mirror of https://github.com/bsnes-emu/bsnes.git
Starting to fix broken links in the documentation.
Also, moved the "you should install the GBA BIOS" advice from the install pages (where I doubt anybody would see it) to the "importing and playing" guide, which I figure people are more likely to stumble across. The actually instructions are still in `install/general.md` for lack of anywhere more appropriate.
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@ -15,7 +15,7 @@ so you can find the one that works best for you.
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To see what drivers you're currently using,
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or to choose different ones,
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go to
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[the Advanced tab](../interface/higan-config.md#Advanced)
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[the Advanced tab](../interface/higan-config.md#advanced)
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of the Settings window.
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Here are the most notable drivers
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@ -558,3 +558,21 @@ Then you can import and play the patched game just like
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[rhdn]: http://www.romhacking.net/
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Game Boy Advance games
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----------------------
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Before you can play Game Boy Advance games,
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you must provide a copy of the Game Boy Advance BIOS.
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Unlike game-specific firmware,
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the GBA BIOS was part of the console,
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not the cartridge,
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so it must be installed
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[into higan](../install/general.md).
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Once the GBA BIOS is installed,
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GBA games can be imported and played just like
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[any other games](#regular-games).
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Note that some GBA games
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have trouble with
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[in-game saves](../notes#in-game-saves-and-the-game-boy-advance).
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@ -107,12 +107,6 @@ You will need to log out and log back in
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for changes to `~/.profile` or `~/.bash_profile`
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to take effect.
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Before you can actually play games,
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you'll need to [import them](#the-game-library)
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and [configure higan](#configuring-higan).
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If you want to play Game Boy Advance games,
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you will need [a GBA BIOS](#installing-the-gba-bios).
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Uninstalling a compiled build on Linux
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--------------------------------------
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@ -20,12 +20,6 @@ You may put that folder wherever you like.
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To run higan, open the `higan.exe` file.
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Before you can actually play games,
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you'll need to [import them](#the-game-library)
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and [configure higan](#configuring-higan).
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If you want to play Game Boy Advance games,
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you will need [a GBA BIOS](#installing-the-gba-bios).
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Uninstalling an official release on Windows
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-------------------------------------------
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@ -147,12 +141,6 @@ above.
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[instwin]: #installing-an-official-release-on-windows
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Before you can actually play games,
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you'll need to [import them](#the-game-library)
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and [configure higan](#configuring-higan).
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If you want to play Game Boy Advance games,
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you will need [a GBA BIOS](#installing-the-gba-bios).
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Uninstalling a compiled build on Windows
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----------------------------------------
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@ -58,7 +58,7 @@ or when higan exits.
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higan stores the known cheats for a particular game
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in `higan/cheats.bml`
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inside the corresponding game folder
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in [the Game Library](#the-game-library).
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in [the Game Library](../concepts/game-library.md).
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If your copy of higan includes a cheat database
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(a file named `cheats.bml`
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@ -95,7 +95,7 @@ For more information on Manager states,
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quick states,
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saved games
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and how they compare,
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see [Save States](#save-states).
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see [Save States](../concepts/save-states.md).
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To create a new manager state,
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or to replace an existing one,
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The Manifest Viewer
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-------------------
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As mentioned in
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[Why game folders?](#why-game-folders),
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a game cartridge contains
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more than just the raw data of the game.
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As described in
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[Game Manifests](../concepts/manifests.md),
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higan uses a "manifest" to
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describe how the various parts of a game cartridge
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are wired up together,
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and the Manifest Viewer lets you examine
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the configuration higan is using for the currently-running game.
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For some games,
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an actual cartridge has been taken apart and carefully examined
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and its configuration has been recorded in icarus' database,
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so the manifest icarus produces
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is guaranteed accurate.
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For games that do not exist in icarus' database,
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icarus will make a reasonable guess.
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This is enough to get the game running,
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but does not necessarily reflect the original cartridge.
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@ -1,8 +1,8 @@
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When launching icarus,
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directly or by picking "Import ROM Files ..."
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from higan's [Library menu](#the-library-menu),
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from higan's [Library menu](higan.md#the-library-menu),
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the main icarus window appears.
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This is [a filesystem browser](#the-filesystem-browser),
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This is [a filesystem browser](common.md#the-filesystem-browser),
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with customisations:
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- The filesystem browser only lists
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will close the filesystem browser
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then try to import all the files
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whose check-boxes are ticked
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into [the Game Library](#the-game-library).
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into [the Game Library][gamelib].
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icarus displays a progress dialog during the import process.
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**Note:** Some games require extra steps to import correctly;
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see [the Game Library](#the-game-library) for details.
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see [the Game Library][gamelib] for details.
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The icarus Settings dialog
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--------------------------
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- **Library Location** determines
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where icarus puts the games it imports.
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See [Moving the Game Library](#moving-the-game-library)
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See [Moving the Game Library][movgamelib]
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for details.
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- **Create Manifests** causes icarus
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to write out a manifest file describing
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each imported game
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to that game's [game folder](#whats-in-a-game-folder).
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to that game's [game folder](../concepts/game-folders.md).
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This means that higan doesn't have to regenerate
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the manifest each time an imported game is loaded,
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but it means that a future version of higan
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with an incompatible manifest format
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may be unable to play these games.
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Note that higan also has an "Ignore Manifests" option
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in the Advanced tab of
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[its Configuration dialog](#the-configuration-dialog).
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in its
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[Advanced settings](../interface/higan-config#advanced).
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- **Use Database** causes icarus to use manifest information
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from its database of known-good manifests,
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if it's importing a game it recognises.
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This option is still relevant when "Create Manifests" is unticked:
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higan uses icarus to generate a manifest when a game is loaded,
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not just at import-time.
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[gamelib]: ../concepts/game-library.md
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[movgamelib]: ../concepts/game-library.md#moving-the-game-library
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