mirror of https://github.com/bsnes-emu/bsnes.git
v115
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@ -28,8 +28,8 @@ This software would not be where it is today without the help and support of the
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- Lioncash
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- Lord Nightmare
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- lowkey
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- Max833
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- Matthew Callis
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- Max833
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- MerryMage
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- mightymo
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- Nach
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@ -29,13 +29,13 @@ using namespace nall;
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namespace Emulator {
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static const string Name = "bsnes";
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static const string Version = "114.6";
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static const string Version = "115";
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static const string Copyright = "byuu";
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static const string License = "GPLv3";
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static const string Website = "https://byuu.org";
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//incremented only when serialization format changes
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static const string SerializerVersion = "114.2";
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static const string SerializerVersion = "115";
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namespace Constants {
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namespace Colorburst {
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@ -31,12 +31,11 @@ auto InputManager::bindHotkeys() -> void {
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hotkeys.append(InputHotkey("Rewind").onPress([&] {
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if(!emulator->loaded() || program.fastForwarding) return;
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program.rewinding = true;
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if(program.rewind.frequency == 0) {
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program.showMessage("Please enable rewind support in Settings->Emulator first");
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} else {
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program.rewindMode(Program::Rewind::Mode::Rewinding);
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return program.showMessage("Please enable rewind support in Settings->Emulator first");
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}
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program.rewinding = true;
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program.rewindMode(Program::Rewind::Mode::Rewinding);
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volume = Emulator::audio.volume();
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if(settings.rewind.mute) {
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program.mute |= Program::Mute::Rewind;
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@ -13,6 +13,18 @@ auto Program::rewindReset() -> void {
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auto Program::rewindRun() -> void {
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if(rewind.frequency == 0) return; //rewind disabled?
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if(rewind.mode == Rewind::Mode::Playing) {
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if(++rewind.counter < rewind.frequency) return;
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rewind.counter = 0;
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if(rewind.history.size() >= rewind.length) {
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rewind.history.takeFirst();
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}
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auto s = emulator->serialize(0);
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rewind.history.append(s);
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return;
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}
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if(rewind.mode == Rewind::Mode::Rewinding) {
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if(rewind.history.size() == 0) return rewindMode(Rewind::Mode::Playing); //nothing left to rewind?
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if(++rewind.counter < rewind.frequency / 4) return;
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@ -27,16 +39,4 @@ auto Program::rewindRun() -> void {
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emulator->unserialize(s);
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return;
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}
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if(rewind.mode == Rewind::Mode::Playing) {
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if(++rewind.counter < rewind.frequency) return;
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rewind.counter = 0;
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if(rewind.history.size() >= rewind.length) {
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rewind.history.takeFirst();
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}
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auto s = emulator->serialize(0);
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rewind.history.append(s);
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return;
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}
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}
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