bsnes/hiro
Tim Allen 2dd35f984d Update to v106r10 release.
byuu says:

Changelog:

  - manifest: memory/battery now resides under type at
    memory/type/battery
  - genius: volatile option changed to battery; auto-disables when not
    RAM or RTC type
  - higan: added new Emulator::Game class to parse manifests for all
    emulated systems consistently
  - Super Famicom: board manifest appended to manifest viewer now
  - Super Famicom: cartridge class updated to use Emulator::Game objects
  - hiro: improve suppression of userland callbacks once
    Application::quit() is called
      - this fixes a crash in genius when closing the window with a tree
        view item selected

My intention is to remove Emulator::Interface::sha256(), as it's not
really useful. They'll be removed from save states as well. I never
bothered validating the SHA256 within them, because that'd be really
annoying for ROM hackers.

I also intend to rename Emulator::Interface::title() to label() instead.

Most everything is still broken. The SNES still needs all the board
definitions updated, all the other cores need to move to using
Emulator::Game.
2018-03-06 09:42:10 +11:00
..
cocoa Update to v106r10 release. 2018-03-06 09:42:10 +11:00
core Update to v104r14 release. 2017-09-24 11:01:48 +10:00
extension Update to v106r2 release. 2018-02-01 19:20:37 +11:00
gtk Update to v106r10 release. 2018-03-06 09:42:10 +11:00
platform Update to v094r13 release. 2015-03-07 21:21:47 +11:00
qt Update to v106r10 release. 2018-03-06 09:42:10 +11:00
reference Update to v099r15 release. 2016-07-04 21:48:17 +10:00
resource Update to v106r09 release. 2018-03-05 15:34:07 +11:00
windows Update to v106r10 release. 2018-03-06 09:42:10 +11:00
GNUmakefile Update to v104r15 release. 2017-09-29 20:36:35 +10:00
components.hpp Update to v098r10 release. 2016-05-16 19:51:12 +10:00
hiro.cpp Update to v094r20 release. 2015-05-23 15:37:08 +10:00
hiro.hpp Update to 20160106 OS X Preview for Developers release. 2016-01-07 19:17:15 +11:00