byuu
24dce7dd92
Remove CPU::boot()
2019-08-02 11:25:59 +09:00
byuu
b577e6d5d0
Simplifications to CPU interrupt handling.
2019-08-02 11:23:31 +09:00
byuu
db988d9588
Improvements to muting and snow.
2019-08-02 06:35:35 +09:00
byuu
f6303518d5
v108.4
...
* ~4.6% speedup (with the fast PPU)
* fix out-of-bounds DSP memory access [Sour]
2019-08-02 04:45:06 +09:00
byuu
9e8913cea0
Remove icarus, merge heuristics into bsnes.
2019-08-01 09:05:01 +09:00
byuu
0e56b27228
Okay maybe not all of them, but close to all of them ...
2019-08-01 08:54:40 +09:00
byuu
fe81130f54
Remove all template integer types from fast PPU core.
2019-08-01 08:49:18 +09:00
byuu
216b472418
Cirrus CI update, Cocoa compilation fix (hopefully.)
2019-08-01 03:15:52 +09:00
byuu
bc7456246c
v108.3
...
* add support for TableView::onActivate(TableViewCell) to Windows, macOS
** allows the new input/hotkey mapping panels to work on Windows, macOS
* polish BrowserDialog behavior
2019-08-01 02:40:35 +09:00
byuu
a7b30b069c
Fix blur emulation in the accurate PPU mode.
2019-08-01 01:10:27 +09:00
byuu
454b39cb78
v108.2
...
* reverted higan's thread scheduler to olde bsnes scheduler
** this allows CPU overclocking compatibility with coprocessors
2019-08-01 00:33:28 +09:00
byuu
f65b7a8528
v108.1
...
* added CPU and SA1 overclocking support
* added fast forward speed limiting
* added option to mute during fast forwarding and rewinding
* lowered volume when not muting during FF/rewind
* reformatted settings/tools windows from tabs to lists
* moved focus settings to input settings panel
* redesigned input and hotkey settings panels to be easier to use
* fixed offscreen placement issue with path settings panel
* added hotkey combinational logic option (AND / OR mode setting)
* added search support to file browser dialog
* fixed --fullscreen command-line option
2019-07-31 06:57:31 +09:00
byuu
7e88bdde09
Cirrus CI updates.
2019-07-29 04:01:54 +09:00
byuu
4291a0cae6
v108 release.
2019-07-29 01:30:07 +09:00
byuu
ee6498258f
v107.19
...
* HD mode 7 EXTBG fix
* macOS: embed databases into .app bundle
2019-07-29 00:59:45 +09:00
byuu
296f2c094d
v107.18
...
* fix EXLOROM detection
* fix new CPU masking error
2019-07-28 06:44:38 +09:00
byuu
6b284bb247
Minor cleanups.
2019-07-28 06:13:48 +09:00
byuu
e6d7df41da
v107.17
...
* initialize ppu-fast tilecaches on startup
** (fixes graphical residue on Windows)
2019-07-28 01:44:59 +09:00
byuu
c77ecef3e0
SameBoy cross-compilation fix for Windows.
2019-07-28 00:45:26 +09:00
byuu
a89acc2695
Updated readme.
2019-07-28 00:44:06 +09:00
byuu
45df47f08b
Add Cirrus CI support.
2019-07-28 00:39:02 +09:00
byuu
ff0fa9bb19
Fix SA1 typo.
2019-07-27 01:50:01 +09:00
byuu
4d2244ed5f
More macOS Cocoa improvements.
2019-07-27 01:27:56 +09:00
byuu
cdf4784468
macOS Cocoa improvements.
2019-07-27 00:52:29 +09:00
byuu
3934be89ff
.
2019-07-26 02:15:45 +09:00
byuu
2f67beeba9
v107.15
...
* added Super Game Boy save RAM/RTC support
2019-07-26 01:19:47 +09:00
byuu
c2a181dbc5
v107.14
...
* fix support for light guns (Super Scope, Justifier(s))
2019-07-26 00:44:36 +09:00
byuu
42e5bcc604
SameBoy Windows compilation fix that doesn't modify upstream.
2019-07-25 22:48:13 +09:00
byuu
ea75d1bc7c
SameBoy Windows getline() compilation fix.
2019-07-25 22:41:16 +09:00
byuu
73f0b7bb41
Add _GNU_SOURCE to SameBoy/gb.c
2019-07-25 05:01:10 +09:00
byuu
b637ae34fe
v107.13
...
* libco: added ppc64v2 implementation [Shawn Anastasio]
2019-07-24 22:06:55 +09:00
byuu
30c606fdc8
About screen improvements.
2019-07-23 03:01:29 +09:00
byuu
b4c4b318e8
Ease of use improvements to rewind support.
2019-07-23 02:53:54 +09:00
byuu
32e2abdd90
v107.12
...
* added movie recording and playback support
* added rewind support
2019-07-23 02:13:28 +09:00
byuu
2e5f6c56c6
Minor changes.
...
* previous push also corrected screenshot support.
* == -> = for clarity.
* added cheat search to features list.
2019-07-22 01:51:29 +09:00
byuu
55799c4230
v107.11
...
* added cheat code support to Super Game Boy emulation
* added cheat code search support (not for Game Boy, sorry)
* compilation fixes
2019-07-22 01:39:32 +09:00
byuu
78a6a2e7d7
v107.10
...
* improved Super Game Boy emulation and fixed SGB save states [LIJI32]
2019-07-20 21:28:55 +09:00
byuu
f3022fd907
Merge pull request #9 from LIJI32/serialization_fix
...
Fix SGB serialization
2019-07-20 21:22:31 +09:00
byuu
e00fa027aa
.
2019-07-20 18:57:01 +09:00
Lior Halphon
a0671bc8a9
Fix SGB save states
2019-07-19 19:57:11 +03:00
Lior Halphon
32c781c531
Accuracy fixed, major regression fix
2019-07-19 18:19:53 +03:00
Lior Halphon
10038ec76d
Emulate ICD desyncing
2019-07-18 23:08:16 +03:00
byuu
0623d6ac2b
v107.9
...
* started removing nall-specific components from the fast PPU renderer
* corrected compilation issues with Super Game Boy support
2019-07-19 00:44:09 +09:00
byuu
14d87f6bf3
Readme updates.
2019-07-18 19:39:22 +09:00
byuu
601b749e50
Compile-time corrections for SameBoy and hiro/cocoa.
2019-07-18 19:34:23 +09:00
byuu
0aa13bd44b
Updated license copyright dates.
2019-07-17 21:43:18 +09:00
byuu
c343b0c08f
Updated license copyright dates.
2019-07-17 21:37:43 +09:00
byuu
9297e0a238
Updated license copyright dates.
2019-07-17 22:31:51 +10:00
byuu
903d1e4012
v107.8
...
* GB: integrated SameBoy v0.12.1 by Lior Halphon
* SFC: added HG51B169 (Cx4) math tables into bsnes binary
2019-07-17 21:11:46 +09:00
Tim Allen
382e192647
I've just noticed bsnes doesn't need a top-level firmware directory.
...
The firmware is in icarus/Firmware/ these days.
2019-07-17 20:59:04 +10:00