mirror of https://github.com/bsnes-emu/bsnes.git
2.2 KiB
2.2 KiB
When launching icarus, directly or by picking "Import ROM Files ..." from higan's Library menu, the main icarus window appears. This is a filesystem browser, with customisations:
- The filesystem browser only lists
files with extensions typically used for ROM dumps from
consoles higan emulates,
plus
.zip
files since ROM dumps are often compressed. - Each matching file has a check-box next to it.
- You can tick the check-box next to every file at once by pressing "Select All" in the bottom-left.
- You can un-tick all the check-boxes by pressing "Unselect All" in the bottom-left.
Pressing "Settings ..." in the bottom-right opens the icarus Settings dialog.
Pressing "Import ..." in the bottom-right will close the filesystem browser then try to import all the files whose check-boxes are ticked into the Game Library. icarus displays a progress dialog during the import process.
Note: Some games require extra steps to import correctly; see the Game Library for details.
The icarus Settings dialog
The icarus Settings dialog contains the following settings:
- Library Location determines where icarus puts the games it imports. See Moving the Game Library for details.
- Create Manifests causes icarus to include a manifest file inside the game folder for each imported game. See Ignoring manifests for details.
- Use Database causes icarus to use manifest information from its database of known-good manifests, if it's importing a game it recognises. For unrecognised games, and for all games if this box is unticked, icarus gueses the manifest data. This option is still relevant when "Create Manifests" is unticked: higan uses icarus to generate a manifest when a game is loaded, not just at import-time.