Commit Graph

11013 Commits

Author SHA1 Message Date
twinaphex 732c38cc0b Fix Cheevos regression 2021-10-01 16:19:50 +02:00
twinaphex 49fbed2423 Get rid of input_mouse_grabbed - move retroarch types to
retroarch_types.h
2021-09-30 23:22:50 +02:00
Autechre 076440987b
Merge pull request #13047 from libretro/fix-blargg-warning
Fix blargg warning + some cleanups
2021-09-30 19:30:19 +02:00
twinaphex 689487dbee Fix blargg warning + some cleanups 2021-09-30 18:20:29 +02:00
twinaphex e13073c411 move gfx_thumb_state to gfx_thumbnail.c 2021-09-30 18:05:00 +02:00
twinaphex b1410c72e5 - Move disp_get_ptr to gfx_display.c
- Move menu_driver_init to menu_driver.c, and turn
menu_driver_init_internal into static function
2021-09-30 17:14:26 +02:00
twinaphex d39ea61109 Add HAVE_SCREENSHOTS ifdef 2021-09-30 15:55:31 +02:00
twinaphex b07d80efe1 gfx_widgets.h - add RETRO_BEGIN_DECLS/RETRO_END_DECLS 2021-09-30 15:29:57 +02:00
twinaphex 5ba8843354 Move dispwidget_get_ptr over to gfx_widgets.c 2021-09-30 04:40:15 +02:00
twinaphex efe34f52af (gl_common.c) Add HAVE_CONFIG_H 2021-09-29 17:48:58 +02:00
twinaphex b5190b3662 Add glsym/glsym.h header for gl_common.c 2021-09-28 16:28:56 +02:00
twinaphex 4f8ca90dd0 Move code over to gfx/video_driver.c 2021-09-28 15:29:05 +02:00
twinaphex e886e908d5 Create consistent naming conventions - use retroarch_ instead
of rarch_ for some functions for all functions coming from retroarch.h
2021-09-28 12:56:10 +02:00
twinaphex 8ef9065c86 Get rid of menu_driver_is_alive - we don't want these one/two-line getters/setters anymore 2021-09-28 10:27:00 +02:00
twinaphex 6a72403f0f (MSVC) Define HAVE_D3DX when HAVE_HLSL is defined 2021-09-28 03:37:08 +02:00
twinaphex 774dccca7c Move more code over to gfx/video_driver.c 2021-09-28 02:15:11 +02:00
twinaphex 3dee62ce62 Cleanups and buildfix 2021-09-28 01:16:53 +02:00
twinaphex 05e4aa8bfb move more code over to gfx/video_driver.c 2021-09-28 00:50:48 +02:00
twinaphex 4574a58683 (video_driver.c) Move some code over 2021-09-27 20:31:31 +02:00
twinaphex 0448afab96 Move video driver functions over to gfx/video_driver.c 2021-09-27 19:37:22 +02:00
twinaphex 31eaeb1a03 Create gl_flush 2021-09-26 22:28:28 +02:00
twinaphex 422e940bc4 Fix gl_common.h 2021-09-26 22:22:20 +02:00
twinaphex d4af68d2dd Add glsym/rglgen.h for x_ctx.c 2021-09-26 22:16:18 +02:00
twinaphex 76db3e02cf Create gl_clear 2021-09-26 22:10:53 +02:00
twinaphex 4aafbf2340 Create gl_common.c/gl_common.h 2021-09-26 19:57:08 +02:00
twinaphex 4b5951bda3 Rename gl_common.h to gl2_common.h and remove some file dependencies
on it
2021-09-26 17:42:12 +02:00
twinaphex 6f36e0a2dd Rename GL driver files + add some comments to D3D drivers - gl_core
becomes gl3, gl becomes gl2, etc
2021-09-26 14:16:09 +02:00
twinaphex 2a4862ad8d Rename mimpapgen_sm5.h to mipmapgen_sm5.h 2021-09-26 13:30:50 +02:00
twinaphex 8fa1f998c5 Move d3d9 headers to gfx/include/d3d9 2021-09-26 12:49:53 +02:00
Autechre 12540d750d
Merge pull request #13037 from gblues/gblues/wiiu-fix-warnings
WIIU: Clean up a bunch of compiler warnings
2021-09-26 00:57:02 +02:00
MajorPainTheCactus e08cc6e260
Fixed up the d3d9 driver (#13038)
* Fixed d3d9 mvp matrix issue

* Fixed up the d3d9 driver to display the game now
2021-09-26 00:19:45 +02:00
Nathan Strong 9b2d4236ad WIIU: Clean up a bunch of compiler warnings
== DETAILS
These changes fall into a few broad categories:

1. Explicitly undefine things we want to re-define due to conflicts with
   the version of devkitpro we're using
2. Clean up hex format specifiers to use `%lx` or `%lX` when working with
   long integers
3. Move variables inside the ifdef they're used in to squelch "unused variable"
   messages
4. Add parenthesis to make Wii U shader declarations stop complaining

And then there's a weird "misleading indent" warning that I fixed by just
rewriting a block of code to use a switch statement instead of if-then-else.

These changes work fine on Wii U, but we'll need to keep an eye on CI/CD to see
if other platform builds break.
2021-09-25 13:25:39 -07:00
twinaphex 1ff024be26 Don't do rotate_z call for every draw_texture_slice call 2021-09-21 21:38:07 +02:00
twinaphex ecdf20ea49 Remove unused gfx_display_draw_polygon 2021-09-21 21:13:46 +02:00
twinaphex 6eeebeab25 Get rid of gfx_display_set_msg_force 2021-09-21 21:10:38 +02:00
twinaphex a950bfbe3e remove unused variable 2021-09-21 17:38:07 +02:00
twinaphex 7c8c53fb2d Get rid of menu_driver_get_ptr - we are going to be using only one
getter for each component state instead of several getters
2021-09-21 07:14:27 +02:00
twinaphex fabdede667 Move anim_get_ptr to gfx_animation.c 2021-09-20 20:17:53 +02:00
twinaphex 5eb795bf5b (widgets) Get rid of dead code 2021-09-20 02:21:05 +02:00
twinaphex b3d724b7a3 Move code out of retroarch.c 2021-09-18 22:05:03 +02:00
jdgleaver 5b13047623
Add 'Picoscale_256x-320x240' video filter (#12997) 2021-09-15 20:20:56 +02:00
MajorPainTheCactus 0e9f246b30
Fixed d3d9 mvp matrix issue (#12984) 2021-09-15 01:17:56 +02:00
twinaphex 868a4bf3fc Fix some warnings; set gfx_white_texture to 0 in deinit function at the
end
2021-09-13 20:52:57 +02:00
twinaphex 5e4ce74000 Get rid of duplicate code in gfx_widgets -
gfx_display_get_widget_dpi_scale made redundant
2021-09-13 20:21:36 +02:00
twinaphex 490233f3c5 wite_texture is now a static global variable inside gfx_display.c
- no longer referenced outside
2021-09-13 19:55:53 +02:00
twinaphex fc4d4c53cd Cleanup some references to gfx_display_white_texture and
don't assume NULL == 0 for uintptr_t
2021-09-13 19:07:09 +02:00
jdgleaver 12f787547c
Add workaround to fix keyboard input when using x11+udev (#12981) 2021-09-13 18:02:40 +02:00
MajorPainTheCactus 3c6bdfd0d8
Fixed numerous issues with HDR (#12979)
* Fix for warning and fix for incorrect comment

* Fixed contrast to be more correct - now scales from 0-10 linearly and behaves more the way you'd expect it to - changed name to ditch legacy settings users may have
Added ability to skip inverse tonemapper to the shader via the constant buffer using 'inverse_tonemap' - set to 0.0f to skip
Fixed potential bug when swapping between hdr and sdr and the bit depth not being set correctly
Fixed dx11's blend, rasterizer and topology states not being set to the sames when using hdr and leaving the menu - caused issues with PCSX2's Shadow of the Colossus
Added numerous helper functions to help create the correct values to colour the UI - normally the white UI elements should be rendered at paper white not max brightness for various reasons

* Fix stylistic issues - * Don't use camelcase for variables and function names * Use '(void)' for function declarations instead of () in C code * Declare variables at the top of a function or code block * Make sure functions that return a value always have a default return path that is not encapsulated by an else block * Use more unique names for retro_math functions which are less likely to overlap with other libraries' function symbols

Co-authored-by: twinaphex <libretro@gmail.com>
2021-09-13 16:54:50 +02:00
Autechre cfcd0a7a0d
Merge pull request #12795 from sonninnos/video-rate-switch
Automatic PAL/NTSC refresh rate switch where available
2021-09-12 16:15:04 +02:00
twinaphex 2490f6e215 Move code from retroarch.c to video_shader_parse.c 2021-09-11 18:15:35 +02:00
Autechre dcf77c4d1e
Merge pull request #12821 from markwkidd/config_h
standardize include paths for config.h
2021-09-10 16:59:15 +02:00
Tony 51b365b5e3
New regular widget message appearance (#12851) 2021-09-08 18:14:41 +02:00
bulzipke 8018be5c9b
Fix ram states to file when core deinit (#12956)
* Fix ram states to file when core deinit

* Fix unterminated state_path
Call CMD_EVENT_RAM_STATE_TO_FILE when CMD_EVENT_UNLOAD_CORE too
2021-09-08 18:01:07 +02:00
MrHuu 07600392df
(3DS) Add bottom screen idle state (#12942) 2021-09-06 01:16:16 +02:00
MajorPainTheCactus 0ac542f1db
Fix for warning and fix for incorrect comment (#12944) 2021-09-06 01:16:01 +02:00
twinaphex f597138827 Cleanups 2021-09-04 21:40:37 +02:00
twinaphex b05a0d5aed * Enable HDR for WinRT/UWP (only works on PC UWP for now, won't work on Xbox yet swapchain
issues with both D3D11/12)
* Add sublabel for Expand Gamut
*
2021-09-04 21:36:48 +02:00
MajorPainTheCactus 536d18778b
Fixed up HDR for UWP/WinRT builds (#12936)
Fixed D3D11 validation warnings
Fixed up technically incorrect labels

Co-authored-by: Autechre <libretro@gmail.com>
2021-09-04 21:13:24 +02:00
Autechre 9a5f4602cc
Add intrinsic NEON versions for float_to_s16/s16_to_float (#12933)
* Add intrinsic NEON versions for float_to_s16/s16_to_float courtesy
of davidgfnet

* Define -DDONT_WANT_ARM_OPTIMIZATIONS for resampler sinc - this should
default to intrinsic versions

* Default to ARM NEON intrinsic codepath and make the ASM codepaths
optional by defining HAVE_ARM_NEON_ASM_OPTIMIZATIONS

* (Pkg/apple/Android) Take out ASM files being compiled in
2021-09-04 00:25:21 +02:00
bulzipke 8adc24ecbc
(3DS) Add bottom screen menu (#12470)
* (3DS) Add bottom screen menu
 -> User can save/load state on botom screen with thumbnail.
 -> Call a save_state_to_file() when RAM state has data to write a disk.
 -> If the bottom screen needs updating, swap the bottom framebuffers.

Add: SAVE/LODE STATE TO RAM
 -> This is useful for devices with slow I/O
 -> 3DS bottom save state use CMD_EVENT_SAVE_STATE_TO_RAM
 -> 3DS bottom load state use CMD_EVENT_LOAD_STATE when RAM state has no data
 -> 3DS bottom load state use CMD_EVENT_LOAD_STATE_FROM_RAM when RAM sate has data

* Rewrite path_get_state to retroarch_get_current_savestate_path

* Fix unterminated state_path
2021-09-03 18:14:03 +02:00
twinaphex 274638b89e (D3D11) Look at D3D11 feature level - if we are 11.0 or above,
we use Shader Model 5.0 instead of the default SM 4.0 - this fixes
FSR on D3D11 which requires SM5.0
2021-09-03 07:51:44 +02:00
twinaphex b900555494 (D3D11) Add logging after device creation so we can see which
feature level it used
2021-09-03 07:15:53 +02:00
Autechre 7b9cbc08d7
Add HDR support for D3D12 (rebased PR from MajorPainTheCactus) (#12917)
* Add HDR support

* Attempt to fix Mingw build and Metal builds

* (D3D12) Fix relative header includes

* Add missing hdr_sm5.hlsl.h

* (d3d12_common.c) Some C89 build fixes

* Fix MSVC build

* - Attempt to fix build on mingw/msys unix with dirty hack
- Fix shader compilation of hdr_sm5.hlsl.h on MSVC/Visual Studio -
the define was seen as an error and was causing the first pipeline
to error out
- Make sure we manually set handle of backBuffer to NULL

* Moving the release of the texture above the freeing of desc.srv_heap
and desc.rtv_heap solves the hard crashes on teardown/setup in RA -
it was crashing hard in d3d12_release_texture before

* Add HAVE_D3D12_HDR ifdef - needs to be disabled for WinRT for now
because of several things that are Windows desktop-specific right now
(GetWindowRect)

* Add dirty GUID hack - should work for both mingw/msys on Windows/Linux
as well as MSVC/Visual Studio (hopefully)

* Change HAVE_D3D12_HDR to HAVE_DXGI_HDR

* Move away from camelcase named variables

* Fix RARCH_ERR logs - they need a newline at the end

* d3d12_check_display_hdr_support - make it return a bool on return
and set d3d12->hdr.support and d3d12->hdr.enable outside of the
function

* (DXGI) Remove D3D12 dependencies from dxgi_check_display_hdr_support and
move it to dxgi_common.c instead

* (DXGI) move d3d12_swapchain_color_space over to dxgi_common.c and
rename it dxgi_swapchain_color_space

* (DXGI) move d3d12_set_hdr_metadata to dxgi_common.c and
rename it dxgi_set_hdr_metadata

* (DXGI) dxgi_check_display_hdr_support - better error handling?

* Fix typo

* Remove video_force_resolution

* (D3D12) Address TODO/FIXME

* (D3D12) Backport
c1b6c0bff2
- Fixed resource transition for present when HDR is off
Fixed cel shader displaying all black as blending was enabled when the hdr shader was being applied - turned off blending during this shader

* Move d3d12_hdr_uniform_t to dxgi_common.h and
rename it dxgi_hdr_uniform_t

* (D3D11) Add HDR support

* Add TODO/FIXME notes

* Cache hdr_enable in video_frame_info_t

* Update comment
2021-09-03 06:15:25 +02:00
twinaphex 0db409d5b5 Move lots of menu code over to menu/menu_driver.c - moved at least
44Kb of code over
2021-08-31 00:43:04 +02:00
twinaphex 37aa13bb47 (X11) get_video_mode - make sure parameter does not hide global
variable of the same name
2021-08-30 18:39:02 +02:00
twinaphex bf2e7b93f0 (Vulkan) Fix Vulkan validation layer - fix thanks to flyinghead -
see comments
2021-08-29 20:39:22 +02:00
twinaphex cf7b30481b Get rid of gfx_widgets_draw_icon_blend - was just a duplicate of
gfx_widgets_draw_icon with blend_begin and blend_end wrapped around it
2021-08-29 15:21:40 +02:00
twinaphex 7f08729a5e Revert "(gfx_display) Make gfx_display_set_fb_size - get rid of the small"
This reverts commit 618cfacd59.
2021-08-26 18:42:43 +02:00
twinaphex ea6139b234 Revert "(GX) Buildfix"
This reverts commit 96d87802cd.
2021-08-26 18:42:34 +02:00
twinaphex 96d87802cd (GX) Buildfix 2021-08-26 18:31:32 +02:00
twinaphex 618cfacd59 (gfx_display) Make gfx_display_set_fb_size - get rid of the small
getter/setter functions - also finally take this opportunity to stop
setting framebuffer width/height/pitch for menu drivers that don't
use a framebuffer texture at all
2021-08-26 18:26:44 +02:00
sonninnos 22de07a662 MSVC buildfix 2021-08-24 22:28:13 +03:00
sonninnos d5b1c3092f Screen Resolution list sanitizing 2021-08-24 20:01:19 +03:00
jdgleaver 67bc91c1d0 (gfx_display.c) Remove unused variables 2021-08-23 12:11:00 +01:00
twinaphex bea512b70b Get rid of gfx_display_draw_texture - use gfx_display_draw_quad instead 2021-08-22 17:57:21 +02:00
twinaphex 54ae219302 Fix gfx_display_draw_texture - fixes D3D11/D3D12/D3D10 OSK issues 2021-08-22 17:17:09 +02:00
sonninnos 2482a6f42a (WINSDL2) Fix keycodes 2021-08-21 22:27:08 +03:00
twinaphex b620325714 Rename HAVE_ARM_NEON_OPTIMIZATIOn to HAVE_ARM_NEON_ASM_OPTIMIZATIONS,
rename DONT_WANT_ARM_OPTIMIZATIONS to DONT_WANT_ARM_NEON_OPTIMIZATIONS
2021-08-21 18:00:59 +02:00
twinaphex 462137305b Simplify win32_get_metrics 2021-08-21 02:24:32 +02:00
sonninnos b8188baeaf Automatic refresh rate switch where available 2021-08-21 01:15:41 +03:00
twinaphex eb50d7dbb4 (UWP) Push temporary fixes for issue that happens when resizing on UWP
with latest Xbox Series dashboard; DXGIResizeBuffers passing 0, 0 as
width/height is apparently problematic as it changes 0, 0 to 8,8
instead,
breaking the program
2021-08-20 23:16:01 +02:00
twinaphex ffb59e5261 (UWP) Turn this back on again - seems to work fine on Xbox 2021-08-20 10:07:29 +02:00
Mark W. Kidd 2b3dfeb10c standardize include path for config.h 2021-08-18 18:54:40 -04:00
Francisco Javier Trujillo Mata a442c5b14f Simplify logic for transparencies 2021-08-16 13:12:06 +02:00
Autechre 9e84c5c2c8
Merge pull request #12787 from sonninnos/win32-orig-refresh
(WIN32) Remember original refresh rate
2021-08-12 19:24:01 +02:00
Autechre f0bd4e9172
Merge pull request #12785 from sonninnos/win32-vulkan-cleanup
(WIN32/Vulkan) Refresh rate fixes + cleanups
2021-08-12 19:23:29 +02:00
sonninnos f1c276b751 (WIN32) Remember original refresh rate 2021-08-12 19:15:55 +03:00
sonninnos 11b0667e72 (WIN32/Vulkan) Refresh rate fixes + cleanups 2021-08-12 18:33:58 +03:00
twinaphex 20ef0667b0 Add initial webOS port courtesy of informatic/webosbrew/mariotaku 2021-08-11 20:04:11 +02:00
Francisco Javier Trujillo Mata 2aeb0b079e Implement aspect_ratio and scaling integer to PS2 2021-08-10 18:14:02 +02:00
twinaphex 6fe45a451d (Metal raster font) Fix severe font driver leaks 2021-08-08 00:42:56 +02:00
Autechre a40d1ce8b6
Merge pull request #12759 from fjtrujy/ps2_gfx_alpha
Implement Alpha for the PS2_GFX driver
2021-08-07 16:14:49 +02:00
sonninnos 079070daf7 (WINRAW) Prevent Alt getting stuck when Alt-Tabbing 2021-08-07 04:24:20 +03:00
Francisco Javier Trujillo Mata 885f9bbcc3 Implement Alpha for the PS2_GFX driver 2021-08-06 14:29:37 +02:00
sonninnos 4e90b731d3 (WINRAW) Alt key fix 2021-08-05 15:24:41 +03:00
sonninnos 2c47d94bf5 (WINRAW) Change legacy virtual keys to scan codes 2021-08-04 19:23:56 +03:00
twinaphex bdba803909 wnd_proc_common_internal - move out code that was only relevant for
Winraw and put it into the Winraw specialized function callback, delay
initialization of mod variable until we use it
2021-08-03 13:46:58 +02:00
twinaphex e596bf7925 Buildfix for previous commit 2021-08-02 16:19:26 +02:00
twinaphex 2af9441d35 Create separate wnd_proc functions for winraw 2021-08-02 16:14:58 +02:00
sonninnos 2962707d5f (WINRAW) Trigger joypad driver reinit on DEVICECHANGE 2021-08-01 22:35:27 +03:00
twinaphex 78341e5824 (D3D12) Fix some header includes 2021-07-30 15:18:56 +02:00
twinaphex ab9a4a95b1 (D3D12) Fix some header includes - probably a mistake that wiiu_dbg.h
was added to the d3d12.c driver
2021-07-30 15:16:14 +02:00
Francisco Javier Trujillo Mata dadf49764b Implement proper ps2_font driver instead of using the font driver from gskit 2021-07-24 10:32:09 +02:00
Autechre a65a5c675a
Merge pull request #12684 from jdgleaver/rs90-scaling
(RS90) Add optional approximate 'semi-linear' scaling filter
2021-07-22 16:56:14 +02:00
Remi McGill fdee0f4e7e Max_Shader_Parameters_Increased_to_1024 2021-07-22 10:20:50 -04:00
jdgleaver 218286aa99 (RS90) Add optional approximate 'semi-linear' scaling filter 2021-07-21 14:11:42 +01:00
Autechre be89054d07
Merge pull request #12681 from QuarkTheAwesome/gx2-scissorfix
(Wii U) Fix Ozone rendering error
2021-07-20 14:58:53 +02:00
Ash Logan 60c32fe494 (Wii U) Render font lines with correct spacing
No idea about this one, borrowed code from the Vita and it makes 
multi-line rendering look correct again
2021-07-20 20:05:44 +10:00
Ash Logan 20e70f9caa (Wii U) Only sample alpha channel when rendering fonts
The font backend provides only the alpha channel for a given glyph, but 
we were sampling that channel for the r, g, b and a. Fix by hard-coding 
the sampled colour to white - the actually desired colour is multiplied 
in later.
2021-07-20 19:57:35 +10:00
Ash Logan 4621ed7dcc (Wii U) Display scissor doesn't use inverted coordinates
Unlike the draw callback, seems the scissor callback does *not*
have an inverted y-coordinate. Yay!
2021-07-20 18:51:53 +10:00
Autechre 48830e72df
Merge pull request #12665 from embercold/fix-xdg-screensaver
Prevent xdg-screensaver's "Protocol error" messages
2021-07-19 02:04:11 +02:00
jdgleaver 6b65daf07d (OpenDingux Beta) Fix IPU scaling when running 256x224 (SNES/Genesis) content 2021-07-16 17:48:03 +01:00
Ember Cold 214a80b338 Prevent xdg-screensaver's "Protocol error" messages 2021-07-16 17:21:11 +03:00
jdgleaver 14580e5f6f (RS-90) Fix offset of OSD text 2021-07-14 16:44:30 +01:00
Autechre b644a37622
Merge pull request #12647 from jdgleaver/dingux-frameskip-fix
(Dingux) Fix display when cores 'drop' frames
2021-07-13 21:42:02 +02:00
John Parton f6aeb717ba Basic rs90 build
DINGUX_BETA has clock_gettime libogc
Add tinyalsa support to rs90
2021-07-13 11:36:48 -05:00
jdgleaver eb259174b8 (Dingux) Fix display when cores 'drop' frames 2021-07-13 13:11:19 +01:00
Autechre 3bc06b0d57
Merge pull request #12588 from alphanu1/master
Fixed some Monitor index bugs ad updated to the latest SR2
2021-07-12 16:49:44 +02:00
Autechre 7f4f1d82bb
Merge pull request #12644 from jdgleaver/fpu-fix
(Menu+Widgets) Add workaround for FPU bug that breaks scale factor comparisons on certain platforms (fixes XMB thumbnails on 32bit Linux/Windows)
2021-07-12 16:49:28 +02:00
jdgleaver 7a3d78b1c0 (Menu+Widgets) Add workaround for FPU bug that breaks scale factor comparisons on certain platforms (fixes XMB thumbnails on 32bit Linux/Windows) 2021-07-12 12:14:55 +01:00
CrystalCT 89b46bc246 First basic RSX driver for PSL1GHT 2021-07-12 09:35:44 +02:00
Aleksey Samoilov 6bc9181bc9 Remove xdg_shell_v6 from wayland_vk 2021-07-10 14:52:16 +04:00
Aleksey Samoilov b153087fa4 Remove xdg-shell-v6 fom Makefile.common 2021-07-10 14:44:04 +04:00
Aleksey Samoilov 146804fcbc Remove xdg_shell_v6 support 2021-07-10 14:22:58 +04:00
Ben Templeman 197203d09b Fixed monitor index corruption on Windows and added correct fractal scalling. only used when required.
Updated log defines to match SR upstream.

Added new SR_CONFIG_PATHS for non Winddows and Linux systems.
Not that SR works on them but to fix RA compile issues

Updated SR2 code base to latest. Added supprt for windows monitor indexing.
Fixed monitor index bug where index 1 was not being used corretly
and "auto" was not being sent.

Updated swithres for x86 windows fix
fixed SR2 auto issue

Fixed auto monitor bug

Fixed monitor index corruption on Windows

Fixxed buffer size bug

Added correct fractal scalling. only used when required.
2021-07-07 18:06:47 +01:00
HyperspaceMadness d14c4d2883 Added Aspect Ratio Full
Fixes

Fixes

Moved ASPECT_RATIO_FULL to end of list, added TODO

Fixed Full Order

Fixed UI Visibility
2021-07-07 09:37:36 -04:00
p-sam 1bc588acbd Fix building with libnx 4.0.0 2021-06-28 17:38:17 +02:00
twinaphex b2c7fae912 desc.Flags should also be commented out for now 2021-06-26 05:46:37 +02:00
twinaphex 13e88ebe74 (D3D11) Disable tear control support for UWP for now 2021-06-26 05:40:41 +02:00
twinaphex 55afe18872 Move D3D11Draw call back for now - should make OSK work again and
shaders
2021-06-23 19:34:06 +02:00
twinaphex 97ad8cbfd2 Remove this code for Vulkan over X too 2021-06-22 18:26:32 +02:00
twinaphex b5be2006f2 Remove commented out code 2021-06-22 18:25:54 +02:00
Autechre 8ec39ca7ec
Merge pull request #12550 from grant2258/fix_x11
fix x11 threaded videoc segfault
2021-06-22 18:24:32 +02:00
Connor McLaughlin 322aeb4e46 (d3d11) Don't pass ALLOW_TEARING to present when unsupported 2021-06-22 14:04:32 +10:00
Connor McLaughlin ed2d6b1730 (d3d11) Don't draw content without a texture bound 2021-06-22 14:04:32 +10:00
Connor McLaughlin 9afa30af5e (d3d11) Disable DXGI's ALT+ENTER handling 2021-06-22 14:04:31 +10:00
Connor McLaughlin 5d3719df44 (gfx) Fix uninitialized variables in gfx_display_draw_cursor 2021-06-22 13:52:13 +10:00
twinaphex a30a86a09c (D3D11) Fixes Xbox again, do tear control checks only for non-UWP
- TODO/FIXME still has to be resolved, see comment at line 1362
2021-06-22 00:41:56 +02:00
Grant bd10e5bdc3 fix x11 threaded videoc segfault 2021-06-21 21:12:26 +01:00
Autechre 15b0f5478f
Merge pull request #12485 from Kopert/master
Add support for core and directory overrides of switchres.ini files
2021-06-21 14:12:15 +02:00
Kopert c2d5003f80 Add support for switchres.ini core and directory overrides 2021-06-20 02:31:10 -03:00
sonninnos 917fb1f796 D3D12 Updates:
- Relocated 'd3d12_gfx_sync()'
- Fixed swap interval option
- Cleanups
2021-06-18 21:54:36 +03:00
Jamiras 81075aa5fa
put challenge indicator above leaderboard trackers (#12530) 2021-06-18 18:00:48 +02:00
twinaphex 8b6e58eebd Buildfix for D3D11 - courtesy of Stenzek 2021-06-16 16:07:38 +02:00
Connor McLaughlin 946d87cf89
(gfx/d3d11) Don't use allow tearing flag with blit swap chains (#12529) 2021-06-16 15:19:27 +02:00
jdgleaver d40d7c389b
(Dingux) Fix black screens when triggering gfx driver reinitialisation via menu actions (#12521) 2021-06-13 00:37:48 +02:00
Tony 3647bdef0f
(D3D) Logging + dupe code cleanups (#12501) 2021-06-09 06:33:14 +02:00
JustMeDaFaq 462cedb654
Update d3d12.c 2021-06-07 12:04:53 +02:00
JustMeDaFaq f1347829c2
Update d3d11.c 2021-06-07 12:03:58 +02:00
sonninnos 04962e1741 (D3D) Add common window title for D3D9+ 2021-06-06 22:24:47 +03:00
Autechre 52b827155f
Merge pull request #12479 from sonninnos/d3d-tearflag
(D3D11+12) Allow fastforward in fullscreen
2021-06-06 21:14:26 +02:00
Ben 9184a9d04c Ver 0.10.0 SR2 (Switchres API) Implimantation
merged SR updates

Fixed sub labels

fixed PI compiile

Removed SR makefile
2021-06-06 09:05:10 -07:00
Autechre f57fcd4048
Merge pull request #12489 from Jamiras/cheevos_challenge_indicators
(cheevos) address travis errors
2021-06-05 17:37:06 +02:00
Jamiras 9f8092dc27 address travis errors 2021-06-05 08:10:14 -06:00
Autechre e40f0d308b
Merge pull request #12488 from Jamiras/cheevos_challenge_indicators
(cheevos) challenge indicators
2021-06-05 16:02:38 +02:00
Autechre 2259e9b38e
Merge pull request #12403 from alphanu1/master
New Switchres (CRT Resolution switching) For Retroarch
2021-06-05 00:27:00 +02:00
Jamiras 3fe52bb7fb add toggle/setting for challenge indicators 2021-06-04 12:32:01 -06:00
Autechre fce9da5e76
Merge pull request #12445 from toshixm/CJK_folding_rev2
Improve message wrapping with CJK languages
2021-06-04 20:14:55 +02:00
Ben 4b2f27eff8 Ver 0.9.2 SR2 (Switchres API) Implimantation
Fixed SR close match refresh bug.
Added menu high resolution option.
Fixed desktop restore bug cuusing endless resolution change requests.
Fixed file conflicts
Added destop restore resolution back in for manu only.
Pulled Switchres fixes.
Added better PI rsolution support.

Ver 0.7 SR2 (Switchres API) Implimantation

Removed HH experimetal check. This is better done via teh switchres.ini at present.
Fixed refresh rate bug. Now new resolution and refesh is added correctly.
Removed SR deinit from menu restore. Meanu now stays at last content resolution.

Ver 0.6.2 SR2 (Switchres API) Implimantation

Fixed super resolution bug casuing abnormal video size and aspect ratio
Fixed logging issue casuing seg falts on RA exit

Ver 0.6 SR2 (Switchres API) Implimantation

Ver 0.2 SR2 (Switchres API) Implimantation

Added forced super resolutions.
Added Multi-monitor/monitor selection support.
Added desktop resolution restore when switching back to menu only.
Added new menu items for 31KHz standard and 120hz monitor profiles.
Added new menu item INI. load monitor profile from switchrss.ini.
Fixed winraw driver. Coordinates new refreshed after a resolution change.
Fixed Menu aspect ratio in super resolutions.
Removed static glabals. These have been added to videocrt_switch struct.

Ver 0.1 SR2 (Switchres API) Implimantation

Removed old CRTSwitchRes method. Added new SR2 API implimantaion.
Resolution swithcing is now done by switchres libs. Both Linux and Windows
working with native and super resolutions. Working multi-monitor support
with monitor index selection. Working 31KHz support with standard and 120Hxz
modes. The monitor index selection is still done via the RA UI. Only choose
native and 15KHz form the CRT options in the RA UI as all options are now set
in the switchres.ini. All other CRT optoins in the RA UI currently do nothing.

Added SR wrapper to fix compile issues. Added back RPi functionality

Fixed windows resize/scaling issues on resolution change

Thanks @Calamity no more need for crt_switch_driver_refresh()

Fix broken case after prevous commit

Monitor preset options 15/31KHz now active. Added new meu option.

Moitor persets can now be choosen fom the RA UI. 15KHz and 31KHz will set
arcade_15 and aracde_31 respectivly. New option INI, if this is chosen your
monitor preset will be selected from your switchres.ini file.

Added 3KHhz, 120Hz. for old RA users. Renamed 31KHz to 31 KHz,  Standard

Fixed winraw input coordinates after switching resolution.

Code cleanup

Fixed menu aspect ratio issue

Added menu resolution restore after closing content

Fixed aspect ratio after menu resolution restore.

code clean up

Fxed menu Resulition Restore Aspect Ratio. When SR uses non integer scalled resolution.

super width bug with restoring menu resolution fix

added super resolution check after setting desktop resolutoion variables

when menu active only sr_deinit() used to restore desktop mode.

Fixed menu sr_deinit bug. now setting sr_active false

Removed static globals, added them to video_switch struct

Fixex compile bug due to comment //

Fixed compile issues doe to c++ comments in teh switchres_wrapper.h

Temporarily removed SR2 logging to fix compile isses for c90

added logging back in. Removed support for winnt and osx

Added define for C89. Disabled SR if defined C89

Removed all RA compile fixes fro C89 C90 etc. Swithing now working again.

Put Switchres behind HAVE_SR2. HAVE_SR2=no by default. --enable-sr2

Ver 0.5 SR2 Implimentation.

Ver 0.4 SR2 Implimantation.

Bake SR inside RA

Removed temporary log files

Disable switchres when C89/C99 builds.

Removed C89 and C90 checks for SR

Fixed switchres_wrapper.h location

Ver 0.3 SR2 Implimenation

Dissable logging for C89 __STDC__

Fix For RPi

fixed missing EOL

fixed RPi function definition

added vidrocrt_switch stuct to RPI funcion

fixed xoffset for RPi

Removed old RPi function call

SR disabled for videocore until VC4 switching ported

Reverted back to state 5c8a56c Bake SR inside RA

Use native win32 api for threads.

Fix static lib linking
LIBERROR would be defined twice otherwise + improper function names prefixed by __imp_

Added lidstc++ to makefile.common for switchres

Fixed RPi switching. Disabled Switchres for videocore unill it is ported.

removed RAA.log. Should not exist

Added check for when SR fails to set mode with an aspect ratio fix.

added video driver re init for RPi

GB, GBA and GBC core check, adjusted reseolutions and scale. Please turn on integer scalling in the RA UI

Added logas back in. Checking STDC verstion >= C11

Fixed c89 for loop declaration.

Code clean up. Added new functions

Fix resolution switching bug introduces with HH code clean up.

Fixed menu restore bug on closw content after code clean up

Moved SR logging to relevant RA logs

Update makefile. Checks for X11 and xrandr

fixed makefile

Use native win32 api for threads.

Fix static lib linking
LIBERROR would be defined twice otherwise + improper function names prefixed by __imp_

Update switchres_wrapper.* header comments

Update year copyright

DRMKMS: build only if libdrm has the required version

XRANDR: build only if xrandr is available

Simplified maklefile

Fixed RPI compile error with unsued functions.

As before

Disable Griffin. No switching support available. Never has been

Removed log file 1

Added Win32 static define

Added SR source

Removed Videocore check on destroy SR

Moved SR deinit to trigger earlier on RA exit.

Fixed compile error after upstream rebase

Fixed aspect ration bug cused by super resolutions. Temporarily disbabled SR logging

Re inabled runtim eSR loggind. Disableed all RARCH logging on retro_deinit_drivers

Removed srdeinit from menu restore. Menu stays in current reolution until a fix can be found

Fixed refresh rate changes when no reolution change is detected.

Forgot to add teh resolution cahge in with the refresh change oops

Fixed endless no detection log.

Removed HH check. This can been better adjusted using the switchres.ini

fixed compile issue

Added better PI crt switching and fixed typo

Pulled Swicthres fixes. Updated desktop restore resolution.

removed unused makefile

Lockec menu refresh to 60hz

fixed missing new line

Fixed file conflicts

Forced 640x480@60 for menu

Added high resolution menu option

Removed item logg checker

Fixed typos

Removed unused functions

Fixed SR close match refesh bug.

Fixed typo
2021-06-04 08:32:56 -07:00
Jamiras 7919a87b97 show challenge indicators 2021-06-03 19:53:17 -06:00
sonninnos 8584b122e1 (D3D11+12) Allow fastforward in fullscreen 2021-06-04 04:31:11 +03:00
toshixm 4fab84ca9e improve message wrapping with CJK languages 2021-06-03 21:09:35 +09:00
Jamiras e76265e1aa group achievements by category 2021-06-01 15:23:18 -06:00
CTCaer a8028d5e8e X11: fix fullscreen when swapping monitors/resolution
Most DEs have the tendency to lose focus when monitor is getting swapped or the resolution changes.
That causes X11 exiting fullscreen and setting a lower resolution to fit desktop.
Pushing the window back to top, automatically fixes that and X11 enforces fullscreen again and new max resolution.

Additionally, XConfigure events are now checked and preferred over XGetWindowAttributes.
That saves several to hundreds μs per frame.
2021-05-29 22:19:19 +03:00
Francisco José García García 194de13afb Vita: wait before free texture 2021-05-27 18:41:44 +02:00
Francisco José García García 52af69e6cd Vita: support for 720p in PSTV & Sharpscale plugin 2021-05-22 17:29:03 +02:00
twinaphex b45acf2223 MSVC buildfixes 2021-05-21 17:09:55 +02:00
U-LAPTOP-0BS9KNOH\crystal 159602d697 Change default video driver name for PSL1GHT 2021-05-19 22:50:34 +02:00
twinaphex 4fb6bc9f33 Fix another camelcase variable 2021-05-19 16:13:05 +02:00
twinaphex b82a20ea0c We don't want camelcase notation variable names for RetroArch 2021-05-19 16:11:26 +02:00
twinaphex 35543ecd91 Move defines files over to libretro-common 2021-05-18 22:15:04 +02:00
twinaphex 9829051841 win32_localize_menu - replace strcmp call with string_is_not_equal 2021-05-18 19:49:57 +02:00
twinaphex e4a8f42ad1 win32_localize_menu - get rid of direct strcpy/strcat calls 2021-05-18 18:53:30 +02:00
Autechre a04fe66032
Merge pull request #12380 from stenzek/vulkan-software-fb
(video/vulkan) Avoid caching stale mapped GPU texture as frame data
2021-05-18 18:01:47 +02:00
twinaphex 7bbdd6d18a Prefer using snprintf instead of insecure sprintf 2021-05-18 15:14:08 +02:00
LazyFunker 4e0f8bf621 Fix typo 2021-05-16 20:44:31 +02:00
jdgleaver 484c4ad51e Add API extension for cores to override frontend fast-forward state 2021-05-13 13:16:37 +01:00
Autechre 89391ccf9a
Merge pull request #12287 from LazyFunker/master
Some fixes for UWP/XBox
2021-05-12 09:17:53 +02:00
Stenzek c9aaf598bb (video/vulkan) Avoid caching stale mapped GPU texture as frame data
At best, this results in junk on screen, at worst we could crash.

It's not a perfect fix, there's still a scenario where this breaks: when
fast forwarding is enabled, and we swap from vsync-off to vsync-on when
pausing/rendering the menu, the swap chain (and textures) gets
recreated, and the frame data is completely lost.

There isn't much we can do about this without more intrusive changes,
such as preserving the textures inbetween swap chain reinits.
2021-05-11 09:49:39 -07:00
Norman Jordan 1b0ae7a0b2 Added a missing include. 2021-05-05 01:52:04 -07:00
Autechre 2702ce693b
Merge pull request #12328 from jdgleaver/7zip-update
Update 7-Zip dependency to latest stable version (fixes CHD support on static platforms)
2021-04-28 15:12:41 +02:00
Autechre 71836cacdb
Merge pull request #12331 from bulzipke/master
(3DS) Load overlay texture images as BGR colors
2021-04-28 13:28:33 +02:00
jdgleaver a501dfd680 Update 7-Zip dependency to latest stable version (fixes CHD support on static platforms) 2021-04-28 12:00:50 +01:00
bulzipke 7e7615c97c
(3DS) Load overlay texture images as BGR colors 2021-04-28 19:16:14 +09:00
IAmBoring 9c0aec1d19
MSVC Vulkan Buildfix 2021-04-27 20:45:52 +00:00
Autechre 8466a213e8
Merge pull request #12324 from devnexen/macos_vulkan_build_fix
macOS with vulkan build fix
2021-04-26 22:16:24 +02:00
David Carlier c7f3fa2b5d macOS with vulkan build fix 2021-04-26 20:31:15 +01:00
bulzipke 56a0300db5
Load texture images as BGR colors 2021-04-27 01:58:41 +09:00
jdgleaver f4511f6fa4 (core_info) Performance optimisations + code clean-ups/refactors 2021-04-26 14:30:31 +01:00
MrHuu 1235a7435e (3DS) Enable gfx_widgets / overlays 2021-04-24 15:36:03 +02:00
twinaphex be255ff269 (gfx_animation.c) Simplify some functions 2021-04-22 19:30:20 +02:00
twinaphex 0211e7749e Simplify gfx_animation_ticker_generic 2021-04-22 18:48:14 +02:00
Woohyun Shin 4e8a71d034 GDI: Fix non-ASCII text rendering 2021-04-22 20:38:58 +09:00
LazyFunker 8ff0430370 Disable mipmap generation for UWP 2021-04-20 10:29:17 +02:00
Ben 799fcdb5e0 Fixed CRTSwitchRes framebuffer bug 2021-04-19 07:38:38 -07:00
Autechre a56fcfb24a
Revert "Screen Resolution option fixes" 2021-04-17 19:33:23 +02:00
jdgleaver fc05c0805b (freetype/stb_unicode/bitmapfont) Prevent texture bleed when rendering text at non-integer scales 2021-04-15 17:24:32 +01:00
twinaphex b91a1f4788 Silence warning 2021-04-15 07:39:25 +02:00
alphanu1 5658ea7047
Multi monitor fix. (#12260)
This fix allows for the use of multi monitor when using CRTSwitchres. It fixes a bug that causes a crash.
Delete function will no longer try to delete resolutions from outputs that have not had resolutions added.
2021-04-12 14:55:33 +02:00
twinaphex 7f3b9e8a89 Attempt to fix max problems on all platforms 2021-04-12 06:51:01 +02:00
twinaphex 7fe2ad81a0 HAVE_CLIP_WINDOW - don't define for this anything below MSVC 2005 2021-04-12 05:38:43 +02:00
twinaphex dcc266df12 (MSVC) Buildfix 2021-04-12 05:25:30 +02:00
twinaphex 544a17926b Use path_basename_nocompression where we are sure we are not
dealing with a filename with a compressed archive hash
2021-04-11 17:44:41 +02:00
twinaphex a8f410ed40 slang_preprocess_parse_parameters - get rid of one local variable 2021-04-11 01:49:41 +02:00
twinaphex f29a4b51cc Put this behind VULKAN_DEBUG ifdef 2021-04-11 00:15:06 +02:00
twinaphex 924b5830ba (shader_gl_core) Remove std::string usage and std::to_string usage 2021-04-11 00:09:40 +02:00
twinaphex 0aa266a6ca build_stage_source - use std::string reserve and append, significantly
faster
2021-04-10 22:11:26 +02:00
twinaphex 1273536752 Reduce get_semantic_name down to one version 2021-04-10 21:46:04 +02:00
twinaphex b5d49b9e79 Avoid std::string allocations when possible (pt. 1) 2021-04-10 20:19:30 +02:00
twinaphex f0fa3c5861 (slang C++ files) take out using namespace std, explicitly refer to
std namespace
2021-04-10 19:42:59 +02:00
twinaphex 966dd62551 Fix warnings local variable hides parameter of the same name 2021-04-10 19:28:30 +02:00
twinaphex b7bc1fc51d Buildfixes 2021-04-08 03:27:58 +02:00
twinaphex f8ec815467 Cleanups 2021-04-08 01:54:44 +02:00
twinaphex 5334ddd199 Don't call anim_get_ptr inside gfx_thumbnail.c 2021-04-08 01:30:42 +02:00
twinaphex e5e8e9b5d8 Expand widget init function 2021-04-08 00:51:10 +02:00
twinaphex 2e6393f082 Get rid of pointer grabbing for p_disp 2021-04-08 00:38:24 +02:00
jdgleaver c23e32a047 OpenDingux Beta: Add 50Hz support 2021-04-07 10:06:11 +01:00
twinaphex cd016824f8 Get rid of disp_get_ptr pointer grabbing in gfx/widgets 2021-04-05 15:13:28 +02:00
twinaphex af00dca08b Get rid of some pointer grabbing for disp_get_ptr by making it
a part of video_frame_info
2021-04-05 14:55:28 +02:00
Autechre 115b08e0e1
Merge pull request #12232 from MrHuu/ctr_overlay
(3DS) Add HAVE_OVERLAY
2021-04-05 11:48:14 +02:00
jdgleaver a81280939e OpenDingux Beta: Fix IPU scaling when running GB/GBC/GG/NGP-resolution content 2021-04-04 22:50:25 +01:00
MrHuu 8df97a0c75 (3DS) Add HAVE_OVERLAY 2021-04-04 22:50:59 +02:00
repojohnray 45047732a7 Fix xegl_ctx.c mouse activation
The mouse is not working when using opengles with x11. This fix adds the required notifications.
2021-04-03 15:56:06 +02:00
jdgleaver 371d0b7395 Add optional menu screensaver 2021-04-01 17:26:43 +01:00
Autechre 311c5c133c
Merge pull request #12210 from jdgleaver/dingux-beta-gba-scaling
OpenDingux Beta: Fix IPU scaling when running GBA-resolution content
2021-03-31 20:06:46 +02:00
Valerio Proietti fc69e73dcf [DRM] set the correct video mode
mode->vrefresh is a display-only value and should not be used for calculations
the drm context is now able to differentiate between, for example, 640x480@60.00 and 640x480@59.92 when setting the video mode
2021-03-31 13:13:27 +02:00
jdgleaver 41855bb6d4 OpenDingux Beta: Fix IPU scaling when running GBA-resolution content 2021-03-31 11:17:56 +01:00
jdgleaver fe6e02e9bd OpenDingux: Improve handling of unsupported display resolutions + buffer overflow fix 2021-03-27 14:58:02 +00:00
twinaphex 788f716a30 (shader_gl_core) Cut down on some std::string usage 2021-03-27 03:51:00 +01:00
twinaphex 159c03cb34 Bump up version (but don't tag yet) 2021-03-27 02:22:39 +01:00
twinaphex cd9d6c0511 gfx_display - Get rid of lots of pointer grabbing 2021-03-25 20:12:34 +01:00
twinaphex 8064af8f15 Get rid of more pointer grabbing 2021-03-25 19:22:12 +01:00
jdgleaver 0a08437e0a Add OpenDingux Beta support 2021-03-25 16:19:42 +00:00
twinaphex 0674de54ee (gfx_widgets.c) Get rid of more pointer grabbing to
config_get_ptr/dispwidgets_get_ptr/etc
2021-03-25 15:05:09 +01:00
twinaphex 998673b8c3 (gfx_widgets) Cleanups 2021-03-25 04:59:07 +01:00
twinaphex fada1caf68 Move two widgets functions over to proper source file 2021-03-25 04:55:27 +01:00
twinaphex be3960e2be (gfx widgets) Add widgets_userdata to video_frame_info 2021-03-24 19:16:46 +01:00
twinaphex 78f7deffba Get rid of early return in video_shader_write_root_preset 2021-03-24 18:44:55 +01:00
twinaphex d911dd6efc (video_shader_parse.c) Tons of functions here should have been
made static, tons of log spam put behind DEBUG ifdefs
2021-03-24 18:31:20 +01:00
twinaphex 8f79e14d0a Silence LGTM static code analysis warnings 2021-03-24 00:25:47 +01:00
MrHuu b9849f78f7 (3DS) Add HAVE_GFX_WIDGETS 2021-03-23 22:03:44 +01:00
twinaphex 26824b1f27 (D3D) Comment out Debug functions 2021-03-23 21:24:17 +01:00
David Guillen Fandos 1cad93207b Upstream OGA patch for vertical screen
This keeps the tradition DRM driver along with the OGA one. The probe
function skips the driver if the screen is non rotated to fall back to
the regular DRM driver. This is being upstreamed from the Lakka repo.
2021-03-23 20:27:24 +01:00
twinaphex 80788f9df6 Get rid of some ternary operators 2021-03-22 20:53:56 +01:00
twinaphex 32a6bd021c Prevent 'may be used uninitialized' warning 2021-03-22 15:46:34 +01:00
twinaphex 611efea2bf More CXX_BUILD fixes 2021-03-22 15:20:51 +01:00
twinaphex 15b9bd47b9 (SDL2) Fix jump to label crosses initialization of const char* video_driver 2021-03-22 14:38:10 +01:00
twinaphex 1f4dd522ab (RGUI) Cut down on gfx_display_get_fb_size 2021-03-22 01:58:43 +01:00
twinaphex b16f526540 (Metal) Cleanups - turn function static 2021-03-21 18:10:55 +01:00
twinaphex 5d2a75d782 (Apple/Metal) Combine various Metal files into one 2021-03-21 18:06:00 +01:00
twinaphex e5ca68a518 Simplify video_driver_get_ptr 2021-03-21 17:33:44 +01:00
twinaphex f1330f3c98 (video_thread_wrapper) Call video_driver_get_data instead of
video_driver_get_ptr - last parameter passed to video_driver_get_ptr
was hardcoded
2021-03-20 15:15:52 +01:00
sonninnos 1e95683c06 (WINRAW) Key position fixes 2021-03-20 00:58:11 +02:00
twinaphex e292340ef4 (dispserv_win32.c) Fix unused variable warning 2021-03-16 13:33:24 +01:00
twinaphex 938c8f3abc Fix some tvOS warnings 2021-03-15 01:52:18 +01:00
Autechre a2ed065f25
Refactors pt3 (#12124)
* Remove video_pixel_get_alignment - move it to video
drivers that use it

* Rewrite video_driver_pixel_converter_{init/free} - get rid of
p_rarch dependency

* Replace some variables

* (Menu) Get rid of cbs_refresh - was never set to any other
function callback implementation
2021-03-11 02:03:37 +01:00
valadaa48 71cbec9252 oga_gfx: fix messages from not disappearing 2021-03-01 19:25:54 -05:00
twinaphex 6bba672d60 Compile video and audio filters as ARM64 architecture 2021-02-22 08:11:50 +01:00
twinaphex 4d8db1a091 Small cleanups 2021-02-20 10:05:41 +01:00
sonninnos f333cd0df8 Logging level adjustments 2021-02-18 19:28:08 +02:00
sonninnos 6c3c2bea5f Logging cleanups 2021-02-18 18:35:31 +02:00
sonninnos 371453623b Screen Resolution option fixes 2021-02-16 22:59:24 +02:00
twinaphex 68027c606e Silence some warnings 2021-02-09 16:43:40 +01:00
sonninnos aad12cc663 (Windows) Mouse grabbing/clipping with alt-tab 2021-02-07 20:18:04 +02:00
Francisco José García García 066917ac23
Vita: VitaGL api changes (#11981)
* Vita: VitaGL api changes: vglSwapBuffers

* Vita: VitaGL api change: Remove vglStartRendering
2021-02-04 11:46:00 +01:00
Autechre 33110603e5
Shader log spam reduction (#11977)
* (Shaders) Change label

* Create RARCH_DBG - if you have Logging Verbosity set to 0, the
shader parsing log spam will show, otherwise it won't
2021-02-03 13:49:07 +01:00
twinaphex 4c97c22e00 (Win32) Exclude HAVE_FONTCONFIG codepath for Windows for now 2021-02-03 11:29:41 +01:00
twinaphex c40943374b Fix C89_BUILD 2021-02-03 10:11:33 +01:00
Autechre 6d2193bca8
Merge pull request #11970 from sonninnos/winraw-mouse-grab
(Windows) Mouse grab fixes
2021-02-03 09:59:27 +01:00
sonninnos e39ade0f05 (WIN32) Cursor clipping for grabbed mouse 2021-02-02 14:15:58 +02:00
twinaphex 60a112ec97 Reduce dummy display driver null implementations with one 2021-02-02 12:28:17 +01:00
twinaphex 732fce9a04 (SDL2) Add ifdefs for HAVE_X11 and HAVE_WAYLAND 2021-02-01 23:18:06 +01:00
twinaphex 0b08693f9d Merge branch 'sdl2-out-of-x' of git://github.com/keithbowes/RetroArch into master 2021-02-01 23:13:17 +01:00
jdgleaver 95226b77a1 Fix non-smooth text ticker + reduce line ticker code duplication 2021-02-01 16:35:56 +00:00
jdgleaver ebfe32db3e Add 'Upscale_256x-320x240' video filter 2021-01-31 13:38:40 +00:00
liushuyu 6b044e742b
(FontRenderer/FreeType): use C-style block comments 2021-01-30 20:05:15 -07:00
liushuyu 8132303d4f
(FontRenderer/FreeType) Use fontconfig to select fonts if available 2021-01-30 18:49:47 -07:00
Francisco Javier Trujillo Mata 082fa22b05 Clean all the warnings in PS2 2021-01-30 15:47:52 +01:00
Autechre 1eb45fdf9b
Merge pull request #11942 from barbudreadmon/patch-1
fix slang shaders with rotation
2021-01-28 15:54:27 +01:00
Daniel De Matteis 1ece33337c (Mac) More warning fixes 2021-01-26 21:21:51 +01:00
Autechre 082ccc167e
Fix slang_process string to C char regressions (#11943) 2021-01-26 18:17:37 +01:00
barbudreadmon 7cb250f827
(GLCORE) fix slang shaders with rotation 2021-01-26 10:13:57 +01:00
barbudreadmon af6bb016cb
(VULKAN) fix slang shaders with rotation 2021-01-26 10:09:45 +01:00
Autechre 7ea1d7d0da
Revert "Mac buildfixes (#11933)" (#11934)
This reverts commit 18a6880900.
2021-01-24 03:56:05 +01:00
Autechre 18a6880900
Mac buildfixes (#11933)
* (Metal/WindowListener) Fix duplicate symbol errors by
moving implementation of WindowListener to cocoa_common.m

* (Apple) Cleanup some conditionals

* (Cocoa) Cut down on OSX ifdefs in Cocoa-specific code
2021-01-24 03:53:10 +01:00
Autechre a49b02c44b
(Mac) Makefile changes for supporting Metal build (#11929)
* (QB) Add rule for Metal - define HAVE_COCOA_METAL for now
when building for Metal, and HAVE_COCOA for non-Metal build

* Make necessary changes to Makefile.common and qb/config.libs.sh:
- Disable OpenGL for now for Metal build
- Take Metal conditional out of OpenGL block in Makefile.common

* (Metal) Header fixes for compiling without Xcode/Griffin

* (Mac) Some buildfixes for non-Xcode building

* (cocoa_common.h) Restructure to no longer use -DOSX

* (Apple) More buildfixes

* (Apple) Cleanups
2021-01-22 22:20:38 +01:00
Keith Bowes 125154e831 Get the SDL2 video driver to work in Wayland/KMS 2021-01-21 09:42:06 -05:00
Autechre cff0a4e202
MSVC2003 buildfix - (#11915)
* MIIM_STRING and MIIM_FTYPE only available if WINVER is higher than
or equal to 0x0500
2021-01-21 03:07:46 +01:00
Autechre 39e84fd5b2
Refactor Win32 menubar code - (#11914)
* Get rid of camelCase notation
* Turn functions into static functions if not used outside
* Rewrite while (true) as for (;;)
* Some general cleanups
2021-01-21 02:59:30 +01:00
Autechre 760c9a8482
(Mac) Remove Apple Core GL Context (#11912)
* Remove Apple CGL context - was never used and never tested
2021-01-21 00:33:12 +01:00
twinaphex c7e8d2adf5 Silence warnings for some console platforms 2021-01-20 08:53:45 +01:00
twinaphex 55a766b0bc (CocoaGL) Add forward declaration 2021-01-19 07:28:42 +01:00
twinaphex 6011ebd311 (cocoa_vk_ctx.m) Get rid of one static global 2021-01-19 06:44:09 +01:00
twinaphex eea8e12343 (CocoaGL) Get rid of one static global 2021-01-19 06:37:01 +01:00
Twinaphex a83c328631 (Metal) Fix some build problems 2021-01-19 04:38:07 +01:00
twinaphex 7b3f042fc6 (CocoaGL) Get rid of IOS Interface extensions 2021-01-18 21:49:34 +01:00
twinaphex 6a091cf20a (cocoa_vk_cx) Cleanup 2021-01-18 21:43:33 +01:00
Twinaphex 69884a816f (Cocoa GL) OSX - get rid of bounds/scale extension of NSScreen 2021-01-18 21:38:02 +01:00
twinaphex f4a20870c7 video_shader_write_referenced_preset - logic flaw -
loaded_shader_preset_path is a character array - conditional boolean
check would always evaluate to true - check if string is empty
instead
2021-01-18 20:30:21 +01:00
twinaphex 83210eafd8 Split up cocoa_gl_ctx.m into two parts - cocoa_gl_ctx.m
and cocoa_vk_ctx.m
2021-01-18 20:02:31 +01:00
twinaphex 456cc022f3 (Metal) Buildfix 2021-01-18 19:36:33 +01:00
twinaphex 8d31c410a0 move cocoa_get_metrics to cocoa_common.m 2021-01-18 19:33:06 +01:00
twinaphex a80a64f261 Add cocoa_update_title to cocoa_common.m 2021-01-18 19:28:36 +01:00
Twinaphex 3d17cf1e38 Move nsview_set/get/cocoaview_get to cocoa_common.m 2021-01-18 19:17:12 +01:00
Twinaphex eea07ea367 (COcoa GL/Cocoa Common) Refactor code for eventual splitting up
of cocoa_gl_ctx.m into two files
2021-01-18 15:41:30 +01:00
Twinaphex 4036cc42e0 fast_forward_skips and is_syncing should only be used for non-OSX 2021-01-18 14:51:03 +01:00
twinaphex 3200d138b0 (Cocoa GL) Move variables 2021-01-18 06:02:32 +01:00
twinaphex dfa3d216f8 (Cocoa GL) Refactors/cleanups 2021-01-18 04:34:51 +01:00
twinaphex f6d35ee462 (iOS) Cleanups 2021-01-18 03:03:35 +01:00
twinaphex 82c751ead0 Remove unused glcontext_get_ptr 2021-01-18 02:05:29 +01:00
twinaphex 7bdbcfa2cc (CocoaGL) Cleanups 2021-01-18 01:57:03 +01:00
twinaphex 39a98d5dfc (Cocoa GL) Cleanups 2021-01-18 01:52:05 +01:00
twinaphex 2670613f6c Don't use nativeScale/scale for OSX 2021-01-18 00:50:07 +01:00
Twinaphex 5a9598c238 get_backing_scale_factor - fix build 2021-01-18 00:30:58 +01:00
twinaphex 4117a4cbda Rewrite get_backing_scale_factor - stop depending on runtime selector
invocations
2021-01-18 00:25:36 +01:00
twinaphex 6ac08ec123 Make customized version of get_video_size for OSX 10.7 and up to
avoid selector grabbing
2021-01-17 05:39:03 +01:00
twinaphex e42f2b552f (COcoa GL context) Small cleanups 2021-01-17 05:22:29 +01:00
twinaphex 1e9f6f175e (OSX) Fix PowerPC build 2021-01-17 05:02:07 +01:00
Twinaphex 7177a8e7d9 Remove unused variable 2021-01-16 23:05:37 +01:00
twinaphex 4d5126f71a Improve cocoagl_gfx_ctx_get_native_scale 2021-01-16 23:03:25 +01:00
twinaphex 6d39160de1 CLeanups 2021-01-16 22:36:03 +01:00
twinaphex 225b851eb6 Cleanups 2021-01-16 22:04:11 +01:00
twinaphex 757ea32782 Go back to CocoaView pointer in prototype 2021-01-16 20:37:56 +01:00
twinaphex 2299e3b1ab Silence implicit conversion warnings 2021-01-16 20:33:35 +01:00
twinaphex 991f67a758 gfx_animation - simplify code 2021-01-16 20:15:56 +01:00
twinaphex 0946d06e82 (gfx_animation) Simplify code 2021-01-16 20:13:06 +01:00
twinaphex 552f973833 Cleanups/remove unused variables 2021-01-16 17:17:16 +01:00
twinaphex 4e74a6f8b1 Attempt to fix build for iOS 2021-01-16 17:02:25 +01:00
jdgleaver 3a6558c2f1 (RGUI) Add Russian language support 2021-01-13 10:00:51 +00:00
twinaphex 07db1bbfde Cut down on code duplication 2021-01-08 23:20:34 +01:00
Nathan Strong 0e0fbb53f9 Remove the path_is_valid() call when loading textures
== DETAILS
The `path_is_valid()` call ends up invoking `stat()`, which is unpredictable.
It's practically free when implemented by an operating system (Linux, Windows),
but on embedded systems it can be problematic.

In the case of the Wii U, the stat() call actually ends up taking longer than
the file I/O. And the texture loading code already handles a "file not found"
case, so the stat() call ends up just being a waste of time.

Removing this reduces the texture load time from ~210-250ms down to 60-65ms
on average.
2021-01-07 21:06:07 -08:00
OsirizX b96a0c495a [VITA] Add support for Vita GLES2 (PIGLET) 2021-01-06 19:14:30 +01:00
pcjco a33bcfead7 Some null pointer check
fix Wii version crash on load.
2021-01-06 00:03:31 +01:00
Autechre fe848cae54
Merge pull request #11826 from valadaa48/oga_gfx_ogs_support
oga_gfx: support for OGS
2021-01-05 10:32:13 +01:00
valadaa48 e21784f9c4 drm_go2: Dynamic resolution support
- Remove hardcoded values for width and height and query from drm
  context instead
2021-01-04 19:01:59 -05:00
valadaa48 659fb73867 oga_gfx: support for OGS 2021-01-04 18:58:58 -05:00
Francisco José García García 899ec9f9f4 [VITA] Disable depth test if needed 2021-01-03 17:31:18 +01:00
Francisco José García García d83dcba0dd [VITA] Fixes for GL HW renderer 2021-01-03 17:20:21 +01:00
Remi McGill 7a565d739d Shaders fix for duplicate parameters loading bug 2020-12-31 15:50:55 -05:00
Autechre 9797ba9f27
Merge pull request #11743 from HyperspaceMadness/Shaders_Fix_Simple_Preset_Relative_Texture_Paths
Shaders Load Refactor and Fix Referenced Texture Loading
2020-12-31 16:13:20 +01:00
Remi McGill 8d1b949c9c Shaders Fix Config Memory Leak 2020-12-30 11:02:59 -05:00
Dwedit 217b6d2f9d Restored missing comments and fixes 2020-12-28 16:45:33 -05:00
Dwedit 34a31f8a1c ui_win32_application.c: Add support for accelerators to main win32 message loop
rarch.rc: Add accelerators for Open (Ctrl+O) and Fullscreen (Alt+Enter)
ui_win32_resource.h: Add accelerator resource ID definition
win32_common.c: Load accelerators, Localize Win32 menu items to current language, and display shortcut keys
2020-12-28 16:39:39 -05:00
twinaphex 357b7d68f6 (libretro-common) Rename rhash to lrc_hash
(rcheevos) Rename rhash to rc_hash
2020-12-28 19:55:54 +01:00
HyperspaceMadness f86dbfc5a2 Shaders Fix Referencing issue in QT 2020-12-27 20:32:43 -05:00
twinaphex 9ddc39af59 Buildfix 2020-12-27 20:01:41 +01:00
twinaphex b1af12efc9 Add more PSL1GHT ifdefs 2020-12-27 18:56:00 +01:00
Remi McGill 0c504906cb Shaders - Fixed a Reference Pathing Issue on QT 2020-12-27 12:47:47 -05:00
twinaphex c3ba223fe2 Do away with objc_msgSend calls 2020-12-27 17:31:57 +01:00
HyperspaceMadness 0c526b6498 Shaders Load Refactor and Fix Referenced Texture Loading
Partial update to work with shaders directly

More Edits

More changes

more shader fixes

More Fixes Compiling, reference load still wrong

Added Feedback & things are working

Logging Fixes

Log Fix

More Fixes

Added Feedback Logging

Fixes for file pathing in Linux

Fix GLCore and Crash in QT Saving

Code Cleanup

Removed Unused Function filepath.c

Code Cleanup
2020-12-26 21:09:27 -05:00
Aaron Kling 57e3ab71d9 android: retro_sleep build fix 2020-12-22 17:29:26 -06:00
twinaphex 7dcfd7a038 retro_sleep buildfix 2020-12-21 21:11:59 +01:00
twinaphex 627b668da8 Another buildfix for retro_sleep 2020-12-21 21:06:54 +01:00
twinaphex 16bb56b7a2 Update 2020-12-21 21:04:31 +01:00
twinaphex 8df5fe2a60 CLeanup 2020-12-20 16:48:52 +01:00
aliaspider 16f997172f (D3D12) allocate rt_view descriptors for feedback render targets too. 2020-12-20 08:08:04 +01:00
aliaspider bf2adda421 (D3D12) move D3D12SignalCommandQueue to d3d12_gfx_sync. 2020-12-20 07:13:11 +01:00
aliaspider 1681322ffc (D3D12) fix the D3D12GetCompletedValue function wrapper.
- a function wrapper shouldn't contain any NULL checks, and it should
return the original UINT64 value, not a boolean.
2020-12-20 07:08:33 +01:00
twinaphex 870707dbe8 Remove obsolete __CELLOS_LV2__ references - use PSL1GHT instead 2020-12-19 15:32:26 +01:00
twinaphex 7d313647ae (D3D11) Add flip model support - fallback to blit model for OSes
where flip model is not supported (windows 7 and earlier). Will add
a menu option later allowing the user to switch inbetween the two
2020-12-17 14:39:58 +01:00
twinaphex d6a0bdaa30 (D3D12) Increase this to 2048 - avoids D3D12 crash on startup 2020-12-17 09:41:05 +01:00
twinaphex 38ce3927ae (D3D10/11/12) Increase sprite capacity, we need this so that
the hardware rendered menu drivers don't glitch out
2020-12-17 08:31:06 +01:00
twinaphex 2a8024a71b (D3D10) Cleanups - create init_swapchain function 2020-12-15 23:05:58 +01:00
twinaphex 093dc30ffd Refactor d3d11_init_swapchain some more 2020-12-15 22:56:29 +01:00
twinaphex a1fd1d425c (D3D11) Split init swapchain code up into own function 2020-12-15 08:19:04 +01:00
twinaphex ad2502b645 (D3D11) Change this back 2020-12-15 08:09:48 +01:00
twinaphex 2d588ca4ef Simplify vulkan_create_texture 2020-12-15 08:00:22 +01:00
twinaphex d55ca599e0 Replace with macros 2020-12-15 07:28:39 +01:00
twinaphex cdca5d0afc Turn vulkan_copy_staging_to_dynamic into macro 2020-12-15 07:20:33 +01:00
twinaphex d70420a12d vulkan_copy_staging_to_dynamic - put sync texture to GPU
outside of the function
2020-12-15 07:01:00 +01:00
twinaphex 6b38a7916a (Vulkan) Simplify code 2020-12-15 06:19:48 +01:00
valadaa48 bbb9c1d248 oga_gfx: implement RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER 2020-12-13 21:16:11 -05:00
jdgleaver 74fff8dc62 (RGUI) Add support for CJK punctuation glyphs 2020-12-13 12:34:53 +00:00
Autechre 71ed4db45a
Merge pull request #11681 from crystalct/master
Fix multipass shaders on PS3 - fix #11673
2020-12-11 20:18:35 +01:00
jdgleaver f657344d85 (OpenDingux/sdl_dingux_gfx) OSD font clean-up 2020-12-11 17:33:41 +00:00
unknown 96a7db2451 Fix multipass shaders on PS3 2020-12-11 18:22:27 +01:00
jdgleaver 0f0ccbadc0 (RGUI) Add support for CJK fonts 2020-12-10 15:17:26 +00:00
twinaphex 625f0d4fc6 Improve conditional 2020-12-05 04:54:22 +01:00
twinaphex 9688554921 (D3D11) Use SWAP_EFFECT_*_DISCARD from now on fallback PC codepath 2020-12-05 04:48:11 +01:00
HyperspaceMadness e98a8ce591 Shaders Fix Crash change num shader passes in UI 2020-11-30 19:30:15 -05:00
HyperspaceMadness 06e32982db Shaders_SaveAs_Fix_And_Better_Reference_Handling 2020-11-29 19:16:38 -05:00
Autechre 1cbc26ac9e
Merge pull request #11614 from HyperspaceMadness/Shader_Multi-Level_Referenced_Presets
Shader_Multi-Level_Referenced_Presets
2020-11-25 15:47:31 +01:00
Autechre debb9c6b0a
Merge pull request #11622 from Jamiras/cheevos_lboard_spacing
(cheevos) calculate leaderboard widget spacing based on video resolution
2020-11-24 20:50:20 +01:00
Jamiras e6a7961dd5 calculate spacing based on video resolution 2020-11-24 07:42:50 -07:00
Conrad Kreyling 9cfe50ddd3
Fix missing division sign in sunxi_gfx.c
Same fix as 71c031099b for the same problem, just in a different file.
2020-11-23 13:31:16 -05:00
HyperspaceMadness f0c4343cb9 Removed extra printf left behind 2020-11-22 19:39:34 -05:00
HyperspaceMadness abb2d06ce9 Shader_Multi-Level_Referenced_Presets 2020-11-22 19:10:08 -05:00
HyperspaceMadness 35b49f3b82 Shader_Increase_Max_Textures_Line 2020-11-22 09:50:24 -05:00
jdgleaver c2f1b9f336 Add Upscale1.5x video filter 2020-11-20 15:22:09 +00:00
Autechre fbd04ea76e
Merge pull request #11590 from Cpasjuste/crt_switch_timings
(KMS/DRM) add support for custom hdmi_timings / modes
2020-11-19 13:45:15 +01:00
cpasjuste e31182b005 (KMS/DRM) cleanup custom video mode loading (crt_switch_timings) 2020-11-19 10:21:18 +01:00
Autechre 3f1d25f1f7
Merge pull request #11576 from HyperspaceMadness/Shader_Preset_Remove_parameters_line
Shader_Preset_Remove_parameters_line
2020-11-19 07:18:49 +01:00
cpasjuste 485513ba61 (KMS/DRM) correctly handle custom modes polarity, implement aspect ratio support from hdmi_timings 2020-11-18 15:21:03 +01:00
cpasjuste 0082806620 (KMS/DRM) add support for custom modes from hdmi timings 2020-11-18 11:34:44 +01:00
aliaspider c6b77f6c62 (D3D11) get the hwrender texture format from the view desc
the format set in the texture desc isn't necessarily the same as the
view format.
2020-11-15 15:07:53 +01:00
aliaspider b3134fc05a (D3D11) fix slang shaders 2020-11-15 13:04:24 +01:00
HyperspaceMadness deb8e2b88c Shader_Preset_Remove_parameters_line 2020-11-14 21:23:18 -05:00
aliaspider b7d3efc503 (D3D11) rename D3D11SetState to D3D11SetRasterizerState. 2020-11-14 04:29:44 +01:00
Rinnegatamante c04d9d62db Don't realloc video buffer when unnecessary. 2020-11-13 14:55:40 +01:00
Tony Jansson f497608055 (WINRAW) Keyboard mods fix 2020-11-13 04:25:07 +02:00
jdgleaver 5fb8861d34 Video filter optimisations 2020-11-11 17:00:09 +00:00
HyperspaceMadness 5008ac6eb0
Merge branch 'master' into Shader_Save_Load 2020-11-10 17:05:23 -05:00
Autechre 64ef2fb824
Merge pull request #11543 from sonninnos/dinput-modkeys
(DINPUT) Simultaneous shift sticky fix
2020-11-09 23:39:21 +01:00
Tony Jansson eca9c452d8 (DINPUT) Simultaneous shift sticky fix 2020-11-09 21:20:46 +02:00
jdgleaver cd1b2cea76 Add Normal4x video filter 2020-11-09 16:21:47 +00:00
HyperspaceMadness e6ee8818af Shaders_improve_message_for_textures_not_found 2020-11-08 12:21:09 -05:00
aliaspider c85e09ddad improve handling of arabic and persian text. 2020-11-08 04:47:08 +01:00
HyperspaceMadness a5e57aa74d Increase_Shader_Parameter_Count_to_512 2020-11-06 22:42:15 -05:00
HyperspaceMadness fd240f9a32 Shader Save Load Cleanup and UI Rename 2020-11-04 10:05:46 -05:00
HyperspaceMadness 1185df5f39 Shader Save & Load Fixes params not being loaded 2020-11-03 23:12:59 -05:00
HyperspaceMadness f6e35420bc Simple Shader Save Cleanup 2020-11-02 21:07:20 -05:00
HyperspaceMadness 70bf90c5d8 Shader_Preset_Simple_Save_Cleaned_2020_11_01 2020-11-01 09:18:40 -05:00
jdgleaver 3481437b29 OpenDingux: Fix frozen video when enabling fast forward 2020-10-29 15:50:12 +00:00
Autechre 8d0963735f
Merge pull request #11497 from justinweiss/3ds-rotation
[3DS] Allow sideways screen rotation
2020-10-29 04:55:52 +01:00
Justin Weiss 91c695ac52 [3DS] Allow sideways screen rotation 2020-10-27 21:13:19 -07:00
twinaphex 10f395df25 Silence warning 2020-10-28 02:22:02 +01:00
valadaa48 82ce3ae632 oga_gfx: use 32bit aligned surface and other cleanups 2020-10-23 23:34:31 -04:00
jdgleaver feb3bd0794 Refactor Scale2x video filter (crash fix + slight performance improvement) 2020-10-23 23:43:23 +01:00
twinaphex 2fb60e9510 Cleanup 2020-10-16 00:24:59 +02:00
twinaphex 5f8c270d4c Make update_time_callback a part of the animation struct 2020-10-15 08:35:37 +02:00
twinaphex e3972aff31 Turn variable const 2020-10-15 06:12:26 +02:00
twinaphex 44b7234756 Move cheat_manager and state_manager to root folder 2020-10-15 05:29:20 +02:00
Tony Jansson c2e8752395 (DINPUT+WINRAW) Keyboard fixes 2020-10-14 21:23:06 +03:00
twinaphex e8a7195a46 Rename gfx_timer_start to gfx_animation_timer_start 2020-10-14 07:26:24 +02:00
twinaphex 379bd80cda Get rid of gfx_animation_ctl 2020-10-14 04:40:20 +02:00
twinaphex fd17661e02 Cleanups 2020-10-14 04:15:42 +02:00
twinaphex b6039b1638 Cleanups 2020-10-14 04:05:32 +02:00
twinaphex 7c48e77bcd Get rid of getter functions 2020-10-14 02:33:15 +02:00
twinaphex ac03578617 Remove some getter functions 2020-10-14 02:24:18 +02:00
twinaphex 992e780407 Get rid of gx_timer_kill 2020-10-14 02:09:39 +02:00
twinaphex 6e09eada2d Cleanups 2020-10-14 01:02:22 +02:00
twinaphex 8802712ae7 Cleanups 2020-10-14 00:46:38 +02:00
Francisco José García García 085e592761 [VITA] Workaround: Increase memory threshold 2020-10-12 19:24:49 +02:00
jdgleaver 6094e2c32a OpenDingux: Ensure SDL surface width is a multiple of 16 when using 'sdl_dingux' gfx driver (crash/glitch fix) 2020-10-12 12:16:44 +01:00
twinaphex c01e8d52a5 Small cleanups to vulkan_create_texture 2020-10-12 01:53:21 +02:00
twinaphex a11a0eae77 (Vulkan) Style nits 2020-10-12 01:36:50 +02:00
twinaphex 5c76ccbe4a Cleanups 2020-10-12 01:26:51 +02:00
twinaphex 68e56a2345 Add warning to update_time_callback 2020-10-10 17:36:29 +02:00
valadaa48 c6aaa0076b drm_gfx: fix race condition in drm_surface_set_aspect 2020-10-10 00:04:09 -04:00
jdgleaver 54f2156954 Further video filter additions 2020-10-09 13:59:41 +01:00
jdgleaver 2dc837850f OpenDingux: Add 'sdl_dingux' input/joypad drivers and use by default 2020-10-08 13:26:45 +01:00
twinaphex 18d21d8f95 Cleanups 2020-10-05 22:01:31 +02:00
twinaphex d66541ba99 Turn function static 2020-10-05 21:54:07 +02:00
twinaphex 54f30e31a1 Cleanups 2020-10-05 21:44:13 +02:00
twinaphex 088e6b9e44 Move gfx_widgets_pure_white to dispwidget struct 2020-10-05 19:59:15 +02:00
twinaphex 90503f885b Move msg_queue_background to struct 2020-10-05 19:54:54 +02:00
twinaphex a7c54f1848 Move video_driver_thread pointer grabbing to retroarch.c 2020-10-05 18:13:53 +02:00
twinaphex d1dd0e9d60 Not sure why this printf was there 2020-10-05 16:01:40 +02:00
jdgleaver 80f1da2fb1 OpenDingux: Enable selection of image interpolation method when using 'sdl_dingux' gfx driver 2020-10-05 14:34:21 +01:00
jdgleaver 472f01e0e6 OpenDingux/sdl_dingux: Prevent crash when selecting invalid video modes + optimisations 2020-10-04 11:43:33 +01:00
twinaphex fbd4fc5094 Try to avoid having to repeatedly grab the pointer 2020-10-03 20:30:57 +02:00
twinaphex 326f40d598 Cleanup 2020-10-03 18:37:53 +02:00
twinaphex 467dd68fa4 Cleanup 2020-10-03 18:32:21 +02:00
twinaphex 0e4aa46335 Cleanups 2020-10-03 18:25:43 +02:00
twinaphex ecd72b5be6 (widgets) Get rid of get_ptr function calls 2020-10-02 22:23:51 +02:00
twinaphex f82b357f86 Remove getter gfx_widget_get_backdrop_orig 2020-10-02 22:12:05 +02:00
twinaphex 20371e5102 (gfx_thumbnail) get rid of small getters 2020-10-02 21:59:02 +02:00
twinaphex f84c6ec8cd Use STRLEN_CONST where possible; and don't needlessly do strlen
twice
2020-10-02 20:57:29 +02:00
jdgleaver bbba80f01e OpenDingux: Enable integer scaling when using the 'sdl_dingux' gfx driver 2020-10-02 16:38:42 +01:00
twinaphex 0bfbf81b49 Cleanups 2020-10-02 14:33:35 +02:00
twinaphex 4adfaa07fc Cleanups 2020-10-02 14:16:12 +02:00
twinaphex 079c2dadff (gfx_display.c) Do early returns before computing a bunch of stuff 2020-10-02 14:07:01 +02:00
twinaphex cd469d3fb2 gfx_widgets_draw_regular_msg - optimization - only set alpha colors
again if alpha hasn't already been applied
2020-10-02 13:33:05 +02:00
twinaphex 2594bd2cf6 Some static globals can be moved to functions 2020-10-02 13:30:57 +02:00
twinaphex c45e7c9bc5 Cleanup 2020-10-02 11:36:11 +02:00
twinaphex a38ecbe7de gfx_widgets_iterate - cleanup 2020-10-02 11:32:49 +02:00
twinaphex c736f2ce28 Cleanups 2020-10-02 11:00:19 +02:00
twinaphex 2e752d93cc Cleanup 2020-10-01 18:34:01 +02:00
twinaphex cecd48e6b5 gfx_display_draw_cursor - take out early return 2020-10-01 18:22:29 +02:00
jdgleaver 3bd66cc14d OpenDingux port improvements: Phase 1 2020-10-01 15:56:14 +01:00
twinaphex e8ab0a892a gfx_display_get_adjusted_scale_internal - cleanup 2020-10-01 12:33:58 +02:00
twinaphex 4f82c26f6c Cleanups 2020-10-01 12:26:49 +02:00
twinaphex 48a2e0528d gfx_display_font_file - cleanup 2020-10-01 12:24:17 +02:00
twinaphex d08a3b2310 These functions were never used 2020-10-01 12:22:56 +02:00
twinaphex 4965b78ea3 PARTICLES_COUNT doesn't seem used anymore 2020-10-01 12:21:57 +02:00
twinaphex 497f2d92b5 gfx_widgets_ai_service_overlay_load - cleanup 2020-10-01 12:20:34 +02:00
Connor McLaughlin 696df6e916 (video/d3d11) Skip shader/stock blend when we don't have a texture
This happens if the core calls video_cb with the frame set to null on
the first frame, and was causing black screens/driver resets.

The ffmpeg core seems to do this.
2020-10-01 19:19:13 +10:00
twinaphex a02f8a24fa Get rid of forward declarations 2020-10-01 11:06:59 +02:00
twinaphex fe38cd9cbc (gfx widgets) get rid of more getter functions 2020-10-01 10:55:37 +02:00
twinaphex dee807cb54 (gfx widgets) Start removing a lot of getter functions 2020-10-01 10:50:45 +02:00
Connor McLaughlin 10bbe119a7 (video/d3d11): Fix shaders with scaled framebuffers
The scissor rectangle was left as whatever the core last used.
2020-10-01 16:53:19 +10:00
twinaphex 1e6828fd63 Cleanups 2020-09-30 19:18:40 +02:00
twinaphex f8b828e623 gfx_display_draw_bg - cleanups 2020-09-30 18:56:46 +02:00
twinaphex 8683f68ccb Cleanup 2020-09-30 18:52:22 +02:00
Autechre 7f3b1c69e3
Merge pull request #11392 from stenzek/d3d11
(video/d3d11) Fix background in menus, and shaders for hardware renderers
2020-09-30 17:57:27 +02:00
Connor McLaughlin 30c6f90c93 (video/d3d11) Use cached view as the slang source texture
Fixes shaders in D3D11 driver.
2020-10-01 00:19:11 +10:00
Connor McLaughlin 12382c057a (video/d3d11) Cache view left bound by hw renderers
Fixes garbage/black screen when menu is active.
2020-10-01 00:19:11 +10:00
twinaphex 0642ea6d5d Remove gfx_display_snow 2020-09-30 15:57:21 +02:00
twinaphex 0ec93e7fff (gfx_display) Cleanups 2020-09-28 07:22:52 +02:00
twinaphex 1e61480e0a Get rid of get/set_header_height 2020-09-28 05:06:02 +02:00
twinaphex 03ff504aa8 Remove gfx_display_scissor_end 2020-09-28 04:04:16 +02:00
twinaphex d44ab6facf framebuffer_dirty functions - remove these and set member variables
directly in rgui.c and retroarch.c
2020-09-28 03:49:13 +02:00
twinaphex f38eb84cc7 Move gfx_display_draw_text to retroarch.c and get rid of
video_driver_set_osd_msg
2020-09-28 03:38:16 +02:00
twinaphex 9d6bfabd02 Move reset_list_buffer to gfx_widgets and turn it into a static function 2020-09-28 03:30:22 +02:00
twinaphex c744baeb89 Add ctype variants to stdstring and use it in RA 2020-09-27 22:15:32 +02:00
twinaphex e87b44a68c Remove stub functions in null display driver 2020-09-27 00:18:16 +02:00
twinaphex 7225170e97 Cleanups 2020-09-26 23:51:59 +02:00
twinaphex a56673e52d MSVC buildfix 2020-09-26 23:37:03 +02:00
twinaphex b830d15628 (drivers_display) Cleanups 2020-09-26 23:31:12 +02:00
twinaphex e1dbf5dab1 Remove drivers_display viewport - was unused 2020-09-26 22:01:23 +02:00
twinaphex fbe0924d44 Remove some stub functions 2020-09-26 21:40:16 +02:00
twinaphex e428166a05 Remove unused gfx_display_get_framebuffer_pitch 2020-09-26 20:04:55 +02:00
twinaphex f22488f620 gfx_display_coords_array_reset unused - remove 2020-09-26 20:03:20 +02:00
twinaphex 14c9ccfda8 Remove gfx_display_{set/get}_driver_id 2020-09-26 19:58:15 +02:00
jdgleaver 6c549d687c Gameboy/Dot_Matrix video filters: Add XRGB8888 support 2020-09-25 16:32:24 +01:00
jdgleaver b8fb26c196 Fix video filters for builds where both 'HAVE_DYLIB' and 'HAVE_FILTERS_BUILTIN' are defined 2020-09-25 10:51:46 +01:00
twinaphex bc43db1789 Remove gfx_display_get_coords_array 2020-09-25 10:31:07 +02:00
Autechre 7d8518ec45
Merge pull request #11373 from Jamiras/cheevos_lboard_display
(cheevos) add display widget for active leaderboards
2020-09-25 03:38:03 +02:00
Jamiras 71cd400e56 add display widget for active leaderboards 2020-09-24 11:29:29 -06:00
jdgleaver 3d4ddebcaf Add several LCD-effect video filters 2020-09-24 16:11:07 +01:00
Twinaphex e0d04c29bc Fix regression 2020-09-24 09:39:02 +02:00
twinaphex 8c440ef72c Optimize gfx_display_draw_keyboard 2020-09-24 09:07:47 +02:00
twinaphex eb0376fe7d Do white texture freeing outside of gfx_display_init_white_texture 2020-09-24 07:03:24 +02:00
twinaphex a74d24c3ce Rename gfx_display_allocate_white_texture to
gfx_display_init_white_texture
2020-09-24 06:46:21 +02:00
twinaphex 5f89551e54 Cleanups 2020-09-24 06:37:25 +02:00
twinaphex 515e119861 Get rid of gfx_animation_get_delta_time 2020-09-24 06:14:04 +02:00
twinaphex 2ab0300c33 gfx_display.c - can drop dependency now on gfx_animation.h 2020-09-24 06:00:32 +02:00
twinaphex 37237db804 GFX_DISPLAY_GET_UPDATE_PENDING - turn function into macro 2020-09-24 05:59:14 +02:00
twinaphex c040e4cd08 Cleanups 2020-09-23 22:14:30 +02:00
twinaphex 4fb2065061 Get rid of gfx_display_draw_pipeline 2020-09-23 21:56:48 +02:00
twinaphex 557b445b27 Cleanups 2020-09-23 21:44:23 +02:00
twinaphex 5a481d8653 Get rid of gfx_display_blend_{begin/end} 2020-09-23 21:37:18 +02:00
Autechre 7938a5e3ac
Merge pull request #11366 from sonninnos/vulkan-minimized-cpu
(Vulkan) Fix CPU usage when minimized
2020-09-23 17:22:07 +02:00
twinaphex 43b43351fa Start making gfx_display_blend_begin and gfx_display_blend_end
unnecessary
2020-09-23 09:32:42 +02:00
Tony Jansson a0eee521e3 (Vulkan) Fix CPU usage when minimized 2020-09-23 04:17:30 +03:00
Tony Jansson bb1c853ecd (Vulkan) Reduce log spam 2020-09-23 02:00:03 +03:00
twinaphex 77abaac79c Get rid of duplicate function gfx_display_draw_blend 2020-09-22 04:13:53 +02:00
twinaphex bde4abfe8b (Gfx display driver) Get rid of unused restore_clear_color/clear_color 2020-09-22 04:03:19 +02:00
twinaphex 02985900c8 Get rid of unused gfx_display_restore_clear_color 2020-09-22 03:56:02 +02:00
twinaphex 6bb3e37d53 Get rid of gfx_display_clear_color 2020-09-22 03:54:22 +02:00
twinaphex 97225bfe64 (gfx_display.c) Cleanups 2020-09-22 03:53:10 +02:00
twinaphex d898304ee5 Get rid of gfx_display_draw_gradient 2020-09-22 03:29:48 +02:00
twinaphex 065d781df7 (X11) Buildfix 2020-09-20 18:16:02 +02:00
twinaphex 5bd71497c5 (dispserv X11) Get rid of static global variables 2020-09-20 18:13:00 +02:00
twinaphex f1f66597a3 Cleanups 2020-09-20 17:57:44 +02:00
twinaphex 8eeb612493 Cleanups 2020-09-20 17:50:06 +02:00
twinaphex bdbfc80584 Cleanups 2020-09-20 03:06:23 +02:00
twinaphex 0e49f058f3 Use strcpy_literal in more places 2020-09-19 23:59:06 +02:00
twinaphex 1296fc4745 use strlcpy_literal for string literal copies 2020-09-19 23:28:01 +02:00
Autechre 7b600d46ad
Merge pull request #11342 from Ophidon/master
Variable BFI
2020-09-19 22:24:47 +02:00
Ophidon 05c5bdf587 C89 Compliance
For loop iterators updated for C89 compliance.
2020-09-19 13:28:21 -04:00
valadaa48 15708f5d44 oga_gfx: strlcpy, msg max len 128 + style nits 2020-09-19 11:23:59 -04:00
twinaphex ca9683d58d C89 fixes - use C style comments instead of C++, style nits 2020-09-19 14:47:40 +02:00
valadaa48 7015e199bb oga_gfx: rewrite
- Drop libgo2 dep
- Use more features of RGA
- Triple buffer instead of double buffer
- Rewrite of message code to support surface caching, transluceny,
  and multiline message support. Messages also don't scale with the
  emulation frame anymore and are drawn directly to the frame buffer.
- Better support for aspect ratios
2020-09-18 21:24:10 -04:00
Ophidon 2f36c94f3f Variable BFI
BFI support added for 180hz / 240hz / etc. Solves issue with image retention from voltage issues at 120hz BFI. Also disabled BFI while in menu, as if set to an incorrect value for the current refresh rate, could cause severe flickering and difficulty reverting to the correct value.
2020-09-18 11:57:32 -04:00
twinaphex c2cd39379a (gfx_widgets.c) Put FIFO queue on stack 2020-09-18 02:18:21 +02:00
Ben b33f0b9121 low resoluiton fis for RetroArch exit
On exit changes
2020-09-16 14:13:04 +01:00
Ben 17809688a6 Fix for low resoltion crash
256x240 resolutions and lower are now working
2020-09-16 14:07:15 +01:00
Ben 382044b5bf Low resolution switch bug fix
This allows resolutions lower that 32x224 like 256x224 to work
2020-09-16 13:49:34 +01:00
twinaphex 4e594c6437 Move win32_window_init outside of ui_win32.c and to gfx/common/win32_common.c 2020-09-16 10:29:50 +02:00
Twinaphex 62f4eae323 (Cocoa) Cleanups 2020-09-15 20:53:48 +02:00
twinaphex a49b81c161 Cleanup 2020-09-15 11:48:56 +02:00
twinaphex 26b2295759 (cocoa_gl_ctx.m) Style nits 2020-09-15 11:28:04 +02:00
twinaphex c436ac83cd Call gl2_set_viewport directly 2020-09-15 11:11:32 +02:00
twinaphex 3a37e13a54 Call video_driver_set_viewport directly 2020-09-15 11:05:47 +02:00
twinaphex c133c2a10c (Cocoa GL ctx) Add updateSel 2020-09-14 23:59:42 +02:00
Twinaphex 13e553a34b get_backing_scale_factor - use class_respondsToSelector 2020-09-14 21:27:22 +02:00
twinaphex fb6642192d Add TARGET_OS_OSX ifdef around this 2020-09-14 16:17:31 +02:00
Twinaphex 2bfadbdad5 (Apple CocoaGL) Call flushBuffer with msg_objcSend 2020-09-14 16:15:53 +02:00
twinaphex 5838817bbd Get rid of gfx_widgets_set_status_text 2020-09-14 14:11:44 +02:00
twinaphex 15ace7c0cb Fix C89_BUILD issue 2020-09-14 13:25:18 +02:00
twinaphex 11e65e20b7 Cleanup 2020-09-14 13:06:04 +02:00
twinaphex 19a380a328 Revert "(X11/dispserv) Cleanups"
This reverts commit 30cde1edfb.
2020-09-14 13:05:02 +02:00
twinaphex 30cde1edfb (X11/dispserv) Cleanups 2020-09-14 13:04:14 +02:00
twinaphex 1b61ef4a5a Cleanups 2020-09-14 12:59:32 +02:00
twinaphex 9bd1046538 (dispserv_x11.c) Buildfix 2020-09-14 12:57:34 +02:00
twinaphex 9cb8fb8de5 Include missing header 2020-09-14 12:54:15 +02:00
twinaphex 868ef85f5d (dispserv_x11.c) C89 nits/cleanups 2020-09-14 12:53:49 +02:00
Autechre b5c3d04c1f
Merge pull request #11323 from alphanu1/master
CRTSwitchRes improvements and Core Load Chrash Fix
2020-09-14 12:41:53 +02:00
alphanu1 cb404b676d
Fix seg faults 2020-09-11 18:54:17 +01:00
alphanu1 897ea6aff3
Fix for bad res name 2020-09-11 18:04:40 +01:00
alphanu1 7b2588c721
Fix mem compile errors 2020-09-11 17:31:17 +01:00
jdgleaver 55b6d8ba15 Miscellaneous overlay fixes 2020-09-11 17:00:44 +01:00
alphanu1 d7d03a8759
Clean up resources to reduce memory leaks 2020-09-11 16:59:38 +01:00
alphanu1 afc3badd72
Fixed Crash On Core Load 2020-09-11 16:30:43 +01:00
alphanu1 dc19dd3db4
Closing XDisp to reduce mem leaks 2020-09-11 16:17:46 +01:00
alphanu1 877408adda
Fixed Missing Variable 2020-09-11 15:57:56 +01:00
alphanu1 e5b4fb4c7c
CRTSwitchRes improvements and Core Load Chrash Fix 2020-09-11 15:39:05 +01:00
Autechre daf6843cd3
Revert "CRTSwitchRes Improvements (removal of system calls)" 2020-09-11 15:15:07 +02:00
twinaphex a21d09addc Revert "(dispserv_x11.c) Cleanups"
This reverts commit e27b314afb.
2020-09-11 15:14:22 +02:00
twinaphex 6fd1485c34 Revert "Turn g_monitor_index into static global"
This reverts commit 65f5544a7e.
2020-09-11 15:14:11 +02:00
twinaphex c6fa9c6720 Revert "Add header"
This reverts commit 1b9c906d69.
2020-09-11 15:14:04 +02:00
twinaphex 85515b239f Revert "Get rid of this unused variable"
This reverts commit bcfd4a3cd6.
2020-09-11 15:13:48 +02:00
twinaphex fb3d8a634b Revert "(dispserv_x11) Cleanups"
This reverts commit 3d09bacb93.
2020-09-11 15:13:42 +02:00
twinaphex 6f6b15aedd (drivers_display) Cleanups 2020-09-11 14:21:09 +02:00
twinaphex 6a82772b72 Revert "Avoid having to call expensive matrix identity functions"
This reverts commit 7a87917c58.
2020-09-11 14:16:12 +02:00
twinaphex 7a87917c58 Avoid having to call expensive matrix identity functions 2020-09-11 14:06:42 +02:00
twinaphex bac1f1fd51 Cleanup 2020-09-11 13:48:23 +02:00
twinaphex 343fef1264 (drivers_display) Cleanups 2020-09-11 13:46:35 +02:00
twinaphex 60b26bd490 (drivers_display) cleanups 2020-09-11 13:19:07 +02:00
twinaphex 3d09bacb93 (dispserv_x11) Cleanups 2020-09-11 11:37:08 +02:00
twinaphex bcfd4a3cd6 Get rid of this unused variable 2020-09-11 08:22:13 +02:00
twinaphex 1b9c906d69 Add header 2020-09-11 08:20:21 +02:00
twinaphex 65f5544a7e Turn g_monitor_index into static global 2020-09-11 08:15:14 +02:00
twinaphex e27b314afb (dispserv_x11.c) Cleanups 2020-09-11 08:13:33 +02:00
Autechre 5640a5b512
Merge pull request #11315 from alphanu1/master
CRTSwitchRes Improvements (removal of system calls)
2020-09-11 07:29:19 +02:00
Soar Qin 728c2b3af4 fix over-translating codes for window ClassName, as an additional fix to 3c6552b 2020-09-11 01:38:58 +08:00
Ben 42c22df72a Code cleanup 2020-09-10 14:44:49 +01:00
Ben 00ba1646c6 Merge remote-tracking branch 'upstream/master'
Upstream
2020-09-10 14:37:17 +01:00
alphanu1 28463a9729
CRTSwirchRes Improvements
Removed all system call. Switching now only uses RandR Library.

Resolutions checks to prevent conflicts and crashes.

Closing X11 server now runs a clean up to removes all resolutions installed.
2020-09-10 13:52:31 +01:00