Commit Graph

5330 Commits

Author SHA1 Message Date
twinaphex 7242d8dcf7 Revert "(D3D) Cleanups"
This reverts commit 64559154cf.
2016-04-23 11:34:30 +02:00
twinaphex 64559154cf (D3D) Cleanups 2016-04-23 11:21:38 +02:00
twinaphex 3902a6715a (D3D) Buildfix 2016-04-23 10:22:23 +02:00
twinaphex 38bc378c4d (D3D) Some buildfixes 2016-04-23 10:18:46 +02:00
twinaphex 61a71e91e0 (D3D common) Add C versions of functions 2016-04-23 09:26:38 +02:00
Twinaphex 5a0d656a47 (XMB) Rename noise2 to xmb_noise2 - fixes shader compilation
on OSX
2016-04-23 05:21:40 +02:00
Jean-André Santoni 422c6d8984 (XMB) Ribbon lighting + readability tweaks 2016-04-23 05:24:44 +07:00
twinaphex ce077533c2 (GLSL) Increase attrib array size 2016-04-22 15:22:27 +02:00
twinaphex 99246ae3e8 (Cg) Cleanup 2016-04-22 14:37:11 +02:00
twinaphex 63f0e998db (Cg) Code deduplication cleanups 2016-04-22 14:05:45 +02:00
twinaphex 4250161327 (GLSL/Cg) Simplify some variables 2016-04-22 14:00:30 +02:00
twinaphex f3f6e6ff70 (Cg) Make cg_attribs bigger - would lead to overflows when sending
XMB ribbon to it
2016-04-22 13:27:50 +02:00
twinaphex d9ddb92a90 (egl_common.c) Silence warning 2016-04-22 07:56:32 +02:00
twinaphex 1bbc2f09b5 (courtesy of teepee) Rewrite the ribbon code to use the coordinate
array
2016-04-19 23:00:55 +02:00
Twinaphex 9d0047798d Merge pull request #2874 from aliaspider/master
(3DS) gfx driver: improvements / fixes.
2016-04-18 18:10:40 +02:00
aliaspider 0ffba39280 (3DS) restore state correctly when suspending/exiting app. (fixes #2207) 2016-04-18 16:38:32 +01:00
aliaspider 4f54025a50 (3DS) 3D slider display mode selection tweaks. 2016-04-18 15:55:34 +01:00
aliaspider 0f8895bcc3 (3DS) the parallax layer register can be written to from userland with
GSPGPU_WriteHWRegs.
2016-04-18 15:22:41 +01:00
twinaphex 2d69615f1d Add some compatibility defines for XMB ribbon pipeline shader 2016-04-18 03:56:08 +02:00
twinaphex faa3e3557c Exclude SDL for C89_BUILD 2016-04-18 03:23:47 +02:00
twinaphex 38cc90d0e0 (XMB) Refactor ribbon 2016-04-18 01:52:16 +02:00
Twinaphex 25c2acb98d Merge pull request #2873 from lakkatv/master
(XMB) Fix the ribbon with GLES
2016-04-17 21:58:57 +02:00
Jean-André Santoni 8e4934edae (XMB) Fix the ribbon with GLES 2016-04-18 02:50:48 +07:00
Twinaphex 1b111feb9e Merge pull request #2872 from aliaspider/master
(3DS) add more display modes for the top screen that can be controlled by the 3D slider.
2016-04-17 21:16:07 +02:00
aliaspider 4994de806a (3DS) add more display modes for the top screen that can be controlled
by the 3D slider.
2016-04-17 20:10:21 +01:00
Twinaphex 287fa45e73 Merge pull request #2871 from lakkatv/master
(XMB) Ribbon: use gfx_coords_t, and unhardcode some numbers
2016-04-17 20:11:29 +02:00
Jean-André Santoni 0410d7a59e (XMB) Ribbon: use gfx_coords_t, and unhardcode some numbers 2016-04-18 01:05:27 +07:00
twinaphex 7b3b4de3b9 Ribbon GLSL fragment shader - remove this unused line 2016-04-17 18:25:25 +02:00
twinaphex ec4f961348 (XMB Cg) Ribbon works with Cg now too 2016-04-17 17:59:40 +02:00
aliaspider 1465cf1ffc (3DS) allow setting a start offset in the texture 2016-04-17 15:30:44 +01:00
twinaphex 05f2153549 Change uniform_info's uniform type to unsigned 2016-04-17 16:07:32 +02:00
aliaspider a609a748db (3DS) move shaders to a subdirectory. 2016-04-17 13:27:55 +01:00
aliaspider 27fc306b19 (3DS) refactor shaders. 2016-04-17 13:23:56 +01:00
Twinaphex 66ba52eab0 CXX_BUILD fixes 2016-04-17 07:49:54 +02:00
Twinaphex c8d97d05e7 (shader_glsl.c) Fix warnings 2016-04-17 07:45:37 +02:00
twinaphex ef835f93d5 Change function signature for set_coords 2016-04-17 07:12:48 +02:00
twinaphex 71df73e640 (video_shader_driver.h) Cleanup 2016-04-17 06:17:23 +02:00
twinaphex 58f145282e (XMB) Set uniform to vertex program and add 'add_prefix' to uniform_info struct 2016-04-17 06:11:48 +02:00
twinaphex 6579b5f3c8 Add XMB shader compilation to shader_gl_cg.c 2016-04-17 05:52:26 +02:00
twinaphex 30ade96fc0 Add Cg conversions of XMB ribbon/Zahnrad 2016-04-17 05:48:06 +02:00
twinaphex 641a37ce06 Change some function parameters for gl_ff_matrix/gl_ff_vertex 2016-04-17 05:00:42 +02:00
twinaphex 46b2100132 gl_cg_set_mvp - cleanup 2016-04-17 04:55:58 +02:00
twinaphex 07d28091a2 (GLSL) CLeanups 2016-04-17 04:52:13 +02:00
twinaphex 19367da0ae (GLSL) Cleanups 2016-04-17 04:37:38 +02:00
twinaphex 9386fb2fa0 Move D3D9 HLSL font shader to file 2016-04-17 04:13:23 +02:00
twinaphex e7ab158a3b (Cg) Refactor/cleanups 2016-04-17 03:56:20 +02:00
twinaphex ade309d1f1 (D3D Cg) Cleanups 2016-04-17 03:51:24 +02:00
twinaphex b3220cf53e Move zahnrad shaders to separate files 2016-04-17 02:36:07 +02:00
Twinaphex 8616b21e1f Merge pull request #2869 from aliaspider/master
(3DS) change shader format/assembler
2016-04-17 00:18:00 +02:00
twinaphex e9d16655f0 Create d3d_shaders 2016-04-17 00:16:32 +02:00
twinaphex 02e0be55a8 Move GL stock shader to gfx/drivers/gl_shaders 2016-04-17 00:11:52 +02:00
twinaphex f0f60901ff Move all shader files to header files (gfx/drivers/gl_shaders) 2016-04-17 00:08:45 +02:00
twinaphex 8b6abde2f9 Start moving GL shaders to gfx/drivers/gl_shaders 2016-04-16 23:57:37 +02:00
aliaspider ad0d73d8f0 (3DS) refactor shaders. simplify texture combiner usage. 2016-04-16 22:38:13 +01:00
aliaspider c370afd861 (3DS) start porting shaders to the picasso format. 2016-04-16 20:26:05 +01:00
twinaphex d8de78231b Add SHADER_CTL_SET_PARAMETER 2016-04-16 21:04:13 +02:00
twinaphex 5d6b4d0a56 (GLSL) Refactor more code 2016-04-16 20:41:52 +02:00
twinaphex 3b5c4d963a (shader_glsl.c) Lessen calls to glGetUniformLocation 2016-04-16 20:39:57 +02:00
twinaphex a99dcaa929 (Cg) Get rid of pragma_cg_params 2016-04-16 20:35:08 +02:00
twinaphex 6d7dab2e66 (Cg) Fix Cg named parameter lookup 2016-04-16 20:32:45 +02:00
twinaphex 0b4ae30f6b Fix erroneous loop variable passing 2016-04-16 20:23:55 +02:00
twinaphex 7f9249830a set_uniform_parameter - implement parameter lookup properly 2016-04-16 20:06:18 +02:00
twinaphex 4e63113f72 Cleanups 2016-04-16 19:50:23 +02:00
twinaphex d562bf38cb Cleanups 2016-04-16 19:44:44 +02:00
twinaphex 0b7ee2fcf7 Change callback prototype 2016-04-16 19:41:48 +02:00
twinaphex 1230edf1ee Add callback for setting single uniform parameter 2016-04-16 19:38:35 +02:00
twinaphex ae218cf1a5 Expand uniform_set_parameter functions 2016-04-16 19:29:45 +02:00
twinaphex ad627701da (XMB) Cleanups 2016-04-16 17:57:51 +02:00
twinaphex f45d2db0b1 Change function signature of uniform_set_parameter 2016-04-16 07:39:41 +02:00
Twinaphex ae561de0c8 (Griffin) Buildfixes 2016-04-16 07:32:39 +02:00
Twinaphex 5bba5813cf Cleanups - remove unused variables 2016-04-16 07:27:47 +02:00
twinaphex 87e8c28749 Favoritize GLSL as default shader type when available 2016-04-16 07:24:22 +02:00
twinaphex 92faefbccc (GL) Cleanups - gl_set_shader 2016-04-16 07:19:21 +02:00
twinaphex dfe723c727 gl_shader_init - cleanup 2016-04-16 07:16:32 +02:00
twinaphex 4e041ff3d0 (GL) gl_shader_init - Cleanups 2016-04-16 05:36:09 +02:00
twinaphex 1dfb29ddaf Add video_shader_set_backend 2016-04-16 05:20:41 +02:00
twinaphex 7b88378952 Add params to video_shader_ctx_init 2016-04-16 05:14:39 +02:00
twinaphex 1f7e6690e3 compile_program - if 'program' is NULL, then try to set program
to built-in shader program slot
2016-04-16 04:58:03 +02:00
twinaphex 86cb092b02 Add SHADER_CTL_COMPILE_PROGRAM 2016-04-16 04:56:15 +02:00
twinaphex 79ef0268e5 (Cg) Cleanups 2016-04-16 04:34:32 +02:00
twinaphex 1439b38b20 (Cg shader) Cleanups 2016-04-16 04:31:24 +02:00
twinaphex 2479699131 Cleanups 2016-04-16 01:51:46 +02:00
twinaphex 8a90e2777c Rename GL_SHADER_STOCK_BLEND to VIDEO_SHADER_STOCK_BLEND 2016-04-16 01:50:20 +02:00
twinaphex 9d85afd358 Refactor SHADER_CTL_USE 2016-04-15 07:37:06 +02:00
twinaphex 0f65518118 Add set_active to 'use' function callback for shader driver 2016-04-15 05:08:03 +02:00
twinaphex 934681614f Cleanup 2016-04-15 05:01:32 +02:00
twinaphex 6a39d504e0 Change signature of uniform_set_parameters 2016-04-14 06:24:36 +02:00
twinaphex 7cd10fd707 Start creating stub hlsl_uniform_set_parameter 2016-04-14 03:52:29 +02:00
twinaphex f418c7fde1 Cleanups 2016-04-14 03:41:53 +02:00
twinaphex b9bb75c193 (HLSL) Refactor hlsl_compile_program 2016-04-14 03:38:45 +02:00
twinaphex e61e617e80 (HLSL) Cleanups 2016-04-14 03:20:19 +02:00
twinaphex a2acb0e6f0 Cleanups 2016-04-14 03:16:24 +02:00
twinaphex c6292a38f5 Cleanups 2016-04-14 03:11:13 +02:00
twinaphex 8701af084a (HLSL) Cleanups 2016-04-14 03:09:15 +02:00
twinaphex 5cc1b85f70 (HLSL) Cleanups 2016-04-14 03:06:59 +02:00
twinaphex 930b854272 Refactor compile_programs functions 2016-04-14 01:53:23 +02:00
twinaphex 5f98068e7d Add shader_program_data 2016-04-14 01:33:43 +02:00
twinaphex 90018dbbe0 (Cg) Cleanups 2016-04-14 01:18:27 +02:00
twinaphex 0093e0cbf9 (Cg) Fix state tracker params too 2016-04-14 01:15:16 +02:00
twinaphex 74be1f5906 (Cg) Should fix pragma parameters 2016-04-14 01:12:14 +02:00
twinaphex 511fbcda93 (Shaders) Refactor shader program compiling code 2016-04-13 20:14:25 +02:00
twinaphex 1e9aed1683 Create struct shader_program_info 2016-04-13 20:06:43 +02:00
twinaphex f28c0475b5 (Shaders) Refactors 2016-04-13 19:58:40 +02:00
twinaphex 29495d4973 (Shaders) Cleanups 2016-04-13 19:27:04 +02:00
twinaphex 7321a9431b Cleanup 2016-04-13 18:24:31 +02:00
twinaphex b63a3f8fcc (GLSL) CLeanups 2016-04-13 06:52:36 +02:00
twinaphex f2e3789c8e (GLSL) Update 2016-04-13 06:40:59 +02:00
twinaphex 45d4718406 (GLSL) Refactor/cleanup 2016-04-13 06:40:40 +02:00
twinaphex f7c0225e1a (GLSL) More cleanups 2016-04-13 06:30:00 +02:00
twinaphex 015c166b1d (GLSL) Cleanups 2016-04-13 06:25:49 +02:00
twinaphex 9218d57b9d (GLSL) Cleanups 2016-04-13 06:18:53 +02:00
twinaphex 53dad5bc73 (GLSL) Cleanups 2016-04-13 06:04:29 +02:00
twinaphex edcf3fd1ee Cleanups 2016-04-13 05:11:22 +02:00
twinaphex 49e43dd085 (GLSL) Cleanup 2016-04-13 05:06:24 +02:00
twinaphex ea824bdee1 Start implementing glsl_uniform_set_parameter 2016-04-13 04:44:08 +02:00
twinaphex bf39033bc3 Add 'enabled' attribute to uniform_params 2016-04-13 04:21:17 +02:00
twinaphex c3f77efb2c Prepare new GLSL uniform code 2016-04-13 04:16:49 +02:00
twinaphex c5e4c90e88 (Cg) Flesh out uniform switch 2016-04-13 02:54:01 +02:00
twinaphex 960783987d (GLSL) Rename gl_uniforms and glsl_vbo 2016-04-13 02:36:00 +02:00
twinaphex f68d98a6a4 Move uniform info structs to video_shader_driver.h 2016-04-13 02:31:49 +02:00
twinaphex 928f4e9e65 (Cg) Cleanup 2016-04-13 01:46:29 +02:00
twinaphex df90f233a4 (GL Cg) Refactor uniform param code 2016-04-13 01:42:40 +02:00
twinaphex 5f0aa1852e This needs to be properly refactored later 2016-04-12 17:56:34 +02:00
Jean-André Santoni 64e2f9e2f0 (XMB) Subtler drop shadows 2016-04-09 13:23:59 +07:00
twinaphex 15fa7f9cd1 GFX_CTL_CHECK_WINDOW - prevent null pointer dereferences 2016-04-02 20:53:13 +02:00
Hans-Kristian Arntzen 406f084c4b Vulkan: Set g_inited in Windows. 2016-03-29 18:02:32 +02:00
Hans-Kristian Arntzen e04bbfbae2 Vulkan: Add more logging ... 2016-03-29 17:57:13 +02:00
Hans-Kristian Arntzen c7b96b75b8 Vulkan: Add more error logging. 2016-03-29 17:36:13 +02:00
Hans-Kristian Arntzen 38a305bb6e Vulkan: Add proc address query functions to HW interface.
Allows cores to avoid linking directly against any extra library.
Update HW interface version to 2 to signal ABI change.

Note that the interface is still experimental and can change at any time.
2016-03-29 16:35:31 +02:00
Hans-Kristian Arntzen 02736963bc Vulkan: Implement get_context_data callback in Win32.
Also fix some potential crashes with dinput handling.
2016-03-29 15:50:12 +02:00
Hans-Kristian Arntzen 8ade7fb274 Vulkan: Attempt Windows backend support.
Completely bind since I cannot test myself, but compiles.
2016-03-29 15:50:12 +02:00
Hans-Kristian Arntzen 87a5fd2e44 win32_set_style: Fix broken pointer-to-pointer.
This can't possibly have worked in any sensible way before ...
2016-03-29 15:36:08 +02:00
Hans-Kristian Arntzen 1ff4445ba0 Remove dead code with full_x/full_y.
Very confusing and no longer serves any purpose anyways.
2016-03-29 15:28:13 +02:00
Hans-Kristian Arntzen 8c2664e5fb Vulkan: Add explicit render target format support.
Supports all required formats in Vulkan 1.0 as well as GLES 3.x/GL 3.x
(for future).
2016-03-26 23:49:57 +01:00
Hans-Kristian Arntzen 236200ef63 Vulkan: Add format enum for various possible RT formats.
Include all formats which are required to be supported in Vulkan 1.0 and
GLES 3.x. Not all these formats are supported in GLES2, but that's up to
shaders to decide whether they want to support GLES2 or not.
2016-03-26 22:52:32 +01:00
Hans-Kristian Arntzen 82db5a4950 Vulkan: Use single UBO for all passes and sync indices.
Significantly reduces number of allocations.
2016-03-26 19:39:51 +01:00
Hans-Kristian Arntzen 200b88c3ca Vulkan: Add detection for non-causal filter chains. 2016-03-26 18:27:17 +01:00
Hans-Kristian Arntzen b1bd0f7b7f Ignore known pragmas. 2016-03-26 18:07:59 +01:00
Hans-Kristian Arntzen 7d5eb2bc27 Vulkan: Add pass name handling.
Add #pragma name.
2016-03-26 18:00:09 +01:00
Hans-Kristian Arntzen 21c7ff99d1 Vulkan: Add semantic name remapping.
Will be useful for custom named passes.
2016-03-25 23:15:23 +01:00
Hans-Kristian Arntzen 3838b3c045 Vulkan: Add frame count suport. 2016-03-25 22:06:31 +01:00
Hans-Kristian Arntzen b7b03c531a Vulkan: Use single VBO in filter chain.
No need to have two separate buffers here.
2016-03-25 19:23:58 +01:00
Hans-Kristian Arntzen 939bc70ac6 Vulkan: Properly resize and clear feedback textures. 2016-03-25 19:16:39 +01:00
Hans-Kristian Arntzen ca62f342b0 Vulkan: Fix original history.
Verified to work now.
2016-03-25 18:50:49 +01:00
Hans-Kristian Arntzen 79f5e9ca98 Vulkan: Add logging about feedback/history. 2016-03-25 17:45:30 +01:00
Hans-Kristian Arntzen 92601a0fb8 Vulkan: Set arrayed semantic textures. 2016-03-25 17:39:24 +01:00
Hans-Kristian Arntzen 80df588cf0 Vulkan: Implement feedback/history. 2016-03-25 15:32:04 +01:00
Hans-Kristian Arntzen e35e0e0f23 Vulkan: Nits. 2016-03-25 14:53:47 +01:00
Hans-Kristian Arntzen 83ab0d799f Vulkan: Begin implementing history and feedback. 2016-03-25 14:51:37 +01:00
Hans-Kristian Arntzen 4f3ade1b95 Vulkan: Begin sketching out support for complete filter chain. 2016-03-25 13:26:36 +01:00
twinaphex 1b289c0f05 (libretro-common) Update 2016-03-24 04:23:17 +01:00
twinaphex e41127459e Rename 'filestream' functions 2016-03-24 04:09:25 +01:00
twinaphex 870bce981d (gl.c) Indenting nits 2016-03-24 03:32:00 +01:00
twinaphex 60681195f8 Fix some concurrency bugs 2016-03-24 03:06:03 +01:00
twinaphex 072d6ff125 Rename gfx_coord_array_add to gfx_coord_array_append 2016-03-23 07:01:54 +01:00
twinaphex e1c47a68fe Take prototype declaration out of video_driver.h 2016-03-23 06:57:29 +01:00
Hans-Kristian Arntzen ce34c4bba8 Vulkan: Expose number of components for semantics. 2016-03-23 00:19:24 +01:00
Hans-Kristian Arntzen d5dc50c436 Vulkan: Allow no UBO even if it makes little sense. 2016-03-23 00:19:24 +01:00
Hans-Kristian Arntzen c17755ab1a Vulkan: Default construct slang_reflection instead.
We will use non-POD when dealing with user-defined inputs.
2016-03-23 00:19:24 +01:00
Hans-Kristian Arntzen 2427351afb Vulkan: Log semantic use for debugging. 2016-03-23 00:19:24 +01:00
Hans-Kristian Arntzen 39149b36b2 Vulkan: Clean up semantic parsing a lot.
Split up into two kinds of semantics, textured and not.
2016-03-23 00:19:24 +01:00
twinaphex 61bae588fb Header include changes 2016-03-22 02:45:25 +01:00
twinaphex ca63357b54 (X11) Do not keep appending to suspend screensaver if not available 2016-03-21 19:12:16 +01:00
twinaphex c8f4d97839 Move config_file_userdata outside libretro-common 2016-03-21 18:49:50 +01:00
Hans-Kristian Arntzen f1a5725f66 Vulkan: Host writes are implicitly flushed on submit.
Use TOP_OF_PIPE/0 access instead to work
around spammy asserts on Anvil.

We still have to invalidate the caches however.
2016-03-21 16:57:04 +01:00
Hans-Kristian Arntzen 6add83e3ec Vulkan: Use reflection output for source/original.
Fix some logging messages in reflection.
2016-03-21 16:18:43 +01:00
Hans-Kristian Arntzen dce96d0869 Vulkan: Find OutputSize semantic uniform as well. 2016-03-21 15:31:01 +01:00
Hans-Kristian Arntzen 1822f3bf90 Vulkan: Begin hooking up SPIR-V reflection. 2016-03-21 15:12:12 +01:00
Hans-Kristian Arntzen 72cdd37ad2 Vulkan: Add #include support to slang shaders. 2016-03-21 12:14:11 +01:00
Hans-Kristian Arntzen 5dcb78ea21 Vulkan: Include spir2cross in shader_vulkan.cpp. 2016-03-21 11:56:09 +01:00
Hans-Kristian Arntzen 7899d449e6 Vulkan: Also invalidate fragment uniform buffer 2016-03-21 11:49:27 +01:00
Hans-Kristian Arntzen 840278796e Vulkan: Refactor out common resources in filter chain. 2016-03-21 11:45:59 +01:00
Hans-Kristian Arntzen a21687b5d7 Vulkan: Ensure vertex caches are invalidated. 2016-03-21 10:10:29 +01:00
Hans-Kristian Arntzen fa7eeb57b8 Vulkan: Use 1.0.6.
1.0.2 is pre public release version I think ...
2016-03-21 10:03:15 +01:00
Hans-Kristian Arntzen 84923a0465 Vulkan: Tighten up pipeline barrier usage.
Lots of memory barriers used with TOP_OF_PIPE which is not valid.
2016-03-21 10:02:00 +01:00
Hans-Kristian Arntzen 07524fe433 Vulkan: Log about format use. 2016-03-21 09:29:41 +01:00
twinaphex 1164adb902 (gfx/video_coord_array.c) Cleanups 2016-03-20 17:46:53 +01:00
twinaphex f59e334ceb Cleanups 2016-03-20 17:44:13 +01:00
twinaphex 5c0f4f4ac8 Cleanups 2016-03-20 17:41:28 +01:00
twinaphex ac6362cae4 Combine list_special files 2016-03-20 17:28:24 +01:00
twinaphex 3720cf87e7 Rename retro_file to file_stream 2016-03-20 16:29:14 +01:00
twinaphex 93b7dc1bdd (libretro-common) move 'lists' files to lists/ 2016-03-20 14:53:54 +01:00
twinaphex 70bb4c69f3 CXX_BUILD - silence some warnings 2016-03-20 05:26:16 +01:00
twinaphex 8b4a41155d C89_BUILD buildfixes 2016-03-20 05:24:05 +01:00
twinaphex 34958ec39a (Vulkan) Don't use VK_API_VERSION any more 2016-03-20 03:04:52 +01:00
Alcaro f8c31dd56a No point checking this twice. 2016-03-18 17:19:30 +01:00
Alcaro ba90c4afaf Fix some use-after-free holes. 2016-03-18 17:18:45 +01:00
twinaphex d8ebcde5ec Implement GFX_CTL_SHOW_MOUSE 2016-03-14 14:39:58 +01:00
twinaphex 2e080967b0 Reimplement grab mouse code a bit - we really need to drastically
rewrite this
2016-03-14 14:37:18 +01:00
Alwin Garside 36117750af Merge branch 'master' of https://github.com/libretro/RetroArch 2016-03-13 15:30:41 +01:00
Alwin Garside 97b60b1e20 Fixed emscripten build 2016-03-13 15:30:30 +01:00
twinaphex 8467ce114c (Android) Followup to earlier commit 2016-03-12 08:53:27 +01:00
twinaphex 432d7a358a (Android) Move Android-specific Moto G2 DPI workaround to android graphics context
driver
2016-03-12 08:52:29 +01:00
Jean-André Santoni 0863a8eb84 Reorder static functions in vivante context 2016-03-12 04:29:26 +07:00
Jean-André Santoni a16ce4a146 Fix a typo in mali_fbdev_ctx 2016-03-10 01:50:30 +07:00
twinaphex f79418459f Ability to compile now with --enable-wayland and --disable-x11
defined
2016-03-09 09:21:07 +01:00
Hans-Kristian Arntzen f02faeea27 Vulkan: Fix segfault on nVidia. 2016-03-06 12:33:46 +01:00
Hans-Kristian Arntzen c00d32f30f Vulkan: Get correct window mode size. 2016-03-06 12:18:11 +01:00
Hans-Kristian Arntzen 6cde59a8ad Vulkan: Add more detailed counters. 2016-03-06 12:11:44 +01:00
Hans-Kristian Arntzen e6fb3c3a1c Update Vulkan headers. 2016-03-06 11:31:30 +01:00
Hans-Kristian Arntzen ebdb7168ed Vulkan: Clean up symbol loading.
Should use GetDeviceProcAddr when appropriate.
2016-03-06 11:27:36 +01:00
Twinaphex e0d7c25ea0 Add gfx_coord_array_resize 2016-03-05 09:43:15 +01:00
twinaphex eebcde721b Rename video_coord_array 2016-03-05 07:28:02 +01:00
twinaphex 64a77af881 Use RARCH_DISPLAY_CTL_HW_CONTEXT_GET directly instead of
going through video_driver_callback
2016-03-04 20:49:55 +01:00
twinaphex a9d29041a3 (gfx/video_driver.c) Cleanup 2016-03-04 20:14:53 +01:00
twinaphex e9a0aba85b Silence bunch of warnings and fix an error 2016-03-04 19:42:30 +01:00
twinaphex 90fbc6330c Create RARCH_DISPLAY_CTL_SET_TITLE_BUF 2016-03-04 19:38:15 +01:00
twinaphex 05ce32efe4 Add RUNLOOP_CTL_FORCED_NONBLOCK_{} actions 2016-03-04 19:20:00 +01:00
twinaphex fe9ad4825d (gfx/video_driver.c) Cleanups 2016-03-04 19:12:54 +01:00
twinaphex 418c5cbb76 (Win32) Buildfix 2016-03-04 05:01:49 +01:00
twinaphex 6d4212ca06 Check OS version before going down screensaver path 2016-03-04 04:51:57 +01:00
twinaphex 414c63b59a (VG) Silence some warnings
(Libretro-common) Add some headers
2016-03-02 23:09:31 +01:00
Christopher Bransden 2d0c02d21e Fix compilation error:
gfx/drivers_context/vc_egl_ctx.c:591:13: error: static declaration of ‘gfx_ctx_vc_set_swap_interval’ follows non-static declaration
gfx/drivers_context/vc_egl_ctx.c:312:4
2016-03-02 21:31:56 +00:00
twinaphex 0f8e31cad3 (iOS) Use -1 instead of UIUserInterfaceIdiomUnspecified for backwards
compatibility
2016-03-02 17:25:13 +01:00
twinaphex 7d0205deac (vulkan_common.c) Add log error when vkCreateInstance fails 2016-03-02 03:13:31 +01:00
twinaphex 6f80e09ce1 Change MIN/MAX to upper-case 2016-03-02 00:07:31 +01:00
twinaphex 702d4f9e3a (Android) Buildfix 2016-03-01 22:26:57 +01:00
twinaphex efb1c88215 (opendingux_fbdev_ctx.c) Another ifdef 2016-03-01 22:23:40 +01:00
twinaphex f3cc1a9b59 (opendingux_fbdev_ctx.c) More HAVE_EGL ifdefs 2016-03-01 22:23:17 +01:00
twinaphex ac584330bb (Android) Bugfix 2016-03-01 21:58:35 +01:00
twinaphex 1b0a9d0b1d Backport Opendingux/GCW Zero patches courtesy of gama.coder 2016-03-01 21:50:23 +01:00
twinaphex d2645e9087 Add more glslang include dirs 2016-03-01 19:19:39 +01:00
twinaphex 77001a5577 (Android) More preparation for Vulkan 2016-03-01 18:59:12 +01:00
twinaphex 86a8899b0f (Android) Start preparing Android JNI Makefiles for Android 2016-03-01 18:46:40 +01:00
twinaphex c44107949d (Vulkan) Pass width and height to vulkan_surface_create 2016-03-01 18:35:41 +01:00
twinaphex 5f125bc1f6 (Android) Only need to pass window for Android 2016-03-01 18:22:17 +01:00
twinaphex eaa0b08bc2 (Android) Hook up Vulkan for gfx_ctx_bind_api 2016-03-01 18:21:09 +01:00
twinaphex b8c1e31c13 (Android/Vulkan) Start hooking up Vulkan for Android context driver 2016-03-01 18:16:22 +01:00
twinaphex 81690601c0 (gl_raster_font.c) Fix some race issues 2016-03-01 17:24:33 +01:00
Themaister bce0d55a43 Vulkan: Allocate correct number of descriptors.
Have to allocate for entire pool, not per set.
2016-03-01 09:44:18 +01:00
twinaphex dc12f07a55 (mali_fbdev) Add some ifdefs 2016-03-01 07:17:57 +01:00
twinaphex 59ed4b939f Cleanups 2016-03-01 07:09:55 +01:00
twinaphex 47fddf28e5 (Emscripten context) Cleanups 2016-03-01 07:07:56 +01:00
twinaphex 32c4f13761 (XEGL) Add HAVE_VG ifdefs 2016-03-01 06:56:41 +01:00
twinaphex e938be3747 Have to rewrite EGL context code 2016-03-01 06:49:05 +01:00
twinaphex ae6302ede2 (Android EGL context) Add missing break 2016-03-01 05:09:07 +01:00
twinaphex 00741d06fb Add android_gfx_ctx_bind_hw_render 2016-03-01 05:08:18 +01:00
twinaphex c5667d8253 (Android EGL context) Refactor more code 2016-03-01 05:07:11 +01:00
twinaphex 2480181469 (Android) Add android_api variable 2016-03-01 04:53:48 +01:00
twinaphex 481196c55c Add some more ifdefs 2016-03-01 04:19:33 +01:00
twinaphex f8f2f7d03c Rename androidegl_ctx.c to android_ctx.c 2016-03-01 04:18:43 +01:00
twinaphex 0ec1c5ade5 Start adding HAVE_OPENGLES ifdefs to androidegl_ctx.c 2016-03-01 04:17:02 +01:00
twinaphex de27720044 We don't need to link against libvulkan.so implicitly anymore 2016-03-01 02:47:16 +01:00
twinaphex b0834a0f17 Remove this 2016-03-01 02:22:25 +01:00
twinaphex b79edb6095 Reimplement function pointers 2016-03-01 02:21:53 +01:00
twinaphex 937230564d move more code to vksym.h 2016-03-01 01:53:48 +01:00
twinaphex a6048b4218 Add vksym.h 2016-02-29 23:38:49 +01:00
twinaphex 7a907a97a7 Start preparing to split this code up 2016-02-29 23:31:51 +01:00
twinaphex 9a10ef5591 (Vulkan) Add more Vulkan function pointers 2016-02-29 23:28:12 +01:00
twinaphex 860b7fde62 (Vulkan) Add DeviceWaitIdle function pointer 2016-02-29 23:25:25 +01:00