Lior Halphon
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5a56c3b882
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Style fixes
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2020-05-01 16:03:26 +03:00 |
Lior Halphon
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110cedeaac
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Even better hueristics
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2020-04-25 23:26:17 +03:00 |
Lior Halphon
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d1e3ad7790
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Better hueristics for wrong MBC type
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2020-04-25 23:18:03 +03:00 |
Lior Halphon
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ca567bee79
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Fix Linux build break
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2020-04-25 22:54:50 +03:00 |
Lior Halphon
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152924e13f
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Add support to the ISX format, including symbols
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2020-04-25 22:48:48 +03:00 |
Lior Halphon
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bb5c9f7fc6
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Fix libretro build
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2020-04-25 15:12:10 +03:00 |
Lior Halphon
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0cf168f32b
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Fixing inconsistent style
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2020-04-24 20:37:57 +03:00 |
Lior Halphon
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695c6ee943
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Don't crash if a naughty frontend runs the boot ROM without a ROM
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2020-04-11 19:21:00 +03:00 |
Lior Halphon
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337e74352d
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Add cheats API, with GameShark and GameGenie import
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2020-04-09 22:13:09 +03:00 |
Lior Halphon
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a6567d9ee1
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Update old coding style
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2020-04-09 14:32:52 +03:00 |
Lior Halphon
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08eb2f3d98
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Correct emulation of FF6C (Turns out it controls object priority)
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2020-02-15 15:32:06 +02:00 |
Lior Halphon
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103caa56e1
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Allow displaying borders outside of SGB emulation, including borrowing SGB border. Allow not displaying SGB borders. (Todo: libretro support)
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2020-02-08 13:28:46 +02:00 |
Lior Halphon
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48d3504de7
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Let the core handle boot ROM selection
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2020-01-29 20:29:30 +02:00 |
Lior Halphon
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163a5ea20c
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Add DMG color palettes (Cocoa)
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2020-01-29 14:19:11 +02:00 |
Lior Halphon
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bd9ac204c2
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Allow SameBoy to compile on 4-byte-bools platforms
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2019-11-20 22:40:03 +02:00 |
Lior Halphon
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dee29c118c
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Added GB_set_sample_rate_by_clocks API, split SGB_NO_SFC into PAL and NTSC; now they report the correct clock rate.
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2019-10-08 15:10:24 +03:00 |
Lior Halphon
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4fcc921b46
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Fix SGB multiplayer, improve multiplayer accuracy
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2019-09-13 17:10:58 +03:00 |
Lior Halphon
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eaa1c1cd4a
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Merge bsnes’s changes
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2019-08-16 17:38:43 +03:00 |
Lior Halphon
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2d7f54a775
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Load ROM from buffer API
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2019-07-16 21:04:29 +03:00 |
Lior Halphon
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ce9ce07817
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Make the ICD APIs pixel based
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2019-07-16 20:44:27 +03:00 |
Lior Halphon
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346e499602
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ICD APIs
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2019-07-15 23:02:58 +03:00 |
Lior Halphon
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e1873ad2ec
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Add JOYP write callback API
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2019-07-15 22:35:21 +03:00 |
Lior Halphon
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2bfe922650
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Allow emulating an SGB without SFC HLE
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2019-07-15 20:47:16 +03:00 |
Lior Halphon
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50a6a3e35c
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Fix libretro SGB1 FPS, fix un/serialization memory corruptions in libretro
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2019-06-19 23:49:43 +03:00 |
Lior Halphon
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e268efefef
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Redesign and reimplement the audio API, let the frontends handle more stuff. Probably affects #161
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2019-06-15 23:22:27 +03:00 |
Lior Halphon
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66b814a226
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Don’t use libc’s random/rand
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2019-06-14 16:49:41 +03:00 |
Lior Halphon
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843683a492
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Randomize everything!
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2019-06-09 18:14:32 +03:00 |
Lior Halphon
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274760746e
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Fix #165
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2019-06-07 19:18:07 +03:00 |
Lior Halphon
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2f9de4942c
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Increase input polling frequency in the Cocoa and SDL frontends, should make inputs look less synthetic and potentially reduce input lag
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2019-06-07 18:27:25 +03:00 |
Lior Halphon
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3e724afb0a
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Basic SGB support in the SDL port
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2019-05-18 18:45:31 +03:00 |
Lior Halphon
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05cd81b77c
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Implemented jump-to breakpoints
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2019-04-12 20:29:43 +03:00 |
Lior Halphon
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c342663200
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Emulate serial bit shifting, update the serial API to use bits instead of bytes, update printer emulation and libretro to use the new API
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2019-03-15 14:36:10 +02:00 |
Lior Halphon
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4e2b5bb336
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Fix the GB_run_frame API in SGB mode
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2019-01-11 21:53:21 +02:00 |
Lior Halphon
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7b36ee10a4
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Merge branch 'master' into sgb
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2019-01-05 19:00:22 +02:00 |
Lior Halphon
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4051f190a5
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Cache cycles_per_sample to avoid FP arithmetic
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2019-01-01 00:42:40 +02:00 |
Lior Halphon
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21eb96a2f5
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Joypad multiplayer support (Cocoa)
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2018-12-15 18:55:41 +02:00 |
Lior Halphon
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b1a2e45168
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Improvements to the SGB animation
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2018-12-01 13:39:43 +02:00 |
Lior Halphon
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389d8ae045
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Halt the CPU while the SGB animation is playing
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2018-11-24 13:34:07 +02:00 |
Lior Halphon
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2d6d1e6325
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SGB boot animation
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2018-11-24 13:21:00 +02:00 |
Lior Halphon
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b3166135eb
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Clean up that crashing mess I made
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2018-11-23 19:59:15 +02:00 |
Lior Halphon
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d42cbcdee2
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Palette transfer functions
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2018-11-16 19:11:21 +02:00 |
Lior Halphon
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69ac36cca1
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Add default SGB border
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2018-11-16 17:22:57 +02:00 |
Lior Halphon
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382d9f8898
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MASK_EN support
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2018-11-16 12:42:52 +02:00 |
Lior Halphon
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2f2b792edf
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SGB save states
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2018-11-16 01:53:01 +02:00 |
Lior Halphon
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634a54c046
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SGB resolution support (Cocoa only so far)
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2018-11-15 00:21:21 +02:00 |
Lior Halphon
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7735d638c6
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Multiplayer SGB APIs/SGB detection
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2018-11-12 00:37:06 +02:00 |
Lior Halphon
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44891d5c4a
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Initial code to support SGB, command “parsing”, replacement SGB boot ROM
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2018-11-11 01:16:32 +02:00 |
Lior Halphon
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c9d6a1381f
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Cross emulator compatibility with RTC saves
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2018-11-03 01:31:14 +02:00 |
Lior Halphon
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dbc338a887
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Compensate for prefetch in DIV’s initial value
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2018-09-15 00:47:26 +03:00 |
Lior Halphon
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b7426f93c0
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Randomize object palettes. Slightly more accurate emulation of FF4C.
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2018-07-20 23:23:47 +03:00 |