bsnes/ruby/ruby.cpp

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#include <ruby/ruby.hpp>
#undef mkdir
#undef usleep
#include <ruby/implementation.cpp>
namespace ruby {
VideoInterface video;
AudioInterface audio;
InputInterface input;
/* VideoInterface */
const char* Video::Handle = "Handle";
const char* Video::Synchronize = "Synchronize";
const char* Video::Depth = "Depth";
const char* Video::Filter = "Filter";
const char* Video::Shader = "Shader";
const unsigned Video::FilterNearest = 0;
const unsigned Video::FilterLinear = 1;
void VideoInterface::driver(const char* driver) {
if(p) term();
if(!driver || !*driver) driver = optimalDriver();
if(0);
#ifdef VIDEO_CGL
else if(!strcmp(driver, "OpenGL")) p = new VideoCGL();
#endif
#ifdef VIDEO_DIRECT3D
else if(!strcmp(driver, "Direct3D")) p = new VideoD3D();
#endif
#ifdef VIDEO_DIRECTDRAW
else if(!strcmp(driver, "DirectDraw")) p = new VideoDD();
#endif
#ifdef VIDEO_GDI
else if(!strcmp(driver, "GDI")) p = new VideoGDI();
#endif
#ifdef VIDEO_GLX
else if(!strcmp(driver, "OpenGL")) p = new VideoGLX();
#endif
#ifdef VIDEO_QTOPENGL
else if(!strcmp(driver, "Qt-OpenGL")) p = new VideoQtOpenGL();
#endif
#ifdef VIDEO_QTRASTER
else if(!strcmp(driver, "Qt-Raster")) p = new VideoQtRaster();
#endif
#ifdef VIDEO_SDL
else if(!strcmp(driver, "SDL")) p = new VideoSDL();
#endif
#ifdef VIDEO_WGL
else if(!strcmp(driver, "OpenGL")) p = new VideoWGL();
#endif
#ifdef VIDEO_XSHM
else if(!strcmp(driver, "XShm")) p = new VideoXShm();
#endif
#ifdef VIDEO_XV
else if(!strcmp(driver, "X-Video")) p = new VideoXv();
#endif
else p = new Video();
}
const char* VideoInterface::optimalDriver() {
#if defined(VIDEO_WGL)
return "OpenGL";
#elif defined(VIDEO_DIRECT3D)
return "Direct3D";
#elif defined(VIDEO_DIRECTDRAW)
return "DirectDraw";
#elif defined(VIDEO_GDI)
return "GDI";
#elif defined(VIDEO_CGL)
return "OpenGL";
#elif defined(VIDEO_GLX)
return "OpenGL";
#elif defined(VIDEO_XV)
return "X-Video";
#elif defined(VIDEO_XSHM)
return "XShm";
#elif defined(VIDEO_SDL)
return "SDL";
#else
return "None";
#endif
}
const char* VideoInterface::safestDriver() {
#if defined(VIDEO_DIRECT3D)
return "Direct3D";
#elif defined(VIDEO_WGL)
return "OpenGL";
#elif defined(VIDEO_DIRECTDRAW)
return "DirectDraw";
#elif defined(VIDEO_GDI)
return "GDI";
#elif defined(VIDEO_CGL)
return "OpenGL";
#elif defined(VIDEO_XSHM)
return "XShm";
#elif defined(VIDEO_SDL)
return "SDL";
#elif defined(VIDEO_XV)
return "X-Video";
#elif defined(VIDEO_GLX)
return "OpenGL";
#else
return "None";
#endif
}
const char* VideoInterface::availableDrivers() {
return
//Windows
#if defined(VIDEO_WGL)
"OpenGL;"
#endif
#if defined(VIDEO_DIRECT3D)
"Direct3D;"
#endif
#if defined(VIDEO_DIRECTDRAW)
"DirectDraw;"
#endif
#if defined(VIDEO_GDI)
"GDI;"
#endif
//OS X
#if defined(VIDEO_CGL)
"OpenGL;"
#endif
//Linux
#if defined(VIDEO_GLX)
"OpenGL;"
#endif
#if defined(VIDEO_XV)
"X-Video;"
#endif
#if defined(VIDEO_XSHM)
"XShm;"
#endif
#if defined(VIDEO_SDL)
"SDL;"
#endif
"None";
}
bool VideoInterface::init() {
if(!p) driver();
return p->init();
}
void VideoInterface::term() {
if(p) {
p->term();
delete p;
p = nullptr;
}
}
bool VideoInterface::cap(const string& name) { return p ? p->cap(name) : false; }
any VideoInterface::get(const string& name) { return p ? p->get(name) : false; }
bool VideoInterface::set(const string& name, const any& value) { return p ? p->set(name, value) : false; }
bool VideoInterface::lock(uint32_t*& data, unsigned& pitch, unsigned width, unsigned height) { return p ? p->lock(data, pitch, width, height) : false; }
void VideoInterface::unlock() { if(p) p->unlock(); }
void VideoInterface::clear() { if(p) p->clear(); }
void VideoInterface::refresh() { if(p) p->refresh(); }
VideoInterface::VideoInterface() : p(nullptr) {}
VideoInterface::~VideoInterface() { term(); }
/* AudioInterface */
const char* Audio::Handle = "Handle";
const char* Audio::Synchronize = "Synchronize";
const char* Audio::Frequency = "Frequency";
const char* Audio::Latency = "Latency";
void AudioInterface::driver(const char* driver) {
if(p) term();
if(!driver || !*driver) driver = optimalDriver();
if(0);
#ifdef AUDIO_ALSA
else if(!strcmp(driver, "ALSA")) p = new AudioALSA();
#endif
#ifdef AUDIO_AO
else if(!strcmp(driver, "libao")) p = new AudioAO();
#endif
#ifdef AUDIO_DIRECTSOUND
else if(!strcmp(driver, "DirectSound")) p = new AudioDS();
#endif
#ifdef AUDIO_OPENAL
else if(!strcmp(driver, "OpenAL")) p = new AudioOpenAL();
#endif
#ifdef AUDIO_OSS
else if(!strcmp(driver, "OSS")) p = new AudioOSS();
#endif
#ifdef AUDIO_PULSEAUDIO
else if(!strcmp(driver, "PulseAudio")) p = new AudioPulseAudio();
#endif
#ifdef AUDIO_PULSEAUDIOSIMPLE
else if(!strcmp(driver, "PulseAudioSimple")) p = new AudioPulseAudioSimple();
#endif
#ifdef AUDIO_XAUDIO2
else if(!strcmp(driver, "XAudio2")) p = new AudioXAudio2();
#endif
else p = new Audio();
}
const char* AudioInterface::optimalDriver() {
#if defined(AUDIO_XAUDIO2)
return "XAudio2";
#elif defined(AUDIO_DIRECTSOUND)
return "DirectSound";
#elif defined(AUDIO_ALSA)
return "ALSA";
#elif defined(AUDIO_OPENAL)
return "OpenAL";
#elif defined(AUDIO_OSS)
return "OSS";
#elif defined(AUDIO_PULSEAUDIO)
return "PulseAudio";
#elif defined(AUDIO_PULSEAUDIOSIMPLE)
return "PulseAudioSimple";
#elif defined(AUDIO_AO)
return "libao";
#else
return "None";
#endif
}
const char* AudioInterface::safestDriver() {
#if defined(AUDIO_DIRECTSOUND)
return "DirectSound";
#elif defined(AUDIO_XAUDIO2)
return "XAudio2";
#elif defined(AUDIO_ALSA)
return "ALSA";
#elif defined(AUDIO_OPENAL)
return "OpenAL";
#elif defined(AUDIO_PULSEAUDIO)
return "PulseAudio";
#elif defined(AUDIO_PULSEAUDIOSIMPLE)
return "PulseAudioSimple";
#elif defined(AUDIO_AO)
return "libao";
#elif defined(AUDIO_OSS)
return "OSS";
#else
return "None";
#endif
}
const char* AudioInterface::availableDrivers() {
return
//Windows
#if defined(AUDIO_XAUDIO2)
"XAudio2;"
#endif
#if defined(AUDIO_DIRECTSOUND)
"DirectSound;"
#endif
//Linux
#if defined(AUDIO_ALSA)
"ALSA;"
#endif
#if defined(AUDIO_OPENAL)
"OpenAL;"
#endif
#if defined(AUDIO_OSS)
"OSS;"
#endif
#if defined(AUDIO_PULSEAUDIO)
"PulseAudio;"
#endif
#if defined(AUDIO_PULSEAUDIOSIMPLE)
"PulseAudioSimple;"
#endif
#if defined(AUDIO_AO)
"libao;"
#endif
"None";
}
bool AudioInterface::init() {
if(!p) driver();
return p->init();
}
void AudioInterface::term() {
if(p) {
p->term();
delete p;
p = nullptr;
}
}
bool AudioInterface::cap(const string& name) { return p ? p->cap(name) : false; }
any AudioInterface::get(const string& name) { return p ? p->get(name) : false; }
bool AudioInterface::set(const string& name, const any& value) { return p ? p->set(name, value) : false; }
void AudioInterface::sample(uint16_t left, uint16_t right) { if(p) p->sample(left, right); }
void AudioInterface::clear() { if(p) p->clear(); }
AudioInterface::AudioInterface() : p(nullptr) {}
AudioInterface::~AudioInterface() { term(); }
/* InputInterface */
const char* Input::Handle = "Handle";
const char* Input::KeyboardSupport = "KeyboardSupport";
const char* Input::MouseSupport = "MouseSupport";
const char* Input::JoypadSupport = "JoypadSupport";
const char* Input::JoypadRumbleSupport = "JoypadRumbleSupport";
void InputInterface::driver(const char* driver) {
if(p) term();
if(!driver || !*driver) driver = optimalDriver();
if(0);
#ifdef INPUT_DIRECTINPUT
else if(!strcmp(driver, "DirectInput")) p = new InputDI();
#endif
#ifdef INPUT_RAWINPUT
else if(!strcmp(driver, "RawInput")) p = new InputRaw();
#endif
#ifdef INPUT_CARBON
else if(!strcmp(driver, "Carbon")) p = new InputCarbon();
#endif
#ifdef INPUT_UDEV
else if(!strcmp(driver, "udev")) p = new InputUdev();
#endif
#ifdef INPUT_SDL
else if(!strcmp(driver, "SDL")) p = new InputSDL();
#endif
#ifdef INPUT_X
else if(!strcmp(driver, "X-Windows")) p = new InputX();
#endif
else p = new Input();
}
const char* InputInterface::optimalDriver() {
#if defined(INPUT_RAWINPUT)
return "RawInput";
#elif defined(INPUT_DIRECTINPUT)
return "DirectInput";
#elif defined(INPUT_CARBON)
return "Carbon";
#elif defined(INPUT_UDEV)
return "udev";
#elif defined(INPUT_SDL)
return "SDL";
#elif defined(INPUT_X)
return "X-Windows";
#else
return "None";
#endif
}
const char* InputInterface::safestDriver() {
#if defined(INPUT_RAWINPUT)
return "RawInput";
#elif defined(INPUT_DIRECTINPUT)
return "DirectInput";
#elif defined(INPUT_CARBON)
return "Carbon";
#elif defined(INPUT_UDEV)
return "udev";
#elif defined(INPUT_SDL)
return "SDL";
#elif defined(INPUT_X)
return "X-Windows";
#else
return "none";
#endif
}
const char* InputInterface::availableDrivers() {
return
//Windows
#if defined(INPUT_RAWINPUT)
"RawInput;"
#endif
#if defined(INPUT_DIRECTINPUT)
"DirectInput;"
#endif
//OS X
#if defined(INPUT_CARBON)
"Carbon;"
#endif
//Linux
#if defined(INPUT_UDEV)
"udev;"
#endif
#if defined(INPUT_SDL)
"SDL;"
#endif
#if defined(INPUT_X)
"X-Windows;"
#endif
"None";
}
bool InputInterface::init() {
if(!p) driver();
return p->init();
}
void InputInterface::term() {
if(p) {
p->term();
delete p;
p = nullptr;
}
}
bool InputInterface::cap(const string& name) { return p ? p->cap(name) : false; }
any InputInterface::get(const string& name) { return p ? p->get(name) : false; }
bool InputInterface::set(const string& name, const any& value) { return p ? p->set(name, value) : false; }
bool InputInterface::acquire() { return p ? p->acquire() : false; }
bool InputInterface::unacquire() { return p ? p->unacquire() : false; }
bool InputInterface::acquired() { return p ? p->acquired() : false; }
bool InputInterface::poll(int16_t* table) { return p ? p->poll(table) : false; }
void InputInterface::rumble(unsigned id, bool enable) { if(p) return p->rumble(id, enable); }
InputInterface::InputInterface() : p(nullptr) {}
InputInterface::~InputInterface() { term(); }
};