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When launching icarus,
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directly or by picking "Import ROM Files ..."
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from higan's [Library menu](higan.md#the-library-menu),
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the main icarus window appears.
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This is [a filesystem browser](common.md#the-filesystem-browser),
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with customisations:
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- The filesystem browser only lists
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files with extensions typically used for ROM dumps from
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consoles higan emulates,
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plus `.zip` files since ROM dumps are often compressed.
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- Each matching file has a check-box next to it.
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- You can tick the check-box next to every file at once
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by pressing "Select All" in the bottom-left.
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- You can un-tick all the check-boxes
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by pressing "Unselect All" in the bottom-left.
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Pressing "Settings ..." in the bottom-right
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opens [the icarus Settings dialog](#the-icarus-settings-dialog).
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Pressing "Import ..." in the bottom-right
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will close the filesystem browser
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then try to import all the files
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whose check-boxes are ticked
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into [the Game Library][gamelib].
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icarus displays a progress dialog during the import process.
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**Note:** Some games require extra steps to import correctly;
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see [the Game Library][gamelib] for details.
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The icarus Settings dialog
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--------------------------
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The icarus Settings dialog contains the following settings:
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- **Library Location** determines
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where icarus puts the games it imports.
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See [Moving the Game Library][movgamelib]
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for details.
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- **Create Manifests** causes icarus
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to include
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[a manifest file](../concepts/manifests.md)
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inside
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[the game folder](../concepts/game-folders.md)
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for each imported game.
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See [Ignoring manifests](../concepts/manifests.md#ignoring-manifests)
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for details.
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- **Use Database** causes icarus to use manifest information
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from its database of known-good manifests,
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if it's importing a game it recognises.
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For unrecognised games,
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and for all games if this box is unticked,
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icarus gueses the manifest data.
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This option is still relevant when "Create Manifests" is unticked:
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higan uses icarus to generate a manifest when a game is loaded,
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not just at import-time.
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[gamelib]: ../concepts/game-library.md
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[movgamelib]: ../concepts/game-library.md#moving-the-game-library
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