mirror of https://github.com/bsnes-emu/bsnes.git
Updated to v067r22 release.
byuu says: Added OV2's XAudio2 driver (it's better and faster than the DirectSound one) Fixed DirectInput keypad number codes Added launcher to make the profiles work Profiles now called: Accuracy, Compatibility, Performance (not debating names anymore) The launcher isn't going to work on OS X because of the .app folder bullshit (yes, yes, .sfc folders.) It also crashes on Windows XP for god only knows what reason. Works fine on Windows 7 and Linux. So XP users, rename the .dll files to .exe to test this release. I'll fix it on Monday. The color highlighting fucks up the radio boxes on the Windows classic theme, because Nokia can't afford a god damn QA team. Lastly, I forgot to add launcher to the make archive-all command, so the source for it will be in the next WIP.
This commit is contained in:
parent
3c3956744f
commit
cda10094da
6
Makefile
6
Makefile
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@ -1,6 +1,6 @@
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include nall/Makefile
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snes := snes
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profile := research
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profile := accuracy
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ui := qt
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# compiler
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@ -61,14 +61,14 @@ endif
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install:
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ifeq ($(platform),x)
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install -D -m 755 out/bsnes $(DESTDIR)$(prefix)/bin/bsnes
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install -D -m 755 out/bsnes-$(profile) $(DESTDIR)$(prefix)/bin/bsnes-$(profile)
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install -D -m 644 qt/data/bsnes.png $(DESTDIR)$(prefix)/share/pixmaps/bsnes.png
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install -D -m 644 qt/data/bsnes.desktop $(DESTDIR)$(prefix)/share/applications/bsnes.desktop
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endif
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uninstall:
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ifeq ($(platform),x)
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rm $(DESTDIR)$(prefix)/bin/bsnes
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rm $(DESTDIR)$(prefix)/bin/bsnes-$(profile)
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rm $(DESTDIR)$(prefix)/share/pixmaps/bsnes.png
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rm $(DESTDIR)$(prefix)/share/applications/bsnes.desktop
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endif
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@ -26,7 +26,7 @@ else ifeq ($(platform),osx)
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link += $(if $(findstring audio.openal,$(ruby)),-framework OpenAL)
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else ifeq ($(platform),win)
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ruby := video.direct3d video.wgl video.directdraw video.gdi video.qtraster
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ruby += audio.directsound
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ruby += audio.directsound audio.xaudio2
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ruby += input.rawinput input.directinput
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link += $(if $(findstring audio.openal,$(ruby)),-lopenal32)
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@ -61,6 +61,8 @@ void Application::locateFile(string &filename, bool createDataDirectory) {
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}
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int Application::main(int &argc, char **argv) {
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CoInitialize(0);
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app = new App(argc, argv);
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#if !defined(PLATFORM_WIN)
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//Windows port uses 256x256 icon from resource file
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@ -16,75 +16,87 @@ ProfileSettingsWindow::ProfileSettingsWindow() {
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layout->addWidget(profileInfo);
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layout->addSpacing(Style::WidgetSpacing);
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profileResearch = new QRadioButton("Research");
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profileResearch->setStyleSheet("font-weight: bold; font-size: 12pt;");
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layout->addWidget(profileResearch);
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profileAccuracy = new QRadioButton("Accuracy");
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profileAccuracy->setStyleSheet(
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"font-weight: bold;"
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"font-size: 12pt;"
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"background: qlineargradient(x1: 0, y1: 0, x2: 1, y2: 0, stop: 0 rgba(255, 0, 0, 48), stop: 1 rgba(255, 0, 0, 0));"
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);
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layout->addWidget(profileAccuracy);
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profileResearchInfo = new QLabel(
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profileAccuracyInfo = new QLabel(
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"<b>System Requirements:</b> A super-computer cooled by LN<sub>2</sub>.<br>"
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"Maximum accuracy, no matter the cost.<br>"
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"Use this mode for development purposes only."
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"Use this mode for development or research purposes."
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);
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profileResearchInfo->setStyleSheet("margin-left: 22px;");
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layout->addWidget(profileResearchInfo);
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profileAccuracyInfo->setStyleSheet("margin-left: 22px;");
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layout->addWidget(profileAccuracyInfo);
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layout->addSpacing(Style::WidgetSpacing);
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profileBaseline = new QRadioButton("Baseline (recommended)");
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profileBaseline->setStyleSheet("font-weight: bold; font-size: 12pt;");
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layout->addWidget(profileBaseline);
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profileCompatibility = new QRadioButton("Compatibility");
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profileCompatibility->setStyleSheet(
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"font-weight: bold;"
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"font-size: 12pt;"
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"background: qlineargradient(x1: 0, y1: 0, x2: 1, y2: 0, stop: 0 rgba(0, 0, 255, 48), stop: 1 rgba(0, 0, 255, 0));"
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);
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layout->addWidget(profileCompatibility);
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profileBaselineInfo = new QLabel(
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profileCompatibilityInfo = new QLabel(
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"<b>System Requirements:</b> Intel Core Solo or AMD Athlon 64 processor.<br>"
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"Extreme accuracy with reasonable hardware requirements in mind.<br>"
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"Very rarely, slight graphical glitches may appear."
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"Very rarely, slight graphical glitches may appear in a small number of games."
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);
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profileBaselineInfo->setStyleSheet("margin-left: 22px;");
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layout->addWidget(profileBaselineInfo);
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profileCompatibilityInfo->setStyleSheet("margin-left: 22px;");
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layout->addWidget(profileCompatibilityInfo);
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layout->addSpacing(Style::WidgetSpacing);
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profilePerformance = new QRadioButton("Performance");
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profilePerformance->setStyleSheet("font-weight: bold; font-size: 12pt;");
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profilePerformance->setStyleSheet(
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"font-weight: bold;"
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"font-size: 12pt;"
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"background: qlineargradient(x1: 0, y1: 0, x2: 1, y2: 0, stop: 0 rgba(0, 255, 0, 48), stop: 1 rgba(0, 255, 0, 0));"
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);
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layout->addWidget(profilePerformance);
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profilePerformanceInfo = new QLabel(
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"<b>System Requirements:</b> Intel Atom, Intel Pentium IV or AMD Athlon processor.<br>"
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"High accuracy with reasonable sacrifices for performance.<br>"
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"High accuracy with reasonable compromises for performance.<br>"
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"Sacrifices a small degree of compatibility to run full-speed on older hardware.<br>"
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"Use this mode only if baseline is too slow, or if you are running on battery power."
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"Use this mode for slower systems, or if you are running on battery power."
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);
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profilePerformanceInfo->setStyleSheet("margin-left: 22px;");
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layout->addWidget(profilePerformanceInfo);
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if(config().system.profile == "research") {
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profileResearch->setChecked(true);
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} else if(config().system.profile == "baseline") {
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profileBaseline->setChecked(true);
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if(config().system.profile == "accuracy") {
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profileAccuracy->setChecked(true);
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} else if(config().system.profile == "compatibility") {
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profileCompatibility->setChecked(true);
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} else if(config().system.profile == "performance") {
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profilePerformance->setChecked(true);
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} else {
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config().system.profile = "baseline";
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profileBaseline->setChecked(true);
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config().system.profile = "compatibility";
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profileCompatibility->setChecked(true);
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QMessageBox::information(0, "First-Run Notice",
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"<b>Note:</b> bsnes contains multiple emulation profiles.<br><br>"
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"If bsnes runs too slowly, you can double the speed by using the "
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"If bsnes runs too slowly, you can greatly increase the speed by using the "
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"'Performance' profile; or if you want even more accuracy, you can use the "
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"'Research' profile.<br><br>"
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"'Accuracy' profile.<br><br>"
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"Feel free to experiment. You can select different profiles via:<br>"
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"Settings -> Configuration -> Profile"
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);
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}
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connect(profileResearch, SIGNAL(pressed()), this, SLOT(setResearchProfile()));
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connect(profileBaseline, SIGNAL(pressed()), this, SLOT(setBaselineProfile()));
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connect(profileAccuracy, SIGNAL(pressed()), this, SLOT(setAccuracyProfile()));
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connect(profileCompatibility, SIGNAL(pressed()), this, SLOT(setCompatibilityProfile()));
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connect(profilePerformance, SIGNAL(pressed()), this, SLOT(setPerformanceProfile()));
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}
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void ProfileSettingsWindow::setResearchProfile() {
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config().system.profile = "research";
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void ProfileSettingsWindow::setAccuracyProfile() {
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config().system.profile = "accuracy";
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}
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void ProfileSettingsWindow::setBaselineProfile() {
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config().system.profile = "baseline";
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void ProfileSettingsWindow::setCompatibilityProfile() {
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config().system.profile = "compatibility";
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}
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void ProfileSettingsWindow::setPerformanceProfile() {
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@ -4,18 +4,18 @@ class ProfileSettingsWindow : public QWidget {
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public:
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QVBoxLayout *layout;
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QLabel *profileInfo;
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QRadioButton *profileResearch;
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QLabel *profileResearchInfo;
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QRadioButton *profileBaseline;
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QLabel *profileBaselineInfo;
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QRadioButton *profileAccuracy;
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QLabel *profileAccuracyInfo;
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QRadioButton *profileCompatibility;
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QLabel *profileCompatibilityInfo;
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QRadioButton *profilePerformance;
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QLabel *profilePerformanceInfo;
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ProfileSettingsWindow();
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private slots:
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void setResearchProfile();
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void setBaselineProfile();
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void setAccuracyProfile();
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void setCompatibilityProfile();
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void setPerformanceProfile();
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};
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@ -0,0 +1,2 @@
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@g++ -std=gnu++0x -O3 -fomit-frame-pointer -I../.. -o test test.cpp -DAUDIO_DIRECTSOUND -DAUDIO_XAUDIO2 -DINPUT_DIRECTINPUT -lole32 -luuid -ldxguid -ldsound -ldinput8
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@pause
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@ -0,0 +1,40 @@
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#include <nall/foreach.hpp>
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#include <nall/string.hpp>
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using namespace nall;
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#include <ruby/ruby.cpp>
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using namespace ruby;
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#include <conio.h>
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int main() {
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CoInitialize(0);
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audio.driver("XAudio2");
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audio.set(Audio::Handle, (uintptr_t)GetDesktopWindow());
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audio.set(Audio::Synchronize, true);
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audio.set(Audio::Frequency, 44100U);
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if(audio.init() == false) {
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printf("Failed to initialize audio driver.\n");
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getch();
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return 0;
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}
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input.driver("DirectInput");
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input.set(Input::Handle, (uintptr_t)GetDesktopWindow());
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if(input.init() == false) {
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printf("Failed to initialize input driver.\n");
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getch();
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return 0;
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}
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while(true) {
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int16_t table[Scancode::Limit];
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input.poll(table);
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for(unsigned i = 0; i < Scancode::Limit; i++) {
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//if(table[i]) printf("%.4x\n", i);
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}
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}
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return 0;
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}
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Binary file not shown.
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@ -0,0 +1,200 @@
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/*
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audio.xaudio2 (2010-08-14)
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author: OV2
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*/
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#include "xaudio2.hpp"
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#include <Windows.h>
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namespace ruby {
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class pAudioXAudio2: public IXAudio2VoiceCallback {
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public:
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IXAudio2 *pXAudio2;
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IXAudio2MasteringVoice* pMasterVoice;
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IXAudio2SourceVoice *pSourceVoice;
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// inherited from IXAudio2VoiceCallback
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STDMETHODIMP_(void) OnBufferStart(void *pBufferContext){}
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STDMETHODIMP_(void) OnLoopEnd(void *pBufferContext){}
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STDMETHODIMP_(void) OnStreamEnd() {}
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STDMETHODIMP_(void) OnVoiceError(void *pBufferContext, HRESULT Error) {}
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STDMETHODIMP_(void) OnVoiceProcessingPassEnd() {}
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STDMETHODIMP_(void) OnVoiceProcessingPassStart(UINT32 BytesRequired) {}
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struct {
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unsigned buffers;
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unsigned latency;
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uint32_t *buffer;
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unsigned bufferoffset;
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volatile long submitbuffers;
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unsigned writebuffer;
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} device;
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struct {
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bool synchronize;
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unsigned frequency;
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unsigned latency;
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} settings;
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bool cap(const string& name) {
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if(name == Audio::Synchronize) return true;
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if(name == Audio::Frequency) return true;
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if(name == Audio::Latency) return true;
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return false;
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}
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any get(const string& name) {
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if(name == Audio::Synchronize) return settings.synchronize;
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if(name == Audio::Frequency) return settings.frequency;
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if(name == Audio::Latency) return settings.latency;
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return false;
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}
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bool set(const string& name, const any& value) {
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if(name == Audio::Synchronize) {
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settings.synchronize = any_cast<bool>(value);
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if(pXAudio2) clear();
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return true;
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}
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|
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if(name == Audio::Frequency) {
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settings.frequency = any_cast<unsigned>(value);
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if(pXAudio2) init();
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return true;
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}
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|
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if(name == Audio::Latency) {
|
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settings.latency = any_cast<unsigned>(value);
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if(pXAudio2) init();
|
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return true;
|
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}
|
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|
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return false;
|
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}
|
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|
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void pushbuffer(unsigned bytes,uint32_t *pAudioData) {
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XAUDIO2_BUFFER xa2buffer={0};
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xa2buffer.AudioBytes=bytes;
|
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xa2buffer.pAudioData=reinterpret_cast<BYTE *>(pAudioData);
|
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xa2buffer.pContext=0;
|
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InterlockedIncrement(&device.submitbuffers);
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pSourceVoice->SubmitSourceBuffer(&xa2buffer);
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}
|
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|
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void sample(uint16_t left, uint16_t right) {
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device.buffer[device.writebuffer * device.latency + device.bufferoffset++] = left + (right << 16);
|
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if(device.bufferoffset < device.latency) return;
|
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device.bufferoffset = 0;
|
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|
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if(device.submitbuffers == device.buffers - 1) {
|
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if(settings.synchronize == true) {
|
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//wait until there is at least one other free buffer for the next sample
|
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while(device.submitbuffers == device.buffers - 1) {
|
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//Sleep(0);
|
||||
}
|
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} else { //we need one free buffer for the next sample, so ignore the current contents
|
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return;
|
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}
|
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}
|
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|
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pushbuffer(device.latency * 4,device.buffer + device.writebuffer * device.latency);
|
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|
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device.writebuffer = (device.writebuffer + 1) % device.buffers;
|
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}
|
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|
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void clear() {
|
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if(!pSourceVoice) return;
|
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pSourceVoice->Stop(0);
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pSourceVoice->FlushSourceBuffers(); //calls OnBufferEnd for all currently submitted buffers
|
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|
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device.writebuffer = 0;
|
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|
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device.bufferoffset = 0;
|
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if(device.buffer) memset(device.buffer, 0, device.latency * device.buffers * 4);
|
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|
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pSourceVoice->Start(0);
|
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}
|
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|
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bool init() {
|
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term();
|
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|
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device.buffers = 8;
|
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device.latency = settings.frequency * settings.latency / device.buffers / 1000.0 + 0.5;
|
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device.buffer = new uint32_t[device.latency * device.buffers];
|
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device.bufferoffset = 0;
|
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device.submitbuffers = 0;
|
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|
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HRESULT hr;
|
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if(FAILED(hr = XAudio2Create(&pXAudio2, 0 , XAUDIO2_DEFAULT_PROCESSOR))) {
|
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return false;
|
||||
}
|
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|
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if(FAILED(hr = pXAudio2->CreateMasteringVoice( &pMasterVoice, 2,
|
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settings.frequency, 0, 0 , NULL))) {
|
||||
return false;
|
||||
}
|
||||
|
||||
WAVEFORMATEX wfx;
|
||||
wfx.wFormatTag = WAVE_FORMAT_PCM;
|
||||
wfx.nChannels = 2;
|
||||
wfx.nSamplesPerSec = settings.frequency;
|
||||
wfx.nBlockAlign = 4;
|
||||
wfx.wBitsPerSample = 16;
|
||||
wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign;
|
||||
wfx.cbSize = 0;
|
||||
|
||||
if(FAILED(hr = pXAudio2->CreateSourceVoice(&pSourceVoice, (WAVEFORMATEX*)&wfx,
|
||||
XAUDIO2_VOICE_NOSRC , XAUDIO2_DEFAULT_FREQ_RATIO, this, NULL, NULL))) {
|
||||
return false;
|
||||
}
|
||||
|
||||
clear();
|
||||
return true;
|
||||
}
|
||||
|
||||
void term() {
|
||||
if(pSourceVoice) {
|
||||
pSourceVoice->Stop(0);
|
||||
pSourceVoice->DestroyVoice();
|
||||
pSourceVoice = 0;
|
||||
}
|
||||
if(pMasterVoice) {
|
||||
pMasterVoice->DestroyVoice();
|
||||
pMasterVoice = 0;
|
||||
}
|
||||
if(pXAudio2) {
|
||||
pXAudio2->Release();
|
||||
pXAudio2 = NULL;
|
||||
}
|
||||
if(device.buffer) {
|
||||
delete[] device.buffer;
|
||||
device.buffer = 0;
|
||||
}
|
||||
}
|
||||
|
||||
STDMETHODIMP_(void) OnBufferEnd(void *pBufferContext) {
|
||||
InterlockedDecrement(&device.submitbuffers);
|
||||
}
|
||||
|
||||
pAudioXAudio2() {
|
||||
pXAudio2 = 0;
|
||||
pMasterVoice = 0;
|
||||
pSourceVoice = 0;
|
||||
|
||||
device.buffer = 0;
|
||||
device.bufferoffset = 0;
|
||||
device.submitbuffers = 0;
|
||||
device.writebuffer = 0;
|
||||
|
||||
settings.synchronize = false;
|
||||
settings.frequency = 22050;
|
||||
settings.latency = 120;
|
||||
}
|
||||
};
|
||||
|
||||
DeclareAudio(XAudio2)
|
||||
|
||||
};
|
|
@ -0,0 +1,336 @@
|
|||
/*
|
||||
xaudio2.hpp (2010-08-14)
|
||||
author: OV2
|
||||
|
||||
ruby-specific header to provide mingw-friendly xaudio2 interfaces
|
||||
*/
|
||||
|
||||
#ifndef XAUDIO2_RUBY_H
|
||||
#define XAUDIO2_RUBY_H
|
||||
|
||||
#include <BaseTyps.h>
|
||||
|
||||
#define DEFINE_GUID_X(n,l,w1,w2,b1,b2,b3,b4,b5,b6,b7,b8) GUID_EXT const GUID n GUID_SECT = {l,w1,w2,{b1,b2,b3,b4,b5,b6,b7,b8}}
|
||||
#define DEFINE_CLSID_X(className, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
||||
DEFINE_GUID_X(CLSID_##className, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8)
|
||||
#define DEFINE_IID_X(interfaceName, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
||||
DEFINE_GUID_X(IID_##interfaceName, 0x##l, 0x##w1, 0x##w2, 0x##b1, 0x##b2, 0x##b3, 0x##b4, 0x##b5, 0x##b6, 0x##b7, 0x##b8)
|
||||
#define X2DEFAULT(x) =x
|
||||
|
||||
DEFINE_CLSID_X(XAudio2, e21a7345, eb21, 468e, be, 50, 80, 4d, b9, 7c, f7, 08);
|
||||
DEFINE_CLSID_X(XAudio2_Debug, f7a76c21, 53d4, 46bb, ac, 53, 8b, 45, 9c, ae, 46, bd);
|
||||
DEFINE_IID_X(IXAudio2, 8bcf1f58, 9fe7, 4583, 8a, c6, e2, ad, c4, 65, c8, bb);
|
||||
|
||||
DECLARE_INTERFACE(IXAudio2Voice);
|
||||
|
||||
#define XAUDIO2_COMMIT_NOW 0
|
||||
#define XAUDIO2_DEFAULT_CHANNELS 0
|
||||
#define XAUDIO2_DEFAULT_SAMPLERATE 0
|
||||
#define XAUDIO2_DEFAULT_FREQ_RATIO 4.0f
|
||||
#define XAUDIO2_DEBUG_ENGINE 0x0001
|
||||
#define XAUDIO2_VOICE_NOSRC 0x0004
|
||||
|
||||
typedef struct
|
||||
{
|
||||
WAVEFORMATEX Format;
|
||||
union
|
||||
{
|
||||
WORD wValidBitsPerSample;
|
||||
WORD wSamplesPerBlock;
|
||||
WORD wReserved;
|
||||
} Samples;
|
||||
DWORD dwChannelMask;
|
||||
GUID SubFormat;
|
||||
} WAVEFORMATEXTENSIBLE, *PWAVEFORMATEXTENSIBLE, *LPPWAVEFORMATEXTENSIBLE;
|
||||
typedef const WAVEFORMATEXTENSIBLE* LPCWAVEFORMATEXTENSIBLE;
|
||||
|
||||
typedef enum XAUDIO2_DEVICE_ROLE
|
||||
{
|
||||
NotDefaultDevice = 0x0,
|
||||
DefaultConsoleDevice = 0x1,
|
||||
DefaultMultimediaDevice = 0x2,
|
||||
DefaultCommunicationsDevice = 0x4,
|
||||
DefaultGameDevice = 0x8,
|
||||
GlobalDefaultDevice = 0xf,
|
||||
InvalidDeviceRole = ~GlobalDefaultDevice
|
||||
} XAUDIO2_DEVICE_ROLE;
|
||||
|
||||
typedef struct XAUDIO2_DEVICE_DETAILS
|
||||
{
|
||||
WCHAR DeviceID[256];
|
||||
WCHAR DisplayName[256];
|
||||
XAUDIO2_DEVICE_ROLE Role;
|
||||
WAVEFORMATEXTENSIBLE OutputFormat;
|
||||
} XAUDIO2_DEVICE_DETAILS;
|
||||
|
||||
typedef struct XAUDIO2_VOICE_DETAILS
|
||||
{
|
||||
UINT32 CreationFlags;
|
||||
UINT32 InputChannels;
|
||||
UINT32 InputSampleRate;
|
||||
} XAUDIO2_VOICE_DETAILS;
|
||||
|
||||
typedef enum XAUDIO2_WINDOWS_PROCESSOR_SPECIFIER
|
||||
{
|
||||
Processor1 = 0x00000001,
|
||||
Processor2 = 0x00000002,
|
||||
Processor3 = 0x00000004,
|
||||
Processor4 = 0x00000008,
|
||||
Processor5 = 0x00000010,
|
||||
Processor6 = 0x00000020,
|
||||
Processor7 = 0x00000040,
|
||||
Processor8 = 0x00000080,
|
||||
Processor9 = 0x00000100,
|
||||
Processor10 = 0x00000200,
|
||||
Processor11 = 0x00000400,
|
||||
Processor12 = 0x00000800,
|
||||
Processor13 = 0x00001000,
|
||||
Processor14 = 0x00002000,
|
||||
Processor15 = 0x00004000,
|
||||
Processor16 = 0x00008000,
|
||||
Processor17 = 0x00010000,
|
||||
Processor18 = 0x00020000,
|
||||
Processor19 = 0x00040000,
|
||||
Processor20 = 0x00080000,
|
||||
Processor21 = 0x00100000,
|
||||
Processor22 = 0x00200000,
|
||||
Processor23 = 0x00400000,
|
||||
Processor24 = 0x00800000,
|
||||
Processor25 = 0x01000000,
|
||||
Processor26 = 0x02000000,
|
||||
Processor27 = 0x04000000,
|
||||
Processor28 = 0x08000000,
|
||||
Processor29 = 0x10000000,
|
||||
Processor30 = 0x20000000,
|
||||
Processor31 = 0x40000000,
|
||||
Processor32 = 0x80000000,
|
||||
XAUDIO2_ANY_PROCESSOR = 0xffffffff,
|
||||
XAUDIO2_DEFAULT_PROCESSOR = XAUDIO2_ANY_PROCESSOR
|
||||
} XAUDIO2_WINDOWS_PROCESSOR_SPECIFIER, XAUDIO2_PROCESSOR;
|
||||
|
||||
typedef struct XAUDIO2_VOICE_SENDS
|
||||
{
|
||||
UINT32 OutputCount;
|
||||
IXAudio2Voice** pOutputVoices;
|
||||
} XAUDIO2_VOICE_SENDS;
|
||||
|
||||
typedef struct XAUDIO2_EFFECT_DESCRIPTOR
|
||||
{
|
||||
IUnknown* pEffect;
|
||||
BOOL InitialState;
|
||||
UINT32 OutputChannels;
|
||||
} XAUDIO2_EFFECT_DESCRIPTOR;
|
||||
|
||||
typedef struct XAUDIO2_EFFECT_CHAIN
|
||||
{
|
||||
UINT32 EffectCount;
|
||||
const XAUDIO2_EFFECT_DESCRIPTOR* pEffectDescriptors;
|
||||
} XAUDIO2_EFFECT_CHAIN;
|
||||
|
||||
typedef enum XAUDIO2_FILTER_TYPE
|
||||
{
|
||||
LowPassFilter,
|
||||
BandPassFilter,
|
||||
HighPassFilter
|
||||
} XAUDIO2_FILTER_TYPE;
|
||||
|
||||
typedef struct XAUDIO2_FILTER_PARAMETERS
|
||||
{
|
||||
XAUDIO2_FILTER_TYPE Type;
|
||||
float Frequency;
|
||||
float OneOverQ;
|
||||
|
||||
} XAUDIO2_FILTER_PARAMETERS;
|
||||
|
||||
typedef struct XAUDIO2_BUFFER
|
||||
{
|
||||
UINT32 Flags;
|
||||
UINT32 AudioBytes;
|
||||
const BYTE* pAudioData;
|
||||
UINT32 PlayBegin;
|
||||
UINT32 PlayLength;
|
||||
UINT32 LoopBegin;
|
||||
UINT32 LoopLength;
|
||||
UINT32 LoopCount;
|
||||
void* pContext;
|
||||
} XAUDIO2_BUFFER;
|
||||
|
||||
typedef struct XAUDIO2_BUFFER_WMA
|
||||
{
|
||||
const UINT32* pDecodedPacketCumulativeBytes;
|
||||
UINT32 PacketCount;
|
||||
} XAUDIO2_BUFFER_WMA;
|
||||
|
||||
typedef struct XAUDIO2_VOICE_STATE
|
||||
{
|
||||
void* pCurrentBufferContext;
|
||||
UINT32 BuffersQueued;
|
||||
UINT64 SamplesPlayed;
|
||||
} XAUDIO2_VOICE_STATE;
|
||||
|
||||
typedef struct XAUDIO2_PERFORMANCE_DATA
|
||||
{
|
||||
UINT64 AudioCyclesSinceLastQuery;
|
||||
UINT64 TotalCyclesSinceLastQuery;
|
||||
UINT32 MinimumCyclesPerQuantum;
|
||||
UINT32 MaximumCyclesPerQuantum;
|
||||
UINT32 MemoryUsageInBytes;
|
||||
UINT32 CurrentLatencyInSamples;
|
||||
UINT32 GlitchesSinceEngineStarted;
|
||||
UINT32 ActiveSourceVoiceCount;
|
||||
UINT32 TotalSourceVoiceCount;
|
||||
UINT32 ActiveSubmixVoiceCount;
|
||||
UINT32 TotalSubmixVoiceCount;
|
||||
UINT32 ActiveXmaSourceVoices;
|
||||
UINT32 ActiveXmaStreams;
|
||||
} XAUDIO2_PERFORMANCE_DATA;
|
||||
|
||||
typedef struct XAUDIO2_DEBUG_CONFIGURATION
|
||||
{
|
||||
UINT32 TraceMask;
|
||||
UINT32 BreakMask;
|
||||
BOOL LogThreadID;
|
||||
BOOL LogFileline;
|
||||
BOOL LogFunctionName;
|
||||
BOOL LogTiming;
|
||||
} XAUDIO2_DEBUG_CONFIGURATION;
|
||||
|
||||
DECLARE_INTERFACE(IXAudio2EngineCallback)
|
||||
{
|
||||
STDMETHOD_(void, OnProcessingPassStart) (THIS) PURE;
|
||||
STDMETHOD_(void, OnProcessingPassEnd) (THIS) PURE;
|
||||
STDMETHOD_(void, OnCriticalError) (THIS_ HRESULT Error) PURE;
|
||||
};
|
||||
|
||||
DECLARE_INTERFACE(IXAudio2VoiceCallback)
|
||||
{
|
||||
STDMETHOD_(void, OnVoiceProcessingPassStart) (THIS_ UINT32 BytesRequired) PURE;
|
||||
STDMETHOD_(void, OnVoiceProcessingPassEnd) (THIS) PURE;
|
||||
STDMETHOD_(void, OnStreamEnd) (THIS) PURE;
|
||||
STDMETHOD_(void, OnBufferStart) (THIS_ void* pBufferContext) PURE;
|
||||
STDMETHOD_(void, OnBufferEnd) (THIS_ void* pBufferContext) PURE;
|
||||
STDMETHOD_(void, OnLoopEnd) (THIS_ void* pBufferContext) PURE;
|
||||
STDMETHOD_(void, OnVoiceError) (THIS_ void* pBufferContext, HRESULT Error) PURE;
|
||||
};
|
||||
|
||||
DECLARE_INTERFACE(IXAudio2Voice)
|
||||
{
|
||||
#define Declare_IXAudio2Voice_Methods() \
|
||||
STDMETHOD_(void, GetVoiceDetails) (THIS_ XAUDIO2_VOICE_DETAILS* pVoiceDetails) PURE; \
|
||||
STDMETHOD(SetOutputVoices) (THIS_ const XAUDIO2_VOICE_SENDS* pSendList) PURE; \
|
||||
STDMETHOD(SetEffectChain) (THIS_ const XAUDIO2_EFFECT_CHAIN* pEffectChain) PURE; \
|
||||
STDMETHOD(EnableEffect) (THIS_ UINT32 EffectIndex, \
|
||||
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
|
||||
STDMETHOD(DisableEffect) (THIS_ UINT32 EffectIndex, \
|
||||
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
|
||||
STDMETHOD_(void, GetEffectState) (THIS_ UINT32 EffectIndex, BOOL* pEnabled) PURE; \
|
||||
STDMETHOD(SetEffectParameters) (THIS_ UINT32 EffectIndex, \
|
||||
const void* pParameters, \
|
||||
UINT32 ParametersByteSize, \
|
||||
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
|
||||
STDMETHOD(GetEffectParameters) (THIS_ UINT32 EffectIndex, void* pParameters, \
|
||||
UINT32 ParametersByteSize) PURE; \
|
||||
STDMETHOD(SetFilterParameters) (THIS_ const XAUDIO2_FILTER_PARAMETERS* pParameters, \
|
||||
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
|
||||
STDMETHOD_(void, GetFilterParameters) (THIS_ XAUDIO2_FILTER_PARAMETERS* pParameters) PURE; \
|
||||
STDMETHOD(SetVolume) (THIS_ float Volume, \
|
||||
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
|
||||
STDMETHOD_(void, GetVolume) (THIS_ float* pVolume) PURE; \
|
||||
STDMETHOD(SetChannelVolumes) (THIS_ UINT32 Channels, const float* pVolumes, \
|
||||
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
|
||||
STDMETHOD_(void, GetChannelVolumes) (THIS_ UINT32 Channels, float* pVolumes) PURE; \
|
||||
STDMETHOD(SetOutputMatrix) (THIS_ IXAudio2Voice* pDestinationVoice, \
|
||||
UINT32 SourceChannels, UINT32 DestinationChannels, \
|
||||
const float* pLevelMatrix, \
|
||||
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE; \
|
||||
STDMETHOD_(void, GetOutputMatrix) (THIS_ IXAudio2Voice* pDestinationVoice, \
|
||||
UINT32 SourceChannels, UINT32 DestinationChannels, \
|
||||
float* pLevelMatrix) PURE; \
|
||||
STDMETHOD_(void, DestroyVoice) (THIS) PURE
|
||||
|
||||
Declare_IXAudio2Voice_Methods();
|
||||
};
|
||||
|
||||
|
||||
DECLARE_INTERFACE_(IXAudio2MasteringVoice, IXAudio2Voice)
|
||||
{
|
||||
Declare_IXAudio2Voice_Methods();
|
||||
};
|
||||
|
||||
DECLARE_INTERFACE_(IXAudio2SubmixVoice, IXAudio2Voice)
|
||||
{
|
||||
Declare_IXAudio2Voice_Methods();
|
||||
};
|
||||
|
||||
DECLARE_INTERFACE_(IXAudio2SourceVoice, IXAudio2Voice)
|
||||
{
|
||||
Declare_IXAudio2Voice_Methods();
|
||||
STDMETHOD(Start) (THIS_ UINT32 Flags, UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE;
|
||||
STDMETHOD(Stop) (THIS_ UINT32 Flags, UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE;
|
||||
STDMETHOD(SubmitSourceBuffer) (THIS_ const XAUDIO2_BUFFER* pBuffer, const XAUDIO2_BUFFER_WMA* pBufferWMA X2DEFAULT(NULL)) PURE;
|
||||
STDMETHOD(FlushSourceBuffers) (THIS) PURE;
|
||||
STDMETHOD(Discontinuity) (THIS) PURE;
|
||||
STDMETHOD(ExitLoop) (THIS_ UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE;
|
||||
STDMETHOD_(void, GetState) (THIS_ XAUDIO2_VOICE_STATE* pVoiceState) PURE;
|
||||
STDMETHOD(SetFrequencyRatio) (THIS_ float Ratio,
|
||||
UINT32 OperationSet X2DEFAULT(XAUDIO2_COMMIT_NOW)) PURE;
|
||||
STDMETHOD_(void, GetFrequencyRatio) (THIS_ float* pRatio) PURE;
|
||||
};
|
||||
|
||||
DECLARE_INTERFACE_(IXAudio2, IUnknown)
|
||||
{
|
||||
STDMETHOD(QueryInterface) (THIS_ REFIID riid, void** ppvInterface) PURE;
|
||||
STDMETHOD_(ULONG, AddRef) (THIS) PURE;
|
||||
STDMETHOD_(ULONG, Release) (THIS) PURE;
|
||||
STDMETHOD(GetDeviceCount) (THIS_ UINT32* pCount) PURE;
|
||||
STDMETHOD(GetDeviceDetails) (THIS_ UINT32 Index, XAUDIO2_DEVICE_DETAILS* pDeviceDetails) PURE;
|
||||
STDMETHOD(Initialize) (THIS_ UINT32 Flags X2DEFAULT(0),
|
||||
XAUDIO2_PROCESSOR XAudio2Processor X2DEFAULT(XAUDIO2_DEFAULT_PROCESSOR)) PURE;
|
||||
STDMETHOD(RegisterForCallbacks) (IXAudio2EngineCallback* pCallback) PURE;
|
||||
STDMETHOD_(void, UnregisterForCallbacks) (IXAudio2EngineCallback* pCallback) PURE;
|
||||
STDMETHOD(CreateSourceVoice) (THIS_ IXAudio2SourceVoice** ppSourceVoice,
|
||||
const WAVEFORMATEX* pSourceFormat,
|
||||
UINT32 Flags X2DEFAULT(0),
|
||||
float MaxFrequencyRatio X2DEFAULT(XAUDIO2_DEFAULT_FREQ_RATIO),
|
||||
IXAudio2VoiceCallback* pCallback X2DEFAULT(NULL),
|
||||
const XAUDIO2_VOICE_SENDS* pSendList X2DEFAULT(NULL),
|
||||
const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE;
|
||||
STDMETHOD(CreateSubmixVoice) (THIS_ IXAudio2SubmixVoice** ppSubmixVoice,
|
||||
UINT32 InputChannels, UINT32 InputSampleRate,
|
||||
UINT32 Flags X2DEFAULT(0), UINT32 ProcessingStage X2DEFAULT(0),
|
||||
const XAUDIO2_VOICE_SENDS* pSendList X2DEFAULT(NULL),
|
||||
const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE;
|
||||
STDMETHOD(CreateMasteringVoice) (THIS_ IXAudio2MasteringVoice** ppMasteringVoice,
|
||||
UINT32 InputChannels X2DEFAULT(XAUDIO2_DEFAULT_CHANNELS),
|
||||
UINT32 InputSampleRate X2DEFAULT(XAUDIO2_DEFAULT_SAMPLERATE),
|
||||
UINT32 Flags X2DEFAULT(0), UINT32 DeviceIndex X2DEFAULT(0),
|
||||
const XAUDIO2_EFFECT_CHAIN* pEffectChain X2DEFAULT(NULL)) PURE;
|
||||
STDMETHOD(StartEngine) (THIS) PURE;
|
||||
STDMETHOD_(void, StopEngine) (THIS) PURE;
|
||||
STDMETHOD(CommitChanges) (THIS_ UINT32 OperationSet) PURE;
|
||||
STDMETHOD_(void, GetPerformanceData) (THIS_ XAUDIO2_PERFORMANCE_DATA* pPerfData) PURE;
|
||||
STDMETHOD_(void, SetDebugConfiguration) (THIS_ const XAUDIO2_DEBUG_CONFIGURATION* pDebugConfiguration,
|
||||
void* pReserved X2DEFAULT(NULL)) PURE;
|
||||
};
|
||||
|
||||
__inline HRESULT XAudio2Create(IXAudio2** ppXAudio2, UINT32 Flags X2DEFAULT(0),
|
||||
XAUDIO2_PROCESSOR XAudio2Processor X2DEFAULT(XAUDIO2_DEFAULT_PROCESSOR))
|
||||
{
|
||||
IXAudio2* pXAudio2;
|
||||
HRESULT hr = CoCreateInstance((Flags & XAUDIO2_DEBUG_ENGINE) ? CLSID_XAudio2_Debug : CLSID_XAudio2,
|
||||
NULL, CLSCTX_INPROC_SERVER, IID_IXAudio2, (void**)&pXAudio2);
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
hr = pXAudio2->Initialize(Flags, XAudio2Processor);
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
*ppXAudio2 = pXAudio2;
|
||||
}
|
||||
else
|
||||
{
|
||||
pXAudio2->Release();
|
||||
}
|
||||
}
|
||||
return hr;
|
||||
}
|
||||
#endif
|
|
@ -139,16 +139,16 @@ public:
|
|||
key(Keyboard::Period ) = (bool)(state[0x34] & 0x80);
|
||||
key(Keyboard::Slash ) = (bool)(state[0x35] & 0x80);
|
||||
|
||||
key(Keyboard::Keypad0) = (bool)(state[0x4f] & 0x80);
|
||||
key(Keyboard::Keypad1) = (bool)(state[0x50] & 0x80);
|
||||
key(Keyboard::Keypad2) = (bool)(state[0x51] & 0x80);
|
||||
key(Keyboard::Keypad3) = (bool)(state[0x4b] & 0x80);
|
||||
key(Keyboard::Keypad4) = (bool)(state[0x4c] & 0x80);
|
||||
key(Keyboard::Keypad5) = (bool)(state[0x4d] & 0x80);
|
||||
key(Keyboard::Keypad6) = (bool)(state[0x47] & 0x80);
|
||||
key(Keyboard::Keypad7) = (bool)(state[0x48] & 0x80);
|
||||
key(Keyboard::Keypad8) = (bool)(state[0x49] & 0x80);
|
||||
key(Keyboard::Keypad9) = (bool)(state[0x52] & 0x80);
|
||||
key(Keyboard::Keypad1) = (bool)(state[0x4f] & 0x80);
|
||||
key(Keyboard::Keypad2) = (bool)(state[0x50] & 0x80);
|
||||
key(Keyboard::Keypad3) = (bool)(state[0x51] & 0x80);
|
||||
key(Keyboard::Keypad4) = (bool)(state[0x4b] & 0x80);
|
||||
key(Keyboard::Keypad5) = (bool)(state[0x4c] & 0x80);
|
||||
key(Keyboard::Keypad6) = (bool)(state[0x4d] & 0x80);
|
||||
key(Keyboard::Keypad7) = (bool)(state[0x47] & 0x80);
|
||||
key(Keyboard::Keypad8) = (bool)(state[0x48] & 0x80);
|
||||
key(Keyboard::Keypad9) = (bool)(state[0x49] & 0x80);
|
||||
key(Keyboard::Keypad0) = (bool)(state[0x52] & 0x80);
|
||||
key(Keyboard::Point ) = (bool)(state[0x53] & 0x80);
|
||||
|
||||
key(Keyboard::Add ) = (bool)(state[0x4e] & 0x80);
|
||||
|
|
|
@ -194,6 +194,10 @@ void AudioInterface::driver(const char *driver) {
|
|||
else if(!strcmp(driver, "PulseAudioSimple")) p = new AudioPulseAudioSimple();
|
||||
#endif
|
||||
|
||||
#ifdef AUDIO_XAUDIO2
|
||||
else if(!strcmp(driver, "XAudio2")) p = new AudioXAudio2();
|
||||
#endif
|
||||
|
||||
else p = new Audio();
|
||||
}
|
||||
|
||||
|
@ -201,6 +205,8 @@ void AudioInterface::driver(const char *driver) {
|
|||
const char* AudioInterface::default_driver() {
|
||||
#if defined(AUDIO_DIRECTSOUND)
|
||||
return "DirectSound";
|
||||
#elif defined(AUDIO_XAUDIO2)
|
||||
return "XAudio2";
|
||||
#elif defined(AUDIO_ALSA)
|
||||
return "ALSA";
|
||||
#elif defined(AUDIO_OPENAL)
|
||||
|
@ -228,6 +234,10 @@ const char* AudioInterface::driver_list() {
|
|||
"DirectSound;"
|
||||
#endif
|
||||
|
||||
#if defined(AUDIO_XAUDIO2)
|
||||
"XAudio2;"
|
||||
#endif
|
||||
|
||||
//Linux
|
||||
|
||||
#if defined(AUDIO_ALSA)
|
||||
|
@ -298,10 +308,10 @@ void InputInterface::driver(const char *driver) {
|
|||
|
||||
//select the *safest* available driver, not the fastest
|
||||
const char* InputInterface::default_driver() {
|
||||
#if defined(INPUT_RAWINPUT)
|
||||
return "RawInput";
|
||||
#elif defined(INPUT_DIRECTINPUT)
|
||||
#if defined(INPUT_DIRECTINPUT)
|
||||
return "DirectInput";
|
||||
#elif defined(INPUT_RAWINPUT)
|
||||
return "RawInput";
|
||||
#elif defined(INPUT_SDL)
|
||||
return "SDL";
|
||||
#elif defined(INPUT_X)
|
||||
|
|
|
@ -133,6 +133,10 @@
|
|||
#include <ruby/audio/pulseaudiosimple.cpp>
|
||||
#endif
|
||||
|
||||
#ifdef AUDIO_XAUDIO2
|
||||
#include <ruby/audio/xaudio2.cpp>
|
||||
#endif
|
||||
|
||||
/* Input */
|
||||
|
||||
#define DeclareInput(Name) \
|
||||
|
|
|
@ -10,14 +10,14 @@ snes_objects += snes-obc1 snes-st0010 snes-st0011 snes-st0018
|
|||
snes_objects += snes-msu1 snes-serial
|
||||
objects += $(snes_objects)
|
||||
|
||||
ifeq ($(profile),research)
|
||||
flags += -DPROFILE_RESEARCH
|
||||
ifeq ($(profile),accuracy)
|
||||
flags += -DPROFILE_ACCURACY
|
||||
snescpu := $(snes)/cpu
|
||||
snessmp := $(snes)/smp
|
||||
snesdsp := $(snes)/dsp
|
||||
snesppu := $(snes)/ppu
|
||||
else ifeq ($(profile),baseline)
|
||||
flags += -DPROFILE_BASELINE
|
||||
else ifeq ($(profile),compatibility)
|
||||
flags += -DPROFILE_COMPATIBILITY
|
||||
snescpu := $(snes)/cpu
|
||||
snessmp := $(snes)/smp
|
||||
snesdsp := $(snes)/fast/dsp
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
namespace Info {
|
||||
static const char Profile[] = "Research";
|
||||
static const char ProfileName[] = "Superfluous";
|
||||
static const char Profile[] = "Accuracy";
|
||||
}
|
||||
|
||||
#include <cpu/cpu.hpp>
|
|
@ -1,6 +1,5 @@
|
|||
namespace Info {
|
||||
static const char Profile[] = "Baseline";
|
||||
static const char ProfileName[] = "Supersedence";
|
||||
static const char Profile[] = "Compatibility";
|
||||
}
|
||||
|
||||
#include <cpu/cpu.hpp>
|
|
@ -1,6 +1,5 @@
|
|||
namespace Info {
|
||||
static const char Profile[] = "Performance";
|
||||
static const char ProfileName[] = "Supersonic";
|
||||
}
|
||||
|
||||
#include <fast/cpu/cpu.hpp>
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
namespace SNES {
|
||||
namespace Info {
|
||||
static const char Name[] = "bsnes";
|
||||
static const char Version[] = "067.21";
|
||||
static const char Version[] = "067.22";
|
||||
static const unsigned SerializerVersion = 12;
|
||||
}
|
||||
}
|
||||
|
@ -76,10 +76,10 @@ namespace SNES {
|
|||
#include <smp/core/core.hpp>
|
||||
#include <ppu/counter/counter.hpp>
|
||||
|
||||
#if defined(PROFILE_RESEARCH)
|
||||
#include "profile-research.hpp"
|
||||
#elif defined(PROFILE_BASELINE)
|
||||
#include "profile-baseline.hpp"
|
||||
#if defined(PROFILE_ACCURACY)
|
||||
#include "profile-accuracy.hpp"
|
||||
#elif defined(PROFILE_COMPATIBILITY)
|
||||
#include "profile-compatibility.hpp"
|
||||
#elif defined(PROFILE_PERFORMANCE)
|
||||
#include "profile-performance.hpp"
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue