Update to v103r13 release.

byuu says:

Changelog:

  - gb/interface: fix Game Boy Color extension to be "gbc" and not "gb"
    [hex\_usr]
  - ms/interface: move Master System hardware controls below controller
    ports
  - sfc/ppu: improve latching behavior of BGnHOFS registers (not
    hardware verified) [AWJ]
  - tomoko/input: rework port/device mapping to support non-sequential
    ports and devices¹
      - todo: should add move() to inputDevice.mappings.append and
        inputPort.devices.append
      - note: there's a weird GCC 4.9 bug with brace initialization of
        InputEmulator; have to assign each field separately
  - tomoko: all windows sans the main presentation window can be
    dismissed with the escape key
  - icarus: the single file selection dialog ("Load ROM Image...") can
    be dismissed with the escape key
  - tomoko: do not pause emulation when FocusLoss/Pause is set during
    exclusive fullscreen mode
  - hiro/(windows,gtk,qt): implemented Window::setDismissable() function
    (missing from cocoa port, sorry)
  - nall/string: fixed printing of largest possible negative numbers (eg
    `INT_MIN`) [Sintendo]
      - only took eight months! :D

¹: When I tried to move the Master System hardware port below the
controller ports, I ran into a world of pain.

The input settings list expects every item in the
`InputEmulator<InputPort<InputDevice<InputMapping>>>>` arrays to be
populated with valid results. But these would be sparsely populated
based on the port and device IDs from inside higan. And that is done so
that the Interface::inputPoll can have O(1) lookup of ports and devices.
This worked because all the port and device IDs were sequential (they
left no gaps in the maps upon creating the lists.)

Unfortunately by changing the expectation of port ID to how it appears
in the list, inputs would not poll correctly. By leaving them alone and
just moving Hardware to the third position, the Game Gear would be
missing port IDs of 0 and 1 (the controller ports of the Master System).
Even by trying to make separate MasterSystemHardware and
GameGearHardware ports, things still fractured when the devices were no
longer contigious.

I got pretty sick of this and just decided to give up on O(1)
port/device lookup, and moved to O(n) lookup. It only knocked the
framerate down by maybe one frame per second, enough to be in the margin
of error. Inputs aren't polled *that* often for loops that usually
terminate after 1-2 cycles to be too detrimental to performance.

So the new input system now allows non-sequential port and device IDs.

Remember that I killed input IDs a while back. There's never any reason
for those to need IDs ... it was easier to just order the inputs in the
order you want to see them in the user interface. So the input lookup is
still O(1). Only now, everything's safer and I return a
maybe<InputMapping&>, and won't crash out the program trying to use a
mapping that isn't found for some reason.

Errata: the escape key isn't working on the browser/message dialogs on
Windows, because of course nothing can ever just be easy and work for
me. If anyone else wouldn't mind looking into that, I'd greatly
appreciate it.

Having the `WM_KEYDOWN` test inside the main `Application_sharedProc`, it
seems to not respond to the escape key on modal dialogs. If I put the
`WM_KEYDOWN` test in the main window proc, then it doesn't seem to get
called for `VK_ESCAPE` at all, and doesn't get called period for modal
windows. So I'm at a loss and it's past 4AM here >_>
This commit is contained in:
Tim Allen 2017-07-12 18:24:27 +10:00
parent 434e303ffb
commit ed5ec58595
33 changed files with 147 additions and 90 deletions

View File

@ -12,7 +12,7 @@ using namespace nall;
namespace Emulator {
static const string Name = "higan";
static const string Version = "103.12";
static const string Version = "103.13";
static const string Author = "byuu";
static const string License = "GPLv3";
static const string Website = "http://byuu.org/";

View File

@ -3,7 +3,7 @@ GameBoyColorInterface::GameBoyColorInterface() {
information.name = "Game Boy Color";
information.overscan = false;
media.append({ID::GameBoyColor, "Game Boy Color", "gb"});
media.append({ID::GameBoyColor, "Game Boy Color", "gbc"});
}
auto GameBoyColorInterface::videoColors() -> uint32 {

View File

@ -5,15 +5,9 @@ MasterSystemInterface::MasterSystemInterface() {
media.append({ID::MasterSystem, "Master System", "ms"});
Port hardware{ID::Port::Hardware, "Hardware"};
Port controllerPort1{ID::Port::Controller1, "Controller Port 1"};
Port controllerPort2{ID::Port::Controller2, "Controller Port 2"};
{ Device device{ID::Device::MasterSystemControls, "Controls"};
device.inputs.append({0, "Reset"});
device.inputs.append({0, "Pause"});
hardware.devices.append(device);
}
Port hardware{ID::Port::Hardware, "Hardware"};
{ Device device{ID::Device::None, "None"};
controllerPort1.devices.append(device);
@ -31,9 +25,15 @@ MasterSystemInterface::MasterSystemInterface() {
controllerPort2.devices.append(device);
}
ports.append(move(hardware));
{ Device device{ID::Device::MasterSystemControls, "Controls"};
device.inputs.append({0, "Reset"});
device.inputs.append({0, "Pause"});
hardware.devices.append(device);
}
ports.append(move(controllerPort1));
ports.append(move(controllerPort2));
ports.append(move(hardware));
}
auto MasterSystemInterface::videoResolution() -> VideoResolution {

View File

@ -293,8 +293,9 @@ auto PPU::writeIO(uint24 addr, uint8 data) -> void {
io.hoffsetMode7 = data << 8 | latch.mode7;
latch.mode7 = data;
bg1.io.hoffset = data << 8 | (latch.bgofs & ~7) | (bg1.io.hoffset >> 8 & 7);
latch.bgofs = data;
bg1.io.hoffset = data << 8 | (latch.bgofsPPU1 & ~7) | (latch.bgofsPPU2 & 7);
latch.bgofsPPU1 = data;
latch.bgofsPPU2 = data;
return;
}
@ -303,50 +304,53 @@ auto PPU::writeIO(uint24 addr, uint8 data) -> void {
io.voffsetMode7 = data << 8 | latch.mode7;
latch.mode7 = data;
bg1.io.voffset = data << 8 | latch.bgofs;
latch.bgofs = data;
bg1.io.voffset = data << 8 | latch.bgofsPPU1;
latch.bgofsPPU1 = data;
return;
}
//BG2HOFS
case 0x210f: {
bg2.io.hoffset = data << 8 | (latch.bgofs & ~7) | (bg2.io.hoffset >> 8 & 7);
latch.bgofs = data;
bg2.io.hoffset = data << 8 | (latch.bgofsPPU1 & ~7) | (latch.bgofsPPU2 & 7);
latch.bgofsPPU1 = data;
latch.bgofsPPU2 = data;
return;
}
//BG2VOFS
case 0x2110: {
bg2.io.voffset = data << 8 | latch.bgofs;
latch.bgofs = data;
bg2.io.voffset = data << 8 | latch.bgofsPPU1;
latch.bgofsPPU1 = data;
return;
}
//BG3HOFS
case 0x2111: {
bg3.io.hoffset = data << 8 | (latch.bgofs & ~7) | (bg3.io.hoffset >> 8 & 7);
latch.bgofs = data;
bg3.io.hoffset = data << 8 | (latch.bgofsPPU1 & ~7) | (latch.bgofsPPU2 & 7);
latch.bgofsPPU1 = data;
latch.bgofsPPU2 = data;
return;
}
//BG3VOFS
case 0x2112: {
bg3.io.voffset = data << 8 | latch.bgofs;
latch.bgofs = data;
bg3.io.voffset = data << 8 | latch.bgofsPPU1;
latch.bgofsPPU1 = data;
return;
}
//BG4HOFS
case 0x2113: {
bg4.io.hoffset = data << 8 | (latch.bgofs & ~7) | (bg4.io.hoffset >> 8 & 7);
latch.bgofs = data;
bg4.io.hoffset = data << 8 | (latch.bgofsPPU1 & ~7) | (latch.bgofsPPU2 & 7);
latch.bgofsPPU1 = data;
latch.bgofsPPU2 = data;
return;
}
//BG4VOFS
case 0x2114: {
bg4.io.voffset = data << 8 | latch.bgofs;
latch.bgofs = data;
bg4.io.voffset = data << 8 | latch.bgofsPPU1;
latch.bgofsPPU1 = data;
return;
}

View File

@ -103,7 +103,8 @@ auto PPU::power() -> void {
latch.vram = random(0x0000);
latch.oam = random(0x00);
latch.cgram = random(0x00);
latch.bgofs = random(0x00);
latch.bgofsPPU1 = random(0x00);
latch.bgofsPPU2 = random(0x00);
latch.mode7 = random(0x00);
latch.counters = false;
latch.hcounter = 0;

View File

@ -55,7 +55,8 @@ private:
uint16 vram;
uint8 oam;
uint8 cgram;
uint8 bgofs;
uint8 bgofsPPU1;
uint3 bgofsPPU2;
uint8 mode7;
uint1 counters;
uint1 hcounter;

View File

@ -29,7 +29,8 @@ auto PPU::serialize(serializer& s) -> void {
s.integer(latch.vram);
s.integer(latch.oam);
s.integer(latch.cgram);
s.integer(latch.bgofs);
s.integer(latch.bgofsPPU1);
s.integer(latch.bgofsPPU2);
s.integer(latch.mode7);
s.integer(latch.counters);
s.integer(latch.hcounter);

View File

@ -96,12 +96,12 @@ auto InputManager::appendHotkeys() -> void {
}
auto InputManager::pollHotkeys() -> void {
if(program->allowInput(true)) {
for(auto& hotkey : hotkeys) {
int16 state = hotkey->poll();
if(hotkey->state == 0 && state == 1 && hotkey->press) hotkey->press();
if(hotkey->state == 1 && state == 0 && hotkey->release) hotkey->release();
hotkey->state = state;
}
if(!program->focused()) return;
for(auto& hotkey : hotkeys) {
int16 state = hotkey->poll();
if(hotkey->state == 0 && state == 1 && hotkey->press) hotkey->press();
if(hotkey->state == 1 && state == 0 && hotkey->release) hotkey->release();
hotkey->state = state;
}
}

View File

@ -192,27 +192,29 @@ InputManager::InputManager() {
frequency = max(1u, settings["Input/Frequency"].natural());
for(auto& emulator : program->emulators) {
auto& inputEmulator = emulators(emulators.size());
InputEmulator inputEmulator;
inputEmulator.interface = emulator;
inputEmulator.name = emulator->information.name;
for(auto& port : emulator->ports) {
auto& inputPort = inputEmulator.ports(port.id);
inputPort.name = port.name;
InputPort inputPort{port.id, port.name};
for(auto& device : port.devices) {
auto& inputDevice = inputPort.devices(device.id);
inputDevice.name = device.name;
InputDevice inputDevice{device.id, device.name};
for(auto& input : device.inputs) {
auto& inputMapping = inputDevice.mappings(inputDevice.mappings.size());
InputMapping inputMapping;
inputMapping.name = input.name;
inputMapping.type = input.type;
inputMapping.path = string{inputEmulator.name, "/", inputPort.name, "/", inputDevice.name, "/", inputMapping.name}.replace(" ", "");
inputMapping.assignment = settings(inputMapping.path).text();
inputMapping.bind();
inputDevice.mappings.append(inputMapping);
}
inputPort.devices.append(inputDevice);
}
inputEmulator.ports.append(move(inputPort));
}
emulators.append(move(inputEmulator));
}
appendHotkeys();
@ -278,6 +280,19 @@ auto InputManager::quit() -> void {
hotkeys.reset();
}
auto InputManager::mapping(uint port, uint device, uint input) -> maybe<InputMapping&> {
if(!emulator) return nothing;
for(auto& inputPort : emulator->ports) {
if(inputPort.id != port) continue;
for(auto& inputDevice : inputPort.devices) {
if(inputDevice.id != device) continue;
if(input >= inputDevice.mappings.size()) return nothing;
return inputDevice.mappings[input];
}
}
return nothing;
}
auto InputManager::findMouse() -> shared_pointer<HID::Device> {
for(auto& device : devices) {
if(device->isMouse()) return device;

View File

@ -39,11 +39,13 @@ struct InputHotkey : InputMapping {
};
struct InputDevice {
uint id;
string name;
vector<InputMapping> mappings;
};
struct InputPort {
uint id;
string name;
vector<InputDevice> devices;
};
@ -62,6 +64,7 @@ struct InputManager {
auto onChange(shared_pointer<HID::Device> device, uint group, uint input, int16_t oldValue, int16_t newValue) -> void;
auto quit() -> void;
auto mapping(uint port, uint device, uint input) -> maybe<InputMapping&>;
auto findMouse() -> shared_pointer<HID::Device>;
//hotkeys.cpp

View File

@ -23,4 +23,5 @@ AboutWindow::AboutWindow() {
setResizable(false);
setSize(layout.minimumSize());
setCentered();
setDismissable();
}

View File

@ -96,18 +96,20 @@ auto Program::audioSample(const double* samples, uint channels) -> void {
}
auto Program::inputPoll(uint port, uint device, uint input) -> int16 {
if(allowInput()) {
if(focused() || settings["Input/FocusLoss/AllowInput"].boolean()) {
inputManager->poll();
auto& mapping = inputManager->emulator->ports[port].devices[device].mappings[input];
return mapping.poll();
if(auto mapping = inputManager->mapping(port, device, input)) {
return mapping->poll();
}
}
return 0;
}
auto Program::inputRumble(uint port, uint device, uint input, bool enable) -> void {
if(allowInput() || !enable) {
auto& mapping = inputManager->emulator->ports[port].devices[device].mappings[input];
return mapping.rumble(enable);
if(focused() || settings["Input/FocusLoss/AllowInput"].boolean() || !enable) {
if(auto mapping = inputManager->mapping(port, device, input)) {
return mapping->rumble(enable);
}
}
}

View File

@ -84,7 +84,7 @@ auto Program::main() -> void {
inputManager->poll();
inputManager->pollHotkeys();
if(!emulator || !emulator->loaded() || pause || (!presentation->focused() && settings["Input/FocusLoss/Pause"].boolean())) {
if(!emulator || !emulator->loaded() || pause || (!focused() && settings["Input/FocusLoss/Pause"].boolean())) {
audio->clear();
usleep(20 * 1000);
return;

View File

@ -35,7 +35,7 @@ struct Program : Emulator::Platform {
auto updateVideoShader() -> void;
auto updateAudioDriver() -> void;
auto updateAudioEffects() -> void;
auto allowInput(bool hotkey = false) -> bool;
auto focused() -> bool;
bool hasQuit = false;
bool pause = false;

View File

@ -93,7 +93,7 @@ auto Program::updateAudioEffects() -> void {
Emulator::audio.setReverb(reverbEnable);
}
auto Program::allowInput(bool hotkey) -> bool {
auto Program::focused() -> bool {
//exclusive mode creates its own top-level window: presentation window will not have focus
if(video->cap(Video::Exclusive)) {
auto value = video->get(Video::Exclusive);
@ -102,7 +102,5 @@ auto Program::allowInput(bool hotkey) -> bool {
if(presentation && presentation->focused()) return true;
if(!hotkey && settings["Input/FocusLoss/AllowInput"].boolean()) return true;
return false;
}

View File

@ -15,6 +15,7 @@ SettingsManager::SettingsManager() {
setTitle("Configuration Settings");
setSize({600, 405});
setAlignment({0.0, 1.0});
setDismissable();
onSize([&] {
input.mappingList.resizeColumns();

View File

@ -12,6 +12,7 @@ CheatDatabase::CheatDatabase() {
setSize({800, 400});
setAlignment({0.5, 1.0});
setDismissable();
}
auto CheatDatabase::findCodes() -> void {

View File

@ -14,6 +14,7 @@ ToolsManager::ToolsManager() {
setTitle("Tools");
setSize({600, 405});
setAlignment({1.0, 1.0});
setDismissable();
onSize([&] {
cheatEditor.cheatList.resizeColumns();

View File

@ -243,6 +243,10 @@ auto pWindow::setBackgroundColor(Color color) -> void {
}
}
auto pWindow::setDismissable(bool dismissable) -> void {
//todo: not implemented
}
auto pWindow::setDroppable(bool droppable) -> void {
@autoreleasepool {
if(droppable) {
@ -404,15 +408,6 @@ auto pWindow::_geometry() -> Geometry {
}
}
/*
auto pWindow::remove(Widget& widget) -> void {
@autoreleasepool {
[widget.p.cocoaView removeFromSuperview];
[[cocoaWindow contentView] setNeedsDisplay:YES];
}
}
*/
}
#endif

View File

@ -39,6 +39,7 @@ struct pWindow : pObject {
auto remove(sMenuBar menuBar) -> void;
auto remove(sStatusBar statusBar) -> void;
auto setBackgroundColor(Color color) -> void;
auto setDismissable(bool dismissable) -> void;
auto setDroppable(bool droppable) -> void;
auto setFocused() -> void override;
auto setFullScreen(bool fullScreen) -> void;

View File

@ -672,6 +672,7 @@ struct mWindow : mObject {
auto append(sMenuBar menuBar) -> type&;
auto append(sStatusBar statusBar) -> type&;
auto backgroundColor() const -> Color;
auto dismissable() const -> bool;
auto doClose() const -> void;
auto doDrop(string_vector) const -> void;
auto doKeyPress(signed) const -> void;
@ -699,6 +700,7 @@ struct mWindow : mObject {
auto setAlignment(Alignment alignment) -> type&;
auto setBackgroundColor(Color color = {}) -> type&;
auto setCentered(sWindow parent = {}) -> type&;
auto setDismissable(bool dismissable = true) -> type&;
auto setDroppable(bool droppable = true) -> type&;
auto setFrameGeometry(Geometry geometry) -> type&;
auto setFramePosition(Position position) -> type&;
@ -716,6 +718,7 @@ struct mWindow : mObject {
//private:
struct State {
Color backgroundColor;
bool dismissable = false;
bool droppable = false;
bool fullScreen = false;
Geometry geometry = {128, 128, 256, 256};

View File

@ -936,6 +936,7 @@ struct Window : sWindow {
auto append(sMenuBar menuBar) { return self().append(menuBar), *this; }
auto append(sStatusBar statusBar) { return self().append(statusBar), *this; }
auto backgroundColor() const { return self().backgroundColor(); }
auto dismissable() const { return self().dismissable(); }
auto doClose() const { return self().doClose(); }
auto doDrop(string_vector names) const { return self().doDrop(names); }
auto doKeyPress(signed key) const { return self().doKeyPress(key); }
@ -963,6 +964,7 @@ struct Window : sWindow {
auto setAlignment(Alignment alignment) { return self().setAlignment(alignment), *this; }
auto setBackgroundColor(Color color = {}) { return self().setBackgroundColor(color), *this; }
auto setCentered(sWindow parent = {}) { return self().setCentered(parent), *this; }
auto setDismissable(bool dismissable = true) { return self().setDismissable(dismissable), *this; }
auto setDroppable(bool droppable = true) { return self().setDroppable(droppable), *this; }
auto setFrameGeometry(Geometry geometry) { return self().setFrameGeometry(geometry), *this; }
auto setFramePosition(Position position) { return self().setFramePosition(position), *this; }

View File

@ -43,6 +43,10 @@ auto mWindow::backgroundColor() const -> Color {
return state.backgroundColor;
}
auto mWindow::dismissable() const -> bool {
return state.dismissable;
}
auto mWindow::doClose() const -> void {
if(state.onClose) return state.onClose();
}
@ -188,6 +192,12 @@ auto mWindow::setCentered(sWindow parent) -> type& {
return setFrameGeometry({x, y, geometry.width(), geometry.height()});
}
auto mWindow::setDismissable(bool dismissable) -> type& {
state.dismissable = dismissable;
signal(setDismissable, dismissable);
return *this;
}
auto mWindow::setDroppable(bool droppable) -> type& {
state.droppable = droppable;
signal(setDroppable, droppable);

View File

@ -153,6 +153,7 @@ auto BrowserDialogWindow::run() -> BrowserDialog::Response {
window.setTitle(state.title);
window.setSize({640, 480});
window.setCentered(state.parent);
window.setDismissable();
window.setVisible();
view.setFocused();
window.setModal();

View File

@ -71,6 +71,7 @@ auto MessageDialog::_run() -> string {
window.setResizable(false);
window.setSize({width, layout.minimumSize().height()});
window.setCentered(state.parent);
window.setDismissable();
window.setVisible();
window.setModal();
window.setVisible(false);

View File

@ -89,6 +89,14 @@ static auto Window_keyPress(GtkWidget* widget, GdkEventKey* event, pWindow* p) -
if(auto key = pKeyboard::_translate(event->keyval)) {
p->self().doKeyPress(key);
}
if(p->state().dismissable && event->keyval == GDK_Escape) {
if(p->state().onClose) {
p->self().doClose();
} else {
p->self().setVisible(false);
}
if(p->state().modal && !p->pObject::state().visible) p->self().setModal(false);
}
return false;
}
@ -234,6 +242,9 @@ auto pWindow::setBackgroundColor(Color color) -> void {
gtk_widget_modify_bg(widget, GTK_STATE_NORMAL, color ? &gdkColor : nullptr);
}
auto pWindow::setDismissable(bool dismissable) -> void {
}
auto pWindow::setDroppable(bool droppable) -> void {
gtk_drag_dest_set(widget, GTK_DEST_DEFAULT_ALL, nullptr, 0, GDK_ACTION_COPY);
if(droppable) gtk_drag_dest_add_uri_targets(widget);

View File

@ -14,6 +14,7 @@ struct pWindow : pObject {
auto remove(sMenuBar menuBar) -> void;
auto remove(sStatusBar statusBar) -> void;
auto setBackgroundColor(Color color) -> void;
auto setDismissable(bool dismissable) -> void;
auto setDroppable(bool droppable) -> void;
auto setEnabled(bool enabled) -> void override;
auto setFocused() -> void override;

View File

@ -100,6 +100,9 @@ auto pWindow::setBackgroundColor(Color color) -> void {
}
}
auto pWindow::setDismissable(bool dismissable) -> void {
}
auto pWindow::setDroppable(bool droppable) -> void {
qtWindow->setAcceptDrops(droppable);
}
@ -144,10 +147,6 @@ auto pWindow::setGeometry(Geometry geometry) -> void {
qtContainer->setMinimumSize(1, 1);
}
// for(auto& layout : window.state.layout) {
// geometry.x = geometry.y = 0;
// layout.setGeometry(geometry);
// }
unlock();
}
@ -194,20 +193,6 @@ auto pWindow::setVisible(bool visible) -> void {
unlock();
}
/*
if(!widget.font() && window.state.widgetFont) {
widget.setFont(window.state.widgetFont);
}
if(!widget.font()) widget.p.setFont(Font::sans(8));
if(GetParentWidget(&widget)) {
widget.p.qtWidget->setParent(GetParentWidget(&widget)->p.container(widget));
} else {
widget.p.qtWidget->setParent(qtContainer);
}
widget.setVisible(widget.visible());
}
*/
auto pWindow::_append(mWidget& widget) -> void {
if(auto self = widget.self()) {
self->qtWidget->setParent(qtContainer);
@ -274,13 +259,19 @@ auto QtWindow::dropEvent(QDropEvent* event) -> void {
}
auto QtWindow::keyPressEvent(QKeyEvent* event) -> void {
// Keyboard::Keycode sym = Keysym(event->nativeVirtualKey());
// if(sym != Keyboard::Keycode::None && self.window.onKeyPress) self.window.onKeyPress(sym);
//Keyboard::Keycode sym = Keysym(event->nativeVirtualKey());
//if(sym != Keyboard::Keycode::None && self.window.onKeyPress) self.window.onKeyPress(sym);
if(p.state().dismissable && event->key() == Qt::Key_Escape) {
if(p.state().onClose) p.self().doClose();
else p.self().setVisible(false);
if(p.state().modal && !p.self().visible()) p.self().setModal(false);
}
}
auto QtWindow::keyReleaseEvent(QKeyEvent* event) -> void {
// Keyboard::Keycode sym = Keysym(event->nativeVirtualKey());
// if(sym != Keyboard::Keycode::None && self.window.onKeyRelease) self.window.onKeyRelease(sym);
//Keyboard::Keycode sym = Keysym(event->nativeVirtualKey());
//if(sym != Keyboard::Keycode::None && self.window.onKeyRelease) self.window.onKeyRelease(sym);
}
auto QtWindow::resizeEvent(QResizeEvent*) -> void {

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@ -14,6 +14,7 @@ struct pWindow : pObject {
auto remove(sMenuBar menuBar) -> void;
auto remove(sStatusBar statusBar) -> void;
auto setBackgroundColor(Color color) -> void;
auto setDismissable(bool dismissable) -> void;
auto setDroppable(bool droppable) -> void;
auto setEnabled(bool enabled) -> void override;
auto setFocused() -> void override;

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@ -146,8 +146,15 @@ static auto Application_keyboardProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM
if(auto self = window->self()) {
if(!self->_modalityDisabled()) {
if(auto code = pKeyboard::_translate(wparam, lparam)) {
if(msg == WM_KEYDOWN || msg == WM_SYSKEYDOWN) window->doKeyPress(code);
if(msg == WM_KEYUP || msg == WM_SYSKEYUP) window->doKeyRelease(code);
if(msg == WM_KEYDOWN || msg == WM_SYSKEYDOWN) {
window->doKeyPress(code);
}
if(msg == WM_KEYUP || msg == WM_SYSKEYUP) {
window->doKeyRelease(code);
}
}
if(window->state.dismissable && msg == WM_KEYDOWN && wparam == VK_ESCAPE) {
self->onClose();
}
}
}

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@ -67,6 +67,9 @@ auto pWindow::setBackgroundColor(Color color) -> void {
if(color) hbrush = CreateSolidBrush(hbrushColor);
}
auto pWindow::setDismissable(bool dismissable) -> void {
}
auto pWindow::setDroppable(bool droppable) -> void {
DragAcceptFiles(hwnd, droppable);
}

View File

@ -14,6 +14,7 @@ struct pWindow : pObject {
auto remove(sMenuBar menuBar) -> void;
auto remove(sStatusBar statusBar) -> void;
auto setBackgroundColor(Color color) -> void;
auto setDismissable(bool dismissable) -> void;
auto setDroppable(bool droppable) -> void;
auto setEnabled(bool enabled) -> void;
auto setFocused() -> void;

View File

@ -94,14 +94,14 @@ auto slice(string_view self, int offset, int length) -> string {
template<typename T> auto fromInteger(char* result, T value) -> char* {
bool negative = value < 0;
if(negative) value = -value;
if(!negative) value = -value; //negate positive integers to support eg INT_MIN
char buffer[1 + sizeof(T) * 3];
uint size = 0;
do {
uint n = value % 10;
buffer[size++] = '0' + n;
int n = value % 10; //-0 to -9
buffer[size++] = '0' - n; //'0' to '9'
value /= 10;
} while(value);
if(negative) buffer[size++] = '-';