Commit Graph

1221 Commits

Author SHA1 Message Date
Tim Allen 24503fc922 hiro: qt.moc should be generated, not committed to the repo. 2020-09-18 22:31:17 +10:00
Zeno Sebastian Endemann d383f0e883 Use pkg-config instead of hardcoded path to Qt5 moc 2020-09-18 22:31:17 +10:00
Nadia Holmquist Pedersen d9f80db036 Consider the overscan setting when getting the aspect ratio 2020-08-15 15:35:30 +10:00
Tim Allen fdacdf976d Make the README use local assets, not remotely-hosted ones.
When Near took down byuu.org, he also removed the images that the bsnes
README was ointing to. He gave me backups of data from the site, including the
images used on the bsnes homepage, but apparently the README used different
images hosted in a different location.

I've replaced the missing images with ones from the bsnes homepage that
look reasonable.
2020-07-30 10:31:09 +10:00
Kawa 3808e8e25f Revert "Merge pull request #41 from RokkumanX/patch-10"
This reverts commit 5d1a33daf7, reversing
changes made to 8dc73b6cec.
2020-06-23 21:02:29 +02:00
Kawa 5d1a33daf7
Merge pull request #41 from RokkumanX/patch-10
SameBoy 0.13.2
2020-06-23 21:00:06 +02:00
Rokkuman X 57cabdcf58
SameBoy 0.13.2
Updated all files with changes between 0.13.1 and 0.13.2
2020-06-23 20:16:59 +02:00
Kawa 8dc73b6cec
Merge pull request #28 from Screwtapello/ci-testing
Fix Cirrus CI builds
2020-06-08 23:00:19 +02:00
Tim Allen 35598cf622 Prevent Debian packages from prompting for configuration.
At some point the Debian tzdata package started waiting for somebody to tell it
what timezone it was in, causing CI builds to timeout.
2020-06-09 06:02:16 +10:00
Tim Allen f6d2645fd4 Apparently the MinGW compiler automatically appends the .exe extension now. 2020-06-09 06:02:16 +10:00
Tim Allen 92ebbae4ce Make CirrusCI use a supported version of FreeBSD. 2020-06-09 06:01:52 +10:00
Kawa bbcdddfcd1 Revenge of the son of the bride of ambiguity
See also some of higan's recent commits.
2020-06-08 20:33:59 +02:00
Kawa f98cb01d0a Update presentation.cpp
Should've hit "save all"
2020-06-03 21:21:29 +02:00
Kawa 7ff2a874b6 Forgot to hit save.
Kawa says sorry.
2020-06-03 21:20:58 +02:00
Kawa b94720ffa6 Update to SameBoy 0.13.1 2020-06-03 21:16:30 +02:00
Kawa b98ce40021 Update mbc.c
6a3cd371d0
2020-06-03 20:44:27 +02:00
MerryMage 30e274953a Add 'libco/' from commit '7871e50f7d48444f1a6333128308acb0a1c8ad2b'
git-subtree-dir: libco
git-subtree-mainline: c5b39e2dfc
git-subtree-split: 7871e50f7d
2020-04-19 17:41:20 +01:00
MerryMage c5b39e2dfc libco: Remove to make space for libco subtree 2020-04-19 17:40:54 +01:00
MerryMage 7871e50f7d First commit 2020-04-19 17:36:19 +01:00
Kawa-oneechan 882e5d292f Fix QT pWindow::setModal
As in higan, not my code.
2020-04-07 20:32:45 +02:00
Kawa 1ebed1701a
Merge pull request #6 from Sintendo/setting-input-crash
settings/input: Fix updateControls crashes
2020-04-03 00:38:21 +02:00
Sintendo 97452b6ec3 settings/input: Fix updateControls crashes
updateControls assumes that when activeMapping is set, an item from
mappingList is guaranteed to be selected. However, there are several
scenarios that break this assumption:

- changing port during an active mapping
- changing device during an active mapping
- reloading the input driver during an active mapping

In all of these cases, updateControls is eventually called. It sees an
outstanding activeMapping and proceeds to figure out the offset of the
currently selected item, but since there are no selected items it ends
up dereferncing a null pointer.

The assumption can be honored by having reloadMappings cancel the
outstanding activeMapping, thus preventing a crash.

Fixes #4.
2020-04-01 01:05:10 +02:00
MerryMage 69d527f322 presentation: Bugfix for macOS: about -> aboutBsnes 2020-03-22 17:24:53 +00:00
byuu da335007e7 Remove documentation website link. 2020-03-23 01:28:48 +09:00
byuu 3df6623fbf Convert bsnes into a group project and relicense it to GPLv3 or later. 2020-03-23 00:57:29 +09:00
byuu 8e80d2f8a4 v115 2020-03-03 19:56:48 +09:00
byuu bd1759eb45 Add credits. 2020-02-28 17:31:25 +09:00
byuu 5296176151 v114.6
Fixed accuracy PPU rendering issue affecting Secret of Mana
2020-02-26 19:57:21 +09:00
byuu 64d20a062a Windows compilation fix. 2020-02-23 21:03:24 +09:00
byuu c22ef09f13 PulseAudio compilation fix. 2020-02-23 20:36:28 +09:00
byuu 2223a843c9 Restore IOKit fix that was missing from higan ruby sync. 2020-02-23 20:34:10 +09:00
byuu d2211d8818 v114.5
* improved appended firmware detection [devinacker]
* added dynamic rate control support to ALSA and PulseAudio drivers [RedDwarf]
* added option to use native file dialogs
2020-02-23 20:23:25 +09:00
byuu c13745d753 v110.4
Merged Super Game Boy MLT_REQ fix [devinacker]
2020-02-18 20:07:05 +09:00
byuu 7053a0b605 Readme updated. 2020-01-18 14:23:10 +09:00
byuu 58eb6838b7 Fixed links in readme. 2020-01-18 01:25:55 +09:00
byuu 1f4f1223a1 v114.3
Dot PPU: latch fine BG Hscroll at H=0 instead of H=56
(fixes minor scanline issues in Full Throttle Racing scoring screen)
(note: exact latch position is not currently known)
2020-01-17 09:09:01 +09:00
byuu 3cc8c589cc Remove debugging variables. 2020-01-16 23:16:37 +09:00
byuu 52d5b3e2a2 v114.2
Serialize SDD1 PEM
(fixes run-ahead in Star Ocean)
Dot PPU: calculate nameTableIndex and characterIndex from ppu.hcounter()
(fixes scanline glitch in Great Battle IV)
Dot PPU: do not latch BG H/V scroll registers
(fixes Air Strike Patrol raster effects)
(fixes Septentrion glitchy scanline)
2020-01-16 23:12:37 +09:00
byuu 358a3ceed7 libretro: added cheat support [rtretiakov]
libretro: aspect ratio correction [rtretiakov]
libretro: MSU1 lookup fix [rtretiakov]
libretro: merged latest resources and overrides from upstream
libretro: changed audioFrame() from float to double [byuu]
2020-01-16 05:45:35 +09:00
byuu c6918fc170 Fix "make clean" when using cmd.exe shell on Windows 2020-01-16 05:40:55 +09:00
byuu 1afd440c86 Revert Emulator::Audio to use doubles instead of floats
* fixes ODR violations, but is slightly slower (378fps->376fps)
2020-01-16 05:34:00 +09:00
byuu 702977f0b9 Mosaic cleanups. 2020-01-16 05:26:56 +09:00
byuu fb463d34ef v114.1
Improved vertical mosaic emulation.
2020-01-16 05:09:52 +09:00
byuu 55e78b03de Point to specific project. 2020-01-08 18:50:07 +09:00
byuu 47dcdc1b4f Added Windows binary release link. 2020-01-08 18:49:40 +09:00
byuu e13ab011eb v114
Added fast PPU override for Marvelous (fixes text rendering)
Fixed disassembly of SNES CPU opcodes 0x74-0x76 [invertego]
2020-01-08 18:46:53 +09:00
byuu 892f202945 Updated SNES game databases 2020-01-01 18:45:11 +09:00
byuu e575196abc . 2019-12-31 19:42:11 +09:00
byuu 404caeab50 The input workaround for Taikyoku Igo benefits:
Williams Arcade's Greatest Hits and World Masters Golf;
in very subtle ways, so enable it for those two titles as well.
2019-12-31 19:40:35 +09:00
byuu dde9b4c2c7 v113.5
It seems auto-joypad poll timing is needed for most games.
So that's back in as before. Instead, I added an override for
Taikyoku Igo - Goliath specifically, until auto-joypad emulation
can be improved further.
2019-12-31 10:22:31 +09:00