
if(!_context) return false;
|
||||
|
||||
POINT point = {0, 0};
|
||||
HMONITOR monitor = MonitorFromPoint(point, MONITOR_DEFAULTTOPRIMARY);
|
||||
HMONITOR monitor = MonitorFromWindow((HWND)_context, MONITOR_DEFAULTTOPRIMARY);
|
||||
MONITORINFOEX information = {};
|
||||
information.cbSize = sizeof(MONITORINFOEX);
|
||||
GetMonitorInfo(monitor, &information);
|
||||
|
@ -247,7 +246,7 @@ private:
|
|||
windowClass.style = CS_HREDRAW | CS_VREDRAW;
|
||||
RegisterClass(&windowClass);
|
||||
|
||||
_exclusiveContext = (uintptr)CreateWindowEx(WS_EX_TOPMOST, L"VideoDirect3D_Window", L"", WS_POPUP,
|
||||
_exclusiveContext = (uintptr)CreateWindow(L"VideoDirect3D_Window", L"", WS_POPUP,
|
||||
information.rcMonitor.left, information.rcMonitor.top, _monitorWidth, _monitorHeight,
|
||||
nullptr, nullptr, GetModuleHandle(0), nullptr);
|
||||
|
||||
|
|
|
@ -127,6 +127,5 @@ private:
|
|||
|
||||
HDC _display = nullptr;
|
||||
HGLRC _wglContext = nullptr;
|
||||
HWND _window = nullptr;
|
||||
HINSTANCE _glWindow = nullptr;
|
||||
};
|
||||
|
|
Loading…
Reference in New Issue