mirror of https://github.com/bsnes-emu/bsnes.git
Update to v068 release.
Changes since last WIP appear to be: - updated cheats DB - prefer RawInput to DirectInput on Win32. - Version bump. - Miscellaneous changes.
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2581
qt/data/cheats.xml
2581
qt/data/cheats.xml
File diff suppressed because it is too large
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@ -308,10 +308,10 @@ void InputInterface::driver(const char *driver) {
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//select the *safest* available driver, not the fastest
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const char* InputInterface::default_driver() {
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#if defined(INPUT_DIRECTINPUT)
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return "DirectInput";
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#elif defined(INPUT_RAWINPUT)
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#if defined(INPUT_RAWINPUT)
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return "RawInput";
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#elif defined(INPUT_DIRECTINPUT)
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return "DirectInput";
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#elif defined(INPUT_SDL)
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return "SDL";
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#elif defined(INPUT_X)
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@ -1,7 +1,7 @@
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namespace SNES {
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namespace Info {
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static const char Name[] = "bsnes";
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static const char Version[] = "067.26";
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static const char Version[] = "068";
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static const unsigned SerializerVersion = 12;
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}
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}
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@ -21,6 +21,9 @@ const uint8_t Video::cursor[15 * 15] = {
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};
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void Video::draw_cursor(uint16_t color, int x, int y) {
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uint16_t *data = (uint16_t*)ppu.output;
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if(ppu.interlace() && ppu.field()) data += 512;
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for(int cy = 0; cy < 15; cy++) {
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int vy = y + cy - 7;
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if(vy <= 0 || vy >= 240) continue; //do not draw offscreen
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@ -34,13 +37,10 @@ void Video::draw_cursor(uint16_t color, int x, int y) {
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uint16_t pixelcolor = (pixel == 1) ? 0 : color;
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if(hires == false) {
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*((uint16_t*)ppu.output + vy * 1024 + 0 + vx) = pixelcolor;
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*((uint16_t*)ppu.output + vy * 1024 + 512 + vx) = pixelcolor;
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*((uint16_t*)data + vy * 1024 + vx) = pixelcolor;
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} else {
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*((uint16_t*)ppu.output + vy * 1024 + 0 + vx * 2 + 0) = pixelcolor;
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*((uint16_t*)ppu.output + vy * 1024 + 512 + vx * 2 + 0) = pixelcolor;
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*((uint16_t*)ppu.output + vy * 1024 + 0 + vx * 2 + 1) = pixelcolor;
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*((uint16_t*)ppu.output + vy * 1024 + 512 + vx * 2 + 1) = pixelcolor;
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*((uint16_t*)data + vy * 1024 + vx * 2 + 0) = pixelcolor;
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*((uint16_t*)data + vy * 1024 + vx * 2 + 1) = pixelcolor;
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}
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}
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}
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@ -54,6 +54,7 @@ void Video::update() {
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}
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uint16_t *data = (uint16_t*)ppu.output;
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if(ppu.interlace() && ppu.field()) data += 512;
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unsigned width = 256;
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unsigned height = !ppu.overscan() ? 224 : 239;
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@ -73,7 +74,7 @@ void Video::update() {
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height <<= 1;
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}
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system.interface->video_refresh(data + 1024, width, height);
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system.interface->video_refresh(ppu.output + 1024, width, height);
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frame_hires = false;
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frame_interlace = false;
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