Commit Graph

1613 Commits

Author SHA1 Message Date
Ember Cold 214a80b338 Prevent xdg-screensaver's "Protocol error" messages 2021-07-16 17:21:11 +03:00
Aleksey Samoilov b153087fa4 Remove xdg-shell-v6 fom Makefile.common 2021-07-10 14:44:04 +04:00
Aleksey Samoilov 146804fcbc Remove xdg_shell_v6 support 2021-07-10 14:22:58 +04:00
sonninnos 917fb1f796 D3D12 Updates:
- Relocated 'd3d12_gfx_sync()'
- Fixed swap interval option
- Cleanups
2021-06-18 21:54:36 +03:00
Connor McLaughlin 946d87cf89
(gfx/d3d11) Don't use allow tearing flag with blit swap chains (#12529) 2021-06-16 15:19:27 +02:00
sonninnos 04962e1741 (D3D) Add common window title for D3D9+ 2021-06-06 22:24:47 +03:00
Autechre 52b827155f
Merge pull request #12479 from sonninnos/d3d-tearflag
(D3D11+12) Allow fastforward in fullscreen
2021-06-06 21:14:26 +02:00
Ben 4b2f27eff8 Ver 0.9.2 SR2 (Switchres API) Implimantation
Fixed SR close match refresh bug.
Added menu high resolution option.
Fixed desktop restore bug cuusing endless resolution change requests.
Fixed file conflicts
Added destop restore resolution back in for manu only.
Pulled Switchres fixes.
Added better PI rsolution support.

Ver 0.7 SR2 (Switchres API) Implimantation

Removed HH experimetal check. This is better done via teh switchres.ini at present.
Fixed refresh rate bug. Now new resolution and refesh is added correctly.
Removed SR deinit from menu restore. Meanu now stays at last content resolution.

Ver 0.6.2 SR2 (Switchres API) Implimantation

Fixed super resolution bug casuing abnormal video size and aspect ratio
Fixed logging issue casuing seg falts on RA exit

Ver 0.6 SR2 (Switchres API) Implimantation

Ver 0.2 SR2 (Switchres API) Implimantation

Added forced super resolutions.
Added Multi-monitor/monitor selection support.
Added desktop resolution restore when switching back to menu only.
Added new menu items for 31KHz standard and 120hz monitor profiles.
Added new menu item INI. load monitor profile from switchrss.ini.
Fixed winraw driver. Coordinates new refreshed after a resolution change.
Fixed Menu aspect ratio in super resolutions.
Removed static glabals. These have been added to videocrt_switch struct.

Ver 0.1 SR2 (Switchres API) Implimantation

Removed old CRTSwitchRes method. Added new SR2 API implimantaion.
Resolution swithcing is now done by switchres libs. Both Linux and Windows
working with native and super resolutions. Working multi-monitor support
with monitor index selection. Working 31KHz support with standard and 120Hxz
modes. The monitor index selection is still done via the RA UI. Only choose
native and 15KHz form the CRT options in the RA UI as all options are now set
in the switchres.ini. All other CRT optoins in the RA UI currently do nothing.

Added SR wrapper to fix compile issues. Added back RPi functionality

Fixed windows resize/scaling issues on resolution change

Thanks @Calamity no more need for crt_switch_driver_refresh()

Fix broken case after prevous commit

Monitor preset options 15/31KHz now active. Added new meu option.

Moitor persets can now be choosen fom the RA UI. 15KHz and 31KHz will set
arcade_15 and aracde_31 respectivly. New option INI, if this is chosen your
monitor preset will be selected from your switchres.ini file.

Added 3KHhz, 120Hz. for old RA users. Renamed 31KHz to 31 KHz,  Standard

Fixed winraw input coordinates after switching resolution.

Code cleanup

Fixed menu aspect ratio issue

Added menu resolution restore after closing content

Fixed aspect ratio after menu resolution restore.

code clean up

Fxed menu Resulition Restore Aspect Ratio. When SR uses non integer scalled resolution.

super width bug with restoring menu resolution fix

added super resolution check after setting desktop resolutoion variables

when menu active only sr_deinit() used to restore desktop mode.

Fixed menu sr_deinit bug. now setting sr_active false

Removed static globals, added them to video_switch struct

Fixex compile bug due to comment //

Fixed compile issues doe to c++ comments in teh switchres_wrapper.h

Temporarily removed SR2 logging to fix compile isses for c90

added logging back in. Removed support for winnt and osx

Added define for C89. Disabled SR if defined C89

Removed all RA compile fixes fro C89 C90 etc. Swithing now working again.

Put Switchres behind HAVE_SR2. HAVE_SR2=no by default. --enable-sr2

Ver 0.5 SR2 Implimentation.

Ver 0.4 SR2 Implimantation.

Bake SR inside RA

Removed temporary log files

Disable switchres when C89/C99 builds.

Removed C89 and C90 checks for SR

Fixed switchres_wrapper.h location

Ver 0.3 SR2 Implimenation

Dissable logging for C89 __STDC__

Fix For RPi

fixed missing EOL

fixed RPi function definition

added vidrocrt_switch stuct to RPI funcion

fixed xoffset for RPi

Removed old RPi function call

SR disabled for videocore until VC4 switching ported

Reverted back to state 5c8a56c Bake SR inside RA

Use native win32 api for threads.

Fix static lib linking
LIBERROR would be defined twice otherwise + improper function names prefixed by __imp_

Added lidstc++ to makefile.common for switchres

Fixed RPi switching. Disabled Switchres for videocore unill it is ported.

removed RAA.log. Should not exist

Added check for when SR fails to set mode with an aspect ratio fix.

added video driver re init for RPi

GB, GBA and GBC core check, adjusted reseolutions and scale. Please turn on integer scalling in the RA UI

Added logas back in. Checking STDC verstion >= C11

Fixed c89 for loop declaration.

Code clean up. Added new functions

Fix resolution switching bug introduces with HH code clean up.

Fixed menu restore bug on closw content after code clean up

Moved SR logging to relevant RA logs

Update makefile. Checks for X11 and xrandr

fixed makefile

Use native win32 api for threads.

Fix static lib linking
LIBERROR would be defined twice otherwise + improper function names prefixed by __imp_

Update switchres_wrapper.* header comments

Update year copyright

DRMKMS: build only if libdrm has the required version

XRANDR: build only if xrandr is available

Simplified maklefile

Fixed RPI compile error with unsued functions.

As before

Disable Griffin. No switching support available. Never has been

Removed log file 1

Added Win32 static define

Added SR source

Removed Videocore check on destroy SR

Moved SR deinit to trigger earlier on RA exit.

Fixed compile error after upstream rebase

Fixed aspect ration bug cused by super resolutions. Temporarily disbabled SR logging

Re inabled runtim eSR loggind. Disableed all RARCH logging on retro_deinit_drivers

Removed srdeinit from menu restore. Menu stays in current reolution until a fix can be found

Fixed refresh rate changes when no reolution change is detected.

Forgot to add teh resolution cahge in with the refresh change oops

Fixed endless no detection log.

Removed HH check. This can been better adjusted using the switchres.ini

fixed compile issue

Added better PI crt switching and fixed typo

Pulled Swicthres fixes. Updated desktop restore resolution.

removed unused makefile

Lockec menu refresh to 60hz

fixed missing new line

Fixed file conflicts

Forced 640x480@60 for menu

Added high resolution menu option

Removed item logg checker

Fixed typos

Removed unused functions

Fixed SR close match refesh bug.

Fixed typo
2021-06-04 08:32:56 -07:00
sonninnos 8584b122e1 (D3D11+12) Allow fastforward in fullscreen 2021-06-04 04:31:11 +03:00
CTCaer a8028d5e8e X11: fix fullscreen when swapping monitors/resolution
Most DEs have the tendency to lose focus when monitor is getting swapped or the resolution changes.
That causes X11 exiting fullscreen and setting a lower resolution to fit desktop.
Pushing the window back to top, automatically fixes that and X11 enforces fullscreen again and new max resolution.

Additionally, XConfigure events are now checked and preferred over XGetWindowAttributes.
That saves several to hundreds μs per frame.
2021-05-29 22:19:19 +03:00
twinaphex 4fb6bc9f33 Fix another camelcase variable 2021-05-19 16:13:05 +02:00
twinaphex b82a20ea0c We don't want camelcase notation variable names for RetroArch 2021-05-19 16:11:26 +02:00
twinaphex 35543ecd91 Move defines files over to libretro-common 2021-05-18 22:15:04 +02:00
twinaphex 9829051841 win32_localize_menu - replace strcmp call with string_is_not_equal 2021-05-18 19:49:57 +02:00
twinaphex e4a8f42ad1 win32_localize_menu - get rid of direct strcpy/strcat calls 2021-05-18 18:53:30 +02:00
jdgleaver 484c4ad51e Add API extension for cores to override frontend fast-forward state 2021-05-13 13:16:37 +01:00
twinaphex 7fe2ad81a0 HAVE_CLIP_WINDOW - don't define for this anything below MSVC 2005 2021-04-12 05:38:43 +02:00
MrHuu 8df97a0c75 (3DS) Add HAVE_OVERLAY 2021-04-04 22:50:59 +02:00
Valerio Proietti fc69e73dcf [DRM] set the correct video mode
mode->vrefresh is a display-only value and should not be used for calculations
the drm context is now able to differentiate between, for example, 640x480@60.00 and 640x480@59.92 when setting the video mode
2021-03-31 13:13:27 +02:00
jdgleaver 0a08437e0a Add OpenDingux Beta support 2021-03-25 16:19:42 +00:00
twinaphex 8f79e14d0a Silence LGTM static code analysis warnings 2021-03-24 00:25:47 +01:00
twinaphex 26824b1f27 (D3D) Comment out Debug functions 2021-03-23 21:24:17 +01:00
twinaphex 611efea2bf More CXX_BUILD fixes 2021-03-22 15:20:51 +01:00
twinaphex b16f526540 (Metal) Cleanups - turn function static 2021-03-21 18:10:55 +01:00
twinaphex 5d2a75d782 (Apple/Metal) Combine various Metal files into one 2021-03-21 18:06:00 +01:00
twinaphex e5ca68a518 Simplify video_driver_get_ptr 2021-03-21 17:33:44 +01:00
sonninnos 1e95683c06 (WINRAW) Key position fixes 2021-03-20 00:58:11 +02:00
twinaphex 4d8db1a091 Small cleanups 2021-02-20 10:05:41 +01:00
sonninnos f333cd0df8 Logging level adjustments 2021-02-18 19:28:08 +02:00
sonninnos 6c3c2bea5f Logging cleanups 2021-02-18 18:35:31 +02:00
sonninnos aad12cc663 (Windows) Mouse grabbing/clipping with alt-tab 2021-02-07 20:18:04 +02:00
sonninnos e39ade0f05 (WIN32) Cursor clipping for grabbed mouse 2021-02-02 14:15:58 +02:00
Autechre 7ea1d7d0da
Revert "Mac buildfixes (#11933)" (#11934)
This reverts commit 18a6880900.
2021-01-24 03:56:05 +01:00
Autechre 18a6880900
Mac buildfixes (#11933)
* (Metal/WindowListener) Fix duplicate symbol errors by
moving implementation of WindowListener to cocoa_common.m

* (Apple) Cleanup some conditionals

* (Cocoa) Cut down on OSX ifdefs in Cocoa-specific code
2021-01-24 03:53:10 +01:00
Autechre a49b02c44b
(Mac) Makefile changes for supporting Metal build (#11929)
* (QB) Add rule for Metal - define HAVE_COCOA_METAL for now
when building for Metal, and HAVE_COCOA for non-Metal build

* Make necessary changes to Makefile.common and qb/config.libs.sh:
- Disable OpenGL for now for Metal build
- Take Metal conditional out of OpenGL block in Makefile.common

* (Metal) Header fixes for compiling without Xcode/Griffin

* (Mac) Some buildfixes for non-Xcode building

* (cocoa_common.h) Restructure to no longer use -DOSX

* (Apple) More buildfixes

* (Apple) Cleanups
2021-01-22 22:20:38 +01:00
Autechre cff0a4e202
MSVC2003 buildfix - (#11915)
* MIIM_STRING and MIIM_FTYPE only available if WINVER is higher than
or equal to 0x0500
2021-01-21 03:07:46 +01:00
Autechre 39e84fd5b2
Refactor Win32 menubar code - (#11914)
* Get rid of camelCase notation
* Turn functions into static functions if not used outside
* Rewrite while (true) as for (;;)
* Some general cleanups
2021-01-21 02:59:30 +01:00
twinaphex 1e9f6f175e (OSX) Fix PowerPC build 2021-01-17 05:02:07 +01:00
OsirizX b96a0c495a [VITA] Add support for Vita GLES2 (PIGLET) 2021-01-06 19:14:30 +01:00
Autechre 9797ba9f27
Merge pull request #11743 from HyperspaceMadness/Shaders_Fix_Simple_Preset_Relative_Texture_Paths
Shaders Load Refactor and Fix Referenced Texture Loading
2020-12-31 16:13:20 +01:00
Dwedit 217b6d2f9d Restored missing comments and fixes 2020-12-28 16:45:33 -05:00
Dwedit 34a31f8a1c ui_win32_application.c: Add support for accelerators to main win32 message loop
rarch.rc: Add accelerators for Open (Ctrl+O) and Fullscreen (Alt+Enter)
ui_win32_resource.h: Add accelerator resource ID definition
win32_common.c: Load accelerators, Localize Win32 menu items to current language, and display shortcut keys
2020-12-28 16:39:39 -05:00
HyperspaceMadness 0c526b6498 Shaders Load Refactor and Fix Referenced Texture Loading
Partial update to work with shaders directly

More Edits

More changes

more shader fixes

More Fixes Compiling, reference load still wrong

Added Feedback & things are working

Logging Fixes

Log Fix

More Fixes

Added Feedback Logging

Fixes for file pathing in Linux

Fix GLCore and Crash in QT Saving

Code Cleanup

Removed Unused Function filepath.c

Code Cleanup
2020-12-26 21:09:27 -05:00
aliaspider 16f997172f (D3D12) allocate rt_view descriptors for feedback render targets too. 2020-12-20 08:08:04 +01:00
aliaspider bf2adda421 (D3D12) move D3D12SignalCommandQueue to d3d12_gfx_sync. 2020-12-20 07:13:11 +01:00
aliaspider 1681322ffc (D3D12) fix the D3D12GetCompletedValue function wrapper.
- a function wrapper shouldn't contain any NULL checks, and it should
return the original UINT64 value, not a boolean.
2020-12-20 07:08:33 +01:00
twinaphex 7d313647ae (D3D11) Add flip model support - fallback to blit model for OSes
where flip model is not supported (windows 7 and earlier). Will add
a menu option later allowing the user to switch inbetween the two
2020-12-17 14:39:58 +01:00
twinaphex d6a0bdaa30 (D3D12) Increase this to 2048 - avoids D3D12 crash on startup 2020-12-17 09:41:05 +01:00
twinaphex 2d588ca4ef Simplify vulkan_create_texture 2020-12-15 08:00:22 +01:00
twinaphex cdca5d0afc Turn vulkan_copy_staging_to_dynamic into macro 2020-12-15 07:20:33 +01:00
twinaphex d70420a12d vulkan_copy_staging_to_dynamic - put sync texture to GPU
outside of the function
2020-12-15 07:01:00 +01:00
aliaspider c6b77f6c62 (D3D11) get the hwrender texture format from the view desc
the format set in the texture desc isn't necessarily the same as the
view format.
2020-11-15 15:07:53 +01:00
aliaspider b3134fc05a (D3D11) fix slang shaders 2020-11-15 13:04:24 +01:00
aliaspider b7d3efc503 (D3D11) rename D3D11SetState to D3D11SetRasterizerState. 2020-11-14 04:29:44 +01:00
Tony Jansson f497608055 (WINRAW) Keyboard mods fix 2020-11-13 04:25:07 +02:00
Tony Jansson eca9c452d8 (DINPUT) Simultaneous shift sticky fix 2020-11-09 21:20:46 +02:00
twinaphex 44b7234756 Move cheat_manager and state_manager to root folder 2020-10-15 05:29:20 +02:00
Tony Jansson c2e8752395 (DINPUT+WINRAW) Keyboard fixes 2020-10-14 21:23:06 +03:00
twinaphex c01e8d52a5 Small cleanups to vulkan_create_texture 2020-10-12 01:53:21 +02:00
Connor McLaughlin 12382c057a (video/d3d11) Cache view left bound by hw renderers
Fixes garbage/black screen when menu is active.
2020-10-01 00:19:11 +10:00
twinaphex bc43db1789 Remove gfx_display_get_coords_array 2020-09-25 10:31:07 +02:00
Tony Jansson a0eee521e3 (Vulkan) Fix CPU usage when minimized 2020-09-23 04:17:30 +03:00
Tony Jansson bb1c853ecd (Vulkan) Reduce log spam 2020-09-23 02:00:03 +03:00
Ophidon 2f36c94f3f Variable BFI
BFI support added for 180hz / 240hz / etc. Solves issue with image retention from voltage issues at 120hz BFI. Also disabled BFI while in menu, as if set to an incorrect value for the current refresh rate, could cause severe flickering and difficulty reverting to the correct value.
2020-09-18 11:57:32 -04:00
twinaphex 4e594c6437 Move win32_window_init outside of ui_win32.c and to gfx/common/win32_common.c 2020-09-16 10:29:50 +02:00
Soar Qin 728c2b3af4 fix over-translating codes for window ClassName, as an additional fix to 3c6552b 2020-09-11 01:38:58 +08:00
Autechre 2d3c63f545
Merge pull request #11248 from justinweiss/update-libctru
[3DS] Update to libctru 2.0
2020-09-10 06:49:54 +02:00
twinaphex 197f6a7763 Struct reordering, alignment 2020-09-01 19:59:56 +02:00
twinaphex e810b0251a (GL) Cleanups 2020-09-01 19:54:41 +02:00
twinaphex 5f08605680 Refactor joypad drivers 2020-08-30 05:29:32 +02:00
twinaphex 8999d6e4a6 (DInput) Set a userdata struct for the window message loop properly -
get rid of input_get_data - we no longer need it
2020-08-29 03:41:33 +02:00
twinaphex d02d9573ab Silence unused variable warnings 2020-08-28 05:05:15 +02:00
twinaphex 4d1cfa9c41 Make the 'raw' versions the generic function for the message loop
callback - this way it's reused for SDL2 input driver too
2020-08-28 02:55:39 +02:00
twinaphex 32279c3a70 Split up wnd_proc_common_internal into two - one for dinput,
one for raw
2020-08-28 02:21:13 +02:00
twinaphex 73fc7c9873 Rename create_graphics_context to create_wgl_context 2020-08-28 01:29:23 +02:00
twinaphex d249f83c85 (Win32) Message loop - more cleanups 2020-08-28 01:20:54 +02:00
twinaphex 5f2e810879 Deduplicate code in WndProc function callback implementations 2020-08-28 00:38:15 +02:00
twinaphex 7b30d4eec2 Move macro up in the file 2020-08-27 12:13:21 +02:00
Justin Weiss 9ae2514009 [3DS] Update to libctru 2.0
Set USE_CTRULIB_2=1 to build with libctru 2.0. When unset, this code
is compatible with the older toolchain.

Some 2.0 changes addressed rare problems in earlier versions:

- Save / restore stack pointer for init / exit
  Otherwise, it could be outside of the range we deallocate.
- Run aptMainLoop in the audio driver to react correctly to sleep events

Other changes for 2.0:

- Remove ninjhax1 -- requires outdated APIs that have been removed
- Switch from __sync_arbiter to syncArbitrateAddress
- Use implicit gxCmdBuf
- Use gpuPresentBuffer for double buffering
2020-08-26 19:08:12 -07:00
twinaphex b4d26aca9c Turn vulkan_write_quad_vbo into macro 2020-08-27 02:29:32 +02:00
twinaphex 9672d9b12f Cleanup 2020-08-27 02:07:33 +02:00
twinaphex 6b3fcf79f0 (DXGI) Turn these into macros 2020-08-24 00:04:12 +02:00
twinaphex 54c31348ce Further simplify vulkan_write_quad_vbo 2020-08-19 06:06:30 +02:00
twinaphex 2f405c4088 Optimize vulkan_write_quad_vbo 2020-08-19 05:32:40 +02:00
twinaphex 6136035f2e Optimize vulkan_write_quad_vbo 2020-08-19 04:59:14 +02:00
twinaphex bbb4d12881 (vulkan_common.c) Optimize array access 2020-08-19 03:19:21 +02:00
twinaphex 4177ea4256 Update 2020-08-17 15:11:48 +02:00
twinaphex c81d06d0a1 Reorder structs, alignment 2020-08-17 15:09:19 +02:00
twinaphex f09df7c6e3 Reorder structs, alignment 2020-08-15 19:43:17 +02:00
twinaphex acfb7d0a23 Reorder structs, alignment 2020-08-14 23:13:05 +02:00
twinaphex 327d82cc1d Struct reordering/alignment 2020-08-14 22:21:05 +02:00
twinaphex bfc8a7beca Reorder structs/alignment 2020-08-14 21:45:41 +02:00
twinaphex dffa052958 Rearrange draw struct 2020-08-14 15:58:43 +02:00
twinaphex 379cc9ca4a Small cleanup to get_refresh_rate function 2020-08-04 03:12:51 +02:00
twinaphex 84d849f49b Optimize vulkan_acquire_next_image 2020-08-03 19:12:55 +02:00
twinaphex 72afa2f932 Cleanups 2020-08-03 16:33:54 +02:00
twinaphex 3653451c40 Cleanup 2020-08-03 15:51:07 +02:00
twinaphex fe59fdb39a Cleanups 2020-08-03 15:49:44 +02:00
twinaphex 332bcc7f9e Remove dxgi_update_title 2020-08-03 15:48:08 +02:00
twinaphex 89461eb6a5 Move vulkan gpu_list to struct data 2020-08-03 15:30:46 +02:00
twinaphex 2d10d9fd7a (D3D10) Move these static global variables to D3D10 struct 2020-08-03 12:39:46 +02:00
twinaphex db80281b0f (D3D11) Move static global variables to D3D11 state 2020-08-03 12:36:51 +02:00
Autechre 6c7143d02d
Merge pull request #10981 from yoshisuga/yoshisuga/ios-metal
iOS/tvOS Metal Renderer
2020-07-21 20:41:07 +02:00
twinaphex a5a3d64b18 (Vulkan) Cleanups 2020-07-20 06:31:15 +02:00
twinaphex 9ac9309991 Optimize call to vulkan_present 2020-07-20 04:45:12 +02:00
Yoshi Sugawara b83823f1f1 Add preprocessor flags for tvOS and other build settings; fix compiler errors when building for tvOS sdk 2020-07-19 11:42:19 -10:00
Yoshi Sugawara a2327be378 improved readability for references to the platform specific metal storage mode option; removed support for btstack since its not compiling and is less relevant for the iOS platform; removed commented out code 2020-07-19 07:48:07 -10:00
Yoshi Sugawara fd9ac64d55 Merge branch 'master' into yoshisuga/ios-metal 2020-07-19 00:33:54 -10:00
Yoshi Sugawara a19f1451cd removed debug logging statements; enable multi touch on metal view to support touchscreen controls; fixed setting the metal view drawable size based on the view bounds size in pixels 2020-07-19 00:11:15 -10:00
twinaphex 7c66f0adbc Simplify win32_check_window 2020-07-18 17:09:07 +02:00
twinaphex 04a0c55add Cleanups 2020-07-18 16:54:14 +02:00
twinaphex baa349f2ec Cleanup 2020-07-17 02:32:37 +02:00
twinaphex df73277ca8 (WGL) Bind different callback for Vulkan 2020-07-17 02:31:12 +02:00
Yoshi Sugawara 897aee0bcf add more logging, use autolayout constraints to pin metal view to superview to support orientation changes easier 2020-07-14 17:49:38 -10:00
twinaphex 88f742894d Move wayland header to input/common 2020-07-14 14:32:37 +02:00
twinaphex 0a492a49be (Vulkan) Fix regression 2020-07-13 15:22:27 +02:00
twinaphex 39d3dd4b3c Revert vulkan_framebuffer_generate_mips 2020-07-10 11:20:50 +02:00
Bernhard Schelling e0a9ded6a3 Fix invalid calls to dinput_handle_message when input driver is not set to dinput 2020-07-09 22:32:43 +09:00
twinaphex 77d630a0a5 (GDI) Only render framebuffer texture when menu is enabled 2020-07-09 09:40:13 +02:00
twinaphex f56b6a3a0f (GDI) Merge gdi_ctx.c into gdi_gfx.c 2020-07-09 09:25:10 +02:00
twinaphex e10f4eed8d (Vulkan) Cleanups 2020-07-09 03:48:42 +02:00
twinaphex e48ffd14cd Cleanups 2020-07-09 00:24:09 +02:00
twinaphex b94a3928e4 (MSVC) Buildfix 2020-07-07 21:04:45 +02:00
Yoshi Sugawara 6308ba1acb support ApplePlatform for iOS and conform app delegate class to it, move app delegate class to apple_platform.h, fix metal references for iOS 2020-07-07 05:03:42 -10:00
twinaphex 00518d3470 Add TODO/FIXME notes 2020-07-07 03:02:55 +02:00
Connor McLaughlin 7b7cffd545 (Vulkan) Fix incorrect structure type in vulkan_create_buffer 2020-07-05 22:36:58 +10:00
twinaphex 85d3a3723e (Vulkan) VULKAN_TRANSFER_IMAGE_OWNERSHIP - reuse existing macro 2020-07-03 18:05:40 +02:00
twinaphex 09180e64b5 Start unifying more macros 2020-07-03 18:00:40 +02:00
twinaphex a7a74a1d92 Cleanup 2020-07-03 17:51:07 +02:00
twinaphex 276e86a403 (Vulkan) Turn some of these functions into macros 2020-07-03 17:48:46 +02:00
twinaphex 25f682249f (Vulkan) Turn vulkan_image_layout_transition into macro 2020-07-03 08:45:53 +02:00
twinaphex 7a22eb1f44 Turn vulkan_image_layout_transition_levels into macro 2020-07-03 08:32:33 +02:00
twinaphex 108dc26c86 (MSVC 2010) Buildfix 2020-07-03 08:04:15 +02:00
twinaphex d9b4b44091 (Winraw) Cleanups 2020-07-02 07:07:42 +02:00
twinaphex 87b9c2a367 Add HAVE_REWIND switch 2020-07-01 21:04:05 +02:00
twinaphex 570f6ffb87 vulkan_copy_staging_to_dynamic - avoid memset 2020-06-29 00:14:50 +02:00
twinaphex 26969dd4e1 (Vulkan) Avoid callocs and memsets 2020-06-28 23:56:33 +02:00
twinaphex c600fbc6ff Cleanups 2020-06-28 21:33:07 +02:00
twinaphex bc73a815b7 Prevent memsets for vk->tracker 2020-06-28 19:18:48 +02:00
twinaphex 9e65ab63fe (vulkan_common) Prevent memsets and implicit memsets 2020-06-28 18:45:46 +02:00
twinaphex 9684bde88a Cleanup vulkan_create_texture 2020-06-28 18:25:17 +02:00
twinaphex 776e95d4e1 (vulkan_common.c) Cleanups 2020-06-27 18:28:33 +02:00
twinaphex 72d1a313ae (vulkan_common.c) Cleanups 2020-06-27 18:17:33 +02:00
twinaphex d8cf551608 Silence 'suggest braces around initialization of subobject' warning 2020-06-11 17:38:11 +02:00
Themaister f089e1ccf5 Vulkan: Do not emulate mailbox on Android. 2020-06-09 00:24:29 +02:00
Themaister cd4f22c275 Vulkan: Add path which uses WSI acquire semaphores.
Fence wait path has some issues on certain platforms. For now, gate this
on whether the GPU is integrated or not.
2020-06-09 00:24:29 +02:00
Themaister 15df55d011 Vulkan: Refactor swapchain index and frame index.
Do not tie these concepts together, it will not work for upcoming
refactor of swapchain logic.
2020-06-09 00:24:29 +02:00
Themaister 6f68571805 Vulkan: Use VK_LAYER_KHRONOS_validation in VULKAN_DEBUG=1.
LUNARG_standard_validation was deprecated and removed ages ago.
2020-06-09 00:24:28 +02:00
twinaphex fc491e9ea4 Add more environ logs 2020-06-08 17:32:36 +02:00
twinaphex 2660182d52 Get rid of gfx_widgets_ready call inside
gfx_widgets_frame
2020-06-08 05:45:15 +02:00